We already know that there's going to be guns and violence and binge-drinking in Far Cry 3. In this new trailer for Ubisoft's open-island shooter, you meet Dr. Earnhardt, who'll be supplying you with a variety of nature's finest mood enhancers. Appropriately creepy, no?
We see them every day, but do we really look at them? When a nameless, faceless non-player character stumbles into your line of fire, who sheds a single tear? Commenter Sol does, and he wonders if you do as well in today's Speak Up on Kotaku.
Does anyone else feel sorry for NPCs? Strange question, but I do sometimes. A few times I was struck by something that happens in a game like Skyrim or Assassin's Creed. I'll give a few examples.
Far Cry 2. I remember early in the game, I got a sniper and made a perch on a hill to take out some bad guys. I shot one in the leg and he fell, nothing I didn't expect. Then one of his fellow NPCs ran out in the open and started trying to pull his wounded ally out of fire. I didn't shoot at him. I hesitated for a moment before telling myself, "It's just a game." I'm usually a pretty stoic and uncaring when it comes to media, but that really hit me.
Assassin's Creed Revelations. I've accidentally hit random NPCs (that I don't mind pickpocketing en masse) and I cringe, partly because of the gameplay, but I hate doing it anyway.
Skyrim/Fallout/Oblivion. I never could bring myself to slaughter a town of NPCs on my first, main play through. When I'm seriously playing, I hate being the bad guy. I got mad at Skyrim a couple times because they made me kill seemingly innocent NPCs. I always feel bad doing things like that.
What about you guys? Were there any particular moments that struck you, especially if they weren't directly meant to make you feel bad?
A five-minute promotional reel of gameplay from Far Cry 3 hit YouTube late Friday, and appears to be cut to show you all the game's set pieces as much as the game's luxurious visuals.
There's some swearing in these clips so, headphones if you're somewhere where hearing that is inappropriate, like church.
All I recognize from this is the opening two or so minutes, which look like a level I saw back at E3. In some of these sequences, particularly the doctor's office, it's hard to tell where the game is on auto-pilot and what the game is controlling.
Still, get a load of that lighting and the level of detail. Well, it is Far Cry, right? My takeaway: if there is water nearby, you're gonna be diving into it, which was my first impression at E3, too.
Ooh: Quite A Bit Of Far Cry 3 Footage [Rock, Paper, Shotgun]
It looks… well, as a known Far Cry 2 obsessive, I'm not quite ready to say how it looks. But I can talk about how it sounds, and it sure sounds dubsteppy to me.
Before we saw the full trailer, we got a short teaser which was called the "Stranded Teaser."
In it, we hear that crazy guy from past trailers daring someone to shoot him. Then, someone gets shot! Was it him? Was it someone else? A guy's eyes open and then
WUBBBBB WUBWUBWUBWBUWUB
Here's the teaser trailer.
Ubisoft has, of course, become quite enamored of dubstep, using the distinctive music in several of their other game trailers. Fans of Far Cry 2 may have been a bit put off by the extreme drop at the end of this trailer—after all, that game had a distinctive, compelling soundtrack made up mostly of African vocalists and string instruments.
Vox Games' Justin McElroy, on the other hand, appears to have fallen in love with the idea, and has hilariously cut together a series of videos that… well… I'm not going to spoil them. Just watch (and listen) for yourself.
"You keep calling things dubstep. I do not think that word means what you think it means."
"I've got a drop, I've got a drop, I've got a drop, hey hey hey hey."
"Every time a drop drops, a dubstep fan gets his wings."
Easily my favorite one.
The latest installment of Ubisoft's open-world FPS series comes into focus in this new trailer, where we see that it's never a good idea to get blackout drunk on an uncharted island. You'll watch regular guy Jason Brody—bro is even part of his name!—just trying to get away from civilization for a few relaxing days with his girlfriend. They got further away than they ever bargained, it seems. Far Cry 3 will hit PC, Xbox 360 and PS3 on September 7th of this year in Europe and September 4 in the U.S.
Far Cry 2 is a high-powered shooter for the PS3, Xbox 360, and PC. That's not all, apparently!
According to the resume of Ubisoft's Philippe Baude, there was a version of Far Cry 2 in the works for the PSP and the Wii in late 2006 and early 2007, but the games were cancelled.
Far Cry 2 was the sequel to Far Cry, which was developed by Crytek. There was a Far Cry title released for the Wii, 2006's Far Cry: Vengeance (above). It looked like a dog's breakfast.
Ubisoft is currently working on a new Far Cry for 2012, which is cleverly titled Far Cry 3.
Baude [LinkedIn via Vicarious Games]
Ubisoft's E3 2011 demonstration of Far Cry 3 was—obviously—not the only way to run through the jungle and get to the chopper. Flexibility and player choice are key in Far Cry games, which Ubisoft illustrates in the above gameplay demo.
It's the other way to skin the cat that was Far Cry 3's E3 showcase, plus some commentary from Ubisoft Montreal on next year's game. You can revisit the other way to complete this same objective, with commentary, afterward.
Far Cry 3 is on the books for a 2012 release on the PC, PlayStation 3 and Xbox 360.
Microsoft and Crytek discussed the possibility of the Crysis 2 developer going first-party just after the launch of Far Cry.
At the time, Crytek was about to create Crysis for PC. Microsoft corporate vice-president Phil Spencer told OXM it was decided the Xbox 360 manufacturer had enough shooters in a similar genre, so let the idea slide.
"The first time we met with [Crytek CEO Cevat Yerli] and the team was around seven or eight years ago, and we started talking about what it'd mean for them to become first-party," Spencer said.
"And it was a process of what do you guys want to do, what's unique for us, and they were just going to do Crysis, and they'd just come out of Far Cry, and we said we've probably got enough military future shooters, so go do that."
Crytek is currently hard at work on Xbox 360 exclusive, Kinect-fuelled first-person brawler Ryse.
"Then they came up with this idea around Ryse, and now they've really fallen in love with Kinect, and it's a perfect marriage for us," Spencer continued.