shapez - tobspr IT Solutions
Hey all!

As some of you might have noticed, we just launched the Steam store page for Shapez 2!

Please wishlist the game, follow and share it on social media! This really helps us incredibly, and shows that we are on the right track!

https://store.steampowered.com/app/2162800/shapez_2/



If you're curious what the current state of the prototype is: Waffle did a live stream of the game's prototype, which you can watch here - even though there's no real progression yet and the art style isn't final, it already gives a good first impression, and we are pretty happy with the results so far!

And if you want to actively participate in the development process: We make regular polls and accept suggestions in the shapez 2 discord!

Finally, a disclaimer: We won't get the answer from the funding until February. That means, even if we are optimistic, that we can't guarantee at all that the prototype will become a finished game (But again - wishlists help!). In case you want to generally support us, we launched a Patreon Page though, which also gives you a special discord role!

Enjoy your weekend!

~Tobias
Aug 19, 2022
shapez - tobspr IT Solutions
Hey all!

You might have noticed that it's been a bit quieter around shapez lately. That's mainly because I'm already working on a prototype for shapez 2!

Unfortunately, the basic structure of shapez 1 is such that it is very difficult to add new features. So it makes more sense to work on shapez 2 - in a new engine, with new features, and much more!

I also have a lot of ideas for shapez 2, and to summarize them all, I have prepared a website - you can find everything about shapez 2 there, and it will be constantly updated to match the current status of the development:

shapez 2 About Page

Please note that we do not have the funding fully secured for shapez 2 yet, so it is not clear we can turn the prototype into a released game!

I'm really excited to hear what you think about the new features - feel free to let me know in the comments, and don't forget to follow us on social media!

~Tobias
shapez - tobspr IT Solutions
Hey all!

Since I was asked very often, I just released a new update for shapez that allows you to play the full version of shapez in your browser, completely without downloading Steam!

All you need is the Full Edition of shapez (base game + Puzzle DLC (!), see below). Then go to https://play.shapez.io/steam_news_1_5_5 and click on "Sign in via Steam" in the bottom left corner. As soon as you are logged in you can play the full version in your browser, including the Puzzle DLC!

Currently mods still only work in the Steam version, but I'm currently looking if there are possibilities to integrate mods in the browser version.

Furthermore there are some improvements to the base game:

- The tutorial for the first levels has been significantly improved
- General cleanup of the UI (more to come!)
- More sound effects
- Fix that some saves could not be deleted anymore

Have fun with the update!
~Tobias

PS: In case you're wondering, the reason you also need the Puzzle DLC is because the web version requires the Puzzle DLC backend for authorization. I wanted to make it separate at first, but then it got complex very fast - and then I thought better this way than not at all!

PPS: I am working on a small side project - Kiwi Clicker - Wishlist it now to get notified about updates!
shapez - tobspr IT Solutions
Hey everyone,

As you might have seen, the logo has changed a bit overnight, as well as the name of the game - "shapez.io" is now just called "shapez". I decided to do this because ".io" games have a relatively negative image, and because shapez is anything but an .io game. As part of that, I also took the time to improve the artwork a bit - I hope you like it, especially the new store page capsule!

In the course of this I also just released the 1.5.2 update:

Probably the most interesting for many players is the "VRAM glitch", where the map background would not update anymore, mostly in fullscreen. It should hopefully be fixed now - If not, please contact me in the discord server!

There are also some performance improvements, a bit of UI cleanup and updated translations.

PS: We also have started working on shapez 2, but more on that soon!

Wish you a lot of fun!
~Tobias
shapez - tobspr IT Solutions
Hey all!

From now on shapez.io is also available on macOS. There is currently only an x64 build but ARM builds are planned (The x64 build runs fine on M1 though). I wish you a lot of fun!

Also, please report any issues in the discord server!

PS: You might have to restart steam first :)

Unrelated: If you haven't yet, be sure to check out the Compact Machines mod - it's awesome!
Mar 15, 2022
shapez - tobspr IT Solutions
Hey guys!

It took a bit longer than expected, but I'm happy to announce the winners of the the $1,200 Modding Contest!

Since there were so many great mods, I have decided to introduce an additional 4th and 5th place, each valued at $50.

So, here are the results!

Contest Winners
1st - $500 - Shapez Industries by Sense_101
2nd - $250 - Multiplayer by DJ1TJ00
3rd - $125 - Shapez Expanded by WaffleDevs & Crimbusjimbus
4th - $50 - Buy Land by StealthC
5th - $50 - Packaging by zoidran

Most game changing - $100 - Hexagonal by Dimava
Most creative - $100 - Cursed Shapez by Crimbusjimbus


Also the Security Bounty of $100 goes to Emerald Block for finding a bug in the filename sanitization!

Thanks for everybody who participated! And to the winners: Please check your inbox on mod.io the next few days so I can distibute the prize money!

~Tobias
shapez - tobspr IT Solutions
Hey there!

I just released the 1.5.1 update on Steam, which adds official support for Mods!

Installing Mods

So, how do mods work exactly?

First of all, the official platform for mods can be found at https://shapez.mod.io. On this platform you can share and download mods! (An in-game mod browser is also planned, but that might take a while)

To install a mod, you need to extract the downloaded ZIP file. In the ZIP file there should be a single file with the extension ".js". You have to copy this file into the mods folder.

You can find the mods folder by going to Settings > Mods > Open Mods Folder in the game.

Modding Contest

As already announced, the official modding contest ends herewith. I will now look at all the mods and choose the winners!

Next week there will be an announcement with the winners of the contest, in which I will also present the mods.

In addition I plan to regularly choose a Mod of the Month! I will also make this dependent on how many new mods are created.

Mod Recommendations

There are already over 50 mods published, so I thought I'd already recommend a few to get you started!

[h4]shapez Industries[/h4]
Adds a lot of new buildings, new shapes, research, upgrades - by far the biggest mod so far, changing almost the entire game.


[h4]Hexagonal[/h4]
All shapes now consist of 6 parts instead of 4!


[h4]shapest[/h4]
Adds entirely new mechanics for shape and color processing!


[h4]Pipes[/h4]
Adds pipes and fluids to the game!


[h4]Buy Land[/h4]
Makes the game more challenging by having to unlock building space!


[h4]Mirrored Buildings[/h4]
By far the most requested feature, now available as a mod!


[h4]Cursed Shapez[/h4]
"Adds a Variant of the Stacker, Mixer, Cutter, Quad-Cutter, Filter, Mixer, and Painter that would make any veteran shapez player cry."


[h4]Shapez Expanded[/h4]
Lots of new buildings and mechanics!


[h4]Multiplayer[/h4]
Adds experimental support to play shapez.io with your friends!

[h4]wrexcavator[/h4]
Unlock strong buildings by harvesting "wreck" resources.

[h4]Blueprint Library[/h4]
Allows to save and restore blueprints!



... and a lot more, to be found at https://shapez.mod.io!


Wish you a lot of fun with all this new content and looking forward to your feedback!

PS: Be sure to join the official Discord Server to discuss anything about the game and/or mods!

~Tobias
shapez - tobspr IT Solutions
Hi all!

After a long break I finally found time to work on shapez.io again, and I've taken the opportunity to add official support for mods!

The 1.5.0 update adds support for mods, and it will be released on February 25th 2022. (Save the date!)

Since mod support without mods is no fun, I have decided to host a contest, so that there are enough interesting mods at the release of the modloader! So here it is:

Modding Contest

The contest starts today and ends on February 25, 2022, 12 PM CEST. The following prizes are available:

$500 - First Place
$250 - Second Place
$125 - Third Place

$100 - Most game changing mod
$100 - Most creative mod

There is also a $100 budget in case someone discovers critical security holes in the modloader.

Conditions of participation

To participate, your mod must be uploaded to https://shapez.mod.io/ by the end of the contest (This will be the official site for downloading mods for shapez.io). You must also have a valid PayPal account to receive the prize money.

You can upload as many mods as you want. However, you can only win one prize. After the deadline I will look at all the mods and choose the winners within a week.

The winners will then be published here as an announcement. I will then contact the winners on mod.io to distribute the prize money.

Mods Tutorial - Getting Started

The modloader is currently only available in the "1.5.0-modloader" branch on Steam and it is already on the master branch on GitHub. I recommend using the latest version of GitHub, so build the game from source.

Finally, here you can find instructions on how to create mods as well as prepared example mods: shapez.io Mod Examples on GitHub.

Since not everything is documented yet and there are even more possibilities than demonstrated by the examples, I recommend you to join the official Shapez.io Modding Discord Server. Here you can ask other mod developers and for advice and help!

Good luck!
~Tobias
shapez - tobspr IT Solutions
Hey guys!

First of all, congrats to the winners of the Puzzle Contest! I am preparing the 3D Printing now, and hope to be able to start shipping the prizes within the next weeks.

However, I have good news - I just released an update, both for the base game and the Puzzle DLC!


Here's whats new:

Building Outputs

You can now hold "ALT" while hovering a building to see the last shape it produced! This should vastly help, both for the Puzzle DLC as well as when your belts are too fast to see whats actually going on. There's also a setting to have this always on while hovering buildings now!



(Thanks to Sense101 for this addition)

More Zoom & Better Map Overview Performance

The map overview should now be more performant, and thus you can now also zoom out farther (Around 2 times more)!



(Thanks to PFedak for this addition)

Puzzle DLC: Next Puzzle Button

As promised, there is now a next puzzle button! When you start a puzzle, and click "Next Puzzle" it will choose the next puzzle from the list you opened the puzzle from (E.g. the builtin puzzles, or a certain difficulty). It will skip completed puzzles though (I haven't found a good way for choosing whether to include those or not, suggestions appreciated!).



Puzzle DLC: Search Function

Also as promised, you can now search by Puzzle Title, Author, Short Key, Difficulty and Completion Time! This works really nice in combination with the "Next Puzzle" button. For example, if you'd like to play through all contest puzzles, you can now search for "Contest" and then navigate with the "Next Puzzle" button. Or you can make series of puzzles with the same name!



Further changes

There are also a few tweaks & fixes worth mentioning:

  • Edit signal dialog now has the previous signal filled (Thanks to EmeraldBlock)
  • Further performance improvements (Thanks to PFedak)
  • Improved puzzle validation (Thanks to Sense101)
  • Input fields in dialogs should now automatically focus
  • Fix selected building being deselected at level up (Thanks to EmeraldBlock)
  • Updated translations

What's next?

I want to push Update #3 for the Puzzle DLC with the remaining changes, and then I'll start working on the mod loader - So stay tuned!

PS: As always, I recommend joining the Discord Server for discussions about gameplay, news, and much more!
shapez - tobspr
Hey guys,

I'm pleased to announce a super cool contest!

Challenge

Build the coolest puzzle in the Puzzle DLC! Your puzzle name must start with "Contest" and be submitted within the contest timeframe. At the end of the contest, I will choose 5 winners, I will use likes but also creativity as a metric for choosing the winners!

Prizes

The 5 winners will get the shape icon of their puzzle 3D printed and sent! It will roughly look like this:



It is not entirely decided whether it will be a keychain or full-sized shape, but I think it's a really nice contest prize!

Duration

The contest starts now and ends at August 14th, 12:00 CEST. It will then take me a few days to choose the winners, and probably 2 or more weeks to get the prizes printed and sent over to you!

The winners will be announced on the Official Discord Server , you'll need a Discord account so you can PM me in case your puzzle gets chosen.

Also there is now a "puzzle-contest-promo" channel, where you are allowed to share your puzzle once a day to get some attention!

PS: Next update will be for the Puzzle DLC (see last announcement), and the one after that is planned to be mod support!

PPS: If you are interested in the 3D printed shapes and can't wait, check out the shop:
shapez.io 3D Prints

Disclaimer: I know likes are not the perfect metric for this contest, which is why I'll manually go over all the puzzles as well! Also given the feedback from the discord survey, there will most likely be a few more contests with the other options (Like most compact MAM) in the future, don't worry :)
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