Dec 19, 2020
ULTRAKILL - El Oshcuro
Hello again, machines.


Fan Art by thesaladmancer

As 2020 draws to a close, we've got one last update for you before we slide into a bloody new year.

Let. us. begin.
The Cyber Grind now has leaderboards.



We've made a host of quality of life enhancements.
  • Added "Colors" option to menu that allows color customization for the HUD and enemy silhouettes
  • Added global and friends leaderboards for The Cyber Grind (seperated by difficulty, will be disabled if using major assists or cheats)
  • Added Railcannon charge meter to HUD which shows the current charge of the Railcannon
  • Added "Enemies" tab to the shop that shows info for enemies you've beaten at least once
  • Added pattern bundles to the Cyber Grind Patterns menu: folders in the Patterns directory are now transformed into bundles that let you easily enable or disable a group of patterns
  • Changes:
  • Changed the way levels and objects are stored (This is why the update is so lorge)
  • Level start doors will now open sooner if you're sliding or dash jumping towards them
  • Streetcleaners can now only be instakilled by ricoshots if the coin is behind the Streetcleaner
  • Alternate Revolver now has a faster equip animation but will play a slower version if the gun has been fired within the past 2 seconds without pulling back the hammer
  • Alternate Revolver's Piercer alt fire beam can now only hit a single target 4 times before piercing through (maximum total hits is still 6)
  • Alternate Revolver now no longer gets a locational damage bonus unless reflected by a coin
  • Coin splitshot window reduced from 0.1s (6 frames at 60FPS) to 0.067s (~4 frames at 60FPS)
  • Standard jump height increased very slightly
  • Added alternate punch and coin flip animations for arms when holding items to avoid blocking too much of the screen
  • Spawner arm can now only spawn enemies that the player has beaten at least once
  • Added "climbstepping": the player will now be able to walk over small height increases or reach a ledge they were just short of reaching
Steam Rich presence.

So now EVERYONE can see where you're at in ULTRAKILL



And FIXES.
  • Fixed a bug where the weapon icon would appear at the start of a mission even if disabled in the HUD options
  • Gabriel should no longer be able to use the same taunt voiceline twice in a row
  • Fixed a bug where the player would be moved slightly inside the ground when stopping a slide which sometimes allowed for clipping through thin floors
  • Knuckleblaster will now give style points when punching enemies
  • Fixed bug where thrown coins would not chain with punched coins
  • Slightly moved Feedbacker's item holding position to reduce clipping while using a monitor and holding an item at the same time
  • Glow intensity in Cyber Grind custom themes will now be saved
  • Weapons can no longer be used while using the shop by pausing, unpausing and switching weapons
Don't forget to take a look at WHAT'S NEXT.



And also know that CUSTOM LEVELS and STEAM WORKSHOP will be part of that... SOON™


Oh, and posters and t-shirts are still in stock :)




Thanks to YOU, ULTRAKILL was New Blood's most successful Early Access launch EVER. And with your continued support, the release of ACT II and the FULL GAME should be JUST as SPECTACULAR.

We'll see you in 2021, machines.

Stay bloody.

https://store.steampowered.com/app/1229490/ULTRAKILL/
Dec 3, 2020
ULTRAKILL - El Oshcuro

Fan Art by Frej

Machines... welcome back.

In addition to the updates we've already released for ULTRAKILL including tweaks, improvements and...

Custom Cyber Grind textures and patterns
https://www.youtube.com/watch?v=XIQLkslzjEY
Hakita has been hard at work on...

ACT II: IMPERFECT HATRED.


Here you can see some progress on Level 4-1 from the layer of GREED ^


New mechanics like BURNING HOT SAND


New enemies like the VIRTUE



And new powerups like... DUAL WIELDING


But since this is ULTRAKILL...


How about some... ULTRAWIELDING ^

But that's not all we've got going on...

We've got new merch!

ULTRA SHIRTS



ULTRA DESK PADS



[OG FAN ART]

and...
THE ULTRAKILL POSTER



Quantities are limited because we're bad at keeping merch in stock so...

ORDER NOW, MACHINES

However, we know the wait for MORE BLOODSHED will be AGONIZING.

So in the mean time, quench that bloodthirst against your friends with...

CYBER GRIND LEADERBOARDS



Which will be coming in the final update of 2020.

And you know what that means. SOON™

Fuel up.

https://store.steampowered.com/app/1229490/ULTRAKILL/
Sep 30, 2020
ULTRAKILL - El Oshcuro


It's been about a month since we launched ULTRAKILL into Early Access and we can now officially say...
IT HAS BEEN THE BEST NEW BLOOD LAUNCH EVER.

THE FASTEST SALES
(More than DUSK)

THE HIGHEST REVIEWS
(#1 FPS On Steam)

THE BLOODIEST FUEL
(There wasn't much competition for this)

So we just want to say... THANK YOU.

But not just for all that.

For all your forum posts, Discord chats, Tweets, comments, feedback, everything!

And especially the fan art that's been filling up the New Blood Gallery.






And THE MEMES.



OH GOD THE MEMES.

https://twitter.com/Clandestine_vox/status/1304832874546212869
https://twitter.com/Breakfast_Baron/status/1309368457276862464
https://twitter.com/Scarfulhu/status/1306405091499540480
https://twitter.com/DaveOshry/status/1303160104900939776
https://twitter.com/GetGianni/status/1305201423085375490
https://twitter.com/shootyshooty_/status/1302689151087792128
https://twitter.com/glasg0wned/status/1304785624218693635




But I digress...

Over the next weeks and months we'll be releasing updates to the game which will include small tweaks, changes and additions to The Cyber Grind to keep you drenched in blood while you wait for...

ACT II: IMPERFECT HATRED.

And you know what else is cool???

Hakita has released the soundtrack for Act I: INFINITE HYPERDEATH!!!


So, yeah...

We didn't send the game out for reviews.

We didn't pay any PR agencies.

We didn't send it to any "content creators"

We didn't even put out a press release.

This launch was 100% word of mouth and community driven.

It was all YOU.

So thank YOU for proving ONCE AGAIN that New Blood has the best players in the world.

We Love You & We Hate Money <3

https://store.steampowered.com/app/1229490/ULTRAKILL
ULTRAKILL - El Oshcuro

MANKIND IS DEAD.
BLOOD IS FUEL.
HELL IS FULL.

EARLY ACCESS STARTS NOW.
https://store.steampowered.com/app/1229490/ULTRAKILL/
ULTRAKILL - Hakita
BOOT UP SEQUENCE READY...

FIRMWARE
LATEST VERSION (2020.06.16)

COMMENCING ANNOUNCEMENT:


ULTRAKILL
is a fast-paced ultraviolent old school FPS developed by Arsi "Hakita" Patala and published by New Blood Interactive.

Come on in and join me for a celebration of ridiculously over the top pixelated blood and gibs on
Wednesday, June 17th - 2PM GMT / 7AM PST
and I'll teach you tips and tricks on how to murderate husks, demons and machines stylishly.

END OF ANNOUNCEMENT

MANKIND IS DEAD.
BLOOD IS FUEL.
HELL IS FULL.
...