
Keepsakes are a major aspect of your metaprogression throughout Hades, the fast-paced roguelite from Supergiant Games. Bartered from the various Olympians and Underworld inhabitants you’ll meet throughout your journey, these Keepsakes offer powerful passive bonuses that can completely alter your playstyle and the outcome of your runs.
Our Hades Keepsakes guide will walk you through how Keepsakes can be earnt, used, and upgraded, along with a tier list of the very best Keepsakes in the game and the full effects of each one.

Boons in Hades are one of the most common and powerful types of upgrades you’ll come across. Offered by the Olympian Gods themselves, these Boons are the genetic makeup of your build for each run, which means picking the right Boon in the right moment is extremely important if you want to beat the game and escape the Underworld.
Our Hades Boons guide will offer an overview on how Boons actually work, before delving into the strongest Boons in the game and finishing off with a full list of every Boon offered by every God. So, let’s jump in!

Hades, the sublime god-filled roguelite from Supergiant Games, has finally left Early Access. And that means a whole host of new players are quickly learning just how difficult it is to escape Hell when your dear father, Lord Hades, doesn’t want you to leave.
But I’ve been escaping Hell since December 2018, and with the following top-tier Hades tips and strategies, you too will learn how to defeat the God of the Underworld with ease and reach the mortal realm. So if you’ve been having trouble reaching the later realms of Hades, you’ve come to the right place!


I love what Hades is made of. It's made of mythology, of course - Zeus and Nyx and all that other spontaneous, terrifying, pitiable lot who have been lurking in their own form of Early Access for millenia. And it's made of everything the developer Supergiant has learned from making dashing, finely poised action games like Bastion and Transistor - and storied, wilful, luminous oddities like Pyre.
But it's also made of stone so smoothly polished it reads like glass or water. It's made of lap pools of blood, of palm columns shot through with arteries of twinkling jewels. Even when you're pushing a raft across lava there's a sense that the rocks around you are just so, that they melt and ooze because artists have thought about their insides, and are in love, above all else, with texture. After every run of Zagreus' attempts to escape the underworld, he returns to a house that is positively lurid with texture and sharp edges and glimmer. The famed gods live in a sort of McMansion, or a Las Vegas hotel's Presidential Suite, bad taste spared absolutely no expense. Of course they live somewhere like this. Maybe life and death is just one big casino. Maybe these gods play dice and then hit the slots.
Most of this textured stuff is designed to shatter. Hades is a Roguelite brawler, so each run is a run into hell and, hopefully, out the other side, and in between failures you spend earnings on new abilities and unlocks. But brawler is too padded and fleshy and imprecise a word, the clumsy heel of a palm, the stub of a haphazard elbow. During the run, during the failures, you are a wrecking ball with the focus of a laser, taking down pillars, slamming things into walls, blasting stone and crystal into shrapnel clouds of thick, gritty air. Supergiant chose Zagreus as a protagonist because he is a bit of a pencil shadow in the mythological texts - hazy shape and no real substance, a whisper of graphite. The writing team styles him as the kind of irresistibly arch Ivy League hardnut that Donna Tartt writes about so well, bruised cheekbones and dewy forehead, lip a dissolute twist just waiting to attain its precarious hold on a Gauloise. He is charismatic and chancy, refined without being remotely delicate. But then the game's action comes along and turns him into the part of every episode of The Property Brothers where teardown kicks in - mallet meets plasterboard and the sky is busy with splintered timber. The kitchen becomes a crater in seconds. The violence is backed by the unflinching heft of metal. What a complicated fellow.
Hot god encyclopaedia by way of hack ‘n’ slash roguelike Hades was basically already game of the year when it released into early access in 2018. Its core components were all in place. You fight through a constantly randomised hell filled with monsters and bosses as Zagreus, sarcastic and perpetually titty-out son of Hades. Along the way, you can pick up abilities bestowed by gods from across the Greek pantheon. And it’s all set to an obviously perfect Darren Korb soundtrack.
Bad news for sexy demigods who wanted to bring their slaughter to the bus stop, I’m afraid. While Supergiant’ underworld slasher Hades is still set to enter 1.0 this autumn, it’ll no longer arrive with cross-play between PC and the incoming Switch release. That platform-hopping feature has been pushed back beyond Hades’ release, arriving as a free update later this year.
