Once again, the gates are closed, and our Last Open Beta has come to an end. Thank you so much for playing, we're very grateful to have such an amazing community of players!
What was your favorite weapon? Have any more suggestions for the game? Please reply to the survey below:
We'll keep the survey open until Monday, December 23rd at 11:59pm! Make sure to submit your responses before then.
We hit over 3,500 members in our Discord! Our tribe is growing, and so many creative ideas were shared there over the Open Beta.
We had over 150 players complete the Open Beta Challenges! Congrats to all! You will receive the Beta cosmetics upon release (Unsunken Javelin Haircut and Goblin player portrait). We even saw some of you survive until Day 111, and complete ALL of the 9 Beta Challenges! Many of you also survived the longest night, and defeated the Helthing Boss.
As you saw, we were even on the Twitch home page, on two different days, (so exciting) we thank you so much for bringing us there! To be alongside the games below means the world to us.
If you enjoyed playing, please be sure to Wishlist our main Steam page here!: 💙
The journey doesn't stop here. We're working on some big features, including:
Construction system/Traps to build in the wild
New fortifications and defense options
Improved Map with marker placement
Unexpected events
A new Giant!
And a glimpse into even more that's planned:
Direct in-game text chat
Village upgrade and expansion with housing
Mounts with customization options
Farming in the village and fishing in rivers
Emergent mechanics playing with elementals
Cave instances with unique dungeon patterns
A lot of new content overall!
We'll be announcing more information and news in 2020!
Join the Discord, to stay in touch on all the latest updates and news!
A quick tour of a few of our channels: #dev-updates: Every Wednesday, check here for our weekly update #art-gallery: Where we'll be posting images and GIFs of new feature updates #beta-ideas: For any game idea suggestions you may have #ask-a-dev: Have a question for us? Ask us here! #quiz-time: To stay sharp and test your knowledge on Tribes of Midgard with a bit of Norse mythology! We hold quizzes every Thursday, and you can earn points to become the Monthly Quiz Jarl!
Thank you all for playing, for slaying Giants, for teaming up with others and fighting in Midgard together. It's an honor to have such a wonderful community, and we can't wait until next time.
You can stream and record gameplay as you want. We are excited to see more footage and highlights from this Beta!
BETA CHALLENGES
We're holding Beta challenges in our Discord! If you complete any of the new or old challenges, you'll earn these exclusive Beta cosmetics for the future: The Unsunken Javelin Viking hair cut and Goblin player portrait:
TO HELP US
If you have any issues or bugs while playing the game, be sure to report it via our Discord #beta-bugs channel. You can also talk with us, give us any feedback, and find a team in the #find-players channel! Join here:
Lastly, if you're enjoying the game, make sure to Wishlist it on our main Steam page!
Head forth once again, and from all of us, best of luck in surviving the Giants!
The time is finally here- we're so excited to say our third and LAST Open Beta starts TOMORROW! You'll have FIVE whole days to explore Midgard and save your Village from the Giants!
Play from December 11 at 4am ET to December 15 at 11:59pm ET!
Tomorrow, Wednesday December 11th, starting at 4am ET, all you have to do is head to our Open Beta Steam Page and hit play! The Open Beta will run until Sunday December 15th at 11:59pm ET.
You can pre-download the game right now, so that it's ready for tomorrow!
We run Beta Challenges in our Discord, where you can snag Discord roles and earn future in-game cosmetics! You'll be able to earn BOTH these cosmetics below if you complete any of the challenges in the Discord channel #beta-challenges:
It's also a great place to find players, share feedback, and report any bugs you encounter along the way.
We're preparing for the Open Beta 3, which is arriving very soon! 😄 The dates will be announced shortly. Besides that, we're still working on the Construction features to come after the Beta.
This week, we're:
🐲 - Contunuing 3D Modeling, texturing and animating the Giant #3 🕸️ - 3D Modeling and integrating the Tripwire 🏭 - Working on integrating visuals for the building mode 🏡 - Working on Village paths to prepare for Constructions 🚧 - Making icons for Construction radial and for the map ⚔️ - Adding new Weapons and Shields taken from enemies 🎮 - Revamping the icon manager for controller inputs 📹 - Really Finalizing the Open Beta 3 Update Trailer 🔨 - Stabilizing the build and fixing various bugs
Discord Quizzes!
We also have our FIRST December Quiz going on in our Discord tomorrow, be sure to head there to join in! 👋
Pin Giveaway!
Today, December 4th, is also the LAST day to enter our pin Giveaway on Twitter! Make sure to retweet this post for the chance to scoop up BOTH our viking pins: 👇
We showed a preview of one of our many new enemies in action, the Unsunken Javelin Vikings! These creatures roam Ash Beach, and they come equipped with some ranged weapons...
Some enemies have also gotten a fiery upgrade...
See you again soon! Hope you're ready to take down some Giants!
We're getting a head start on some features that'll come after the next Open Beta - this includes Giant #3, and some Construction features like the Watchtower and Healing Station!
This week, we're:
🐲 - 3D Modeling, texturing and animating the Giant #3 🏹 - 3D Modeling and integrating the Watchtower 🌎 - Adding the option to place markers on the map 🙂 - Adding the option to change player portrait displayed in HUD 🔃 - Adding the option to drop/transfer Material amounts 🚑 - Concept Art of Healing Station (and Elemental Arrows!) 🌉 - Continuing implementing new Spawn Logic for Camps 📹 - Finalizing the Open Beta 3 Update Trailer 🌔 - Working on a new iteration of the Sundial to display events 🔨 - Fixing various glitches related to controls, constructions and more
Last Quiz of the month is tomorrow!
We also have TWO Tribes of Midgard Quizzes going on in our Discord tomorrow (and every Thursday) so make sure to join our Discord to play! We have a voting booth there in #play-quiz channel so you can pick which time works best for you to join in.
Some more progress on our Camps! Check it out 👇
How do you think they'll look when they're done? Swampy? Mossy? Will there be trees? Are you up for a drawing challenge? We'd love to see what you think!
Post a drawing of how you think the Camps will look in our Discord in #art-gallery and we'll share it everywhere (and tag you of course)!
Starting this month, we'll be releasing monthly recaps to keep you in the loop on everything we're up to, whether it be Tribes of Midgard related or our favourite community posts this month! In this November recap, we'll share these highlights of the month:
Big News (three nominations for awards)!
Open Beta 3 News
Event Recap
Community Highlights
A hint at the end...
Check all of it out below!
We were nominated for 3 awards at MEGA + MIGS!
We're incredibly honored to have been nominated for THREE awards at MEGA + MIGS last weekend:
⚔️ Gameplay Design 💙 Public’s Favourite 🎨 and Art Direction!
Thanks so much to everyone who had a chance to play the game!
Without getting too cheesy, being nominated for these categories means the absolute world to us.
Quick Development Update!
As you know, you'll be able to battle Giants again and play Tribes of Midgard in Early December, for Open Beta 3!
We're finally on our last stretch to lock the current build for the Open Beta 3. From there, we’ll take time to test it and start working on features for the next build. So far we've announced two new enemies: the Helthing Boss and Unsunken Javelin (who comes in three different levels)! But there's more on the way, so prepare for a fight.
Midgard's getting dangerous! 😉
We're also adding new Camps to find in the world, to make the Land of Pools feel even swampier.
We finished the community chest, and it's ready for you to share all your loot! Check it out:
We're in the process of making an Open Beta 3 trailer, so we've been doing a lot of new gameplay recording and can't wait to share it with you!
We're also excited to say that we've already started working on some future features (the ones coming after this Open Beta) - such as Giant #3, and designing the Construction system! We're also researching features like player ping and map markers, to enhance communication between teammates. Onwards!
Make sure to check out Tribes of Midgard on Steam!
Make sure to follow us there so you can be notified when the game is open. We post important updates like the latest localization news, upcoming features, and will announce the Open Beta dates there first!
While you're there, it would mean a lot to us if you Wishlisted the game! 💙
Join the Wiki Team on Discord!
We have a Tribes of Midgard Wiki, which can be your ultimate guide during Open Beta 3. However, it's still in the process of being made by our amazing Wiki Team. So, if you want to help fill it out, and want to get a document full of Tribes knowledge, join the Wiki Team!
We're extremely proud of our translation team on Discord. Having Tribes of Midgard available in different languages has always been a goal of ours, and it's now happening thanks to you! Check it out, the game's now been translated into 8 different languages.
You can help in translating the game, just head to our Discord and PM JiPay!
Become the Quiz Jarl of the week (you know you want to...)!
Every Thursday, we're running Tribes of Midgard quizzes in the Discord in the #play-quiz channel. The quizzes are:
15 questions long
20 seconds per question
With 1 winner, who becomes the Quiz Jarl of the week!
When the month is done, the person with the highest score keeps the Quiz Jarl of the month title. We keep track of everyone's scores! Come test your knowledge, and see if you can take over the reign (Plus, learn a little bit about Norse Mythology)!
We went to MEGA + MIGS!
Last weekend we attended MEGA + MIGS, and as you saw, came back with 3 nominations for awards! Thanks so much to everyone who came out to see us, and for playing some Tribes of Midgard! 😄
It was an absolute blast- over the 4 convention days we met many awesome people, and got the chance to try out some sweet games ourselves. For those who just signed up to the newsletter while there - welcome! Glad to have you as part of our Tribe!
Birthdays at Norsfell 🎂
This month we wished Mari, our illustrator, and Richard, our game designer, a happy birthday! Our tradition involves watching them eat a tiny cake.
Norsfell Turned 6 Years Old!
Did you know? Norsfell just turned SIX years old! 🎉 We're grateful that you're here joining us along our development journey. We're proud of what we've accomplished these past years, and can't wait to see where the next six take us. 😃
That's it! November was a busy month, and you're all caught up on the latest news.
Expecting an easter egg? Well... let's just say, keep an eye out on our Twitter this Thursday. We might be doing a little giveaway...
We are so proud to announce that Afrikaans (South Africa) is now translated to 100% ! Congratulations to the team!
What's New?
Koreans will be able to play Tribes of Midgard in their own language! If you want to help the team, feel free to reach us on discord. Can't wait to see Korean language in game!
Three new members this week, please welcome:
Jason for Korean
Gladiat0r for Turkish
Stkedy for Czech
We updated 2 lines this week, I copied the old translation for these two updates to comments so you can compare wha's changed and, we just added 16 new lines (for the construction update)
Highlight Stats
Here are our 3 winners of the week!
🥇AFRIKAANS (+20,66%) 🥈 GERMAN (+16,36%) 🥉 CZECH(+12,31%)
German was at 100%, but we added some new rows, I'm sure next we'll announce that's you've made it back to 100% :)
We need you!
We're still looking for people to join @localization-team, for all languages except French, Spanish, And Portuguese. PM Sydnee or JiPay to be part of the team on our Discord server: http://discord.gg/tribesofmidgard
Once you're in, you can chat in that channel, AND your name will be in the credits of the game! Localization is important to us, so that everyone can experience the viking life no matter where they're from.
We are going into our second week of features that will bring exciting news for the coming months. We are continuing on our two main objectives which are to make the Giant #3 and adding a Construction system. This week we're:
🐲 - 3D Modeling and animating the Giant #3 💉 - Starting implementing the Healing Station 🚧 - Finishing prototyping the Construction Logic ✏️ - Creating Concept Arts for all the Constructions 🌉 - Continuing implementing new Spawn Logic for Camps ⛺ - Continuing integrating new Camps in the Land of Pools 🌇 - Researching various Features like Player Ping and Map Markers 📹 - Continuing creating Cutscenes for the Open Beta 3 Update Trailer 💥 - Balancing in general the Mobs and the Generation for the Open Beta 3 🔨 - Fixing various Glitches related to Gates, UI, VFX, Post-Process and more
Which Giant do you think we’re adding? Take a guess in the comments! 👀
Tribes of Midgard now has 7 languages in game. That's a huge amount of work you've made in 5 weeks! The next languages translated in 100% will be integrated for the Early Access next year. Keep working, You're all doing an amazing job, even if you haven't reached 100%
This week we added new lines for the next Building features, that's why all the languages are now at less than 100%. Please check by using the filter of empty rows, you'll find it really easy that way! :)
What's New?
No new language this week, a small break from the past 4 weeks!
The Localization Team now has 50 members! That's a huge team, thank everyone for helping us. Please welcome this week:
Sehested for Danish
Matsuki for Afrikaans
Nefarian for Hungarian
No update this week, we just added 16 new lines.
Highlight Stats
Here are our 3 winners of the week! Looks similar to last week.
🥇CHINESE (+41,59%) 🥈 AFRIKAANS (+18,51%) 🥉 GERMAN (+10,42%)
If you keep up the same effort, next week you'll be at 100%!
Thank you for reading this, I'm really proud to have the game translated by the community!
We need you!
We're still looking for people to join @localization-team, for all languages except French, Spanish, And Portuguese. PM Sydnee or JiPay to be part of the team on our Discord server: http://discord.gg/tribesofmidgard
Once you're in, you can chat in that channel, AND your name will be in the credits of the game! Localization is important to us, so that everyone can experience the viking life no matter where they're from.
Another Wednesday, another update! The Open Beta 3 build is locked and almost ready! It only requires some further testing and balancing changes. We are preparing now content and features for the next testing phase.
This week, we're:
⛺ - Continuing integrating Camps in the Land of Pools (concept below)!
🚧 - Prototyping the Construction Logic 🐲 - Starting integrating and testing the Giant #3 👿 - Revising spawn system in Camps for Creatures 🌉 - Continuing implementing Camps with Doors Logic 📹 - Filming and editing footage for the Open Beta 3 Update Video ⛯ - Researching various Features like Construction UI and Map Markers 🔨 - Fixing various Glitches related to Gates, UI, Post-Process and Barrels
What kind of Constructions do you think we're adding?
We're going to MEGA + MIGS this weekend!
We're also preparing for the upcoming MEGA+MIGS Convention this weekend! If you're in Montreal, come find from November 16-19th, at Booth #9112! You'll be able to test the latest build of Tribes of Midgard (...and you should definitely come scoop up a viking pin). Come say hi, we look forward to meeting you! :-)