
If you've been struggling to suppress your understandable excitement as Baldur's Gate 3's previously announced August early access release approaches, you might want to take a seat - or, at the very least, prop yourself firmly against a wall; developer Larian Studios has revealed the enormously anticipated RPG won't be launching this month after all.
Larian initially announced an August early access launch for Baldur's Gate 3 back in June, noting that while the coronavirus pandemic had impacted development, it still believed August was a realistic release window. Unfortunately, the developer has now revised its schedule, confirming on Twitter that the game will no longer arrive this month as originally planned.
The good news is that Larian says Baldur's Gate 3 is still "just around the corner", and that a revised early access release date will be revealed - alongside other "big news" - during its Panel From Hell livestream event, set to be held on 18th August.
Don’t dust off your swords or wizardly staves just yet, adventurers. Today, developers Larian announced that Baldur’s Gate 3 will no longer be setting forth on its early access adventure this month. A new release date will instead be announced during a livestream in two weeks time, one that’ll be also drag omnipresent videogames man Goeff Keighley on screen for some “big news” regarding the dungeon-crawling threequel.
will probably be here next month, and it’s still unclear where it will land on the critical issue of a level cap.
Developers Larian previously stated in a Reddit AMA that their upcoming sequel will cover levels one to ten, but in our recent interview, lead systems designer Nick Pechenin said that this isn’t certain, as they’re still weighing it up.
In Baldur’s Gate 3, you’ll be able to play as an almost-vampire. His name is Astarion, and he’s technically a vampire spawn rather than a fully-fledged blood sucker, but like vampires across all sorts of fantasy media, he can’t go into places without being specifically invited and, more importantly, he can’t cross running water. Unfortunately for Astarion, there just so happens to be a large river right next to where you spawn in the very first section of Baldur’s Gate 3. According to the game’s lead systems designer, Nick Pechenin, it’s possible to kill the poor vamp within 15 seconds of spawning in.



Following Saturday’s news that Baldur’s Gate 3 will (maybe) launch in early access in August, developers Larian last night showed more of the fantasy RPG – and what’s changed since we last saw it. Let’s see… the narrator has switched to second-person, the initiative system has been tweaked, and hey look it’s over an hour of new gameplay footage, there’s loads in here.

Larian livestreamed over an hour of new Baldur's Gate 3 gameplay last night - and it looked great.
Larian boss Swen Vincke played the hotly-anticipated fantasy role-playing game live, showing off new narration, the tweaked user interface and player choice. During the presentation, the viewers could decide which path to take: venture into the underdark or kill the hobgoblin Dror Ragzlin. I won't spoil the result!
What I will spoil, however, are some of the improvements that have been made to the game during development this year. For example, the narrator that leads players through the game has changed to present tense/second person narration from past tense.
Today’s Guerilla Collective stream treated us to two tasty nuggets from the Forgotten Realms, as Baldur’s Gate 3 got its first official trailer, and also a tentative early access release date of “August (Maybe)”. That ‘Maybe’ is, understandably, doing a lot of heavy lifting right now, as developers Larian Studios can’t be certain what will and won’t be possible under the looming spectre of the Covid-19 virus in the months to come. But after watching a load of cool devil men, goth hobbits and Shakespeares make their slow-motion preparations for battle, accompanied by some of the best pump-up music I’ve encountered in a while, I’m just gonna have to be optimistic.


Guerrilla Collective, the upcoming online showcase for indie developers, has been postponed until June 13th in support of Black Lives Matter. Originally due to start on the 6th, Guerrilla Collective is one of the many not-E3 digital events due to take place over the next couple of weeks, with lots of mystery announcements from a range of devs and publishers like Paradox Interactive and Larian Studios.