Baldur's Gate 3 developer, Larian Studios, says it will be "revealing more" about the highly-anticipated sequel, starting 6th June.
The announcements will come via Guerrilla Collective, a three-day indie showcase from a number of developers including the likes of 11 Bit Studios (Frostpunk), Coffee Stain Studios (Satisfactory), Larian Studios (Baldur's Gate 3), Raw Fury, Rebellion, Versus Evil (The Banner Saga) and many more.
"Throughout June, we'll be revealing more about #BaldursGate3 starting June 6, on the #GuerrillaCollective Showcase," Larian Studios tweeted recently. "It's almost time to venture forth."
Maybe it was the dragons that clued you in. There sure was a lot of fire breathing in that opening cinematic Larian Studios showed off for Baldur’s Gate 3. Or maybe you’ve played Larian’s last big RPG Divinity: Original Sin 2 in which every single fight has, in my personal experience, a 100% chance to turn into a giant inferno. Larian posted a short and hot new video today to begin the process of sharing BG3 news “throughout the month of June.” Sandwiched between all the other quick clips is, yes, yer girl Shadowheart standing casually at the center of a a sea of flames. (more…)
I was just a tad sad when E3 organisers announced that they wouldn’t be doing their own big digital event after cancelling the physical conference amid the Covid-19 coronavirus pandemic. Not to worry though, we lose one E3 and get like, five to replace it apparently. A bunch of indie developers and publishers have all squaded up to do their own thing which they’re calling Guerrilla Collective, from June 6-8.
Baldur’s Gate 3 is well out of the bag now and despite the lengthy gameplay reveal that Larian hosted at PAX East last month I have oh so many questions. So do you lot, it seems. Larian hosted an AMA yesterday to answer them all and though there were a few> things they declined to answer, we’ve mostly rolled well on our Persuasion checks and come out with new details. Most importantly, yes, Baldur’s Gate 3 will continue the story from Baldur’s Gate and its sequel. It isn’t a direct sequel, but Larian say “we wouldn t call it Baldur s Gate 3 if there wouldn t be a link.”
Now that we’ve gotten a proper look at Baldur’s Gate 3, the ol’ war machines are firing up. Baldur’s Gate games from years of yore featured the combat shared by other Infinity Engine games real time action with the ability to pause and dictate to your party. Baldur’s Gate 3, developed by those Larian folks of Divinity: Original Sin 2 fame, will have turn-based combat similar to Larian’s last big RPG. So then, which is better? Come hash it out, but please do so in an orderly, turn-based queue.
At last we’ve gotten our first look at Baldur’s Gate 3 and I liker of both Baldur’s Gate and Divinity: Original Sin 2 am feeling quite swell about what we’ve seen, but RPS have even more interview goodies yet. In the gameplay reveal this week, Larian CEO Swen Vincke takes off his character’s boots and throws them at an enemy as a last-ditch escape manoeuvre. During an interview with RPS folk Matthew and Alice Bee, Vincke let on that, in Larian’s signature permissive dungeon master style, that’s far from the only thing you can chuck across the battlefield.
Baldur’s Gate 3 looks like it might be Larian Studios’ most ambitious game yet – and if you’ve played Divinity: Origin Sin 2, you’ll know that’s saying something. Below we’ve answered the biggest questions about the upcoming RPG, from the Baldur’s Gate 3 release date to our knowledge of the game’s setting, companions, system requirements, and more.
If you play tabletop games like Dungeons & Dragons – heck, if you play a lot of video games like Hitman or XCOM where you rely on a blend of skill and luck – you’ll know that it’s more fun when everything goes wrong but you manage to make it through anyway. Things going according to plan are boring. This is why it was great that, when a handful of journalists were shown a hands-off demo of Baldur’s Gate III, founder of Larian and director of BG3 Swen Vincke failed almost every dice roll, every passive skill check, and every attempt at sneaking he made.
Baldur’s Gate 3 is an epic RPG with turn-based combat, and is the long awaited sequel to the ’90s BioWare classic. The demo went terribly, which meant it was a very good demo. Vincke stood at the computer, his failures writ large in a projection on the wall behind him, and steepled his hands over his face. It had been a long couple of days. To get this, the world premiere preview build of Baldur’s Gate 3 working, they’d had to sync it via a mobile phone because the hotel internet was broken. “I think,” he said, “I will throw my shoes.”