Chicken Police - Paint it RED! - steffi_handygames
The legendary Chicken Police needs your help. Not only with solving a mysterious case, but with fighting for the Steam Award nominations in a category that might aswell have been created just for this game!
As you all loved the game so much and highlighted the visual style as one of your favorite parts about Chicken Police, we decided to enter the competition in the "Outstanding Visual Style" category on the Autumn Steam Awards! We would be super happy if you shared your love and supported us with a vote for Chicken Police in the "Outstanding Visual Style" category!
But why should you vote for us?
A lot of love, time and conception went into our game. It's not just the interesting animal-noir style that is extraordinary. The combination of the art, special humor, an intense story, the professional voice overs, and the atmospheric music make The Wild Gentlemen's indie debut a one-of-a-kind experience. Chicken Police – Paint it RED has already turned quite a few heads with its unconventional art style. “Bojack Horseman meets Sin City” has been a common reaction, but of course, there’s more to it than meets the eye.
This special art style was an intense process...
At first, our goal was an adventure game in the classic pixel-art style. But after playing around with some concepts, the contradictory flair of photorealistic characters and scenery and absurd human-animal hybrids, convinced developers and publisher alike. All photos, which are actually real animals, were taken by the developers themselves, with the exception of dangerous predators, says Director Balint Bánk Varga. The stars are mostly zoo animals, but Natasha, the cat, for example is a real professional and got a proper photo session in a studio.
The approach for the scenery is similarly complex. Since the game is set in a fictional world, every location is handcrafted. Once a scene is written, along with instructions for the artists, they create a concept artwork. If everybody is content with the approach, successively a 3D mockup and 3D render are created, cut into pieces and rebuilt into a 2.5D final scene with lights and filters.
"Maybe the most important thing is that the mood and the atmosphere must be coherent. In creating narrative games, you must pay attention to a lot of things that the player maybe won't even notice (or will be affected only subconsciously), but all in all, I believe everything stands on the characters, whom we'll learn to love or hate to be breathing with them within the world they live in.
It all depends on whether you, the player, want to know, is the character have a life outside of the game? If the answer is yes, you, as a writer, did your job well." says Bánk
All your nominations and feedback mean the world to us! Thanks for your support!
After the successful launch, we immediately started to work on several updates, and now, ladies and gentlemen, our first patch is here, with major bug fixes and a new feature!
BUGFIXES:
- Fixed the issue, where some achievements didn't trigger - The clue-connector works as intended on Turkish systems now - Cutscene playback issues some people had should be resolved now - Unsupported controllers/devices should no longer cause issues - Potentially fixed black screen at the start. If the problem still persists for you, please try launching the game in admin mode
NEW FEATURES:
- Retry Questioning: You now have the opportunity to immediately retry the questioning you just completed. Hit the Retry button, and start over to get the score you always wanted!
OTHER FIXES:
- Minor changes to some places where players used to get stuck - Fixed localization errors, misspellings, and typos in several languages - The brightness adjustment screen is now available from the main menu
PLANS FOR THE NEXT UPDATE:
- We are planning to enhance the user experience with several new features and fixes like the new save system, which will allow you to load older saves if you want to play a scene again or accidentally missed something which could be important. More details about this, and other planned improvements later.
Thank you for all the feedbacks, reports, and reviews; this means a lot to us because we want to make Chicken Police as perfect as possible. :)
Have a great time playing! The Wild Gentlemen Team
Sonny is an alcoholic, deadbeat detective, waiting for his retirement and only old photographs and newspaper articles serve as reminders of the glorious times when he and his partner Marty were working together as a dynamic duo, the Chicken Police. With nothing less than a cult following of fans, a successful book series about their adventures and professional success any other law enforcement officer wouldn't even dream of, they felt invulnerable. Now they're being asked to investigate a series of strange threats. But nothing is as it seems in the corrupt city of Clawville. It is up to you, to uncover the truth surrounding the secretive Natasha Catzenko and the city's criminal underworld and shed light on the Chicken Police's dark past.
About Chicken Police - Paint it RED!: This Film-Noir inspired buddy-cop adventure features a cast of diverse, fully voiced characters all in the games original, iconic art-style. Crime scenes are to be investigated, clues to be found, puzzles to be solved, and suspects to be interrogated. A modern take on the classic point-and-click gameplay, Chicken Police comes with a grim plot that will keep you intrigued and immersed. Who is telling the truth, who is trying to mislead the investigators, and why? Find answers to these and more questions and bring back some of Clawville's lost color!
About the developers “The Wild Gentlemen”
"The Wild Gentlemen" is an independent game studio, working on their artistic game: Chicken Police, the "Orwellesque Buddycop Noir Adventure". The team is based in Hungary and consists of six core members and four part-time contributors. Some team members have worked on projects like The Witcher 3, Call of Duty WWII, Warhammer: Mark of Chaos, the Crysis series, Haegemonia, or Ryse: Son of Rome. While individually, most of them have been active members of the games industry for over a decade. Chicken Police is their first joint project.
Today is the last day this year's Indie Arena Booth Online will be opened to visitors from all around the world. So it's the last chance to check out our new content and walk around in virtual booths presenting our most important games.
A big thank you for those who already visited us and in advance for all visitors who want to drop by later this day! Check out our new content for all our games we're presenting there, join us in the booths and watch our live events on our Twitch channel https://twitch.tv/handygames_official
What's about developing a game that features smart chickens and then you'll watch Producers cooking chicken stuff? How is that going to work? You'll find the answer on our special on our Twitch channel.
Enjoy the messed up cooking show tomorrow at 07:30 PM CET! Right after your dinner, don't miss to join us in the booths at Indie Arena Booth Online!
Those who still haven't played Chicken Police (yet) simply don't know what they are missing. And to change that, we want to show you in a Let's Play what it's all about and why the atmosphere in this game simply has to enchant you - even though it's spiced up with a good portion of black humor.
It is hardly necessary to mention that Chicken Police is something very special. The response to this game is excellent and the fans celebrate both the visual experience and the dense atmosphere, which is enormously supported by the excellent soundtrack with its movie-like dialogues.
Today on the livestream, the developers of the game want to take you on a journey through the world of Chicken Police, what ideas they pursued and how the game gradually became what we enjoy about it!
Join our stream on Twitch Twitch, which will start at 7:30 PM CET. Right after your dinner, don't miss to join us in the booths at Indie Arena Booth Online!