Terraria - contact@rockpapershotgun.com (Adam Smith)

almost certainly the best image I'll see today

Christmas has come early to Terraria, with a patch containing a Daddy Crimble costume, snow, ice, presents, candy canes and gift-wrapped blocks. Most importantly though, gangs of snowmen will attack, armed with knives, snowbombs and Tommy guns. What this means is that you’ll be able to decorate the world with lights and festivity and then die at the hands of Al Snowcone and his meltable mobsters. A cheerful video awaits you.

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Terraria
Terraria - snowman gangstas
It's Christmas on Sunday! That means we can expect lots of Christmas events to start appearing in our favourite games. Terraria proves that you don't need the third dimension to get into the Xmas spirit. From now until December 25 newly generated worlds will contain new snow biomes. You'll be able to make houses out of candy, add festive Christmas lights and engage in the traditional Yuletide pastime of smashing a snow globe to summon an army of evil snowmen wielding Tommy guns. What, what?

The snowman army works a bit like the goblin army. They will attack from the East or the West once you've smashed the snow globe. Snow Balla types will throw snowballs, Snowman Gangstas will bring Tommy guns and Mister Stabby jump towards you with a shiv. If you defeat the snowman army, there's a chance that Santa Claus will move into your house. Christmas is weird in Terraria.

The update also makes some bug fixes and performance improvements, and fixes overly sadistic clowns. Check out the patch notes below for an overview, originally posted by Re-Logic on the Terraria Forums.

Bug Fixes / Performance

Reduced the amount of RAM needed to run Terraria.
Added an option to turn backgrounds off.
Improved the automatic game quality adjuster.
Lighting update won’t skip as much on lower quality levels.
Items dropped on death for hardcore and mediumcore characters will retain their conditions.
Space Gun now has a value.
Water Bolt can now have conditions.
Diving Helmet now works correctly.
Walls now correctly show behind Glass Blocks.
You can now untie bound NPC’s with Autopause enabled.
Mediumcore and hardcore players will drop their cursor item on death.
Coins held on the cursor will correctly be dropped on death.
Dryad’s Corruption and Hallow status numbers are correct.
Wyverns are less common and will be less likely to spawn near the ground.
Mana Flower's price has been increased.
Fixed the shadow glitch of trippy lighting.
Music Boxes no longer dupe when placed on platforms.
Fixed an issue that caused stacked coins to go missing from chests during multiplayer.
Cursed Torch item now emits light in water.
Harpoon can now be reforged.
Lighting will now be set to Retro instead of crashing if Terraria is unable to switch to the new lighting mode.
Keybindings will no longer sometimes be set to "None" automatically.
Bombs thrown by clowns will now show that the wall has been destroyed in multiplayer.
Crystal Shards now give off light in retro and white color mode.
Hallowed Armor only has graphical effects with the helmet.
Players now have hair under their hats.
Statues no longer turn into Armor Statues when they are smashed from the top.
Clowns only throw bombs when their target is alive.

 
Items

Added Candy Cane Blocks & Walls.
Added Green Candy Cane Blocks & Walls.
Added Snow Blocks.
Added Snow Bricks & Walls.
Added Red, Green, and Blue Lights.
Added Presents that are dropped by monsters during the holiday season.
Added Snow Globe.
Added Santa’s Outfit.

 
NPC’s

Added Snowman Gangsta.
Added Mister Stabby.
Added Snow Balla.
Added Santa Claus.

 
World

Snow biomes will always be created during world gen during the holiday season. There is a 1 in 3 chance for snow biomes to be created during world gen during the rest of the year.

 
Terraria - Valve
Updates to Terraria have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Bug Fixes / Performance:
- Reduced the amount of RAM needed to run Terraria.
- Added an option to turn backgrounds off.
- Improved the automatic game quality adjuster.
- Lighting update won't skip as much on lower quality levels.
- Items dropped on death for hardcore and mediumcore characters will retain their conditions.
- Space Gun now has a value.
- Water Bolt can now have conditions.
- Diving Helmet now works correctly.
- Walls now correctly show behind Glass Blocks.
- You can now untie bound NPC's with Autopause enabled.
- Mediumcore and hardcore players will drop their cursor item on death.
- Coins held on the cursor will correctly be dropped on death.
- Dryad's Corruption and Hallow status numbers are correct.
- Wyverns are less common and will be less likely to spawn near the ground.
- Mana Flower's price has been increased.
- Fixed the shadow glitch of trippy lighting.
- Music Boxes no longer dupe when placed on platforms.
- Fixed an issue that caused stacked coins to go missing from chests during multiplayer.
- Cursed Torch item now emits light in water.
- Harpoon can now be reforged.
- Lighting will now be set to Retro instead of crashing if Terraria is unable to switch to the new lighting mode.
- Keybindings will no longer sometimes be set to "None" automatically.
- Bombs thrown by clowns will now show that the wall has been destroyed in multiplayer.
- Crystal Shards now give off light in retro and white color mode.
- Hallowed Armor only has graphical effects with the helmet.
- Players now have hair under their hats.
- Statues no longer turn into Armor Statues when they are smashed from the top.
- Clowns only throw bombs when their target is alive.

Items
- Added Candy Cane Blocks & Walls.
- Added Green Candy Cane Blocks & Walls.
- Added Snow Blocks.
- Added Snow Bricks & Walls.
- Added Red, Green, and Blue Lights.
- Added Presents that are dropped by monsters during the holiday season.
- Added Snow Globe.
- Added Santa’s Outfit.

NPC's
- Added Snowman Gangsta.
- Added Mister Stabby.
- Added Snow Balla.
- Added Santa Claus.

World
- Snow biomes will always be created during world gen during the holiday season. There is a 1 in 3 chance for snow biomes to be created during world gen during the rest of the year.
Terraria
Terraria vs Modern Warfare 3 Steam
The picture above is an image from Steamgraph showing the player stats for Modern Warfare 3 and Terraria. Terraria is shown in yellow, Modern Warfare 3 multiplayer is in blue and Modern Warfare 3 singleplayer is in red. As you can see, it's been neck and neck since December 1. That's when the huge Terraria 1.1 update landed, adding new items, monsters, bosses and biomes.

The stats were helped along by a Terraria sale last week, but it's heartening to see a fantastic indie game matching the multimillion dollar shooter. Terraria and Call have Duty have been trading places in the top five most played Steam games over the last week. Skyrim remains firmly at the top, with 148,921 players at peak times today.

If you're interested in picking up Terraria , check out our Terraria review, and the many improvements made since then in the 1.1 update. If you've just bought it, check out our Terraria beginner's guide for some early pointers, like how to survive the night without getting killed by a flying evil eyeball.
Terraria
Terraria
Terraria is really, really cheap on Steam for another few hours, which is good news because Terraria's great. Check out our Terraria review to find out why. It just received a huge 1.1 update adding new monsters, weapons, accessories and a hard mode. It's available on Steam for just £1.50 / $2.50, a quarter of its normal price. Before you get started, check out our Terraria Beginner's Guide. It'll give you a few useful pointers to help you survive your first few hours, including instructions on how to build your first home.

Terraria's also part of Steam's new Daily Wishlist Giveaway. If you have a set of ten games in your wishlist you'll be entered into a draw to win them just by clicking on the Steam Terraria page, so make sure you're logged into Steam while checking out the deal.
Dec 1, 2011
Terraria - Valve
NPC’s
- There are thirty-six new monsters!
- The underworld has a new master, the Wall of Flesh. Defeating him will unlock new challenges for your world.
- There are three harder versions of the older bosses.
- There are now three new friendly NPC’s that can be rescued after specific conditions are met.
- The Dryad will now tell you the percentage of Corruption vs. Hallow in the world.
- Made several small changes to allow for better underground cities:
- New NPCs will spawn in their homes underground, instead of on the surface.
- Worms will no longer spawn when near a friendly NPC.
- Underground towns will now reduce, and eventually stop, enemy spawning.


Items
- Added thirty-nine statues that are scattered around the world. Some of them do special things when activated with mechanics!
- Star Cannon : Shoots faster.
- Sandgun : Sand shot from it does more damage, and it shoots faster.
- Blowpipe : Now listed as ranged.
- Goblins no longer drop rocket boots during an invasion. Instead they are sold by a new NPC that can be rescued underground after the player has defeated the Goblin Army.
- Boomerang type weapons are listed as melee.
- Added four new armor sets. Each set has different helms that give bonuses to melee, ranged, or magic, respectively.
- There are twenty-one new accessories.
- Weapons and accessories can now have random conditions that modify their stats. These conditions can be changed for a price by visiting a new NPC.
- The crafting requirements for Molten and Jungle gear have been reduced.
- Some accessories can now be combined at a Tinkerer’s Workshop.
- Colored Torches can now be crafted out of Gems and Torches.
- Added Mannequins that are crafted out of wood. Place armor on them for decoration/storage.
- Added the Wrench to place wires.
- Added Wire Cutters to remove wires.
- Added Pressure Plates, Switches, and Timers to activate devices.
- Added Music Boxes that record and play in-game music.
- Added Pumps to transport liquids.
- Added loads of other new items and weapons waiting to be found!
- Putting the Guide Voodoo Doll in lava is now a bad idea...or is it?


Lighting / Display
- Terraria now has smooth, colored lighting! You can toggle between the four lighting modes: Color, White, Retro, and Trippy in the Options Menu or by pressing F7.
- Made several lighting and display optimizations to increase game performance.
- Added automatic graphic quality adjustment based on the game’s frame rate. This setting can be toggled in the Options Menu.

Multiplayer
- Fixed a problem with item syncing for newly connected players.
- Fixed a bug that caused graphical issues for player’s using automatic weapons.
- Added a limit to how often the server can broadcast NPC update packets. This prevents NPC’s from trying to update every cycle which would cause massive amounts of lag.
- Reduced the amount of data needed to transmit tiles down to 25%.
- The server now only broadcasts tile data to the players who need it.
- The server now withholds some NPC, player, and projectile packets based on player distance from them.
- Fixed a bug where water is consumed when a player cures Corruption with Purification Powder while standing in water.


World
- Above ground tunnels may now be created during world gen.
- Smashing Demon Altars with a special item will cause new ore to appear around the world.
- Defeating the hell boss will now increase the difficulty of the world. Harder monsters will spawn, and the Corruption’s rate of spread will be greatly increased.
- Defeating the hell boss will allow the Corruption to spread underground, over sand, stone, and Sunflowers, and through Jungles, destroying them if you let it!
- There is a new biome, The Hallow, that will be created when the hell boss is defeated.
- Removed obsolete lighting code, reducing both RAM usage and world save file sizes.
- Added several small features to world gen.
- Tweaked the way and amount of Underground Mushroom biome spawn.
- Demon Torches now appear in shelters generated in the underworld.
- Underground cabins may randomly spawn around chests.
- Different styles of wall can now be placed next to one another without showing the background between them, allowing for more creative building.
- When nearing the top of the world, the player will now leave the atmosphere and be less affected by gravity.
- There are now three types of traps that are generated underground. Watch your step!
- Cacti no longer damage players.


Game Interface
- Items being held by the mouse will now be used by left clicking. This allows the player to place objects without putting them on the hotbar. Right clicking will now drop the item.
- Placing objects on grass will now destroy the grass.
- The crafting menu now scales to fit the size of the screen.
- When the inventory is open, the number of the selected item in the hotbar will appear in green.
- There is a new NPC housing interface that can be used to assign living areas to NPC’s. This interface will also tell you if a room is missing any requirements.


Misc
- There is a new music track for The Hallow biome.
- Underground Corruption has its own music track.
- Underground Hallow has its own music track.
- There are two new boss music tracks.
- Greatly reduced world save file sizes.
- Decreased tile frame detection time by 15%.
- Your trash can is now emptied when you die.
- Added an auto select hotkey that will pick a tool from the player’s inventory based on what their mouse is hovering over. This defaults to Left Shift.
- All players will now leave behind tombstones when killed.
- There is now a random option in the player creation menu.
- Female players now have separate armor graphics.
- Added a new mechanical system! Holding a mechanical item will display the wire grid to create interesting new devices.
- There are new overworld backgrounds for each biome!


Bug Fixes
- Fixed a bug that would cause the server to think a player is dead if he/she reaches 1 HP without dying.
- Fixed a bug that wouldn’t allow players to craft from the ammo slot.
- Fixed a bug that would crash the game when player tried to draw water outside the bounds of the world.
- Fixed a bug that would cause mana regen to ignore stat bonuses given by armor or accessories
- Fixed a bug that would sometimes cause the game to crash when growing Underground Jungle grass.
- Wooden Platforms no longer attach to non-solid objects.
- Placing and removing items during the placing animation will no longer destroy the item when it is collected.
- Fixed a bug that would cause graphical abnormalities when the lighting changes dramatically.
- The FPS display (F10) shows the correct number.
- Fixed a bug that swapped the lighting of players pants and head armor.
- Fixed a problem that would cause water to settle in strange positions.
- Fixed a problem that caused objects with transparency to appear darker than they should.
Terraria - Valve
The Daily Wishlist Giveaway begins today on Steam. Each day 10 people will win the top 10 games on their wishlist!

To enter, you must have a Steam account and a Wishlist with at least 10 games, and each day you will need to visit the gamepage of the featured daily deal. The Giveaway begins December 1st and will continue into the holiday season.

The featured daily deal today is Terraria at 75% off!

Good luck!

Terraria

http://youtu.be/Azq5IOrFtEI

Terraria 1.1 will be released on December 1, according to a post from the developers on the Terraria forums. The huge update will add 39 new monsters, four new bosses (including a hideous Wall of Flesh), three NPCs, 222 items, four armour sets and 21 accessories.

Re-logic haven't revealed too much information, preferring to let players discover the new items and bosses for themselves when the update hits. They do say that there's a new hard mode activated by "taking revenge" on The Guide NPC in hell. You'll then have to "destroy a giant creature made out of left over body parts that pukes up worms and shoot lasers out of it's eyes" to unlock the new challenges and harder enemies. "You will probably die. A lot" warns Redigit on the Terraria forums.

The patch will also improve the world generation tech, improve the lighting system and, judging from the trailer, add great big rainbows to the backgrounds. A useful NPC interface will let you see what items you need to keep your village's inhabitants happy, and there will even be pumps that will let you move liquid about. We're already planning lava moats for the PC Gamer castle.

Randomised bonus effects will be added to weapons and accessories (these can be changed by getting a new NPC to reforge the item) and you'll be able to customise your homestead with banners and windows. There will be some new unique items as well, including something called the "Unreal Megashark," which looks like a machine gun hidden inside the body of a shark. Terraria may have gone a bit mad.

Once 1.1 has landed, Terraria players will then be able to look forward to a Christmas update on December 15. Terraria's come a long way since it was released back in May. We'll definitely be jumping back in when the update hits.
Terraria - contact@rockpapershotgun.com (Alec Meer)

My eeeeeeeeeeeeeeeeeeeeeeeeeeeyes

Wow, that is a busy>-looking little videogame all of a sudden. Terraria receives its version 1.1 update on December 1st, and it’s one whose contents the devs have been careful not to spill all of until very recently. There will be 222 new items, 39 monsters, female characters, new ores and resultant armours, all sorts of new combinations, wiring and resultant mechanisms, a new lighting system and, naturally, a boss called Wall of Flesh.

The devs reckons this update will completely change the game; I can’t speak for that, but I can say v.1.1 looks off the hook bonkers, as you’ll see below. The new lighting really pumps up the colour, too. (more…)

Terraria - Valve
  • Fixed a bug that would cause chests to contain stacks of empty items.
  • The crafting list now correctly updates after using the container loot buttons.
  • The direction bathtubs face when placed is now correctly sent to the server. This prevents bathtub duplication issues.
  • Smashing Obsidian Walls no longer gives Obsidian Ore.
  • Walls that are automatically placed to fill small gaps are now correctly taken from the player’s inventory.
  • Fixed a bug that causes Green Slimes to get stuck in the ground and start sinking.
  • Player ghosts no longer move when typing.
  • Fixed a bug that would cause mana to sometimes not regenerate when the player has 0 mana.
  • Slimes no longer chase the player in water when they are not in aggressive mode.
  • Lesser Restoration Potions and Restoration Potions now only heal for 50/100 life and 50/100 mana.
  • Lesser Mana Potions and Mana Potions now only restore 50/100 mana.
  • Changed the way the value of stacked items is rounded to fix selling/buyback inconsistencies.
  • Some items can now be placed in lava, this includes clay pots and fire blossom seeds.
  • Fixed a bug that would cause shadow orbs to me smashed during world generation. This was causing meteors to start spawning before the player is at the appropriate gear level.
  • Generated dirt walls now correctly blend with player placed dirt walls. Player placed dirt walls now have new graphics to differ from generated walls.
  • Boomerangs now reset correctly when you use your magic mirror if they are still flying.
  • Mediumcore characters now correctly drop ammo on death.
  • “Misc” has been reworded to say “Shoes” on the shoes color settings screen.
  • Added the Sawmill which replaces the Workbench for “advanced” wood crafting. The Workbench is now designated for “basic” wood crafting.
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