Terraria - contact@rockpapershotgun.com (John Walker)

Once more I return to Terraria, as it seems I will do until I die, or something better comes along. You can read part one here, and part two here, and then part three below. This entry actually spans a few weeks, the first half soon after the last entry, the second half after significant progress was made. But more progress is required! My time in Terraria is not yet done. But if you could lend a hand in the comments, that would be much appreciated. Oh, and don’t forget to check out the RPS Terraria server.>

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Terraria
Terrariacreationsthumb
Terraria has been building quite a fanbase over the past few weeks and the community is really starting to come into their own with some really awesome building projects that rival even Minecraft's greatest creations.

Click through for epic accommodation, pixel art and more.

Be sure to click to enlarge and get the full impact of the image.
1. Stately Terraria Manor



My Terraria house is a functional tower of brick built mainly to keep the guide from letting zombies in at night, but Epionx has gone just a little bit further. This elaborate castle includes a dining room, a library and a huge bridge leading up to the entrance. Swanky.

2. 'Mage Tower'


What I like about Hyp_kitsune's 'Mage Tower' is the simplicity. There are more impressive constructions, but this one didn't require mining the dungeons of three worlds and beating the game several times over. He used simple, widely available materials and still makes something that looks great. It just goes to show that anyone can create cool stuff in Terraria, not just the hardcore fans.

3. Mario vs Bowser



One of the great strengths of Terraria's 2D, blocky construction is that it lends itself to a kind of pixel art Jorrd ran with concept and created a retro game scene. This one depicts someone called 'Mario' who, as loyal PC gamers, we have obviously never heard of.

4. Kingdom Hearts



Lantistos is a true master at building things to an epic scale. This Kingdom Hearts sculpture is not only truly massive in scope, but also impeccable in detail. The use of rear and side walls to simulate shading is fantastically clever. Click through for the full thing.

5. Biodome



TauQuebb's Biodome is a masterpiece of Terraria house design. The glass dome encloses an internal forest, while a lava moat below ground keeps the earthworms at bay. The best part though is that each each NPC has a personalised room. The Dryad's sports a plant filled lair while the Nurse's infirmary is filled with bottles and beds for patients. That's real attention to detail.

6. Stop Motion Snake



I've always known that there are some people out there who can do amazing things with a bit of video editing and a creative game. This video has to be one of the coolest I've ever seen come out of Terraria. It brings back fond memories of playing around with my old Nokia 3210 in High School and spending more time playing Snake than listening to what the teachers had to say in class.

7. Biome Castle



Sometimes you just have to respect the sheer size of a building project, and Evilrazzberi09's Biome Castle is truly exceptional in scale. The castle is constructed to encompass as many of Terraria's different Biomes as possible. If you look closely you can see green, pink and blue dungeon bricks have been used in it's construction, meaning Evilrazzberi09 has made it to the end dungeon of three different worlds in order to build this project, a truly dedicated builder.

8. The Vault



The Vault, created by Meal Ticket is absolutely the last word in Terraria storage. This mammoth construction contains clearly designated storage space for every commodity found in the game, along with mushroom and plant farms and even an obsidian generator. It's a brilliant piece of work, and what's more you can download it yourself and use it as a storage space for your own characters.

9. Terraria City



While most people build one giant house for their NPCs, Rho decided to go a in a different direction entirely. He's built a small town of individual red brick houses, with bedrooms, dining rooms, balconies and cobweb strewn attics. Others house the NPCs above the ground floor so that they stay put, but Rho has created a place where NPCs happily wander to and fro, popping into each others houses whenever they feel like it. After all the huge intricate towers, there's something charming about this quaint little village.

10. Protoman



Update - It's Protoman, of course. Sorry guys.

While some embrace the blocky nature of Terraria art Kurobei went a different route. Minimising the effect by making his statue of Protoman utterly massive. How big is it? It's so big the sun only comes up to his shoulder. It's so big you'll need to click the image to see the full thing, but trust me, you won't be disappointed.

Find more fantastic creations at Reddit Terraria or The Terraria Forums.

If you're new to the game, why not check out our beginner's guide and for those of you who want to experiment a bit more, check out our list of top mods and tweaks. Or see if you can do something similar on our Terraria servers.

What about you readers? What have you made? Or have you spotted anything else worthy of inclusion?
Terraria
Terraria's comedy whirly-armed attack animation never gets old.
One of the best selling deals in the Summer Steam Sale knocked 75% off the 2D explore-a-thon, Terraria. After the sale went live, the discount was suddenly changed to 50% off. Many saw this as a greedy move from the developers. In a post on the Terraria forums, spotted on Reddit by Doomed, Re-Logic say that the discount was supposed to be 50% off from the start.

"We did not intend the sale price to be 75% off at any time," writes developer, Blue. "When the situation was noticed, it was corrected. Hence why it so quickly changed to 50% and caused so many so much grief. We’ve received many angry emails for people blaming us personally, and calling us greedy, but that is simply not the case here."

"We do not handle distribution. It would be like blaming a food-product maker for a mistake a grocery store made in pricing. They just made the product, and besides telling the store what price they should use, they don’t control how it’s implemented by the sticker gun in the random stock persons hand.

"We don’t feel Steam should get a bad rap for it either, as all it takes is a simple slip in human error to have a bad situation arise. And no one can be said to lead a mistake-less life. We appreciate our friends over at Valve and could not have brought the game to the world so readily without their help. So if you enjoy the game, and yet this situation has ‘upset you’. I would just have to say, please take it in stride and don’t let it put a sour taste in your mouth toward Re-Logic, or Steam."

Re-Logic are planning the next update for Terraria, which will make the game "150% more difficult," adding more complicated dungeons and more challenging bosses. If you recently picked up Terraria in the Steam sale, check out our beginner's guide to get started.
Portal 2
Encore Day Thumbnail
The recent Steam Summer Camp Sale has brought new achievements and in-game rewards, along with a bumper selection of cheap games. Today is "Encore Day!" Unless Valve go for a stadium-satisfying multi-encore finish, it's your final chance to download a bargain. All the games are picked from the week's top sellers.

Battlefield Bad Company 2 for £4.99/$7.50, Terraria for £2.99/$4.99 and Magicka for £2.71/$3.39? Yes please. Click through for more details of today's deals.

You've got just over six hours to grab these bargains:


Borderlands: Game of the Year Edition - £7.50/$7.50

Just Cause 2 - £3.49/$4.99

Battlefield: Bad Company 2 - £5.00/$7:50

Sanctum - £2.49/$3.75

Portal 2 - £14.99/$24.99

Dawn of War: Retribution - £14.99/$14.99

Total War: Shogun 2 - £17.99/$29.99

The Witcher 2 - £23.44/$33.49

Terraria - £2.99/$4.99

Assassin's Creed Brotherhood - £14.99/$19.99

Fallout New Vegas - £8.99/$14.99

Two Worlds 2 - £8.50/$17.00

Grand Theft Auto IV: Episodes from Liberty City - £6.24/$9.99

Magicka - £2.71/$3.39

 
What's the best bargain you've ever picked up in a Steam sale? Back in 2008, £6.99 was a great price for Team Fortress 2. How naive.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

I KEEP saying I’ll do this regularly, but something about numbered lists makes me curl into a tiny ball and weep for mother. Anyway, let’s do it this week and maybe I’ll be a better boy again next week. Here’s the top ten best-selling released PC games on Steam last week, in comparison to the top 10 at UK retail. As always, there are some verrrry interesting variations, which have much to say about both Steam and retail’s own peccadilloes…
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Terraria - Valve
Updates to Terraria have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

NPCs
  • New Enemy - Lava slime, this enemy leaves behind lava on death
  • New Enemy - Hellbat
  • New Enemy - Demon
  • New Enemy - Jellyfish (Two variations, Pink and Blue)
  • New Enemy - Shark
  • New Enemy - Vulture
  • New Enemy - Crab
  • New Enemy - Antlion
  • Changed the way worm enemies spawn.
  • Bats, Hornets, and Eyeballs no longer enter water.
  • Slimes now float in water.
  • Only one giant slime will appear at a time.
  • The Guide now seems quite knowledgeable in what an item can be made into if you show it to him.
  • NPC shops now sell some items on certain nights, or after certain events.
  • Devourers should no longer gain random other enemies as its head.
  • The Nurse now charges the correct amount for healing.
  • Bats now have a death sound effect.
  • Talking to the old man at night will give the player a warning now before summoning the dungeon boss.
  • Entering the dungeon before defeating Skeletron now spawns a new NPC instead of Skeletron’s head. This should fix several issues with that event.
  • Enemy coin drops have been adjusted.
  • Man Eaters and Snatchers are no longer effected by knockback and can attack through walls.
  • Eater of Souls’ and Hornet AI has been improved.
  • Enemies now take up different amount of *slots* depending on AI style and strength. This will help balance conditions when there are lots of strong monsters spawned at once, such as Imps and Bone Serpents.
  • Fish are no longer upside-down when out of water.
  • Green slimes have been weakend so that start players can deal with them more easily.
  • Slimes and Flying enemies no longer make a splash sound when hitting water.
  • Items of “Blue Rarity” or higher no longer burn up in lava.
  • Burning Skull has been renamed to Cursed Skull, and given different AI.
  • Enemy caster’s have had their rate of fire slowed down.
  • Meteor heads have less health, do more damage, and move slower.
  • There are now slight size variations to the Eater of Souls and the Angry Bones.
  • Skeletron has less defense and health.

Items
  • New Feature : Buffs activated by Using Potions. Right click a buff to remove it from yourself.
  • New Item : Hellfire Arrow.
  • New Item : Sandgun.
  • New Item : Guide Voodoo Doll.
  • New Vanity Items : Familiar Wig, Shirt, Pants to be worn in Social slots to “Hide your Armor”.
  • New Vanity Items : Doctors Shirt and Pants.
  • New Item : Diving Helmet.
  • New Item : Night’s Edge
  • New Item : Dark Lance
  • New Item : Demon Scythe
  • New Item : Trident
  • New Item : Coral
  • New Item : Cactus
  • New Item : Spear
  • New Item : Glowstick
  • New Item : Sticky Glowstick
  • New Item : Throwing Knife
  • New Item : Poison Knife
  • New Item : Silver Bullet
  • New Item : Wooden Boomerang
  • New Item : Blowpipe
  • New Item : Seed (Ammo for Blowpipe)
  • New Item : Obsidian Skin Potion
  • New Item : Regeneration Potion
  • New Item : Swiftness Potion
  • New Item : Gills Potion
  • New Item : Defense Potion
  • New Item : Mana Regeneration Potion
  • New Item : Magic Power Potion
  • New Item : Featherfall potion
  • New Item : Spelunker Potion
  • New Item : Invisibility Potion
  • New Item : Shine Potion
  • New Item : Night Owl Potion
  • New Item : Battle Potion
  • New Item : Thorns Potion
  • New Item : Archery Potion
  • New Item : Water Walking Potion
  • New Item : Hunter Potion
  • New Item : Gravitation Potion
  • New Item : Daybloom
  • New Item : Daybloom Seeds
  • New Item : Moonglow
  • New Item : Moonglow Seeds
  • New Item : Blinkroot
  • New Item : Blinkroot Seeds
  • New Item : Deathweed
  • New Item : Deathweed Seeds
  • New Item : Waterleaf
  • New Item : Waterleaf Seeds
  • New Item : Fireblossom
  • New Item : Fireblossom Seeds
  • New Item : Shark Fin
  • New Item : Feather
  • New Item : Gold Chest
  • New Item : Bottled Water
  • New Item : Tombstone
  • New Item : Illegal Gun Parts
  • New Item : Antlion Mandible
  • The Silver Short swords recipe has been corrected, it is now craftable.
  • Torches and candles no longer work when wet.
  • Destroying a placed sign while you are reading it will no longer cause your character to become frozen.
  • Rocket boots no longer require mana. They will provide lift for 1 second and recharge every time the player touches the ground or uses grapple. Lift speed has been slightly increased to offset loss of long flights. This makes the boots more viable for caster Characters.
  • The explosion animation for bombs is now correctly displayed in multiplayer.
  • There is now a message pop-up when the player receives an item.
  • Filled Buckets may no longer be emptied into solid ground.
  • Pots in the underworld now have a chance to drop hellfire arrows.
  • Handgun and Phoenix Blaster have been reduced in size.
  • Lowered the knockback of Muramasa.
  • Reduced the damage of the Blue Moon.
  • Flintlock Pistol and Musket have increased damage.
  • Only normal trees drop acorns.
  • Falling sand clumps are no longer carried by magic missiles/flamelash.
  • Jungle armor is no longer a drop. It is a craftable set.
  • Magic Mirror now requires mana to be used.
  • Harpoon and Maces now correctly show the player’s arm animation.
  • The arms dealer will sell unholy arrows at night after the Eater of Worlds has been defeated.
  • Space Gun does more damage, but only penetrates 2 enemies.

Server
  • Spam detection is less aggressive.
  • Increase multiplayer security.
  • Fixed a bug that could crash the server when the max amount of clients are connected.
  • Added an option to enable additional cheat protection for servers.
  • Servers now hibernate when no players are connected.
  • Blood Moons now stop correctly if time is changed to day by the server.

Game Interface
  • Upon death, A more specific death message will appear for other players, so they know how you died.
  • The crafting and armor interface text will fade out when an item tooltip is in front of it.
  • The Hot Bar now shows the name of the selected item.
  • PVP now requires 5 seconds between Activation and Deactivation and visa versa to prevent PVP spam. The same cooldown is in effect for Team Changing as well.
  • Added hotkeys for quickly drinking healing, mana, and buff potions.The healing/mana potion you use is based on the same principle arrows are. Top-Left most item first. The buff potions are all used at once.
  • Holding right click on an empty space in the inventory will no longer make a sound effect as if something was there to be picked up.
  • Defense totals are now shown in your inventory.

World Gen
  • Tweaked the way sand is created during world gen. (Requires new world.)
  • Oceans are now slightly larger and generation layout has been improved. (Requires new world.)
  • Cactus now grow on sand.
  • Coral now grows in the ocean.
  • Chests can now spawn near the surface of the world. They will contain treasure that new players may find useful. (Requires new world.)
  • Chests and pots now contain loot based on the level they spawn in. (Requires new world.)
  • Gold chests will now spawn in some parts of the world. (Requires new world.)
  • Corrupt chasms have less of a chance to spawn on jungles. They also now have a cave connecting most of the chasms. (Requires new world.
  • Traces of demonite are created during world gen. (Requires new world.
  • Surface jungles have been enlarged, and will override deserts. (Requires new world.
Terraria
Terraria
Terraria can randomly generate a huge world in a few seconds and fill it with dungeons, monsters, chests, underground jungles, flying islands and boss monsters. You can burrow or fly to every corner of the map, slaying enemies, looking chests and mining precious ore. You can craft powerful items, build a palace and become incredibly rich. Eventually.

When you're first dropped into the middle of your world, it can all be a bit overwhelming, and with just only a cryptic NPC as a guide, it can take a while to see what Terraria has to offer. We've put together this beginner's guide to help you survive your first nights in your new world. Read on for advice on mining, crafting and building your first home.

For any additional information on Terraria's items, monsters and environments, the superb Terraria wikia is essential. It's an in-depth resource for all things Terraria, and is especially useful if you want to find out how to craft or find the best items in the game. Before you can do that, you'll have to build yourself a home and get settled in your world. Here's how.
Kill all trees
The first thing you need is wood. In the beginning it's a good idea to build your house close to where you start. You will respawn in the same spot each time you die until you build a bed. One of the main frustrations of building by the spawn is that it puts you right next to the Guide NPC. He's supposed to offer advice to new players, but he ends up wondering in and out of your home at a whim, letting zombies and flying demon eyeballs in at night.

To get wood, chop trees with the axe. It won't look as though anything is happening for the first few swings, but keep at it. After enough hacks targeted at the same location, the entire tree will explode and shower wood down upon you. Aim at the very base, that way you won't leave annoying stumps behind, which means you'll get all of the wood the tree has to offer, and the space you clear will be flat and easy to build on.



Once you have wood, you can make a workbench. Pressing escape brings up your inventory menu. Below this, you'll see a list of the items you can craft with the materials in your pockets. Clicking on these items a couple of times will deposit them straight into your inventory. Once you've got a workbench, drop it into your task bar. Once you're back in the world, select the crafting table, with your mouse, or with one of the 1-9 hotkeys, and left click to plop it down on a flat bit of ground.

You'll find yourself interrupted constantly by Slimes. They hop around the surface in daylight hours, generally making a nuisance of themselves. They're as useful as they are irritating. Bludgeon them to death with your pickaxe (it has a faster swing and is more effective than a wooden sword against annoying hopping enemies like slimes). Dead slimes drop flammable gel and money. Gel can be combined with wood to create torches, invaluable for the cave exploring we'll be doing later on.

If you're worried about all the mass deforestation you're doing, you can plant acorns gathered from chopped trees. Given time, they will grow into a new forest.
Build a home
If you open up your inventory while standing near your new crafting table you'll be able to craft more advanced items. Before you start building, make sure you have lots and lots of wood. All of your starting items will be made out of the stuff. First, craft a sword and a hammer. Then, craft lots and lots of "wood wall" blocks.

A safe structure in Terraria must have a background wall. Placing wood walls on the landscape will create a wood panel backdrop. Once enclosed, this will stop monsters from spawning inside your house. You can place unprocessed wood directly onto the landscape to build walls. Create a rectangular background as big as you can, and then wall it off with wood blocks. If you build walls using dirt blocks, it won't count as a home, and you'll have plenty of awkward night time encounters with zombies appearing in your bedroom. Also note that your structure won't count if its frame is narrower than 10 blocks, or shorter than eight.



Next, craft a couple of doors. Use your axe to gouge three block high gaps at each end of your structure, and plant a door in each one. Doors can be opened and closed with a quick right click. When closed, they'll keep any creature out, unless there's a blood moon in the sky.

There are two ways of telling whether there's a blood moon out. The first is the colour of the moon itself, the second will be the zombie apocalypse erupting around you. Blood moon creatures can smash through doors. Your best bet in that circumstance is to hole yourself up in a corner, swinging wildly at the forces of darkness with your best weapon.

If you're building a two storey house, the best way to get between floors is to leave a gap in the floor/ceiling, and replace it with a wood platform. Pressing down when standing on a wood platform will let you drop down safely to the floor below.



Finally, craft a few torches, assign them to your taskbar, and plant them on the walls with a quick left click. Voila, you have a house! Later, friendly NPCs will move into abodes, if they're big enough, well lit, and have a table and chairs inside. Different NPCs will move in when different criteria are met. Once you have fifty silver coins, a merchant will appear. If you discover a crystal heart undergound, smash it and then activate it, a nurse will move in. Check out the Terraria wiki for more information on the different NPCs.
Furnaces, anvils, beds and chests
Your next focus should be stone. It's an extremely common material, and you're likely to find outcrops of the stuff on the surface. Wander for a few minutes in either direction and you should find enough to let you craft a furnace.

You'll need 20 stone, 4 wood and 3 torches to make one. You can place it in the environment in the same way as a crafting bench. With a furnace in your home, you'll be able to smelt more precious ores like iron, gold and silver.

Now you've got a base of operations, the exploration can begin. The most precious ores are miles from the surface. You'll have to head deep underground to get your paws on the best building materials. You can either wander the world in search of a natural sinkhole, or start digging within sight of some useful ore. Stone and copper are fairly common, but to begin with you'll want to keep your eyes open for iron. It's easy to miss because it looks quite similar to stone. Veins of iron are slightly darker and browner than stone. Here's a picture to demonstrate.



You can smelt 3 blocks iron ore into one iron bar. Iron bars can then be used to craft many items, but an anvil and a new pickaxe are good places to start. You can make an anvil out of five iron bars at your workbench. You'll need 12 iron bars and 3 bits of wood to craft an iron pickaxe. This will let you mine faster, speeding up the game considerably.

While underground, gathering iron, it's a good idea to swipe any cobwebs you see littering the place. This will get you silk. You can combine five silk with 20 wood to make a bed. Placing a bed in a valid home and then clicking on it will let you set a new spawn point. This is useful for a number of reasons. If you're extremely far underground, and don't want to travel back and forth between the surface, you can build a bed underground as a base of operations for mining.



Even on the surface, it's a good idea to move away from the default spawn point. Firstly, because it's a good way to get away from the Guide, secondly, because of goblin invasion. In Terraria, a horde of goblins will sometimes come charging across the map. No matter where your bed is situated, they will always attack the default spawn point, so planting a bed a few hundred metres in one direction or the other should let you escape the brunt of their charge.

As soon as you start amassing iron, it's a good idea to build a chest. You'll need two iron bars and eight chunks of wood to build it, but it'll give you somewhere to safely stow excess ore and items that you find on your travels. It's also a good idea to deposit money in your chest whenever you can. When you die in Terraria, you lose half of the money on your character at the time. If your fortune is safely stashed at home, it won't suffer if you, say, wander too close to the King Slime, or fall off a particularly high cliff.
Arm yourself
As you burrow deeper into the earth, you'll encounter stronger enemies. As soon as you come up against a Mother Slime or a group of charging skeletons, you'll probably find that your manky wooden weapon literally doesn't cut it anymore. The next step is to craft better weapons, and, if you've struck lucky with enough iron or silver, a suit of armour.

There are two types of sword you can craft, a shortsword or a broadsword. A broadsword is the recommended choice if you have the eight iron bars needed to craft it. It has a slow, wide swing that can knock back low level enemies like zombies and skeletons, but is also good at taking out the underground worms that leap out of the walls. The shortsword's quick, stabby motion is nowhere near as effective against these horrible creatures.



Armour takes a lot of ore to craft, which makes it a luxury when starting out. If you've got a ton of copper, it'll take 15 bars to craft a helmet, 20 to craft some greaves and 25 for a suit of copper chain mail. For iron armour, you'll need 20 bars for a helmet, 25 for some greaves and 30 for body armour.
Explore
You've got a house. You've got armour. You've got a sword that even a Mother Slime would fear. Now the game begins.

Once you're established, it's time to head out into the big wide world. There are numerous different environments you can discover as you travel further from the centre of the world. One of the most common is Corrupt lands. These are pink and grey areas populated by spiky brambles and flying Soul Eaters. They are not pleasant. Corruption also has a habit of growing, infecting surrounding lands and spreading poisonous mushrooms.



If you encounter Corrupt land near to your house, and want to stop its approach, dig a block or two deep and build a stone wall, or plant a sunflower. You can beat back the Corruption by digging the ground away, or by sprinkling purification powder on the ground.

As you explore underground, go out of your way to get to as many chests as you can. Underground chests hold special items and accessories that can't be crafted. These include items that will let you breathe underwater, or, if you're extremely lucky, rocket boots.

Crystal hearts are also extremely valuable. These can be found in their own cave networks underground. They can be smashed with a hammer and then consumed to increase your maximum life.



You may also encounter underground jungles as you continue to explore the depths. These contain golden jungle shrines that protect special items, but look out for swarms of giant hornets. If you burrow deep enough you will eventually encounter the underworld. This is rife with hellstone that can only be mined with a Nightmare pixkaxe. From here you can steal a hellforge, and use it to craft some of the best items in the game.

There's so much more to Terraria than this introduction can cover. We've not even mentioned floating islands,the huge boss monsters you can summon, or the enigmatic dungeon that spawns at the edge of every generated world. Hopefully you'll now be equipped to go out explore, and discover Terraria's best secrets yourself.

For more on Terraria, check out our pick of the best Terraria mods, or read our Terraria review.
Terraria - contact@rockpapershotgun.com (John Walker)

It may have been a few weeks since my first Terraria entry. But that doesn’t mean I haven’t been playing. I’ve been playing in all the spare time I’ve had (which admittedly mostly occurs when I’m stuck on a plane without internet access). And so it is that I bring you part two of the adventures of a young blue man called Smurf, and his desire to hit at squares with tools.>

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Terraria
TerrariaModsThumb
Terraria hasn't been out long, but if our servers are any indication it's incredibly popular. We've rounded up the best early mods for the builder/explorer/platformer sandbox. You'll almost definitely want to check out some of these.

All these Terraria mods are easy to install. Just drop them in your Terraria folder and launch the .exe files. External utilities like TerraFirma and TerrariViewer don't even to be in a specific folder. Just launch and go.

1. Romsteady's Terraria Launcher



Romsteady's Terraria Launcher is an a brilliant little utility that enables you to run Terraria through it with a whole host of tweaks and extra features. Firstly it lets you run the game at any resolution, unlike the default player, and improves the UI. It also lets you manually activate some of Terrarias random events, such as Goblin Invasions. The latest version even adds the beginnings of a weather system!

2. TerraFirma



There's a lot of mapping tools for Terraria already, but Terrafirma is the best, and the best named. Terrafirma extracts your world map, letting you view the whole thing in it's own window. You can zoom fully in and out and look up information, such as the contents of chests. It really lets you see the big picture of your Terraria world.

3. TNT Cannon



For when you absolutely, positively have to blow up half the map, there's the TNT cannon mod, giving you a rapid fire cannon of explosive death perfectly capable of levelling the whole map. It's for mining, obviously. No-one would ever use such a thing as a weapon. Right?

4. TerrariViewer



TerrariViewer acts as a character editor, letting you increase you max HP and Mana and edit your inventory, for if you just want to build things rather than scrambling for resources. Those who still want a challenge can still find uses for it, however, as it lets you edit your character's colours and name at any time, rather than just at character creation.

5. Mob Spawner



The Mob Spawner mod does exactly what it says on the tin, it lets you spawn mobs. Specifically it launches a version of the Terraria client that lets you spawn a pre-set mob at the touch of a button. Sadly there's no way to change which mob you spawn without quitting and restarting, but the ability to sic infinite devourers of worlds on the guide more than make up for it.

Know of any more? Let us know in the comments. Haven't played Terraria? Check out our review here. Already bought it? Get on the PCG server here.
Terraria - contact@rockpapershotgun.com (Brendan Caldwell)


That’s what Terraria has been missing all this time – anti-gravity boots. Of course! How could we all be so blind? Walking around on the floor with a pair of regular shoes, like a pleb. So set in our small-minded ways. Well, you’d better get in on this. You know what they say: “Upright is uptight.” You don’t want to be uptight, do you? I didn’t think so. Best go below and watch the trailer for update 1.0.5, wherein you will see more delights, including Hellfire Arrows, the Dark Lance and some hints at some kind of alchemy business.
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