We are beyond thankful for your constant suggestions, bug reports and awesome ideas because it helps us to further improve the game!
We encourage you to stay tuned for more info and please continue to suggest your ideas and thoughts, bug reports, etc because that helps us advance and do better!
Read all about the patch implementation below.
Card/avatar changes
• Av'Xonti now has repel • Khalai Slayer: effect now gives this unit +1|+1 (from +2|+2) • Ubbu Gyrocopter: removed leadership threshold form effect • Lyxia - Abyssal Knowledge: reduces skill cost by 2 (from 1) • Urelion: new card effect - ENERGIZE: Deal damage to a random local enemy unit equal to the energy spent • Magathor - cost reduced to 8 (from 9) • Primal rage - cost reduced to 7 (from 8) • Orniseth - health reduced to 4 (from 6) • Warpling - health reduced to 2 (from 3) • Power blow - cost reduced to 6 (from 7) • Aspect of power - cost reduced to 7 (form 8) • Metamorph - cost reduced to 3 (from 4) • Khalai trapper - stats increased to 3|3 (from 2|2) • Blinkstrike - cost reduced to 3 (form 4) • Frostfang Stalker - cost reduced to 4 (from 5) • Deprived - stats changed to 0|1 (from 1|1) • Seismic shock - cost reduced to 5 (from 6) • Agredora - health increased to 8 (from 6) • Grarg Howler - power increased to 3 (from 2) • Instant Karma - removed minus energy effect (this also fixes some of the bugs related to this card) • Blight (curse obtained by Instant Karma) - cost increased to 4 (from 3) • Sprite of Respite - can only target friendly avatars
Bug fixes
• fixed an issue with matchmaking that made players wait for match longer than intended • fixed a bug where Avatar icon did not close when Avatar wasn’t able to attack • fixed a bug with wrong tooltip when you hovered over find match in 2v2 pvp • fixed a bug in deck builder where error texts were under the cards and hard to read • updated arts on cards and fixed ones that had wrong/missing art • fixed a bug where you could get stuck in match if one player surrenders while other player was reconnecting • fixed a bug where text info on cards went trough card tooltips and stats screen • fixed a bug where turn indicator and attribute selection window could show in the victory/defeat screen • fixed a bug where sometimes you still had call to action on energy cards while your Avatar was subdued • fixed most of the cases where you could load the game forever (we are still working on some rare cases where that could happen, current workaround is to restart the game) • fixed a bug where Combat Librarian didn’t obtain a combat note if it traded with enemy unit • added VFX on ability activation of 15 cards • fixed a bug where reap effect of Stormreaver worked only once • fixed a bug where Deadwoods made by the Conjuring had wrong type • fixed a bug in shrine where every faction was labeled as “Neutral” • fixed a bug where Basson’s - Overpowering Blow worked even if unit didn’t deal any juggernaut damage • fixed a bug where Energy Gorger and Verisllion’s Oathsworn’s ability didn’t work if you mulliganed them before • fixed a bug where tooltip for altered stats didn’t appear • fixed a bug with Lyxia - Voidlink Slash where it didn’t work if you increased its power for next attack and then attacked enemy avatar • fixed a bug with Lyxia - Voidlink Slash where it counted any damage dealt to enemy avatar instead of just attacks of your avatar • fixed a bug where morphed unit when returned to hand would return to the old card instead of staying morphed • fixed a bug where Seismic Shock lasted only until end of the turn instead of all the time • fixed a bug where Seismic Shock was wrong faction • fixed a bug where Sprite of respite could target subdued avatars • fixed a bug where 2 Maiden of Pain could create infinite loop • fixed a bug where timer didn’t show for other player when queued for 2v2 • fixed a bug where armor did not display metal plate on health of an Avatar • added obtained/spawned card descriptions when hovering over avatar in match (next step is to add same descriptions while in other menus) • fixed text typos on card and avatar effects • fixed Ubbu Mechcrafter displaying wrong art when played • fixed font overlay displaying over “your turn” banner • fixed a problem with card text updating before actual effect was updated • fixed name of unit spawned on the text box of Khaina
Favorite battleground rework
• game now remembers your last battleground selected • battleground you selected is now always displayed for you locally • added “random” option for favorite battleground • default selection for favorite battleground is now random
Other changes
• increased speed of multiple units dying from acid damage - we are also working on the other cases where animations are too slow (including avatar animations) • changed card copy mechanic: copy of the card now copies buffs and debuffs too • improved lightning in pvp menu • improved hover signalization on avatar leadership flag on cards that had leadership threshold • added text and description on “Ambush played” card when enemy plays an ambush • added notification while waiting for mulligan to appear that you are waiting for other players • added “X” to close tutorial video • added confirmation for unlocking the avatar • changed wordings on rooted and snared descriptions to clarify that those units only can’t use attack action since they can still be forced to attack by effect • added on hover explanations in the Shrine • added selected faction display in blacksmith • added icon next to progress points in blacksmith screen • added new buttons for unlock and confirm unlock
Feel free to join our Discord channel and participate in the community!
Dear players! First Early Access patch update is upon us! Mark Wednesday, February 19th at 10am CET/1am PST on your calendars! You'll be able to enter the game again at 12pm CET/ 3am PST. We are beyond thankful for your constant suggestions, bug reports and awesome ideas because it helps us to further improve the game! Read all about tomorrow’s maintenance implementation below!
Card/avatar changes
-Av'Xonti now has repel
-Khalai Slayer: effect now gives this unit +1|+1 (from +2|+2)
-Ubbu Gyrocopter: removed leadership threshold form effect
-Urelion: new card effect - ENERGIZE: Deal damage to a random local enemy unit equal to the energy spent
-Magathor - cost reduced to 8 (from 9)
-Primal rage - cost reduced to 7 (from 8)
-Orniseth - health reduced to 4 (from 6)
-Warpling - health reduced to 2 (from 3)
-Power blow - cost reduced to 6 (from 7)
-Aspect of power - cost reduced to 7 (form 8)
-Metamorph - cost reduced to 3 (from 4)
-Khalai trapper - stats increased to 3|3 (from 2|2)
-Willbender - cost reduced to 3 (from 4)
-Blinkstrike - cost reduced to 3 (form 4)
-Frostfang Stalker - cost reduced to 4 (from 5)
-Deprived - stats changed to 0|1 (from 1|1)
-Seismic shock - cost reduced to 5 (from 6)
-Agredora - health increased to 8 (from 6)
-Grarg Howler - power increased to 3 (from 2)
-Instant Karma - removed minus energy effect (this also fixes some of the bugs related to this card)
-Blight (curse obtained by Instant Karma) - cost increased to 4 (from 3)
-Sprite of Respite - can only target friendly avatars
Bug fixes
-fixed an issue with matchmaking that made players wait for match longer than intended
-fixed a bug where Avatar icon did not close when Avatar wasn’t able to attack
-fixed a bug with wrong tooltip when you hovered over find match in 2v2 pvp
-fixed a bug in deck builder where error texts were under the cards and hard to read
-updated arts on cards and fixed ones that had wrong/missing art
-fixed a bug where you could get stuck in match if one player surrenders while other player was reconnecting
-fixed a bug where text info on cards went trough card tooltips and stats screen
-fixed a bug where turn indicatro and attribute selection window could show in the victory/defeat screen
-fixed a bug where sometimes you still had call to action on energy cards while your Avatar was subdued
-fixed most of the cases where you could load the game forever (we are still working on some rare cases where that could happen, current workaround is to restart the game)
-fixed a bug where Combat Librarian didn’t obtain a combat note if it traded with enemy unit
-added VFX on ability activation of 15 cards
-fixed a bug where reap effect of Stormreaver worked only once
-fixed a bug where Deadwoods made by the Conjuring had wrong type
-fixed a bug in shrine where every faction was labeled as “Neutral”
-fixed a bug where Basson’s - Overpowering Blow worked even if unit didn’t deal any juggernaut damage
-fixed a bug where Energy Gorger and Verisllion’s Oathsworn’s ability didn’t work if you mulliganed them before
-fixed a bug where tooltip for altered stats didn’t appear
-fixed a bug with Lyxia - Voidlink Slash where it didn’t work if you increased its power for next attack and then attacked enemy avatar
-fixed a bug with Lyxia - Voidlink Slash where it counted any damage dealt to enemy avatar instead of just attacks of your avatar
-fixed a bug where morphed unit when returned to hand would return to the old card instead of staying morphed
-fixed a bug where Seismic Shock lasted only until end of the turn instead of all the time
-fixed a bug where Seismic Shock was wrong faction
-fixed a bug where Sprite of respite could target subdued avatars
fixed a bug where 2 Maiden of Pain could create infinite loop
-fixed a bug where timer didn’t show for other player when queued for 2v2
-fixed a bug where armor did not display metal plate on health of an Avatar
-added obtained/spawned card descriptions when hovering over avatar in match (next step is to add same descriptions while in other menus)
-fixed text typos on card and avatar effects
-fixed Ubbu Mechcrafter displaying wrong art when played
-fixed font overlay displaying over “your turn” banner
-fixed a problem with card text updating before actual effect was updated
-fixed name of unit spawned on the text box of Khaina
Favorite battleground rework -game now remembers your last battleground selected
-battleground you selected is now always displayed for you locally
-added “random” option for favorite battleground
-default selection for favorite battleground is now random
Other changes
-increased speed of multiple units dying from acid damage - we are also working on the other cases where animations are too slow (including avatar animations)
-changed card copy mechanic: copy of the card now copies buffs and debuffs too
-improved lightning in pvp menu
-improved hover signalization on avatar leadership flag on cards that had leadership threshold
-added text and description on “Ambush played” card when enemy plays an ambush
-added notification while waiting for mulligan to appear that you are waiting for other players
-added “X” to close tutorial video
-added confirmation for unlocking the avatar
-changed wordings on rooted and snared descriptions to clarify that those units only can’t use attack action since they can still be forced to attack by effect
-added on hover explanations in the Shrine
-added selected faction display in blacksmith
-added icon next to progress points in blacksmith screen
-added new buttons for unlock and confirm unlock
Furthermore, join our Discord channel, where you can talk to our devs and wonderful players, be up to date with all the ongoing content or to report bugs and give your feedback and ideas!
After a successful Early Access launch on Friday February 7th, a lot of popular streamers are joining in on the fun in the dark world of Issilith.
We are beyond thrilled to have had such big names in the community to stream our new card game. Their experiences and comments are invaluable to us, as are from each player, because that helps us to excel and level our game up.
The community is growing bigger every day - but if you need more convincing, or if you just missed any of the streamers that tried our game, here is a short list with provided links for each stream:
Tuesday was a streaming blast for us! Since we have entered Early Access on Friday, February 7th, there has been a lot of buzz among the Twitch streamers who have taken a huge interest in our game and streamed it on their Twitch channels.
Besides Kripparrian, Amaz and TrumpSC, two other great professional card game competitors played Phageborn against some hardcore fans from the Phageborn community! We’re talking about TidesofTime, our favorite bunny boy, and Thijs, a Dutch jongen (how we like to call him). Did they score against other players in their matches? Find out here: TidesofTime stream: Tuesday 11th and Wednesday 12th Thijs stream: Wednesday 12th
We hope to see many more professional card game streamers enter the world of Issilith!
Since we have entered Early Access on February 7th, we are proud and happy to see so many experienced streamers joining the fray!! What wonderful and eventful first days of this week were! Popular cutie Amaz streamed on Monday, February 10th and Tuesday, February 11th, same as Phageborn's first champion TrumpSC.
Amaz is a popular streamer originated from Hong Kong, and now lives in Vancouver, Canada. He graduated mathematics and he taught saxophone before he started full-time streaming. Since childhood, Amaz has enjoyed playing games to "challenge his mind and keep it active" and we were thrilled to see him utilize his math and tactical skills in Phageborn. In his first match of Phageborn, he played against one of the most popular card streamers!! Also, he used one of his most popular phrases, which he is known for, so check out his stream to relive the buzz and find out who this mystery streamer is. ;)
TrumpSC, our first Phagemaster, winner of Balance of Power tournament, which was held on Reboot Infogamer in November 2019, streamed on Monday and Tuesday to share his veteran knowledge with his audience. Learn Mayors tips and tricks on his stream and find out how his trip to Croatia was!
What better way to spend your weekend than enjoying some nice, hot, greasy pizza, while chilling in bed and watching streamers.
Enjoy your wonderful Sunday with our top dog David aka dogdog!
He played Phageborn with our fans and our BETA Madlad D0nkey on Saturday, February 8th. The fans did't ask him to stream shirtless, but some new jokes were developed during the stream (find out what turtle clan is on his Twitch channel).
Grab a slice of pizza to commemorate International pizza day and watch the stream on the link below! Full stream
After a succesfull Early Access launch on Friday February 7th, a lot of popular streamers are joining in on the fun in the dark world of Issilith.
Popular card gamer and content creator Kripparrian streamed Phageborn on Friday February 7th, and he absoultely loved the game!! In his 4 hour long Phageborn stream, you can watch Kripparrian introducing Phageborn to his followers by watching the cinematic trailer and going through the tutorial in order to get acquainted with the game mechanics. Learn his tactics by watching his matches and deckbuilding on his Twitch channel Watch his Full stream!! Maybe you’ll be able to use his own weapon against him in some of your future matches!!
We are absolutely delighted that Kripparrian loved our game, and we look forward seeing him on the battlefield again!
On February 7that 18:00 CET (9am PT/12pmET) we have officially launched our beloved game.
After a succesful Public BETA, we have implemented various changes and fixes reported by our lovely fans and players and we are proud to present you our game!
Enter the dark fantasy world of Issilith, play 2v2 and 1v1 with powerful unlockable avatars, 3 factions (Drakkorith, Oblivion, Vestige) and over 200 available cards in our first phase of Early Access!! Watch the tutorial to learn the ropes of the game.
For further information about future, incoming game content and our developing goals, take a look at our roadmap!
We thank you again for a wholehearted support in this lovely adventure! Stay tuned for more details about the upcoming Master tournament and many more events!! Visit http://phageborn.com/tournament/ for additional info about the mentioned tournament.
Whose side are you choosing? The fierce Drakkorith, devious Oblivion or malevolent Vestige. Let the battle for supremacy over the newborn child Phageborn begin?
A product of a rare devolution phenomenon that transformed a mighty destroyer into a seemingly weak Avatar that still hides an immense power behind his fragile appearence.
in order to commemorate the Early Access release of Phageborn, we'd like to announce the first Phageborn Masters Tournament which will see players from all around the world battle it out for a cash pool of 10 000 Euros.