Chernobylite Complete Edition - Pablo
We promised to support Chernobylite long after its release, and we intend to keep our word. This is the first in a series of free DLCs we have prepared for you. The optional missions will give you the opportunity to face new monsters and replenish your Chernobylite supplies.



Changelog:

Additions:
  • New enemy: Feral Chernohost. Watch out! You’re not alone in this forest. This monster usually spawns outdoors. When you see its green, glowing head, it means survival is about to get real. Feral Chernohost is extremely fast and it’s hard to escape him running in a straight line - try running in a zig-zag instead.


  • New Enemy: Overgrown Duster. It can spawn anywhere, as long as there’s a flat surface, so watch out for building rooftops or decayed vehicles. It’s small and attacks from a distance, which helps it blend into the background, making the monster even more dangerous. Overgrown Duster has also the ability to disappear.


  • New enemy: Ancient Shadow. It usually spawns indoors and likes to hide in the dark corners of buildings, so bring your flashlight and don’t get lost. Ancient Shadow is slow, but don’t be fooled - the monster can gain speed by glitching when moving.


  • New side quests: MONSTER HUNT. This new quest draws less frequently than regular food drops. After drawing it, the player must defeat one of the three monsters mentioned above. Each one can appear on any given level in three specific spots. Killing the monster ends the mission.
Improvements and feedback:
  • The Black Stalker has been heavily redesigned. He is now actively looking for the player. When defeated, he won’t respawn on the same day, and his strength scales with the strength of the storm.
Technology:
  • We have thoroughly updated the NVIDIA Ansel tool.
  • Nvidia DLSS now allows you to turn on the “Auto” setting.
General:
  • Sometimes the loot screen was visible for too long. We fixed that.
  • Items brought by your companions when the inventory is full will no longer disappear, but will be placed on the ground instead.
  • We have corrected the wrong names of some containers.
  • An indicator might occasionally not show up on some containers, when the player was in sprinting mode. We fixed that.
  • The lockpick icon would sometimes not display correctly. This has been fixed.
  • When giving away meals, the companion status would sometimes not display correctly. We fixed it.
  • The Black Stalker will now be highlighted by the PDA if we have the appropriate bonus.
  • Fixed a very rare bug where one of the crystals on the fractal timeline would not change its colour, making it very difficult to return to reality.
  • The poison that we could use to poison Kozlov would not disappear from the inventory. We fixed it.
  • Meeting with Tarakan: We fixed the blocker that was triggered by very fast skipping through dialogues.
  • Meeting with Tarakan: We fixed a blocker that was triggered by running in and out of the apartment without interacting with Tarakan.
  • Meeting with Tarakan: Soldiers should no longer get lost in front of the Tarakan’s block.
  • Voice in the woods: We fixed a bug that was blocking the interaction with the food crate when loading save at a very specific moment.
  • Heist: Sometimes Igor was unable to use the explosives, even though he did have them. We fixed it
  • Hermit: We corrected collisions to make it impossible to miss the key elements of the quest.
  • Chain Reaction: We removed unnecessary collisions that were blocking the player.
  • The opponent's death animation would sometimes break if the player has not witnessed it from the beginning. We fixed it
  • With a specific combination of upgrades, the Shotgun would start to deal much less damage than it should. We fixed it.
  • The zones should now be better marked when selecting missions.
  • Enemies in the large building in the Moscow Eye level should now move normally.
  • Fixed some objects disappearing while being too close to the player in the Moscow Eye and Pripyat Port levels.
  • We fixed some collisions in several places in Heist level to reduce the chance of getting stuck and falling out of level.
  • We have disabled the ability to climb certain objects in the prison level and on the timeline. They made it possible to go beyond the accessible area.
  • Fixed the spot in Kopachi where the player could get completely blocked.
  • Fixed the position of some dusters that were too far from the surface (Kopachi, Red Forest)
  • We have improved spawning points available for some Chernohosts at the train depot in Red Forest. They should not be blocking themselves anymore.
  • We improved the location of several resources in Pripyat Port level that were unintentionally unavailable for collection.
  • During one of the events with Tatyana in Pripyat Port not all objects would appear/disappear as planned. We fixed it.
  • We improved the implementation of the animations Pripyat Port carousels. They no longer should act as a catapult
  • We improved streaming in the largest building of the Moscow Eye level. It could have been the reason for clipping on slower computers
  • It was possible to leave Igor's room after turning on the photo mode. We fixed it.
+ A whole bunch of smaller bugs you've reported to us, too many to list them all. Thanks!

This is the first of many DLCs we are preparing for you. See what awaits you in the coming months.
Chernobylite Complete Edition - All in! Games || Lukash
Stalkers!

The Zone grows more dangerous as new monsters appear in the new Monster Hunt DLC. Make Overgrown Duster bite the dust before it has a chance to sweep you clean.

Monster details:



Will you join us? Let us know in the comments or on Discord.



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https://store.steampowered.com/app/1016800/Chernobylite/
Chernobylite Complete Edition - All in! Games || Lukash
Stalkers!

If you think it’s safe inside, you’ve never been more wrong. Ancient Shadow is the last new monster roaming Chernobyl’s Exclusion Zone, and it feels quite at home in the dark corners of buildings.

Monster details:



Will you join us? Let us know in the comments or on Discord.



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https://store.steampowered.com/app/1016800/Chernobylite/
Oct 22, 2021
Chernobylite Complete Edition - Pablo
Hello Stalkers!
There is an exciting event ahead of us — according to our roadmap, we’re one step (well, maybe a few) from the release of the first DLC!

https://store.steampowered.com/news/app/1016800/view/2881731277561675997


That is why today we want to give you (and ourselves) a moment of respite. Although… We'll do one more thing. A small, last tease of what we are preparing for you. We hope that your appetites will be even more acute thanks to this.





Important information about consoles
Before we go any further, we would like to remind you: we are working on a patch that will solve the most common problems of the console version of Chernobylite, including the problem of disappearing saves, problems with loading textures or FPS drop during autosave. Additionally, the patch will add some features you asked for, including the ability to disable Motion Blur. You can read more about it on our website, and the patch will be available on consoles at the end of October.

And remember: any bugs you find on the console version, please report them via this form, and any bugs you find on the PC version — on our Steam forum.



Between realism and simulation
As you probably noticed, another video has appeared on our YouTube channel. And it's quite unusual. Merging Worlds of Chernobylite is another mini-series that aims to show the similarities between the real world and the virtual world.

You know perfectly well that one of our main goals was to reproduce Chernobyl as faithfully as possible. And we did it, some of you who went there once praise us for it. But not everyone had such an opportunity. We decided to change it a bit. Of course, the pictures are definitely not enough to reflect the journey we have made. Therefore, we believe that the video will be appropriate material for this.


By the way, we also encourage you to see how much the game itself has changed since it entered Early Access. A lot of work went into it, but looking at the end result you could say it was worth it.


Finally, we have a question for you: do you know what Olivier looks like without a mask?



Now you know.

That's it for today!
Take care, Stalkers!



Will you join us? Let us know in the comments or on Discord.



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https://store.steampowered.com/app/1016800/Chernobylite/
Chernobylite Complete Edition - All in! Games || Lukash
Stalkers!

Feral Chernohost is one of three new monsters from the upcoming DLC, the toughest you’ll encounter in the Zone. Better take notes before you set off to hunt it down.

Monster details:



Will you join us? Let us know in the comments or on Discord.



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https://store.steampowered.com/app/1016800/Chernobylite/

Oct 15, 2021
Chernobylite Complete Edition - Pablo
Hello Stalkers!
One hot event is behind us (the premiere of the game for consoles), and the next one is ahead of us. According to our roadmap, we’re getting closer to the release of the first DLC for Chernobylite.

https://store.steampowered.com/news/app/1016800/view/2881731277561675997


Therefore, in today's report, we will reveal more cards related to the creation of new content for the game. As usual: we will not reveal everything, and not in detail to avoid spoilers. But enough to make your appetite.

Important information about consoles
Before we move on to the main content, a short note for those who have purchased Chernobylite for consoles. We are working hard on the fixes that will solve the biggest problems, including the problem of disappearing save states. But that's not all we’re preparing for you in late October. You can read more about it on our website. And remember: any bugs you find on the console version, please report them via this form, and any bugs you find on the PC version — on our Steam forum.



Let's reveal (not all) cards part 2
For those of you who haven't seen the previous content, we encourage you to catch up and review the post below.

https://store.steampowered.com/news/app/1016800/view/2881731277546709766

Since we’re already on the previous post, it is worth returning to the truck model for a moment. Back then, you could only see his skeleton. In the pictures below, you can see the further process of its construction: from adding the details of the truck, through giving a collision, to the final effect, i.e. applying textures. And viola — the model is ready!





You can also be sure that the new locations will not run out of buildings characteristic of the area, the corridors of which can be explored. For now, they look like this. But don't worry - they will take shape soon.



We are not afraid to experiment a bit. We check new solutions and techniques that Unreal Engine has to offer. As a test subject: a celery from our refrigerator.



That's it for today!
Take care, Stalkers!

Will you join us? Let us know in the comments or on Discord.



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Oct 8, 2021
Chernobylite Complete Edition - Pablo
Hello Stalkers!
In the recent reports we've devoted a lot of space to what’s going on behind the scenes of Chernobylite. And as you well know, the vast majority of what we're showing you in the reports is in the game, sometimes on a 1:1 scale, sometimes in a slightly altered form. But as you'll see, there are also things that players don't know exist. And discovering them by yourselves takes some time.

Today we’re going to help you a bit by showing some of the hidden gems in the game. Maybe thanks to this we’ll encourage you to explore the Zone even deeper. Who knows what you will find there?

How has Chernobylite changed?

Before we get to the main menu, we encourage you to check out the Steam post below. We think it’s a real treat for those curious to see how Chernobylite has changed over the past 2+ years. Starting from entering the Early Access until its official launch. We are not sentimental people ourselves but the movie you find there evokes good memories!

https://store.steampowered.com/news/app/1016800/view/3012336854682338628

Time to search!

It's time to talk about what is "not seen" at first glance in Chernobylite. We'll start with the very beginning of the game. Each of you knows this scene: Igor and the crew come to the vicinity of the Power Plant and try to get into it. However, have you ever wondered what would happen if Igor… didn’t want to participate in the mission? If you return to the car after watching the cut-scene with the exploding power plant, this will happen:




As you can see, sometimes it's worth breaking the rules. You never know what you can find with it.

But we also know that this doesn't always work and sometimes players need a hint. Here's one: look at the photos of Igor's crew members. If you think that we hired professional models for the photo shoot... you’re very wrong. In the photos you’ll find the faces of The Farm 51 team. These are the charms of a small, independent studio.








Finally, one curiosity that you will not find in the game. And for a good reason. Putting your faces to the game is one thing. But there was a time when we thought you might hear us too. As you know, you can hear English and Russian voices in the game. We also planned to record dialogue lines in Polish. Unfortunately, such recording sessions with voice actors are expensive, and we wanted English and Russian voice overs the most. That’s why we decided that... we would record these lines ourselves. We are Poles, we speak Polish. So it can't be hard, right? Well… it is. The end result was far from perfect, to say the least. Eventually, we abandoned this idea. Again, that's the charm of a small, independent studio...

We hope you enjoyed the stories. Now go on, stalkers! There are many other things in the game just waiting to be discovered.

That's it for today!
Take care, Stalkers!

Will you join us? Let us know in the comments or on Discord.



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Chernobylite Complete Edition - Pablo
35,000 scanned 3D models, 7,000 dialogue lines, about 100 days spent in the Chernobyl zone, countless feedback from our players. It all adds up to Chernobylite - a game made by just a handful of enthusiasts who wanted to transfer their fascination with the Chernobyl Zone to the virtual world. And it was successful. The result of our work - already fully completed - you could see a few months ago after the official premiere.

However, before you received a full-fledged game from us, two years earlier we provided you with a substitute in the form of Early Access. Not everything was finished, not everything was working properly, and not everything was as it should be. But the very fact that we have come to the point where we can show you the results of our hard work was something extraordinary. And it was even more exciting to watch our project develop and change before our eyes. We want to experience this journey again, this time with you.

We present you the material on which we present Chernobylite as it was in the beginning and as it is now.



Admittedly, the changes we have made over the months have paid off very much. And the end result is impressive, which you yourself often emphasize. Again, thank you!
Oct 1, 2021
Chernobylite Complete Edition - Pablo
Hello Stalkers!
Though Chernobylite launched a few months ago, many of you have been eagerly anticipating the next event: the launch of the game on consoles. We are therefore very happy to announce that the waiting has paid off. Chernobylite has officially hit the Xbox One and PlayStation 4 platforms!

First impressions
A lot of you are already playing the game. The console version of Chernobylite was also played by gaming journalists. And here's what they have to say about it.

“IN SHORT, The Farm 51 has developed one of those games that we will always remember, offering a very successful console port. Its plot full of plot twists and decisions, as well as a solid and effective playable base, make Chernobylite a game that we should not miss under any circumstances. Its biggest flaw is that it does not delve deeper into some of its mechanics and they are used in a very basic way.”
33bits

“Chernobylite combines some cool ideas and implements them in a way that complements the story it wants to tell. Several issues stand in its way, with potential save corruption acting as the biggest road block. Once that issue gets patched out, the core experience will offer up something unique, even if many of its gameplay elements lack depth.”
PSU

“Chernobylite is a remarkably full-featured and solid game for an indie. While it doesn’t quite feel AAA in its execution, it comes pretty close at times. With a ton of interesting mechanics, a surprisingly solid structure, and an intriguing story and setting, Chernobylite gives RPG fans a fascinating look into an alternate universe version of a real-world disaster zone. While I’m certain there aren’t quite this many creepy dolls laying around the real Pripyat, I’m willing to suspend my disbelief to get such a detailed view of the Chernobyl plant’s control room. It’s a bonus that that view comes embedded in an interesting and unique game.”
Gaming Nexus

“Chernobylite is a lovingly crafted example of what a post-apocalyptic game can and should be, offering players a rollercoaster of a story with plenty of choices that naturally lend to an overarching sense of freedom. Aside from a few technical issues, Chernobylite does everything right and wraps it all in a tense, and oftentimes uncomfortable, package that has you wanting to see what’s lurking around the next corner. If there has ever been a game that makes you want to pack your bags and take a trip to a dangerous part of the world, this is it.”
TrueAchievements

New roadmap and website
Of course, this isn’t the only thing we want to show off today. As promised, we're preparing a lot of new content for you, which we're going to release as part of the DLC. As you can see in the roadmap attached below, the first upcoming DLC will be available for Halloween and Christmas. Further ones should be expected in each quarter of 2022.



If you want to know the details of what we’ve in store for you in the near future, check out the post below.

https://store.steampowered.com/news/app/1016800/view/2881731277561675997

The console premiere of Chernobylite is also an opportunity to refresh our website. We've given more space to let the graphics and texts on it breathe a bit. You can check the final effect yourself!



That's it for today!
Take care, Stalkers!

Will you join us? Let us know in the comments or on Discord.



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https://store.steampowered.com/app/1016800/Chernobylite/
Chernobylite Complete Edition - All in! Games || Lukash


Stalkers!

We’re at the Tokyo Game Show 2021 right now! Join us online from September 30 to October 3 and check out two trailers in Japanese.

Visit the Chernobylite Tokyo Game Show website to learn more here.

See you there!

Will you join us? Let us know in the comments or on Discord.



Follow our official channels to stay up to date:
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https://store.steampowered.com/app/1016800/Chernobylite/
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