Updates to Worms Reloaded have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Worms Reloaded- Fixed an issue that meant all players were kicked from a private lobby when the host kicked a player
- The game should now once again return to the post game lobby after a Player or Private match
- Fixed bug where if clients were viewing schemes or had the "Are you sure you want to leave the lobby" dialogue open when the match started, the game would return to the multiplayer screen instead of the lobby
- Fixed a specific Waiting for players… hang where if the game was badly out of synch before the game had started it could hang indefinitely
- Additional Ready Light fixes
- Fixed an issue to prevent the lobby host being kicked due to another player leaving when returning to the lobby after a game
- Fixed issues with Hell theme occasionally desynching right at the start of a game
- Fixed an issue in the Team Standings menu so that the Back button now responds to mouse input
- Additional optimizations to stability of network games.