Is this real? ... Is it a dream? ... A nightmare? Or perhaps ... it's truth.We're excited to announce Sienna's fourth career, the Necromancer, will release on Steam, Xbox One, and Playstation 4 on October 19!
Hotfix 5.0.1 - June 14th at 13:00 CEST
- We're switching the rewards for Recruit and Cataclysm 'Karak Azgaraz' mission completion Okri's Challenges, where now the Recruit challenges will offer the Keep paintings, and the Cataclysm challenges will offer Shillings.
- Fix for valve door sounds being triggered on 'Mission of Mercy' level load.
- Fixed a crash on Mission of Mercy when more than one person activates the elevator.
- Fixed a crash when shooting at Sister of the Thorn's wall on Recruit or Veteran difficulty.
- Fixed a crash happening when client picks up the key to the Grimoire chest.
- Fixed a crash when client picks up potion at the same time as someone else hands them a new one.
- Fixed a crash when using Life Staff lift attack on a dummy in the Keep.
- Fixed a crash with the 'Blessings of Valaya' challenge should a player die in the spot where the challenge takes place.
"I know you're suspicious of what I've chosen, but you really shouldn't be..."It's been a while, and perhaps you're right to be suspicious of Sienna's choices? Time will tell...
18 April
Hotfix 4.9.5
Liar Ahead' Challenge should now trigger more consistently.
Tower Dasher' Challenge has seen some changes:Tower of Treachery fixes:
- Hot-joining players are no longer eligible for challenge.
- Timer now starts when intro-cinematic ends.
Other Game Fixes:
- Fixed a closed gate and a snow pile which had no collision.
- Fixed some lights, textures and materials which could disappear when viewed from certain angles.
- Fixed some textures and materials which could diaplay a lower quality variant (LOD).
- Fixed a jumping route which looked possible but wasn't in the room with the wards.
- Fixed some spots where players (and some where bots) could get stuck.
- Fixed some spots with invisible walls which didn't make sense.
- Fixed an area where players would try to path to players in a manner that didn't make sense.
- Fixed various areas with some materials engaged in a z-fight.
- Fixed an area where an invisible blocker would eat friendly ranged attacks.
- Fixed an couple of out of bounds spots where players could leave the play area.
- Fixed a door that a hotjoining player could not pass through if they joined the match after the door was opened.
- Fixed an issue where the Canon wouldn't animate correctly.
Performance:
- Fixed a pretty random crash caused by players jumping on Righteous Stand.
- Fixed crash when joining an instance of The Enchanter's Lair after previously having completed the gargoyle puzzle in a previous run of the map during the same game session.
- Patch 4.9.0 included some changes to the internal Lua garbage collection systems that reduced the time spent in the collector significantly, netting an overall FPS increase. While for most players this has been beneficial, we have received reports of players experiencing frequent freezes due to the collector not being able to keep up. An initial investigation determined the freezes are more likely to occur when running mods and on specific hardware combinations. We're reverting the changes for now while we investigate further.
- Added extra logging to help diagnose Lua deadlock crashes.
3 April
We just pushed another hotfix live for the Tower of Treachery update.
Hotfix 4.9.4
- Fixed a frame perfect crash that could occur when interacting with a door.
- Fixed a crash that could occur when scrolling with the mouse level filter in the lobby browser.
- Added more fixes to fall damage to avoid player death when entering the Skittergate.
30 March
We just pushed a hotfix live for the Tower of Treachery update.
Hotfix 4.9.3
- Fixed a door that had no collision in Tower of Treachery.
- Additional fixes to the Waystalker activated ability to furthrer limit it being affected by Bloodshot.
- Fixed bug where Handmaiden passive 'Ariel's Benison' didn't grant the revival healing bonus.
- Fixed some cases where Olesya's intro VO was not working sometimes.
- Fixed a crash when hotjoining after players progress past the end area.
- Fixed a crash when hotjoining after players pulled the secret lever in the dining room.
- Fixed a crash when hovering 'return to keep' button on score screen, using gamepad, while accepting an invite request.
- Fixed frame perfect crash while end event skulls target exploding barrels.
- Fixed various additional localisation issues.
29 March
We just pushed a hotfix live for the Tower of Treachery update that went live yesterday.
Hotfix 4.9.1
- Fixed Huntsman activated ability sound playing twice when exiting stealth on receiving a ranged hit.
- Fixed an issue where Olesya was still standing around for clients when hotjoining after cutscene has played for Host.
- Fixed an issue where Sofia was sitting throughout her introduction cutscene and after it has ended for clients.
- Fixed a crash caused by proccing Sister of the Thorn's 'Atharti's Delight' talent as client.
- Fixed a crash that would happen should players enter the correct input to unlock the stash rooms in the end event.
- Fixed a crash that would happen when picking up the 10th skull in Tower of Treachery.
- Fixed some spots in the Tower of Treachery where players could get stuck.
- Fixed Ranger Veteran being permanently invisible when using the 'Surprise Guest' talent.
- Fixed other harder to specify crashes.
- Fixed various localisation issues.