Spiral Knights - Valve
Updates to Spiral Knights have been released. The major changes include:

New Danger Mission: Compound 42
Spiral HQ has uncovered a gremlin bioweapons facility deep within the Clockworks. It is believed that this facility belongs to a member of the Crimson Order known only as ‘Herex.’ The Recon Rangers have been tasked with infiltrating the facility and uncovering the nature of Herex’s bioweapons before they are put to use.

Compound 42 is a new Danger Mission, intended for skilled players. It is available in the Prestige Mission section of the Mission interface.

Items
- Item drops will no longer appear inside of flame tiles, such as those in Firestorm Citadel.

Monsters
- Drones have been tweaked so that they have more consistent behavior.
- Trojans should no longer spam their push-back attack when near large amount of blocks.
- Fire produced from oil is now slightly less potent.
- Fire produced from oil now consistently damages monsters.
- Oil now ignites from oil slick to oil slick at a slight delay.
- Fire produced from oil in Tier 2 now burns for the intended amount of time.

UI
- Popups referencing the ATTACK button now display the first available key association for the command.
- Added /invite and /joinknight commands to chat interface.
- Changed Prestige Mission tooltips to show your knight's current prestige levels instead of the mission's.
- Added prestige icon to knight's prestige number when inspected.
- Added a tooltip for PvP button.
- Removed Energy Module on the HUD until at least one of a player's knights has reached Haven.
- Added tooltips for advanced video options.

Spiral Knights - Valve
Updates to Spiral Knights have been released. The major changes include:

Danger Mission - Legion of Almire
As an honorary member of Desna's elite Recon Rangers squad, fight your way through a horde of Almirian undead to reach the inner sanctum of their necropolis, which is rumored to hold great wealth for those who survive its deadly defenses. Be warned - the cursed Legion of Almire will not give up its hidden riches without a fearsome fight!

Danger Missions, like Legion of Almire are a Prestige Mission. Danger Missions are noted by a red skull icon on the mission card art. A Danger Mission is intended for skilled players as they are much more challenging than an average mission, but have greater rewards upon completion.

Danger Missions will begin appearing in your Prestige Missions at Rank 4-1, or once you have entered Tier 2.

Lockdown
Join the battle in two new Lockdown maps!
- Stadium - Utilize team-only barriers and bombshells for a home field advantage in an arena with plenty of space for large battles.
- Mines - Carve and blast your way through a stone-filled mine. Open up assault paths or leave stones in place to delay the competition.

Monsters
New monsters have been added that will be first seen in the new Danger Mission, Legion of Almire.
- Bombie - A zombie with a very short fuse and an explosive temper. Don't let them get near you!
- Almirian Crusader - A powerful undead knight from the cursed kingdom of Almire. They lie encased in ash until intruders get too close...
- Deadnaught - A deadnaught is a giant, undead guardian who wields a great spear and can reanimate zombies, much like a grim totem.

Jun 11, 2012
Spiral Knights - Valve
Spiral Knights has been updated.

Items
A new 'Armor Rear' accessory slot is now available. Items that now use this slot are:
- Tails Tails
- Wolver Tails

Monsters
- Zombies will now only drop loot on initial defeat. Rez'd zombies will drop nothing.
- Slag Guards now have new artwork. Hail Almire!

Graphics
- Made adjustments to certain textures on low detail setting.

Levels
- Prestige Mission: Pinch of Salt - the interactive salt pile that is used to open a door is more clearly visible
- There is new music for slime-themed levels. The Royal Jelly Palace will keep the original slime music.

May 25, 2012
Spiral Knights - Valve
Spiral Knight has been updated.

Lockdown
Join the battle in two new Lockdown maps!

Downtown: A traffic-congested, frigid city with plenty of Fire Pots to melt the ice!
Gardens: A secluded garden with hidden paths amongst its ruined walls

Changes to the Scoring System:
Lockdown will now use a scaling point system where each additional Capture Point controlled by a team is worth fewer points per tick

On a 3 Capture Point map:
- 1st CP captured is worth 5 points
- 2nd CP captured is worth 3 points
- 3rd CP captured is worth 1 point

On a 5 Capture Point map:
- 1st CP captured is worth 5 points
- 2nd CP captured is worth 4 points
- 3rd CP captured is worth 3 points
- 4th CP captured is worth 2 points
- 5th CP captured is worth 1 point

Bugfixes
- Fixed a bug where knights were burning to death while Vanaduke was giving his monologue. Ouch!

Mar 23, 2012
Spiral Knights - Valve
- Removed chat transforms for emoticons and lolspeak
- Fixed issues with the Troika sword line charge attacks

Mar 22, 2012
Spiral Knights - Valve
Items

Some balance changes have been made to some items:

Armor & Helms

Skelly series:
- Removed fire weakness

Magic Cloak series:
- Removed stun weakness

Drake Scale series:
- Added Poison resist.

Chaos set:
- Added Charge Time bonus
- Removed stun and sleep weakness

Justifier set:
- Added stun resist

Shadowsun set:
- Added poison resist
- Removed curse weakness
- Changed piercing defense to shadow defense
- Increased handgun damage bonus

Deadshot set:
- Added Handgun Attack speed

Nameless set:
- Added freeze resist

Bombastic Demo set:
- Added freeze resist

Shields

Drake scale series:
- Added poison resist

Swords

Troika and Triglav Series, Thwack Hammer:

Charge attack changes:
- Charge attack is now a two hit combo
- Increased charge attack damage area
- First hit does not impulse or apply status, is weaker
- Second hit is more powerful, has status

Spur, Arc Razor and Winmillion:

Basic attack combo changes:
- Attack one no longer has a forward impulse.
- Attack one hit box narrowed and elongated slightly to bring inline with other swords.
- Attack two forward impulse increased slightly.
- Attack three knock-back impulse increased slightly.
- Attack three hit box widened.

Charge attack changes:

- Backstep at beginning of swing removed.
- Spur charge attack power reduced
- Arc Razor and Winmillion charge attack power increased, bullets now pierce through multiple targets

Economy
Crown and heat payouts for all levels will be undergoing adjustments over the next few patches in order to better balance the game economy and create a better experience for all players. In this patch you will see changes to missions and levels that were previously awarding an overabundance of crowns and heat.

UI
- Smilies typed into chat may be transformed into an appropriate emote.
- Mac OS: text editing commands will now follow Mac conventions.
- Added a confirmation check for exchange missions.

Bugfixes
- Fixed the collision on Cursed Nature Sprites to resolve a bug where they could get stuck.
- Fixed bugs with depositing Cursed Nature Sprites in the Sprite Sanctuary.
- Fixed a bug that could cause a freeze when using chat history.

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