Skyborn - Dancing Dragon Games
Steam achievements are finally working. You may have to restart steam and make sure you've got the new updated files.

You should get an achievement just for starting a new game. As a thanks for being patient while we figure out how to bypass the crashes!

Enjoy! Best regards,

Harmonic
Skyborn - harmonic42
Steam achievements are finally working. You may have to restart steam and make sure you've got the new updated files.

You should get an achievement just for starting a new game. As a thanks for being patient while we figure out how to bypass the crashes!

Enjoy! Best regards,

Harmonic
Skyborn - Dancing Dragon Games
Happy Friday everyone!

No game updates here. Just me gushing. First, I just want to thank you from the bottom of my heart. All the players of Echoes, Skyborn, and yes even my oldies, Deadly Sins 1 and 2.

I'm writing this as a bit of a look back or a post mortem on Echoes. Here's something I never thought I'd share publicly: Skyborn is significantly more popular than Echoes of Aetheria. Like... WAY more popular. And sometimes, that bothers me... I felt that I should have progressed as a developer and improved.

But as I've gotten older, I've learned to take a step back whenever I feel the pangs of regret, shame, whatever. To be able to see what's really important.

And what's important here?

I had a LOT of fun making it! And a few people had a lot of fun playing it!

That's what really matters. Did Echoes touch as many people as Skyborn? Not even close. But it still has the same value to me. If just ONE person is deeply moved, motivated, inspired, whisked away to a fantasy world of their own making, what have you. Then that's all that really matters.

That's why I made games after all. Because something else inspired me, whisked ME away to another world, and motivated me to tell my own story, and share my own vision for an epic adventure.

So again, thank you for playing. If even just a little bit. And if it inspired you in any way, I hope that has some positive effect on your life, as games have done for me. Getting lost in a project is one of the most rewarding things an indie developer can do.

Life is short - do what MOVES you. Tell your story. Leave your mark! :)

Sincerely,

Harmonic
Dancing Dragon Games
Skyborn - harmonic42
Happy Friday everyone!

No game updates here. Just me gushing. First, I just want to thank you from the bottom of my heart. All the players of Echoes, Skyborn, and yes even my oldies, Deadly Sins 1 and 2.

I'm writing this as a bit of a look back or a post mortem on Echoes. Here's something I never thought I'd share publicly: Skyborn is significantly more popular than Echoes of Aetheria. Like... WAY more popular. And sometimes, that bothers me... I felt that I should have progressed as a developer and improved.

But as I've gotten older, I've learned to take a step back whenever I feel the pangs of regret, shame, whatever. To be able to see what's really important.

And what's important here?

I had a LOT of fun making it! And a few people had a lot of fun playing it!

That's what really matters. Did Echoes touch as many people as Skyborn? Not even close. But it still has the same value to me. If just ONE person is deeply moved, motivated, inspired, whisked away to a fantasy world of their own making, what have you. Then that's all that really matters.

That's why I made games after all. Because something else inspired me, whisked ME away to another world, and motivated me to tell my own story, and share my own vision for an epic adventure.

So again, thank you for playing. If even just a little bit. And if it inspired you in any way, I hope that has some positive effect on your life, as games have done for me. Getting lost in a project is one of the most rewarding things an indie developer can do.

Life is short - do what MOVES you. Tell your story. Leave your mark! :)

Sincerely,

Harmonic
Dancing Dragon Games
Skyborn - harmonic42
What if there was a sequel?

What story elements/characters do you care about?

Any changes you'd have made to Skyborn 1?

Any other wishlist items?

I hope to hear your thoughts!! :) :)
Skyborn - Dancing Dragon Games
What if there was a sequel?

What story elements/characters do you care about?

Any changes you'd have made to Skyborn 1?

Any other wishlist items?

I hope to hear your thoughts!! :) :)
Skyborn - harmonic42
http://store.steampowered.com/app/354740/

1.5 years in the making, this is our biggest and best RPG by a long shot. Starting small and whimsical and growing into a massive campaign. The best of old meets new, modern design.

FEATURES:
-Tactical battle system based on a grid. Formation and positioning is extremely important! Crazy fun to play around with!
-Top notch storytelling, adventure, exploration and more.
-Incredibly extensive crafting system where you can make just about anything, and also recycle old gear to get materials.
-Exploration nodes - explore for XP!
-Difficulty levels can change at any time.
-Skill points can be moved around, refunded, used at anytime.
-Home bases where you can have conversations for XP. Home base follows you around the world and evolves over time!
-Cutscene skip - if you want to just speed things along, all cutscenes have a skip button!
-If you lose a battle, you can regroup and try again as many times as you want.
-You heal after every battle!
-No random encounters.
-Take screenshots in game at any time
-A lot more...
Skyborn - Dancing Dragon Games
http://store.steampowered.com/app/354740/

1.5 years in the making, this is our biggest and best RPG by a long shot. Starting small and whimsical and growing into a massive campaign. The best of old meets new, modern design.

FEATURES:
-Tactical battle system based on a grid. Formation and positioning is extremely important! Crazy fun to play around with!
-Top notch storytelling, adventure, exploration and more.
-Incredibly extensive crafting system where you can make just about anything, and also recycle old gear to get materials.
-Exploration nodes - explore for XP!
-Difficulty levels can change at any time.
-Skill points can be moved around, refunded, used at anytime.
-Home bases where you can have conversations for XP. Home base follows you around the world and evolves over time!
-Cutscene skip - if you want to just speed things along, all cutscenes have a skip button!
-If you lose a battle, you can regroup and try again as many times as you want.
-You heal after every battle!
-No random encounters.
-Take screenshots in game at any time
-A lot more...
...