Shoppe Keep 2 - James Clements


Hello all,

I am excited to announce that Shoppe Keep 2 has just received a brand new content update, and it's a big one!

Headlining the new update is the level 4 town, meaning that you can level up your town once more and bring even more wealth to the land of Customerania. Upgrading to level 4 also unlocks another wave of crafters.



The game is now also available in Turkish!

Additions

- Level 4 Town
- Level 4 crafters
- The expected rate of Orc and Elf visits can now be viewed in the management house
- New sound effects added
- Selutarr Zone music added
- 5 new skills added to unlock
- Added a vendor for facemasks in town for extra charisma boost during the early game
- 13 new achievements added
- 3 new standing decorations available including a sign that you can write what you like on
- Turkish language added



Changes

- Orc/Elf items affect on Orc/Elf visits has been slightly decreased
- Etheral can now be released from his throne
- UI button frame upgraded
- Additional Crab skin variations added
- More variation in lower end villager outfits



Fixes

- Barbarian quest description fixed
- Patch notes sharpened on language select screen
- Barbarian mercenary hunt issue fixed
- Ship fog fixed
- MP Bot container fixes



Thanks,
The Shoppe Keep 2 Team
Shoppe Keep 2 - James Clements
Hello everyone,

I'm proud to announce that a new update is now live for Shoppe Keep 2, marking the last update of 2018!

This update brings new visual effects for fire/frost projectile attacks, new terrain textures, two new Level 3 events, and my personal favourite of all... Santa has arrived in Customerania and brings some festive hats for you all to wear.



Full Patch Notes

Additions

- New Fire/Frost projectile effects and blasts
- New tips added while loading. Click the left mouse button to cycle through the tips.
- Brand new terrain textures added
- Orc and Elf customers have unique outfits
- Santa has appeared in Customerania to sell some festive items, such as Santa hats and elf hats
- New journal added, displaying which items you have sold, is available in the management house
- 6 new decorative paintings available for purchase
- 2 new events at Level 3
- Elf and Orc village now has Hilo Travi (Quick travel) points



Changes

- World map has been updated to add new paths
- Elf and Orc bows now have the correct animation when charging
- The Mercenary now can hunt Barbarians, Skeletons and Serpents
- Halloween helmet bonus no longer available to unlock
- Orc Keeper now has his own unique dialoge
- Wild Shoulder description and combination fixed
- Wild Pants rotation and scale fixed
- Additional work put into loading the Main menu for slower HDD users

Fixes

- Enemy wandering animation has been smoothed out
- Inspection item unlocks now properly appear on 16:10 aspect ratio displays
- Fixed unlock order for Hunter and Paladin items
- You can no longer order negative hunts from the Mercenary
- Mercenary required item buttons no longer overlap item text
- Barbarian chest on orcs appear properly with correct skin tone
- Host no longer receives damage from projectiles hitting other entities

Thanks,
The Shoppe Keep 2 Team
Shoppe Keep 2 - James Clements
Hello all,

I'm excited to announce that a brand new Shoppe Keep 2 update is now live! This update fixes a major issue that was stopping a significant number of you playing Shoppe Keep 2 multiplayer. We have also introduced HDR support and further enemy variety in today's update.



Multiplayer Crashing Issue Addressed

A significant number of players have been experiencing a crash when loading multiplayer in Shoppe Keep 2. This issue has been addressed in today's update, meaning that many of you who previously couldn't access multiplayer should be able to!

If you are still experiencing issues with the game crashing on launch still, we recommend waiting a little more after you are able continue past the language select screen. If possible, track hard drive usage and wait until you see this has dropped back down to idle and then continue.

If you continue to have issues, please do contact us at support@excalibur-games.com so we may help you with these issues.




Violet Valley and Savannah Biomes Updated

We've completed the elf village as well as introduced the orc village. New enemy variants have been added too, and the two biomes have both seen some visual upgrades in terms of visuals.



Additions

- Violet Valley and Savannah bots now have unique visuals
- Skeleton enemy variations added
- Barbarian enemy variations added
- New customer dialogue lines introduced
- Serpent now appears in Violet Valley
- Orc village introduced
- Hunting quests added, relayed by Orc and Elf shoppe keepers
- New cooking recipe added
- New Elf and Orc outfits added
- Hammer damage is now a togglable option
- HDR enabled



Changes

- Skeleton HP modified
- Barbarians loot drops modified
- Elf and Orc bots now request up to 6 items. Elves require more alchemy items whereas orcs require more blacksmithing items
- Updated mountain texture
- Iron ore vein visuals updated
- Modified path-finding for creatures
- Default visual options modified
- Under construction signs removed
- Elf/Orc generic dialog altered
- Updated visuals in Violet Valley and Savannah



Fixes

- Barbarian sound effects, names, and eyes fixed
- Fixed painting rotation
- You can't sleep during the tutorial anymore
- Alchemy foliage fixed
- Mimics/Serpents/Barbarians now spawn in multiplayer
- Purchasing from furniture vendor fixed
- Floating unused decorations in the forest fixed
- Lamps sticking through walls fixed
- RakNet/multiplayer crashing during main menu load addressed

Thanks,
The Shoppe Keep 2 Team
Shoppe Keep 2 - James Clements
Hello all,

Welcome to the latest Shoppe Keep 2 update, which introduces 50+ new items to sell and equip, a new shoppe rating system, orc and elf shoppes, new towns, and a very special limited time Halloween item.

https://store.steampowered.com/app/684580/Shoppe_Keep_2/

Orc and Elf Shoppes



The orcs and elves have now set up their own shoppes in customerania - however they rely on you to provide them with items.

Once you have reached town level 3, you will see a notice board pop up near the management house which will display the items the elves and orcs wish to sell. They will send their trusted helper bots to collect these items. Fill their chests up and they will then provide you with 70% of the revenue they earn each day.

Once you have sent enough items, you can then purchase items from the elves and orcs to sell in your own shoppe. This will start to attract the elves and orcs to your store.

You can now also find an elvish town in Violet Valley, which is a work in progress!

New Rating System

A new rating system has been put in place within Customerania. Customers to your shoppe will now rate certain elements in your store.

They award points for cleanliness, the use of trash cans and decorations, and for the price of your items.

However any trash on the ground, unfair prices or general unfriendliness will see you receive less points.

These points can be used to unlock exciting new items to be sold in your store. 6 New armour sets are available as well as new weapons, trinkets and consumables.

Limited Time Halloween Item



Happy Halloween!

Log in now to receive your free Halloween pumpkin helmet in Shoppe Keep 2! This special item is only available until the next update, so let your friends know to log on over the Halloween period in order to grab it! The pumpkin helmet is tied to your character, so if you delete them, the item will be gone too. Other than that, you are able to keep the item permanently. Enjoy!

Full Patch Notes

Additions

- 52+ new items can now be unlocked using the new rating system and rating points
- Customers now give rating points based on their experience in your shoppe
- The elvish town has now been built in Violet Valley (Work in progress)
- Orc and elvish shoppes can now be sent goods earning you reputation with these races
- Items can be purchased from the Elf and Orc shoppes to be sold in your own store, attracting elves and orcs to your establishment
- Added an option to mark favourite items in the order scroll
- New research funding progress image can be found behind kiki in the level 3 inn
- Members from the Solutarr, Jotun and Sqalo families now tell you more about their gameplay buffs and debuffs
- Family reputation is now shown in the management house
- You can now track selected statistics on-screen



Changes

- World ambient sounds have been updated
- Increased performance when raining
- When in NPC crafting menus, item related notification no longer pops up
- Helper bots can now gather items from the ground
- Intro music volume changes with your chosen settings
- Helper bot fuel drain increased



Fixes

- Customer navigation is now queue-based to improve navigation around larger shoppes
- Fixed helper bot awakening animation
- Fixed weight stat icon in description
- Helper bot flamethrower texture fixed
Shoppe Keep 2 - James Clements
Hello all,

We are just making the final touches to Shoppe Keep 2's next content update, which will be releasing this week! In the mean time, Steam's Halloween sale has begun and that means that Shoppe Keep 2 is now available at 20% off, bringing the price down to just $11.99/£9.11 until 1st November!

https://store.steampowered.com/app/684580/Shoppe_Keep_2/

If you or your friends are yet to jump in, this is a great time to do so! Watch out for news very soon on the next content update for Shoppe Keep 2, which will include a very spooky limited time helmet!



Thanks,
The Shoppe Keep 2 Team
Shoppe Keep 2 - James Clements
Hello all,

Welcome to today's Shoppe Keep 2 update! It sees the introduction of the level 3 blacksmith and alchemist, as well as orcs and elves.

Since Shoppe Keep 2 launched in Early Access in May, the game has seen a lot of new content and enhancements - and we've created a new trailer to celebrate!

https://www.youtube.com/watch?v=TP1Q_vC5Xs4

Level 3 Blacksmith and Alchemist



The first of the headline content for this update is the Level 3 Blacksmith and Alchemist. Unlocking the Level 3 Blacksmith grants your Helper Bots flamethrowers for them to use against thieves.



Journal and Compass

Continuing on our journey to improve Shoppe Keep 2 as a game experience, we've added a compass and a journal.



The compass assists you in finding your way to objectives, and you can also now set a custom waypoint on the map, which will appear on your compass.

Today's update also introduces the journal, which will help guide you through outstanding activities which will earn you XP.



Orcs and Elves



Customerania is becoming ever busier, as Orcs and Elves are arriving! While they don't enter the town just yet, you can now go and visit the two factions for the first time by visiting them in Violet Valley and Savannah.



Changes to how the Game Launches on Steam

The way you launch the game on Steam has changed. You will now be presented with 2 options when you go to play the game.

The first option is to load with only the single player enabled. This decreases load times and can help alleviate crashing issues on load.

The second option is to load the game with the multiplayer, however this increases load times and can cause some crashes depending on your security settings.

Multiplayer Crashing Workaround

If your game crashes when trying to launch the multiplayer aspect of the game you should try the following actions.

- Download the Microsoft Visual C++ 2010 security update which can be found here:

https://www.microsoft.com/en-us/download/details.aspx?id=26999

- Delete the raknet.dll file from the Shoppe Keep 2 Directory and reacquire it.

The file can be found in C:\Program Files (x86)\Steam\steamapps\common\Shoppe Keep 2\Shoppe Keep 2 MP\Shoppe Keep 2_Data\Plugins

Once deleted, please verify the integrity of the game files to reacquire the file.

Full Patch Notes

Additions

- New notifications added for when you earn a skill point
- New secret achievement added
- Level 3 blacksmith can now be unlocked. This grants helper bots the ability to burn thieves
- Level 3 Alchemist can now be unlocked. You will now receive 1 thief zapper charge each hour in real time
- Added the Shoppe Keepers' Journal
- New Violet Valley biome vegetation has been added
- 3 new enemy types can be found in the Savannah and Violet Valley biomes
- Compass added to the top of the screen to show directions and location of objectives
- You can set a waypoint on the world map to appear in the compass
- New daily quest given by Father Eduard
- Orcs and Elves have now arrived in Cutomerania

Changes

- You now sleep for 8 hours rather than 5
- Skills UI has been made clearer
- The amount of thieves now changes depending on your shoppe reputation
- Fishing mini game updated
- Added a master tax slider to the accountant to change all taxes together
- Fast travel skill from movement skill tree removed
- Female voices updated for customers
- Etheral cave ambient sound added
- Anti Aliasing Settings now are a On/Off toggle
- Annoying a customer through direct selling now decreasing shoppe reputation
- NPCs which are out of sight pop in/out of existence smoothly
- Modified positioning of notifications and set a limit of three on-screen at any one time
- Rain ambience volume reduced

Fixes

- Fixed the colours shown in the Shoppe Reputation bar
- Placing items with ALT now saves its price for further use
- You can now collect craftable items correctly when the progression bar fills up
- FOV change during the tutorial fixed
Shoppe Keep 2 - James Clements
Hi all,

We've just launched a brand new update for Shoppe Keep 2, which overhauls the game's UI and adds a couple of new features!



Shoppe Keep 2's UI has seen a major revamp in order to better present the key information to the player while becoming cleaner and easier on the eye.



Also added is the level 3 cook and a lovely little house for Sir Shell. Read on for the full patch notes!



Additions

- Players can now sleep in single player to advance 5 hours. Bed can be found in the management house
- Sir Shell house added
- Random rotation applied to small items on displays to look more dynamic
- Clearer notification pops up when items are unlocked in the order list
- Overhauled primary UI, more space, clearer information, minimalistic design
- New order items shine until checked in the order list
- Rank achievement paintings have been added to the management house wall
- Level 3 cook added
- 4 new order chests to choose from
- New male customer voice overs
- Added button to hot bar and hotkey to display empty hands
- Stat tooltip icons added



Changes

- Players are rotated automatically when exiting portals
- Steam invite UI no longer hidden by player tabs in escape menu
- Pause menu UI size decreased in size
- Now easier to scroll trough the order list with mouse wheel
- New day statistic UI popup now disappears after 20 seconds if not checked
- Shoppe reputation now uses the correct naming terms
- Interior doors no longer open when shoppe doors are open
- Negative charisma does not influence items with an item level less than 100
- Level 3 trash cans give more money than Level 2 trash cans
- Checking trash now requires the player to click the left mouse button
- Crafting boards now say when an item is complete
- Shirts sold by Eli are now all equal, granting +15 charisma
- Crab armor set stats modified
- Some notifications become animated and should catch players' eyes more
- Tooltip frame changed
- Jotunn gate collider added
- Management house mannequin and mirror collision boxes added
- Agility description states how it effects your speed using a percentage
- In game screenshot camera displays values for easier modification
- Charisma statistic buffed
- Updated Squalo location prop sizes and visuals
- Customers ease into run animation more smoothly
- Jotunn theme plays in splash screen so you are no longer left in silence when reading the patch notes
- Shoppe reputation UI removed from tutorial phase
- Pay tax button now grayed out when you have no tax to pay
- Shoppe reputation bar is now filled and will empty as you lose reputation
- Mannequin base worth increased
- Modified costs of items to be more balanced
- Family buff visuals are shown properly in the management house
- Iron Ingot is now a trinket with stats
- The price of special feed for the Squallo squid has been increased
- Trash bag weight reduced
- Added commas to numbers to make them easier to read
- Helper bots now receive job orders rather than all trying to do the same thing
- Maintenance hammers now deal a small amount of damage to customers



Fixes

- Selutarr Portal Fog fixed
- Shield position fixed
- Swimming fishes fixed
- Underwater visuals fixed
- Bunny no longer lags when spawning
- Customers should no longer snap to roofs in the level 1 town
- Fixed issue where notification shows all your inventory contents instead of how many of an item you received from a chest
- Vault money should no longer become negative
- Grand Keeper Pants now look normal when holding them
- Fixed Customer hair colour as a client in multiplayer
- Made some changes that should help some players experiencing white screens when joining a server
- If you have no hair on your character, you no longer magically grow hair when equipping a helmet
- Quest accept button in UI fixed
- Broken Truth item lost the ability to become "The Truth"
- Large shelf in Jotunn HQ fixed
- Player character movement improved in multiplayer
- Consumable display now has correct item positions
- Weight stat now displays weight information
- Selutarr debuff localisation fixed
- Animation issue fixed on Selutarr sign
- Fixed Murica T-Shirt displaying incorrectly on tables/counters



Thanks,
The Shoppe Keep Team
Shoppe Keep 2 - James Clements
Hello all,

We have an exciting new update launching soon, which focuses on polishing the overall Shoppe Keep 2 experience. An updated user interface and various bug fixes will arrive, alongside new content.



Arriving in the next Shoppe Keep 2 update is the option to unlock the level 3 cook, as well as a small new area to visit in the open world of Customerania - Sir Shell's house.



Remember to join us on the official Shoppe Keep 2 Discord if you haven't already, to meet other players and chat with the Shoppe Keep 2 team.

Willowbrooke Post

Our publisher Excalibur has also today revealed a brand new management game which we believe you Shoppe Keep players may be interested in!

Take care of your parents’ post office following their unexpected departure and return to your childhood home in the quaint, countryside village of Willowbrooke. Manage the establishment for a year, while becoming a part of the local community, brimming with colourful and curious characters.



Check out Willowbrooke Post on Steam and make sure to add it to your Steam wishlist to keep up to date!

Watch out for more news in the coming weeks on Shoppe Keep 2's next update!

Thanks,
The Shoppe Keep 2 Team
Shoppe Keep 2 - James Clements
Hello Keepers,

We hope that you're having a great time with last week's update, which was the game's biggest to date. If you're yet to jump back in and explore the level 3 town and play with the new families reputation system, make sure to do so, especially as the game is on sale!

https://store.steampowered.com/app/684580/Shoppe_Keep_2/



But today we have some further exciting news - trading cards have now been added to Shoppe Keep 2! Five have been added today, and we plan to add more in the future.

As with all Steam trading cards, half can be obtained via simply playing the game, with half having to be obtained via trading with other community members.



In Shoppe Keep 2's case, that means that three of the trading cards can be unlocked via simply playing the game, with Steam dropping them periodically based on how much time you spend playing. The other two you will be able to acquire by trading with other players in the community.

And if you manage to collect all five, you can even craft a Shoppe Keep 2 badge! Five standard badges and one foil badge is available to craft.



Thanks,
The Shoppe Keep 2 Team
Shoppe Keep 2 - James Clements


Hello Keepers!

Welcome to Shoppe Keep 2's biggest Early Access update so far! Level 3 town progression and families have now been added. New items to use and sell, as well as countless tweaks and bug fixes have also been introduced.

Level 3 Town

You're now able to upgrade your quaint hometown once more, representing a boost in wealth due to your excellent Shoppe Keeping skills. Once you've hit the required tax threshold, you can now upgrade your town to level 3, changing the aesthetic of your home.



But the upgrade doesn't just impact visuals - upgrading the town to level 3 also unlocks some vital objects to use in your Shoppe, including mannequins, item displays, a weapon table and a pedestal for consumables.

Families

The powerful and influential Selutarr, Jotunn and Squalo families have arrived in Customerania! Once you upgrade to a level 3 town, each family brings brand new items for you to use and sell in your Shoppe, but there's a catch. Each of the families will keep a close eye on how much of their stock you sell, impacting your reputation with them.

An age-old rivalry between the three families means that they look unfavourably on you selling stock from their nemeses! Selling an item from a family will increase your reputation with them, while also decreasing your reputation with the other two families. Each family uses their power to either give you buffs or debuffs depending on your reputation with them.

Each family has their own little space in the open world of Customerania, so make sure to go and give each of them a visit!

Selutarr Family



If you have a positive reputation with the Selutarr family, they will reward you with...
  • Bonus: A portal which can be placed anywhere in the world. You can then travel between this portal and the management house. The portal lasts 24 hours.
  • Passive Bonus: All stock orders are delivered into the management house instantly.
And if you have a negative reputation they will punish you by...
  • Causing any stock orders to be delivered to a random crafter within the town, instead of landing in the management house.
Jotunn Family



If you have a positive reputation with the Jotunn family, they will reward you with...
  • Bonus: Special furniture which has 200% durability and anything sold from it will give you an additional 15% revenue.
  • Passive Bonus: An upgraded hammer, which will fix the durability of furniture with just one hit.
And if you have a negative reputation they will punish you by...
  • GIving stone boots to customers, meaning that they do more damage than usual when kicking your furniture
Squalo Family



If you have a positive reputation with the Squalo family, they will reward you with...
  • Bonus: A special consumable that grants you a flying squid which sticks by your side. The squid will feed on nearby items every five minutes, picking them up and adding them to your inventory.
  • Passive Bonus: Unpaid tax strikes against you are eliminated.
And if you have a negative reputation they will punish you by...
  • Teaching thieves to be more stealthy, walking instead of running, making them harder for you to spot. The Squallo family will also grant thieves lightning-proof underwear, meaning that they are resistant to the Thief Zapper attacks.
Reputation with each family will slowly move down to 0 again if none of their items are sold.

Full Patch Notes

Selutarr Family
  • Adds 3 items which can be sold in your shoppe
  • Adds a portal which can be placed anywhere in the world which will allow you to travel between the management house and the portal you place.
  • Adds a buff when you have good reputation which makes all deliveries instant
  • Adds a debuff when you have bad reputation which puts all your deliveries into the house of a random crafter

Jotunn Family
  • Adds 2 items of furniture which have 200% durability, a shelf and a counter. When an item is sold from the shelf or counter, a 15% revenue bonus is triggered.
  • Adds 3 items which can be sold in your shoppe
  • Adds a buff when you have good reputation which lets you fix furniture with 1 hammer hit
  • Adds a debuff when you have bad reputation which gives customers rock boots which do extra damage to furniture when kicked

Squalo Family
  • Adds 3 items which can be sold in your shoppe
  • Adds a buff when you have good reputation which eliminates unpaid tax strikes
  • Adds a consumable when you have good reputation which attracts a flying squid to your side which will pick up nearby items for you and put them into your inventory.
  • Adds a debuff when you have bad reputation which teaches thieves how to be stealthy, so they no longer run and cannot be affected by the Thief Zapper
Additions
  • The town can now be upgraded to level 3
  • Female characters have received additional voice overs
  • Blacksmith sound effects have been updated
  • A notification sound has been added to alert you when the day starts
  • Additional display pieces added. These are unlocked when the town is upgraded to level 3:
    Mannequin
    Item Display
    Weapon Table
    Consumable Pedestal
    Jotunn Shelf (adds +15% to price tolerance)
    Jotunn Counter (adds +15% to price tolerance)
  • Additional tool tips added
  • Intro flyby camera added to the tutorial
  • Added the ability to filter the icons on the world map
  • Added notice boards outside each crafter to show what they are currently crafting and their progress
  • New notification system added to show changes to items and wealth.
  • Doors added to buildings you can enter
  • New notification board added to management house, alerting you of planned events such as inspections
  • Wolves have a chance of inflicting a bleed debuff which does damage over time.
  • Spiders can now immobolise players
  • Hovering over a special icon in the item description will show a tool tip explaining what it means
  • In Single player you are now able to pause the game
  • Added free-cam mode for screen shots, to access press F2
  • Enabling free-cam in singleplayer instantly freezes time
  • Saved screenshots are 2x size of your current resolution
  • Free-cam shows information regarding available option
  • Rain added
Changes
  • Completing the tutorial now grants a Steam Achievement
  • If the tutorial Achievement is found, you can skip the tutorial on new saves
  • Initial loading time has been decreased thanks to loading optimisation
  • Improved smoke animations
  • Hair is now visible when wearing a hat/helmet
  • All order list items are filtered by price from the highest to lowest
  • Quest marks can now be seen through geometry when close to the quest giver
  • Furniture cap raised to 420
  • Margin increased by charisma has been nerfed. Now ~100 charisma = +3%
  • Tutorial now only requires 3 trash piles to be cleaned
  • Chris and Ruta are now permanently in the tavern
  • All staffs are now 2 handed items
  • Wang receives his own house
  • NPCs within the tavern now have action sounds assigned
  • Signs put at Wang's place and Sir Shell's indicating that they will come around when the town is upgraded
  • Purchasable trash can available from level 2 town from the furniture vendor
  • Corner shelf price decreased
  • Price gun is now hidden when selecting items which cannot be sold
  • Tax threshold will not decrease to 1k after 1 day with less profit
  • Displays now sway slightly when moved around during placement
Fixes
  • Iron ingot is no longer a consumable, local dentists are furious at the loss of business
  • Grand Keeper glove now correctly shows on mannequin
  • Bows appear correctly when placed on displays
  • Fixed an issue with customer face to face selling
  • Fast travel point localisation fixed
  • Grand Keeper mannequin pose distortion fixed
  • Arrow and magic projectile hit box is smaller
  • Trash Cans in town correctly show when full
  • Goat killing quest will only appear after Fang is killed
  • The correct creature is now shown when using the mercenary for hunting
  • Fixed an issue with apparel specialisation

Thanks,
The Shoppe Keep 2 Team
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