Satisfactory - Mr. R. Cookies
Hi Pioneers!

We’ve got another hotfix for the Steam Release going live now on all versions of the game. This one addresses a few crashes some of you are experiencing when trying to play the game, as well as some login issues when starting the game.

We are also adding two start-up arguments that can be set as a launch option manually on Epic or Steam. One of them disables all multiplayer related connections, so no connections between accounts and EOS are attempted while playing singleplayer. The other start-up argument blocks Steam from activating while playing on the Epic Games Store, which allows players that own the game on both platforms to play using EGS only if their accounts are not linked and to run both versions of the game at the same time.

On Steam, you can set launch options by right-clicking on the game in your library and set it under Properties > General > Set Launch Options

On Epic Games Launcher, you can set this under Settings > Manage Games > Additional Command Line Arguments

In addition to this, we’ve added Serbian translations, updated all other translations, fixed some minor bugs, and are now blocking EOS metrics when playing through Steam, which are not necessary since Steam has their own metrics. You can find all the fixes in the notes below.

If you have any further feedback or bugs to report, please let us know on our questions site.

https://questions.satisfactorygame.com/

Welcome to all the new players who’ve joined our community <3 Seeing your response to the Steam release has been fantastic, hope you all are having just a great time with this as us!


UI
  • Updated the area names displayed in the Join Game menu and Steam presence

LOCALISATION
  • Added Serbian
  • Updated all languages

MULTIPLAYER
  • Added a start-up argument that disables all multiplayer related connections (-NoMultiplayer)
  • Added a start-up argument that blocks Steam from starting for players that want to play via the Epic Games Store without connecting to Steam (-NoSteamClient)

BUG FIXES
  • Fixed an issue with Windows usernames including special characters resulting in the following bugs:
    - Crash on start-up
    - Crash when starting or joining a game
    - Login stability problems
  • Fixed some incorrect spelling and spacing in the UI
  • Players should no longer be able to get stuck on a waiting screen when starting the game with incompatible accounts
  • Players should now always be able to log out their Epic account in the Options Menu
  • Blocking EOS metrics when playing through Steam
Satisfactory - Mr. R. Cookies
Hi Pioneers!

This is a hotfix for a particular crash on start-up that some of you are experiencing. It seems like a conflict with in-game overlays (such as the Epic Games Store and Steam overlays) can cause this in some cases. The patch should fix that issue for the moment by disabling the EGS overlay for Steam users, while we look at finding a good long-term solution.

To make the current solution take effect immediately, you will have to restart Steam.

Additionally, this patch should also fix the issue that Epic players cannot connect to Steam players via the Session ID.

We’re glad to see so many new people enjoying the game today and are doing our best that those of you who are still having issues can do so too as soon as possible. <3


BUG FIXES
  • Temporary fix for a crash on start-up related to in-game launcher overlay conflicts
  • Players on the Epic Game Store should now be able to join Steam players via Session ID
Jun 8, 2020
Satisfactory - Mili



We made it! The game is out now on Steam!

We're super stoked in welcoming you to drop down on MASSAGE-2(A-B)b in the binary star system of Akycha to create some tasty conveyor belt spaghetti!

We've worked many years getting Satisfactory to where it is today, but the game is still in Early Access so there's still more sweet stuff coming! We hope you'll have a grand ol' time and help us in developing our game with your feedback and support!

Yours truly,
Coffee Stain Studios


https://store.steampowered.com/app/526870/




WHY EARLY ACCESS?
Satisfactory is a big and complex game that can be expanded and refined for a very long time and we believe that there is a community of factory builders out in the world that would love to join us to create this beast of a game together. We want to involve players, see how they play and iterate the game based on that. Going Early Access will help us build an awesome factory-building game and help us focus on the right things moving forward.

APPROXIMATELY HOW LONG WILL SATISFACTORY BE IN EARLY ACCESS?
We hope to work on this game for years to come and make something truly special. We are not entirely sure what would qualify as a 1.0 version of Satisfactory, but the game will be in Early Access for at least 1 year, could be longer.

WHAT IS THE CURRENT STATE OF THE EARLY ACCESS VERSION?
We’ve reached the point in development where we feel ready to open the game up to the public. There are still a bunch of performance, design and visual issues and the game is far from perfect. Having said that the game is in a state where you can have a lot of fun and enjoy tons of hours of gameplay, single or multiplayer. If you are into building factories and adventure in a vast unexplored world, we think that you are going to like Satisfactory a lot!

WHAT WE ARE LAUNCHING WITH:
• 7 tiers full of milestones that unlocks machines, resources, equipment and vehicles
• 4 different starting areas/biomes on a large handcrafted world (30km2)
• Vehicles with automation capabilities
• Equipment and weapons
• Alien creatures
• Pipes(!!!)
• Multiplayer (still in a bit funky state but it’s Playable and Fun™)

HOW IS THE FULL VERSION PLANNED TO DIFFER FROM THE EARLY ACCESS VERSION?
We are planning to at least add the following:

• The rest of the FICSIT milestones and tiers
• More machines, resources, vehicles, equipment, and weapons
• Improvements on core gameplay, systems, UI/UX, Quality of Life
• Iterate on world, exploration, landmarks, rewards, and creatures
• Full narrative
• More optimization
• Dedicated server support
• Mod support

WILL THE GAME BE PRICED DIFFERENTLY DURING AND AFTER EARLY ACCESS?
We expect the price to increase once we go 1.0, but we don’t know for sure.

HOW ARE YOU PLANNING ON INVOLVING THE COMMUNITY IN YOUR DEVELOPMENT PROCESS?
The game has been available on a different platform up until this point and we have somewhat learned how to balance addressing feedback and introducing new content from this time. We will keep on reading the discussions and talking to our community. We use Discord, our own up-vote forum, in-game bug reports, surveys etc. This process is likely something that we will iterate on as well. We have an experimental branch where we want to push in early content for future stable updates for those who want to opt in and help us test it. You can always follow our updates and progress through our different channels; Website, YouTube, Twitter, Facebook, Instagram, Reddit, and Discord.
SpaceChem - contact@rockpapershotgun.com (Brendan Caldwell)

There it is, the trans-planetary pipeline. One long tube of metal scarring a rural alien planet. It brings coal and water to my power stations, and electricity to my factories. It has taken a day of planning, construction and pumping. Now, the pipeline stands before me, a snaking behemoth of energy consumption. Suddenly, a thought comes. Why didn’t I just build coal stations next to the vein? I could have stretched a cheap wire across the planet, instead of a kilometre-long death pipe.

This is Satisfactory, a cracking first-person factory-builder that’s been in early access on Epic for a while. It’s coming to Steam today, so RPS management dispatched me to inspect the game’s machinery and ruin the extraterrestrial idyll with smog and incompetence. They sent the right person.

(more…)

Satisfactory

Epic Games store exclusive Satisfactory hits Steam on Monday 8th June.

Coffee Stain Studios' first-person factory building sim launches on Steam then in Early Access form.

In the video below, Coffee Stain programmer and community manager Jace Valetti explains why it has been hard for the studio to announce a concrete release date for Satisfactory until now, saying it was in part about avoiding crunch.

Read more

Satisfactory - contact@rockpapershotgun.com (Lauren Morton)

Giant automated industry builder Satisfactory has been on the assembly line for a while already, first debuting on the Epic Games Store last year. The Factorio-but-3D builder has churned out new additions to its early access version since then, including giant trains and guns and vertical conveyors. The mammoth machines are reaching another milestone when Satisfactory launches on Steam—still in early access—on Monday, June 8th.

(more…)

Satisfactory - Mili
Yo!

The day has come when we can finally tell you when Satisfactory will be available on steam!



You can expect Satisfactory on steam Monday, June 8!
Yeah we said Tuesday in the past, but we say a lot of things.

I know it's been frustrating that we haven't been able to announce an official date until now (believe me, It's been frustrating for us as well). But we're here now and we're definitely releasing it Monday, June 8 and we're super stoked about that!

Launch Discount
During release we'll also be a running a 10% discount on the game (which is released Monday, June 8)!

Until then (Monday, June 8)! Take care!

Snutt
Satisfactory - Snutt

Hey gang!

We were really hoping to be able to announce an official release date today, but there are still a few unknowns that makes it so that we can't commit 100% to a date just yet. :( We're really close though!

As mentioned in the video that if we need to delay, it'll be by a week or two. We really want to release as soon as we possibly can which unfortunately means that we have to announce it kind of on short notice once we feel confident that everything will fall into place.

We'll give you an update as soon as we have one! Stay awesome and have a nice weekend!

Snutt
May 19, 2020
Satisfactory - Snutt


Steam Release when???
Hey everybody!

You've all been very patient waiting for the steam release and I'm gonna give ya a quick update on things and stuff!

We've said for quite some time that our intention has been to release the game on steam sometime late May. And that is still our goal.

We're currently in the last phase of testing the steam version to make sure that online sessions work both between steam friends, and cross-play.

At the end of this week we'll be able to give you a more definite answer as to when you can expect Satisfactory to be available on steam.

It really is coming down to the wire so please bear with us as we figure out the last few things before we can officially say when we know for sure it's coming out! :)

Until then, stay safe, and take care!

Snutt
Satisfactory - Snutt
Sup!

Remember that AMA video we talked about earlier this week where we asked you to hit us up with your questions? Well, we made that video. It's this one 👇



Jace answers everything from what 1.0 will look like, what's up with mod support, will we support steam workshop, will there be green energy, and other questions. I didn't really watch the rest of the video so I don't know what's in there but maybe you'll find it interesting or something!

Have a good weekend y'all!

Snutter
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