WARNING: If you’re reading this, there is a very strong chance you’re looking at news on your favourite game. Please, it’s imperative you click on to discover crucial information.
OK, two things on the agenda. Firstly, I’m heading off on my expedition to attempt to break the Curse Of Steam Charts for the next couple of weeks. I’m returning to Ursidae, Caniformia, to find that ancient temple once more and attempt to appease the enraged spirit of Horace. Hopefully we’ll never speak again!
Secondly, Toby’s back! This week’s Steam Charts are brought to you through the filter of a four year old who was really excited about doing this again, but then got into a right grump about it as soon as we started. But his naming skills remain as excellent as ever.
Human: Fall Flat, the game about throwing alarmingly physics prone little people around puzzle-oriented maps, now has Steam Workshop support. That means players can now create their own maps, their own skins, their own lobbies, and probably much more besides.
These lobbies can support up to eight players online thanks to a 2017 update. The game has sold over five million copies at this point, which is quite astonishing for what many would regard a niche game. You can even have a nice nap in it, if you like.
There's a heap of documentation for how to use the Workshop tools here, including example maps, templates and "prefab testbeds". Best of all, if you're not keen on doing the heavy-lifting of creation, the game's growing community will no doubt create a wealth of new content over the coming months.
If you're new to the game, here are some handy tips on how to solve the game's comedic physics puzzles.