Hello everyone!
While seeing more of you play our game, we have noticed one two small issues with the ray cast of our game going through walls, and a few misplaced audio sources. We have since fixed them!
Resolved an issue that allows the player to trigger certain audio through walls.
Fixed the player calling the guard corpse the "missing girl" Thank you to NerdialCookie for finding this bug! (stupid Eli)
Thank you all so much for your feedback and support! We want to make sure this game is at its best possible state for everyone to enjoy. Keep providing feedback if you find anything wacky, and we'll get it fixed up!
Until next time everyone! Keep the chatter going!
Fireteam Osiris, the light is green!
It has been ten years since Spartan Locke sent Fireteam Osiris to Kamchatka, thus setting in motion the events of Halo: 5 Guardians.
We’re celebrating in Halo Infinite by bringing some fan-favorite armor sets to the Exchange and bringing back the new, unique mode, Extermination.
If you’ve banked enough Spartan Points, you’ll be able to grab these sets as soon as they drop out of slipspace. If not, fear not – they will be available from the Exchange so you may obtain them at your leisure. (Or you can grab them from the Shop if you prefer that route.)

Hunter: Savvy Spartans choose HUNTER technology for its customizable interfaces, a puissant surveillance suite, and dependable maneuverability in hand-to-hand sparring.
Helljumper: Thanks to innovative field upgrades by Cascade Stronghold Technologies, testbed HELLJUMPER armor can reliably endure the atmospheric rigors expected of GEN3 Mjolnir.
Copperhead: When it comes to building interspecies alliances, COPPERHEAD armor has consistently proven its merits for both kinetic diplomacy and charm offensives.
Shinobi: Though the design’s origins remain obscure, the undisclosed reasons behind its approved use among Spartans of the UNSC may prove even more unknowable.

We’re all familiar with Team Slayer where it’s 4v4 and you score a point for each kill on the opponent’s team. And first team to 50 points, wins the match. Extermination is the same at the very basics: 4v4 and you gotta kill the enemy. But you’re not trying to get to 50 kills.
The Goal:
Eliminate all members of the enemy team at once.
Super simple right? If you can kill the entire enemy team before anyone respawns, you win the round.
Were it so easy.
So what’s the catch? If a player can stay alive long enough for their teammates to respawn, the round continues. You’ll have a 15 second respawn between each death. And for the record: this goes by fast when you’re hunting that last elusive Spartan but somehow seems to last an eternity when you’re desperately evading, trying to let your teammate respawn.
Alright let’s get the lowdown before you throwdown:
Short, two-minute rounds
First to win five rounds, wins
Teams swap sides after each round
Round ends at time or when an entire team is on respawn
Ties can occur when no team was Exterminated before timer runs out
If three ties occur, the team with the most points wins
With a new playlist comes new maps! Bookmark the mode here, then grab the maps and check ‘em out!
Collateral
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Credits: Pat Sounds, Dellsoto

No uplink. No Signal...Nothing but static and rain
Stadium
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Credits: Pat Sounds

1...2...3 kills, you're out.
Breakthrough
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Credits: Silencer EU, Kat Rat A Tat

Just listen to the rain and the wind.
Eyrie
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Credits: DanZama, ArturBlooshot, Starkey213036

Guess some of us just don't like leaving a job half-finished.
Ilex
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Credits: Igrizhar, Yeehaw J24, JoValiant, Virus11010

It's the facility, not the goat.
Oppressor
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Credits: Starkey213036, ArturBloodshot

Drowned desperate screams of useless defiance.
Runoff
Bookmark
Credits: Cousin Tim, MikRips

Where does the water come from?
Abbiocco
Bookmark
Credits: bullet2thehead9

Grab a pizza on your way out.
The light is still green, Spartans. Grab the new gear and check out Extermination today!
Hello,
Some players experienced a black screen while entering the Basement level.
This issue has now been fixed — the level transition should work properly.
Thank you for your feedback and support.
More updates are coming soon.
— Berkay Güneri
Developer of The Dark Legacy
Hello everyone, and thank you for supporting Project Substrata! 🌍
We’re excited to announce that our crowdfunding campaign is now live on CAMPFIRE.
Your support will help us accelerate development, enhance visuals and sound, and bring this planet-restoration simulation to life.
💫 Support the Project Here:
Every contribution, large or small, helps us push the boundaries of what Project Substrata can become.
If you’ve been following the game on Steam, this is the perfect time to get involved and help shape its future.
Thank you for being part of this journey.
Let’s rebuild this world—together. 🌱
Fixed issue where aspect ratios wider than 16:9 were cutting off parts of the UI
Traps with movement penalties now correctly display the action buttons when triggered
Hello everyone!
Today we have some really big news to share with you all!
CASSETTE BOY, our puzzle action RPG that we have been pouring our heart into, has finally found a publisher!
Pocketpair Publishing, the publishing wing of Pocketpair (The Palworld guys!) will be publishing our game!
This means they will be helping us out with things like marketing and promotions!
We are so really excited to be teaming up with Pocketpair to help bring CASSETTE BOY to more people!
We have also released a publishing announcement trailer, so please check it out!
https://youtu.be/EK3RvDdXt8E ▼Demo Version Available!
CASSETTE BOY won the grand prize at BitSummit, Japan's largest indie game festival earlier last year! The demo version lets you experience a slice of the world of CASSETTE BOY early, so we would be really happy if you checked it out!
"What does it mean to control existence itself?"
Our game lets you feel this mysterious sensation by giving you the power to control existence itself.
Download the demo here! https://store.steampowered.com/app/2872970/CASSETTE_BOY_Demo/▼Wishlist Today!
We're working hard on development of the full version!
Please add it to your wishlist and await updates on our adventure!
Thank you!
- Full version store page (add to your wishlist here): https://store.steampowered.com/app/2334330/CASSETTE_BOY
Additions:
Added upgrades (not in demo)
Fixes:
Drunk mode sine wave amplitude no longer unreasonably high
Hi there!
I’m Bahoko, the Game Master of Viractal!
This time, I’ll introduce two useful features in the game: Card Enhancement and Card Disposal!
Card Enhancement lets you pick one Skill Card from your deck and power it up!
Once enhanced, a card’s performance improves in several ways:
Increased damage, block value, or even new status effects!
Gain more Will when using the card
Reduced cost to use the skill
“Exhaust” effect removed — you can now use it multiple times in battle!
However, keep in mind that you can’t enhance a card twice.
There are several ways to enhance cards!
At the Fountain of Enhancement
If you have plenty of DP, you can perform additional enhancements!
Use the item “Enhancement Ticket”
With the “Powerful Card” ability,
a “Enhance Card” command will appear on Road tiles!
Keep enhancing your favorite cards and build your ideal deck!
Card Disposal lets you remove unwanted cards from your deck.
Here are the benefits of discarding cards:
Remove weaker cards to streamline your deck
Increase your chances of drawing stronger cards
Improve deck rotation, allowing powerful cards to appear more often
But remember — your deck must contain at least 5 cards!
You can dispose of cards in several ways:
At the Fountain of Disposal
With enough DP, you can discard additional cards!
Use the item “Disposal Ticket”
With the “Release Card” ability,
a “Discard Card” command will appear on Road tiles!
Be careful — if you discard too many cards, you might run out of Will and be unable to play your powerful cards!
Keep a good balance between Will generation and deck thinning!
To summarize:
Enhancement makes each card stronger!
Disposal improves deck rotation and consistency!
Master both, and your adventure will become much smoother!
In Ver.0.2.0, we’re planning to make adjustments to make “Enhance” and “Discard” even easier to use!
Bahoko is cheering for everyone’s adventures, too!
Stay tuned!