An update to Counter-Strike: Source has been released. The update will be applied automatically when you restart Counter-Strike: Source. The major changes include:
Fixed a client crash related to dynamic model loading
Fixed dedicated server not receiving restart requests when updates are released
Fixed IP bans not applying to RCON access
Fixed server crash exploit related to audio buffer overruns
Fixed server crash caused by using changelevel2
Updated console logging system to minimize opening and closing of files, greatly improving performance under certain conditions
Additional improvements for client/server stability
Fixed a problem that allowed malicious clients to disable the "ping" and "status" commands for other connected clients
Fatal engine errors are now written to the server log file
Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to take action before running out of free edicts
Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to log file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - go to the next map in the map cycle
Added changelevel_next server command which changes to the next map in the map cycle
Added mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a delay
An update to Counter-Strike: Source has been released. The update will be applied automatically when your Steam client is restarted. The major changes include:
Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.
Fixed a demo playback crash
Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers.
Adjusted error messages on servers when players drop due to Steam authentication failure to be more clear
Additional important server messages now go to the server log instead of just the console
Fixed the HUD radar not using the correct colors for players
Fixed the HUD radar background disappearing after level change
Fixed the class menu models not animating correctly
Updates to Counter-Strike: Source and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Fixed the in-game overview map not drawing the background material
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
Fixed a bug which caused Windows Aero Extensions video option to always be enabled, regardless of setting. Disabling this can improve compatibility with third-party programs and overlays, but may also affect performance.
Fixed SourceTV showing player counts for the game server instead of the number of clients connected to the SourceTV server
Team Fortress 2
Australian Christmas has begun!
Added community-contributed winter event items
Added new Grordbort Pyro and Engineer item sets
Added the "Valve Gift Grab 2011 TF2" achievement
Added Naughty and Nice winter keys to the Mann Co. store
Added a new Valve-authored control point map: Foundry
added 12 achievements for Foundry
added achievement reward milestone reward for Foundry achievement
Added UGC Highlander medals
Relaxed some restrictions on what misc items can be equipped simultaneously
Additional improvements for client stability
Updated the localization files
Day of Defeat: Source
Added the "Valve Gift Grab 2011 DoD:S" achievement
Updated the localization files
Counter-Strike: Source
Added the "Valve Gift Grab 2011 CS:S" achievement
Added rate limiting for connections and added the following ConVars to support that:
sv_max_connects_sec
sv_max_connects_window
sv_max_connects_sec_global
Dramatically improved the dynamic model loading system's memory usage, performance, and stability
Reduced memory usage on systems running Windows XP, Windows Vista, and Windows 7
Improved alt-tab handling under Windows Vista and Windows 7