Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed issues caused by Friday's engine update
Day of Defeat: Source - Valve
Updates to Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


  • Updated with other Orange Box client/server fixes
  • Cubemen - Valve
    An Update to Cubemen has been released. To celebrate, 3 Sprockets is offering 60% off Cubemen until September 28th at 10Am Pacific Time.

    The updates will be applied automatically when your Steam client is restarted.

    The major changes include:

    • Level Editor including level creation, sharing & favourites - Yes Finally!
    • Soon to be hundreds or thousands of user levels to play
    • Brand new music tracks with custom music theme selection options per game mode
    • Local Mayhem games versus Bots (no need for online connectivity at all)
    • Random tower placement option in defense (unlocked per level by getting platinum)
    • Reverse tower placement in Skirmish mode (local and online games)
    • Brand new music tracks with custom music theme selection options per game mode
    • New volume controls for Music and SFX in game options and in game
    • Level Theme skinning gallery

    Day of Defeat: Source - Valve
    Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


    Source Engine Changes (TF2, DoD:S, HL2:DM)
    • Fixed a client crash bug caused by overflow of the audio cache
    • Fixed a bug that allowed server browser network activity to continue after choosing a server

    Team Fortress 2
    • Added new promo items
    • Unlocked the "What's in the Sandvich Box?"
    • Unlocked the "What's in the Companion Square Box?"
    • Fixed a server crash related to Demoman bot AI
    • Updated the Tin Pot to use the correct skin for each style
    • Fixed seeing the fire texture on Gold Botkiller items in DirectX 8
    • Updated the localization files
    • Updated Mann vs. Machine

      • Matchmaking search criteria supports selecting multiple missions
      • Mann Up servers will retry notification of mission victory to game coordinator, to ensure loot is eventually granted in the case of service disruption
      • Matchmaking will prevent late joining into the a server near the end of the last wave
      • Added a new currency UI element to indicate money that is active in the world
      • Added the tour number to the information on the scoreboard
      • Fixed the Medigun overheal duration attribute causing the overheal effect to decay faster, rather than slower
      • Added the ability to buy projectile penetration for the Crusader's Crossbow
      • Fixed a false positive for the achievement "Clockwork Carnage"
      • Added a new command "bot_hurt"
        • Parameters -name [bot name], -team [red/blue/all], -damage [amount]
      • Fixed the Demoman shields not saving their upgrades upon round reset
    • Updated koth_king
      • Reflections fixed for the floors and some glass windows
      • Modified model file for the sign 6 through 9 to avoid Red signs on Blu side of the map
      • Modified light pole to merge bulb and pole into a single model for perf
      • Fixed location where mini-sentries can shoot through a bush without being seen
      • Clipping pass
      • Added glass on footbridge roof and lights nearby
      • Prop reduction for perf
      • Some props changed to non-solid for player mobility
      • Adjusted health and ammo in various spots
    • Community requests:
      • Add a new server ConVar "tf_avoidteammates_pushaway" to control whether or not teammates push each other away when occupying the same space
      • Add a new server ConVar "tf_arena_override_team_size" to allow server owners to set the maximum team size in arena mode
    Dota 2 - Valve
    9/19/12
    HIGHLIGHTS:
    - Added Meepo!
    - Added Meepo!
    - Added Meepo!
    - Added Meepo!
    - Added Meepo!
    - In the Test client, heroes will now randomly equip cosmetic items every time they spawn.

    GAMEPLAY
    - Pugna: Fixed Nether Ward briefly registering the incorrect team right after casting.
    - Wisp: Fixed being able to Teleport a Tethered creep to the enemy base.
    - Lich: Fixed Chain Frost being dodge-able.

    UI
    - The buyback button is no longer shown when the hero is reincarnating.
    - Shift clicking a recipe now puts it in quickbuy.
    - Fixed misaligned tooltips in the combine tree.
    - Pennants now work for any game that's part of a tournament.
    - New broadcaster select dialog.
    - Added animated Firstblood, killstreaks and multikills notifications.
    - Reduced opposing-team pause resume time down to 5 seconds (from 30 seconds). It remains 30 seconds if a player is disconnected.
    - The top bar healthbars now show up any time a player is spectating.
    - Fixed issues with the featured hero in the profile not showing the right hero, or not animating after toggling the dashboard.
    - Stackable items now have their sellback time expired when they are stacked by a movement inside the inventory.
    - The suggested items tab is now reloaded after a player swaps heroes with someone else.
    - Added hero filter to live games list.

    VISUALS
    - Added a effect that plays the whole time Keeper's Mana Leak is active on a target, not just when the target moves.
    - Player's chosen team pennant will display in the fountain area.

    DOTA 2 BOTS
    - Added Lich bot.
    - Added Death Prophet bot.
    - Added Viper bot.
    - Bots will now select heroes their teammates have suggested in the hero picker.
    - Increased the radius and strength of fountain avoidance.
    - Tuned the strength of bots desire to place a ward, they should be somewhat more cautious about it now.
    - Bots now wait 15 seconds after hero-picking to spring into action. This gives players the opportunity to buy their own couriers, if they want.
    - Bots will no longer try to TP out of a fight if they're currently visible to the enemy team.
    - Bots now try to path through FoWed areas when retreating.
    - Bots now pay attention to multiple pings, and will use them to strengthen their desire to attack a hero, defend a lane, or push a lane.
    - Bots that are disabled due to missing players on the opposing team are now also invulnerable so they cannot be farmed.
    - Supports will now defer last-hitting to non-supports in their lane.
    - Bots on easier difficulty levels will now be worse at retreating out of a gank.
    - Fixed bug with the avoidance of Dark Seer's wall (only half the wall was being avoided).
    - Slightly increased sticktoitiveness of bots overall, but moreso for medium and easy bots.
    - Made Tiny bot less likely to Avalanche when retreating (so it's harder to harass him into using all his mana).
    Left 4 Dead 2 - Valve
    Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    - Console commands update_addon_paths and unload_all_addons can't be used while connected to a server.
    - Some custom UI's give the ability to change which add-ons are active from the in-game menu. Now those changes won't be applied until the player returns to the lobby or main menu.
    - Melee weapon scripts can optionally define the HUD icon data inside the script, similar to other weapons. See golfclub.txt for a format sample.
    - Fixed a rare crash in the Spitter attack.
    - Fixed a rare crash in bot navigation involving ladders.
    Borderlands 2 - Valve
    -Minor bug fixes

    Sword of the Stars II: Enhanced Edition - Valve
    1.0.23262.1
    ------
    Critical fixes:
    - Fixed random CTD when entering combat or design screen
    - Fixed crash when viewing Suulka admiral info (note: if obtained Suulka in old save, the screen will look blank)

    Other fixes:
    - Fixed bug causing Suulka admirals to not be assigned to the player
    - Added tooltips to weapon fire mode and weapon filter mode
    - Set default cloaking type in design screen for cloaked ships
    - AI will now more intelligently respond to demand/request diplomacy actions.
    - Fixed a bug causing demands for slaves to have no effect.

    Waveform - Valve
    New Language Support:
    -Waveform is now fully playable in German!

    OSX Specific fixes:
    -Fixed a bug with the distortion effect
    -Fixed a crash that was occurring with Sandy Bridge
    -Improved stability across the board for OSX machines

    General fixes:
    -Fixed occasional crash when selecting a profile
    -Fixed a large number of minor aesthetic and audio bugs

    Awesomenauts - Valve
    Patch 1.5
    19-9-2012

    New features
    - Added a “Downloadable Content” section to the Main Menu.
    - Custom character skins can now be purchased in the Steam Store and used in-game. The following skins are now available:

    ?Voltar - Disco Voltar
    ?Froggy g - Grandmaster splash
    ?Lonestar - Officer Lonestar
    ?Yuri - Kosmonaut Yuri
    ?Coco - Coco Hawaii
    ?Gnaw - Bumble Gnaw
    ?Derpl - Hot Rod Derpl
    ?Leon - Musketeer Leon
    ?Clunk - Expendable Clunk

    - Added an option to limit the matchmaking search area based on geographical location. There are 4 different settings:
    Regional
    Same or nearby region (Recommended)
    Half way around the globe
    Worldwide
    - All characters will now issue one of several unique taunts when achieving a killing spree.

    Character balance/fixes

    Coco Nebulon
    - Killing opponents with the effect of Super Conductor (Electrify) will now display the correct skill icon in the.

    Sheriff Lonestar
    - The position of Dark Matter Flashbang (Throw Grenade) and Rubber Sleeves (Throw Grenade) in the loadout screen has been switched.
    - The size of the explosion effect from, Bull Charger (Hyper Bull) has been reduced by 20%.
    - The price of Hyper Bull has been increased from 120 Solar to 135 Solar.

    Gnaw
    - The price of Spike Slime (Acid Spit) has been reduced from 290 Solar to 250 Solar.
    - The price of Rotten Teeth (Bite) has been increased from 260 Solar to 290 Solar.

    Derpl Zork
    - The weight of Derpl has been increased. Derpl is now able to push other characters with more force and can no longer be pushed away by others.
    - Damage from Solid Fist Bullets (Siege Mode) is now consistent with regular bullets and damage upgrades will now applied correctly.
    - The price of Siege Mode has been reduced from 145 Solar to 135 Solar.
    - The price of Solid Fist Bullets has been increased from 135 Solar to 225 Solar.

    Voltar
    - The added health from Energy Drink (Healbot) has been decreased from 20 to 10 per stage.
    - The price of Energy Drink (Healbot) has been increased from 170 Solar to 205 Solar.
    - The attack speed of Turret Add-on (Healbot) has been decreased from 240 to 200.
    - The tooltip of Turret Add-on (Healbot) will now display attack speed.
    - The visual effect of Turret Add-on (Healbot) has been improved.
    - The price of Turret Add-on (Healbot) has been increased from 190 Solar to 230 Solar.
    - The price of Hydraulic Sugar Dispenser (Healbot) has been increased from 140 Solar to 170 Solar.
    - The price of Cortex Tank has (Healbot) has been increased from 140 Solar to 175 Solar.

    Clunk
    - The price of Vacuum Bite has been reduced from 155 Solar to 135 Solar.

    General fixes: Major fixes
    -Improved skill-based matchmaking by splitting all players into nine evenly-sized divisions based on their skill-level. The game will connect you to games from your own division as well as those one below and one above your level. If you are in the bottom division you will be able to join games 2 divisions up and if you are in the top then you will be connected to 2 divisions down. We are still making improvements to this system, and you will this feature being integrated further into the menus in future updates.

    General Fixes: Minor fixes
    - The behaviour of the flying droids on AI Station 404 has been improved.
    - Added several platforms on AI Station 404.
    ...