Galaxy Squad - Oleg Kazakov
New small update was added to the game, now you can find or buy knives - a weak melee weapon. I've been thinking a lot about how to add more melee weapons to the game and to make them viable, but finally just decided to add knife as a safe option, when you are out of ammo for example.

Also there are small interface improvements, like showing a warning when you are entering federation controlled territory, and small bug fixes.

Other than that I am working on mod support, most of the time, and already have a lot of progress! Can't really say anything about when it releases yet though, but stay tuned for updates!
Galaxy Squad - Oleg Kazakov
An update with a couple of small fixes was added to the game:

  • Changed rendering of the line, showing campaign missions on the map and fixed a couple of issues with it
  • Fixed a couple of small translation issues
  • Fixed a couple of wrong unlock descriptions in unlocks tab
  • Now event wont start if your ship was destroyed due to damage, dealt by this event
  • Fixed glory not showing correctly when defeated with ship destruction
  • A couple of other small bugs and errors fixed

Galaxy Squad - Oleg Kazakov
The game was just updated with version 0.82a

  • Chinese language is now available
  • Armor damage absorbtion changed, now it decreases percentage of damage instead of deflecting part of the damage
  • Small bug fixes and changes
  • A difficulty slightly rebalanced

If you like the game and how it's developing, and want to support it, tell about it your friends or write a review! This will help a lot.

Also be sure to check out official Discord server:
https://discord.gg/PmyMqVh

and reddit fan page:

Check out new info about mods I posted on the reddit page:

https://www.reddit.com/r/GalaxySquad/
Galaxy Squad - Oleg Kazakov
New patch was added to the game:

  • 3 new types of armor added, with different abilities and effects
  • Fixed bug with camera being stuck when exiting shops
  • Fixed bug with animation skip not saving after exit
  • Fixed a couple of bugs with events
  • Energy shield ability of policeman with sword now reduces his speed
  • A coouple of interface bugs were fixed

Galaxy Squad - Oleg Kazakov
New version was just added to the game:

  • I decided to unlock a couple of weapons and enrgy shield armor by default. I think this will make first playthroughs a little bit more interesting, as of right now, the selection of equipment can feel a little dry
  • Armor and helmets now can have bonus stats! This was heavilty requested feature in the past, which should also make equipment more interesting
  • Sniper rifle now have reduced accuracy in closer distances
  • Exo-suit now increases armor by 23 instead of 20, and reduces speed by 2, instead of 1
  • minigun ammo count reduced to 4 from 8
  • Minor bug fixes and changes

If you like the game and how it's developing, and want to support it, tell about it your friends or write a review! This will help a lot.

Also be sure to check out official Discord server:
https://discord.gg/PmyMqVh

and reddit fan page:

https://www.reddit.com/r/GalaxySquad/
Galaxy Squad - Oleg Kazakov
Hello guys! I am still working on mod support, but meanwhile, I was testing a game and decided that basic speed of the characters is too slow, so in new update I decided to increase basic character speed to 5. Improved reflexes ability now increases speed by 1 instead of 2.

This allows you to better get to cover overall and better deal with melee enemies, especially after their upgrade a few weeks ago.

Galaxy Squad - Oleg Kazakov
Hello guys, the game was updated with a small patch, which added more interactive elements like activatable lasers and bridges in battles. Other than that, I am mostly adding small improvements and bug fixes, polishing the game more.

Future plans:

Currently I am planning to add mod support for the game, you will be able to add new player classes, items, events and enemies in the game and share it in the steam workshop. It's a huge update, so it will take a long time, and I can't say how long for now. Also I am working on new localising the game on other languages, which obviously will take some time.

Stay tuned for the updates!
Galaxy Squad - Oleg Kazakov
New update with a lot of changes was just added to the game:

New content:

  • Two final campaign missions were added to the game, campaign is now fully completable.
  • New achevements for completing different story arcs were added to the game.
  • New unlockable player class was added - Tinkerer. This class focuses on throwing wide range of different grenades to apply different aoe effects on the battlefield
  • New rooms added for space station battles

Balance changes:
  • Game difficulty now influences glory more, harder difficulty gives more glory, easier difficulty less.
  • Rage generation was assault has changed, now it generates less rage by default, but it can properly be changed by different effects and items
  • Survival instincs now restores less health
  • Improved reflexes now requires 60 rage instead of 40
  • Steady shot ability for shooter now also increases critical damage chance
  • All shotgun type weapons now deal more damage
  • Drain energy ability now restores 60 energy instead of 40
  • Knockout ability of the psionic is now endless
  • Charge Ally ability now only takes 1 action point
  • Small bug fixes

If you like the game and how it's developing, and want to support it, tell about it your friends or write a review! This will help a lot.

Also be sure to check out official Discord server:
https://discord.gg/PmyMqVh
Galaxy Squad - Oleg Kazakov
Hello guys! I am working on huge content patch right now, which is hopefully be released next week, meanwhile, once again, I wanted to ask a couple of minutes of your time to complete a couple of simple polls to help me improve the game balance.

Which ship type you are using the most:

https://www.strawpoll.me/17937353

Which soldier classes you are using the most:

https://www.strawpoll.me/17937356

Which weapon types you are using the most:

https://www.strawpoll.me/17937369

On what difficulty you are playing usually:

https://www.strawpoll.me/17937373

Thank you for your time!
Apr 29
Galaxy Squad - Oleg Kazakov
New patch was added to the game:

  • bleeding and permadeath option changed. Now without permadeath option your soldiers are returning to the ship, if they didn't bleed to death during the battle, and with permadeath option they will disappear, even if they are still bleeding. permadeath now disabled by default and rewards additional 25% glory, if activated
  • reinforcements during collecting missions now spawn each 5 turns instead of each 4 turns
  • objectives like crates or survivors now cannot be hidden with fog of war
  • fixed a couple of small bugs

Right now I am preparing new update with new player class, which should be ready in a week or two.
...

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