- Screen aspect ratio support : 2:1, 16:10, 4:3, 3:2 - Explosives do not give items or golds anymore. - Damages of bows are decreased. - Ranges of gun skills are decreased. - Two handed guns are all changed to one handed.
-Added Chinese suppport thanks to : 手谈汉化组官方中文作品 咸鱼 童瞳 Vosnulla 境梦 Misfit 手谈姬
- Item shrine added. Activating this shrine would summon enemies stronger than usual and the player's party gets a negative effect. - Enemies will be revived and players get damages after a few turns if only one enemy left. Characters will not gain XP by 'Charge mana' and 'Push' ability. This will prevent from Healing spamming or XP farming. - If an ally's hp became 0, the ally becomes Death's door state and not die instantly. The ally will die after getting damaged in Death's door state. - Amount of healing of Healing abilities got smaller. - Spearman's 'Self heal' ability moved to novice warrior. - Now attainable ability 'Max hire up' of archmage and warlord disappeared. General's number of attainable ability 'Max hire up' is decreased from 2 to 1. - General's basic ability 'Area heal' is changed to 'Heal'. - Rogue's action point decreased from 4 to 3. - Enemy 'Rotten jelly' removed. Dead ability 'Poison explode' of Rotten jelly is moved to 'Venom spider'
*Game changes - Added an option to scrolling abilities at the bottom of the screen so that ability icons will not cover too many portions of the screen. - Now shrine informs its effect and player can choose to activate or not(Randomly executed between positive and negative effect) - Added some new shrine effects. - Christmas mode will appear in January and December. - Rogue mode added (In this mode, Player cannot hire other adventurers but have higher AP and can move without cooling time)