Treasure Stack - OmegaJabroni


Get ready for Treasure Stack's first single player content update, Zen Mode!

Zen Mode challenges players to rethink their stacking strategies by focusing more on matching larger groups of chests and completing increasingly harder “quests” to earn points! The quest system tasks players to think and organize their chests creatively in order to create matches of predetermined size and color ie. 10 green chests at once. Quests continually increase in difficulty, as do the rewards for completing them!

Zen Mode features endless-style play that let’s players set their own pace without the threat of defeat! It also features brand new art, particle systems, and OST!

Endlessly challenging, uniquely relaxing, and genuinely fun! Treasure Stack’s first major single player update, Zen Mode, is available now!
Treasure Stack - OmegaJabroni


To celebrate our third post-release update we're running a 50% off sale all this week on Steam!

Grab some friends for local multiplayer madness, get sweaty in Treasure Stack online, or challenge yourself to beat your high score in solo play!

Any way you stack it up, this is a great deal!
Treasure Stack - OmegaJabroni
Our newest update is now available on Steam!

Patch 1.0.3 is a smaller incremental patch that introduces a brand new Dungeon theme, complete with an OST piece, and three new exclusive unlockable skins to Season matchmaking and a rematch option for all online play modes!

Thank you for your support! We hope you're enjoying Treasure Stack and would welcome you to join our Discord server to say hi and give us some feedback!

https://discord.gg/jp2U3xc

Treasure Stack - OmegaJabroni
Season 2 of ranked multiplayer is now live alongside new season rewards featuring a trio of unlikely rogues!

Patch Notes 1.0.2

QOL Improvements

- Option to return directly to matchmaking after an online game.
- Tips (multiplayer queue) cycle every 15 seconds for better distribution.
- High scores added to Solo Play.
- Crown element on ranked post game screen now represents highest score in any given match instead of personal best score in ranked mode.
- Interstitional loading screens recolored to black.
- Various visual fixes to UI in post game loading screen.
- Adjusted targeting to be more responsive.

Online Adjustments

- Ranked ladder has been effectively cut in half. Each tier (Peasant, Bronze, Silver, Gold) will now have 5 levels instead of 10.
- Matchmaking logic has been expanded to search within current tier and fallback to any user in queue to decrease wait times. The logic was too strict at launch to support the player base.
- Earn XP towards unlocks in Ranked and Casual online modes!!!
- New background for MP queue screen.
- Win and loss indicators now have context in ranked mode.

Solo Play Features

- Chest drop speed can now be modified for faster start speeds and less early game downtime.
- Demon runes (junk) spawn rate can now be halved or turned off altogether with rewards adjusted accordingly. Players will earn 50% of their total score when junk spawn has been halved and won’t earn any when disabled.
- Personal best score will now be displayed when choosing solo play.
- XP progress towards next chest will now be a persistent UI element displayed on main menu.

Local Party Features

- Earn XP points towards unlocks in Local Party! The player with the highest score at the end of a game has their points going towards unlocks.
- Chest drop speed can now be modified for faster start speeds and less early game downtime.
- Demon runes (junk) spawn rate can now be halved or turned off altogether with rewards adjusted accordingly. Players will earn 50% of their total score when junk spawn has been halved and won’t earn any when disabled.
Treasure Stack - OmegaJabroni
Hey Everyone,

We're happy to announce that Treasure Stack will release March 1st for Windows!

You can wish list Treasure Stack RIGHT NOW, and we'll be offering a 10% off discount during launch week.
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