Russian Subway Dogs - Spooky Squid

New Character! New Scoring FX! Updated Achievements!

We're celebrating Halloween with a spooky new update today that includes:
  • ?̷̛͘?̨҉?̴̕͢͠ - an extra secret character who'll unlock on certain days, when the stars align.
  • Fancier text effects when you score valuable food or enemies.
  • Several re-balanced achievements.
  • Some minor bug fixes and tweaks.
The stars will only align for ?̷̛͘?̨҉?̴̕͢͠. a few times a year so be sure to check in often during this particularly spooky month.


List of Re-balanced Achievements
  • Pack of Misfits requires you play with 13 different characters, not all of them.
  • Feline Follower now only requires 5 successful Proletaricat missions in a single Endless run.
  • The following achievements can now be completed in either game mode, not just Endless: Flock of Bombers, Ra Ra Raspigeon, Toxic Food Chain, Stone Cold Killer, Doggo Rodeo.

Other changes
  • Changed text for mission in 3:6 to be less ambiguous.
  • Minor changes and improvements to other text throughout the game.
  • Fixed a rare display issue on the map.
  • You can now back out of the story start screen when beginning the campaign.
  • Food is slightly easier to eat in specific situations during slow mo.
Russian Subway Dogs - Spooky Squid

New Character! New Difficulty Mode! New Prolatericat Pop-up Missions! New OS!

This big update is out today and includes:
  • Xiao Hong the Red Panda - a brand new playable ‘pupper’ as voted on by the players!

  • Tourist Mode - a new campaign difficulty mode for players who prefer an easier game with faster progress.

  • Increased variety and replayability with over 20 new pop-up Proletaricat missions added to Endless mode. Obey your feline leader and reap the rewards!

  • Linux Support!

Xiao Hong unlocks at 79 bones. If you’ve already reached that number she’ll unlock on the title screen when you first load the game after updating.

You can switch back and forth between “tourist” and “normal” difficulty at any time from the title screen options menu. The only thing this changes is how many bones are needed to unlock levels, so switching will change what levels are available to you at the moment.

In addition to new content we’ve added some extra polish and refinement:
  • You can now re-watch map conversations in campaign to re-live your favorite Kitten quips (“1” on the keyboard,” Y/Triangle on controller.)
  • Pause screen now works in the campaign map so you can quick exit or change options.
  • Pausing now pauses music and sound.
  • Steam integrated screen capture quality improved for Mac OS.
  • New sound effects for Ratcoon and various fish interactions.
  • Turning music off in the options is now saved between play sessions.
  • The same Proletaricat pop-up mission will never appear twice in a row when playing endless. However, you still may get similar missions.
  • More difficult Proletaricat pop-up missions will happen less often in Endless.
  • If you complete a Proletaricat pop-up mission it will switch back to the generic spawning pattern right away instead of waiting for that mission’s queued spawns to complete.
  • Tweaks to some existing pop up missions, such as adding more burgers to missions involving cat toys.
  • Improved logic for determining when the game automatically moves you to the next map area when unlocking levels in later lines.
  • Controller will no longer infinitely rumble when the game ends mid vibration.
  • Sound errors caused by exiting a level at key times no longer happen.
  • Patched a few potential memory leaks related to both of the above.
  • Some subtle tweaks to minor game interactions.

Hope you all enjoy this first update! If you want to see what other improvements we have planned and make suggestions, we have an ongoing thread in the forums here. Also if you’ve been enjoying the game so far, please leave a review and help spread the word. We’re only a handful of reviews away from being able to add Steam trading cards, emotes, etc!

Keep barking!

Russian Subway Dogs - Spooky Squid
Major fix to Endless mode pop-up missions.
This bug was causing a 1 train delay before mission critical elements were spawning from the train. This also meant there was less potential time to complete missions. Pop up missions should be significantly easier to complete now!

Eating food worth 10k or more will no longer freeze the score display.

Fixed the rare crash that sometimes happened while completing the final level.
Let us know if this happens to you in case there were multiple causes.

Minor fixes to level timer starting and stopping on final level
Completing the level in under 2:30 minutes should be easier now.

Improved Steam F12 screencaping support on Mac.
This is a work around due to a bug in the underlying GameMaker engine, so there are colour and visual artifact issues in some situations. We recommend using the built in Mac OS screenshot capture instead.
PC capture should still work flawlessly.
Russian Subway Dogs - Spooky Squid


Russian Subway Dogs is out and we're celebrating by donating to a worthy cause and launching at a discount!

We're donating $1 from every sale of Russian Subway Dogs during launch to Save our Scruff a rescue charity that saves dogs around the world!

We're also selling Russian Subway Dogs at a 10% discount with additional deals if you own our previous game They Bleed Pixels, buy it with the soundtrack, or want to pick up all our games and soundtracks at once!.

The launch discount and charity event end this Thursday (August 9th) so now is a great time to pick up Russian Subway Dogs, save some cash and donate to a worthy cause!
Russian Subway Dogs - Spooky Squid
ːtbphappyː NEW FEATURES:
- You can now take screenshots and post them to the community using the screenshot key (usually F12)

ːtbpangryː BUGS SQUISHED:
- Attempting to roast poisoned pigeons no longer crashes the game.
Russian Subway Dogs

Russian Subway Dogs, the game about dogs who ride the subway in Russia (and also steal food, hang out with cats, juggle vodka, and fight bears) is now available on Steam, and to get things off on the right paw developer Spooky Squid Games has released a launch trailer featuring real dogs doing pretend interviews about the game.  

Hey, I think it's cute.

Russian Subway Dogs is based on the real-life homeless dogs in Moscow, who have apparently figured out how to survive and even thrive in the city's subway system. Some of them have actually learned how to use the subways to commute between regular stops, begging for food in popular, high-traffic areas during the day, and then retiring to quieter areas at night for sleep. ABC News actually did a report on them in 2010. 

The game is a little more fanciful, as the dogs will undertake missions provided by the Proletaricat, like creating a "bear-b-q," making fishsicles, or eating a vegetarian diet. Food must be acquired (which is to say, stolen), and it sounds like there may be some drinking involved as well. Russian winters are tough on everyone. 

During the first week of launch, $1 from each sale of Russian Subway Dogs will be donated to Save Our Scruff, a Toronto-based charity that finds homes for rescue dogs around the world. More information about the game, and a link to a free "rough sketch" prototype, can be had at spookysquid.com

Update: The post originally stated that Russian Subway Dogs was being published by Devolver Digital. Devolver is not actually involved in the project.

Russian Subway Dogs - contact@rockpapershotgun.com (Dominic Tarason)

Russian Subway Dogs is one of those slow-burn passion projects I’ve been following since it was announced. The latest from They Bleed Pixels creators Spooky Squid, it’s a cute little point-hunting game about the (very real) dogs that scavenge for food every day on Moscow’s metro system. There’s bears, elk, surly old grandmas and a whole lot of vodka involved, and for those lacking the requisite canine kinship, yes, you can play as the Proletaricat, plus guest characters/pups from across the indie development sphere. After years in development, it’s out today.

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