Want to provide additional support to my game & free 3D engine (Xenko) development? Have money to spare? Probably not!
You are a busy person just making ends meet (hopefully)... not much different here.. I'm just one guy working on games and a free 3D engine which you can get @ https://github.com/phr00t/xenko/ -- if you'd be so kind to throw a couple dollars my way, now you can through Patreon:
Huge updates are rolling in for this upcoming open world, fully customizable & procedural real-time strategy game! The latest v0.100b changelog can be seen, along with other updates, linked just below this Steam page for the game:
v1.29 changes the fog model to improve consistency & performance. Object caching & pooling was improved, which should reduce early game framerate consistency. Finally, a custom physics interpolation system was put in place for character movement, which should hopefully reduce movement jitter.
v1.30 fixes positioning in VR & LightSword tracking.