We are diligently working away on the next update to Executive Hockey. This one is taking a bit longer than previous updates, since we are adding one big new feature: the ability to change your lines during the game! (You will still be able to let the computer handle this for you.)
This has meant that we are also changing the time on ice (TOI) stat to seconds instead of just minutes. And the algorithm for exhaustion of a player during a game is being modified.
And to top it off, with the next update, Executive Hockey is getting a brand new logo!
We will post again when the update is available. We are aiming for the second week of May.
Today's update primarily features improved simulation speed and an in-game explanation of the bonuses and penalties applied when certain player archetypes play on the same line. Here are the full details:
No longer showing tooltip on the header row of player lists.
Fixed bug where sometimes tooltips would have no text
Improved handling of tooltips on lists and when clicking in list controls beyond the end of the list of items
Changed scheduled item icons on the upcoming games panel (for offseason events)
Line power tag on the Lineup Display screen now has an asterisk when there is a bonus or penalty applied
Line power tag tooltip has been added. It will appear only to explain why there is an asterisk.
Lineup display screen during gameplay can now be closed with escape or enter keys
Change in game exhaustion algorithm so players don't stay on the ice for ~10 minutes or more.
Fixed a rare crash during free agency
Sped up game simulation
Fixed bug where injured goalies on computer-controlled teams would start a game and get credit for it
Goalies are no longer shown on the rink before a game starts
Adjusted some player info
Our next update should allow you to change your lines during the game! Stay tuned!