Hunt Showdown - Cry_Maquannas


Version: v0.518
SteambuildID: 3455280
Client patch size: ~60MB



  • We added some matchmaking-specific logs to our back end to investigate matchmaking issues we cannot reproduce internally.



  • Removed the brightness and contrast sliders that were added by mistake and were not functional yet.



  • Sometimes using your medkit or vitality shot doesn't actually heal you even though the animation plays.
  • Users playing on the South American server region may receive an error message with the following text: "The connection to the game server failed. Error Code 0x20005"
    We are currently investigating this issue.
  • Users may get stuck on the 'match found' screen, this error should trigger a matchmaking failure message after 1 minute.
  • Inviting a partner while they are in a game, queuing for matchmaking or on the contract screen will result in a 0x107d2 error message
  • The cursor may get stuck in previous client window dimensions after changing the resolution.
  • Mouse cursor may become invisible when using Alt-Tab while loading into the game
  • Closing doors right next to AI can cause them to get stuck.
  • Some assets might appear as low resolution / low poly , even on high settings.
  • Kills on grunts, armoreds and hives achieved through indirect damage, do not count towards challenge progress.
  • Hunter's coat sometimes clips through Hunter's front after revival.
  • Quickplay : A hunter that was not killed by another player will still draw bounty from the Wellspring until the bounty has been manually picked up by another player.
  • Quickplay: The values shown on the leaderboard and drained counter are sometimes not in sync.
  • Quickplay : Players might start empty handed in Quickplay, pressing 1 or 2 on the keyboard resolves the issue
  • With high latency, players have to press F longer than the progress circle indicates for a complete pick up animation to play
  • Ammo counter sometimes shows 0 despite having full ammo after picking up a weapon or switching between weapons with different ammo types. (Switching between items or reloading the weapon resolves the visual problem.)
  • Memory consumption may increase after each mission played
  • Some text is without localization for other languages than English
Hunt Showdown - Cry_Maquannas
Hunters,

The servers will go down in 30 minutes (4PM CET) to deploy a small patch. Make sure to extract before that time to avoid losing your hunter.

Cheers,
the Hunt team
Hunt Showdown - Cry_Beedyboy
Hunters,

The Random contract rotation has been changed temporarily and only consists of Stillwater Bayou missions in order to investigate the issues caused by the Lawson Delta missions.

In the meantime we will always have Lawson Delta missions as separate contracts in all regions.

We now have better insight into the cause of the problems and will return the Lawson Delta map into the rotation as soon as the its fixed.

Happy Hunting!

~The Hunt Team
Hunt Showdown - Cry_Beedyboy


Version: v0.518
SteambuildID: 3451703
Client patch size: 260MB



Audio
  • Tweaks have been made to the audio effects for when you lose a quickplay match

Holiday Content
  • The Holiday content has been removed
    • Removed the holiday themed music
    • Removed Holiday character variations
    • Removed Holiday level decorations
(Please note: Level decorations and the menu changes will automatically take place at midnight in each region)

Hunters
  • New animations have been added for when using the following tools and consumables on your partner: Vitality shot, First aid kit, Stamina shot and Antidote shot

Missions
  • Lawson Delta missions have returned to the random contract rotation with a tentative fix.

Developer Note: We will continue to monitor the situation of the missions and may apply further changes if required


  • Tentatively fixed the audio crackling that occured during normal gameplay for some users
  • Fixed a bug where the progress for Tier 2 hellhound headshot challenge was not tracked
  • Fixed a bug where completed challenges did not appear as completed on the map screen
  • Fixed a bug that caused the challenge progress bar to not completely fill up when the challenge is completed
  • Fixed an issue that caused the Key Binding of Weapons and Consumables to not show the updated values in the weapon selection bar if changed
  • Fixed an issue where Butcher footsteps were missing audio in case it was walking on flesh
  • Tentative fix for a rare server crash
  • Minor localization fixes


  • Users playing on the South American server region may receive an error message with the following text: "The connection to the game server failed. Error Code 0x20005"
    We are currently investigating this issue.
  • Users may get stuck on the 'match found' screen, this error should trigger a matchmaking failure message after 1 minute.
  • Inviting a partner while they are in a game, queuing for matchmaking or on the contract screen will result in a 0x107d2 error message
  • The cursor may get stuck in previous client window dimensions after changing the resolution.
  • Mouse cursor may become invisible when using Alt-Tab while loading into the game
  • Closing doors right next to AI can cause them to get stuck.
  • Some assets might appear as low resolution / low poly , even on high settings.
  • Kills on grunts, armoreds and hives achieved through indirect damage, do not count towards challenge progress.
  • Hunter's coat sometimes clips through Hunter's front after revival.
  • Quickplay : A hunter that was not killed by another player will still draw bounty from the Wellspring until the bounty has been manually picked up by another player.
  • Quickplay: The values shown on the leaderboard and drained counter are sometimes not in sync.
  • Quickplay : Players might start empty handed in Quickplay, pressing 1 or 2 on the keyboard resolves the issue
  • With high latency, players have to press F longer than the progress circle indicates for a complete pick up animation to play
  • Ammo counter sometimes shows 0 despite having full ammo after picking up a weapon or switching between weapons with different ammo types. (Switching between items or reloading the weapon resolves the visual problem.)
  • Memory consumption may increase after each mission played
  • Some text is without localization for other languages than English
Hunt Showdown - Cry_Beedyboy

Hunters,

The Live servers will go down for maintenance in 30 minutes (at 10:30 CET).

Make sure to extract to avoid losing your hunter!

~The Hunt Team
Hunt Showdown - Cry_Beedyboy
Hunters,

The Random contract rotation has been changed temporarily and now only consists of Stillwater Bayou missions.

The Lawson Delta contracts were causing an issue with the matchmaking, where players were sent back to the main menu.

In the meantime we will always have Lawson Delta missions as separate contracts in all regions.

We are investigating the cause of this issue and will return the Lawson Delta map into the rotation as soon as the bug is fixed.

Happy Hunting!

~The Hunt Team
Ghost of a Tale - contact@rockpapershotgun.com (Edwin Evans-Thirlwell)

If my 2018 was the year of anything, it was surely the year of knowing your place. The games I’ve picked out in hindsight are united by the idea of understanding how you fit into a complex world – appreciating the intricacy of the variables and relationships that surround every given moment, whether your overall aim be to subdue them or just survive them. That and a fondness for long words and creative sci-fantasy concepts, anyway. Read on, adventurer, for much talk of gods, spiders and spaceships.

(more…)

Hunt Showdown - Cry_Beedyboy


  • Added a tentative fix to resolve the "Matchmaking failure detected" error messages.
  • Added a tentative fix to resolve the 0x107d2 error messages.

~The Hunt Team
Hunt Showdown - Cry_Beedyboy


Hunters,

The live servers will be going down for maintenance and a hotfix in 30mins (11:00 AM CET)

Please extract in time to avoid losing your hunters.

~The Hunt Team
Dec 19, 2018
Hunt Showdown - Cry_Beedyboy


Version: v0.515
SteamBuildID: 3412472
Update size: ~430MB

Hunters,

With this update we would like to wish Happy Holidays to every Hunter!
The holiday spirit has arrived to our beloved Bayou as well, do not forget to visit the Butcher and Spider! ːsteamhappyː



Quickplay
  • Hunter outfits are now randomized after each round of Quickplay

Audio
  • Changed the audio for the winning and losing animations in Quickplay

Mission
  • Night time of day is now available for Lawson Delta and can be played in the random rotation
  • Added image for random mission in Bounty Hunt mode


  • Fixed an issue that enabled players to join Quickplay games with their Bounty Hunt recruits
  • Fixed an issue that allowed Hunters to complete the 'Kill Hunter" challenges with suicides
  • Implemented a fix for some errors during matchmaking leading to "Matchmaking Failure" error messages
  • Message for buying items that exceed the arsenal limit were incorrect
  • Fixed an issue where the warning messages on unequiping weapons and tools were incorrect
  • Fixed an issue that caused the 'Contraband Discard' warning message to not trigger when swapping items instead of manually unequipping them first
  • Fixed a rare issue that caused Quickplay to become unwinnable (Hunter died on the same frame when closing the 4th rift)
  • Fixed a bug that caused Decoys to not break Lanterns
  • Fixed an issue that caused Quickplay K/D statistics to show 1 instead of the actual value
  • Fixed an issue where the audio of the Nitro express reload was not attenuated
  • Fixed an issue where the audio of fuse triggers were sometimes 2D instead of 3D


  • Inviting a partner while they are in a game, queuing for matchmaking or on the contract screen will result in a 0x107d2 error message
  • The cursor may get stuck in previous client window dimensions after changing the resolution.
  • Mouse cursor may become invisible when using Alt-Tab while loading into the game
  • Closing doors right next to AI can cause them to get stuck.
  • Some assets might appear as low resolution / low poly , even on high settings.
  • Kills on grunts, armoreds and hives achieved through indirect damage, do not count towards challenge progress.
  • Completed challenges do not appear as "completed" on the map screen.
  • Hunter's coat sometimes clips through Hunter's front after revival.
  • Quickplay : A hunter that was not killed by another player will still draw bounty from the Wellspring until the bounty has been manually picked up by another player.
  • Quickplay: The values shown on the leaderboard and drained counter are sometimes not in sync.
  • Quickplay: Consumable slot in Quickplay is handled as slot 'Tool 2' in Key Customization instead of 'Consumable 1'
  • Quickplay : Players might start empty handed in Quickplay, pressing 1 or 2 on the keyboard resolves the issue
  • With high latency, players have to press F longer than the progress circle indicates for a complete pick up animation to play
  • Ammo counter sometimes shows 0 despite having full ammo after picking up a weapon or switching between weapons with different ammo types. (Switching between items or reloading the weapon resolves the visual problem.)
  • Memory consumption may increase after each mission played
  • Some text is without localization for other languages than English


~The Hunt Team
...

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