Life is Strange: Before the Storm - Inexorabilis

Dear Life is Strange fans,

Words cannot accurately express how excited we are to reveal The Awesome Adventures of Captain Spirit to you! This self-contained and completely free narrative Life is Strange experience will release on Xbox One, PlayStation 4 and PC (Steam) on June 26, 2018. You read that right - you won't have to pay anything at all to get this stand-alone adventure that will also give you glimpse into Life is Strange 2’s brand-new story... but only if you're clever enough to piece the clues together!

In The Awesome Adventures of Captain Spirit, you play as Chris, an ordinary 10-year old boy who dreams of being a superhero. Chris has a big imagination that will take him on all sorts of adventures, but on this particular Saturday something truly extraordinary will happen to him...

We of course don't want to reveal too much about The Awesome Adventures of Captain Spirit, but for those of you who are keen to find out a bit more, have a look at this spoiler-free first behind the scenes diary from DONTNOD:

If you’re interested in finding out more, then keep an eye out over the E3 period as the Life is Strange team from DONTNOD are at E3 2018 in LA right now! You can look forward to multiple live streams, interviews and insights about The Awesome Adventures of Captain Spirit. You can also find out a bit more by visiting this FAQ page.

Over the past few years, ever since the release of the first game, DONTNOD have been quietly working on the next mainline entry in the Life is Strange universe. During this time we not only observed what these games truly meant to our fans, but we also put that in the context of what the series means to us and our ambitions for it. For us, Life is Strange is so much more than a single set of characters, places, themes or scenarios - Life is Strange is an entire universe of storytelling founded upon relatable characters facing real world issues, but always with "a twist of the strange" and we have many more stories we want to tell.

The Awesome Adventures of Captain Spirit is the first step towards showing you the true potential of Life is Strange, and the possibilities of a diverse universe filled with interesting characters and stories to tell. With it, we have created a self-contained narrative experience that’s brimming with content – the deeper you dig, the more you will discover. While this demo is designed in the usual Life is Strange way and allows you plenty of time to explore everything, it is at the same time structurally different to previous entries. You will most likely see and discover new content on subsequent playthroughs which you might have previously missed. And there are some secrets that may very well take a coordinated group of fans to unravel...

We can't wait for you to uncover the secrets of this adventure together as a community, and we're really looking forward to reading all your theories about The Awesome Adventures of Captain Spirit and how it might relate to Life is Strange 2.

As always, we wouldn't be able to continue to make games like Life is Strange and The Awesome Adventures of Captain Spirit without fans such as yourselves, so thank you for all your support - Life is Strange 2 will be here soon and we look forward to embarking on this journey together with you, starting June 26 with The Awesome Adventures of Captain Spirit.

The Life is Strange Team
Life is Strange: Before the Storm

The Awesome Adventures of Captain Spirit is a standalone narrative experience set in the Life is Strange universe that will launch on PS4, Xbox One and PC on the 26th June, and it's completely free to download - you don't even have to own any of the previous Life is Strange games to unlock access. It was developed by Dontnod at the same time as Life is Strange 2, and will serve as the first introduction of the Life is Strange 2 universe. I was shown a short demo of the game earlier this week by the game's co-directors, Michel Koch and Raoul Barbet. It wasn't at all what I was expecting, but I already can't wait to play.

Dontnod was keen to impress it would be properly revealing Life is Strange 2 "soon," but until then, Captain Spirit takes place in the same timeline, in the same setting and the same universe of Life is Strange 2, and players "will be able to discover a lot of clues and hints in this game as to what the story and setting of Life is Strange 2 will be." There are even some choices in Captain Spirit that will carry over and have consequences in Life is Strange 2. According to Dontnod, "it's a perfect entry point to the games we've been creating, but for fans of the games there will of course be nods to LiS1."

I asked the team why they decided to make an additional game set in the Life is Strange universe. Koch replied, "Because Life is Strange is not a single set of characters or a single town. It's not just Max and Chloe. For three years now, we've created lots of new characters working on Life is Strange 2, and Captain Spirit is one of them. When we started working on Life is Strange 2, started talking about settings and characters, it was quite a huge story. We saw potential in a lot of characters, to find a bit more about their backstory and their side stories."

Read more…

Life is Strange - Episode 1

The places we visit in games are usually one-off affairs; we shoot or puzzle ourselves through a level and are done with it, always impatient to get to the next stage and exciting new sights. Many games recognise that virtual spaces are more than just levels whose walls funnel us through a series of obstacles. They allow us to spend time exploring or simply being in those spaces. Many RPGs, for example, let us return to locations we visited dozens of hours earlier, perhaps subtly changed by the intervening time or our actions. In the Animal Crossing series, the miniature world changes subtly in our absence, and NPCs will even admonish us for staying away for too long.

Usually a virtual place vanishes into the ether once we put away a game. They may continue to exist in our minds, but they're frozen in time; they have no historical dimension. Some virtual places, however, appear to exist in-between games almost independently.

The Legend of Zelda games have always alluded to the lost worlds of former entries through recurring names, musical themes or visual clues. Breath of the Wild takes this a step further by revealing the ruins of structures familiar from earlier games, like Lon Lon Ranch or the Temple of Time, to the diligent player. Nostalgia is as intricately tied to the passage of time as history, so it's no surprise that the two are near indistinguishable in BotW.
Not unlike those in Zelda, the events taking place in the Dark Souls series are spread out over millennia, far enough apart that the fact these games are set in the same world isn't immediately apparent. Exploring Irithyll of the Boreal Valley in Dark Souls 3 eventually leads to the realisation we are in fact in a strikingly altered Anor Londo, ascending the same steps we're already familiar from the very first game.

Read more…

Life is Strange - Episode 1

Ever since the original Life is Strange concluded with that choice, fans have debated which of the game's two endings was canon. Now, Life is Strange's upcoming comic series will explore what happened next after one ending in particular.

(If for some reason you're reading this and haven't finished Life is Strange - full spoilers follow.)

Did you choose bae or bay? The game's final decision saw you either save or (incorrectly) sacrifice your best friend/girlfriend Chloe at the expense of your town, Arcadia Bay. Life is Strange developer Dontnod has been careful not to confirm either ending as canon, and its upcoming sequel series is believed to be entirely unrelated.

Read more…

Life is Strange: Before the Storm - Inexorabilis

Ashly Burch is now live on Reddit with her AMA!

Ask her anything you want, right here on Reddit
Life is Strange: Before the Storm - Inexorabilis

Hannah Telle is now live with an AMA on reddit! Join in and ask her anything, but you must ask it on the reddit thread here.
Life is Strange - Episode 1 - (Jay Castello)


Spoiler warning: This article includes spoilers for the entirety of both Life Is Strange and Life Is Strange: Before The Storm.

Life Is Strange: Before The Storm is, in its own right, a very good game. But it can t avoid the fact that it s a Life Is Strange game, specifically a prequel to the original. And in the original, one of its central characters is dead. (more…)

Life is Strange - Episode 1 - (Dominic Tarason)

Life Is Strange: Farewell

It’s time to say goodbye to Chloe and Max again, at least for a while. They’ve had their ups and down over the course of episodic adventure Life Is Strange and its prequel, and today they’re getting a final send-off in one extra episode, out now for owners of the Deluxe edition of Before The Storm.

Expect heartstrings to be tugged on with great gusto. While the stakes may be low this time around, heartbreak seems inevitable as the two childhood friends take one last adorably dorky walk down memory lane before they have to go their separate ways, as Max’s family moves away from Arcadia Bay.


Life is Strange: Before the Storm - Inexorabilis
It's a big week for Life is Strange: Before the Storm. The bonus episode Farewell is out now and the boxed (Limited and Vinyl) editions release this week on Xbox One, PlayStation 4 and PC (Steam)! The Limited Edition will appear in North American stores tomorrow, March 6 and on PAL-territory shelves on March 9. You can buy it here.

The Limited Edition includes a physical artbook featuring art from Life is Strange: Before the Storm plus the original soundtrack of Before the Storm on CD. That's all licensed tracks including certain Daughter tracks. A tracklist can be found here. The full OST, composed by Daughter, is available separately through their album: "Music from Before the Storm".

The release of Farewell signals a lot of change. With this bonus episode we're completing the Before the Storm arc, Deck Nine Games wrap up their foray into the universe of Life is Strange and we bid a fond farewell to Max, Chloe, Rachel and all the other fan favourites of Arcadia Bay.

We hope that the hard work and love that we put into Farewell will shine through and that you feel that we do the characters that DONTNOD created justice. Without knowing if or when we might once again see these characters, Deck Nine Games took extra time and care to craft this Farewell episode into something meaningful that will stay with everyone who plays it. The original voice actors, Ashly Burch and Hannah Telle, have returned to voice younger, more innocent versions of Chloe and Max as they embark on one final pirate-themed adventure.

But when a door closes, a window opens... or, something like that. We now look forward to the coming months, when Michel Koch and Raoul Barbet's team at DONTNOD returns to present the new story and characters of the next Life is Strange. Until then, Farewell!
Life is Strange: Before the Storm - Inexorabilis

Here are the release times for the bonus episode Farewell.

With one week to go, we'll be sharing our favorite memories of Max and Chloe to bid them a fond farewell... What has been your favorite memory of them?

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