theHunter: Call of the Wild™ - TreeKiwi
Howdy Hunters,

Here are the notes for today's patch, please note we still have more fixes to come out for Turkeys, Bighorn sheep etc, but this will be done in line with the console release. These are fixes we felt were hampering game play.

Bugs fixes:
  • Fixed first person animations being extremely laggy in some cases
  • Fixed Silver Ridge Peaks story missions where progress was not saved (A Rockies Start, A Dangerous Reaction, Up High - Down Low, An Ill-advised Retreat, Setting Up, Whodunnit? and Lock It Down)
  • Fixed Silver Ridge Peaks story missions where it was possible to get stuck (Old Haunts, Setting Up, Out of Her Comfort Zone, Plans Are Derailed, Bear with Me and The Poisoned Chalice)
  • Fixed Whodunnit? And The Ascent story missions triggering at the same time
  • Fixed Mountain Goats so that they have no problem fleeing up hill
  • Fixed Rocky Mountain Elk Trophy Rating being inconsistent between harvest screen and Trophy Manager or Hunting Log
  • Fixed tutorials about new animals featured in Silver Ridge Peaks being empty
  • Fixed several missing and incorrect Codex entries
  • Fixed various crashes

Have a great week all!

TK
theHunter: Call of the Wild™ - TreeKiwi


Howdy Hunters!

The new Silver Ridge Peaks Reserve is out now!

It is based in the Colorado region of the Rocky Mountains, features "above the clouds" hunting and you will be able to get great tips and hints from Professional Hunting Guide, Remi Warren!

This impressive species list:

  • Merriams Turkey
  • Rocky Mountain Elk
  • Bighorn Sheep
  • Mountain Goat
  • Pronghorn
  • Mountain Lion
  • Plains Bison
  • Mule Deer
  • Black Bear

Included in this pack is the new Alexander Longbow!

Happy hunting, make sure you have a read of the patch notes below!

Cheers

TK

Patch Notes

New Features:
  • Added support for new paid DLC: The Southern Rockies
Bugs fixes:
  • Fixed various issues related to switching between player profiles
  • Fixed issue that caused trophies to disappear when weapons were removed from gun racks
  • Fixed missed shots being attributed to everyone in a multiplayer game
  • Fixed missing grizzly bear calls
  • Fixed sound of falling rain being persistent on blinds and tents
  • Fixed Mule Deer so that it is scaled more accurately compared to other animals
  • Fixed amplitude of various weather, foliage, callers, footsteps and ambient sounds
  • Fixed goats and sheeps so that they no longer headbang while drinking or feeding
  • Fixed collisions on antlers so that they no longer sink into the ground when animal is dead
  • Fixed issue where some antler models were not used by the game at all, resulting in lower variety of the racks
  • Fixed some situations where treestands were unnecessarily removed from the trees
  • Fixed tutorial pop-ups so that they no longer remain on screen
  • Fixed the shimmering of distant terrain and trees
  • Fixed anti-aliasing options so that it’s possible to disable AA completely
  • Fixed missing localization of the Red Deer TruSCORE measurements
  • Fixed spotted animal POI so that in no longers sticks to the map
  • Fixed some third person animations so that items no longer float above the hunter
  • Fixed various crashes
theHunter: Call of the Wild™ - TreeKiwi

Howdy Hunters!

You can now head out into the digital wilderness and harvest these Beautiful TruRACS Red Deer!

Along side these amazing animals, comes a huge list of fixes and game improvements!

Happy Hunting!

Patch Notes:

New Features:
  • TruRACS: Red Deer

Bugs fixes:
  • Fixed legacy save files sometimes overwriting current save files
  • Fixed animation issue that caused Water Buffalo and Spanish Ibex scoring to be wrong
  • Fixed score calculation issue with Roosevelt Elk, Blacktail Deer, Reindeer, Caribou and Fallow Deer
  • Fixed incorrect Palm Length value on some Moose racks
  • Fixed incorrect Circumference value on some Reindeer & Caribou racks
  • Fixed Multi Trophy Mount disappearing from Trophy Manager after swapping it
  • Fixed multiple photo missions
  • Fixed various rounding issues in the harvest screen and the trophy lodge
  • Fixed high-scoring animals being too hard to spot with optics
  • Fixed shooting range so that in no longer consumes ammo
  • Fixed .270 rifle sight and ammo not working properly after attaching tritium sights
  • Fixed buying locked items by exploiting Compatible Items button
  • Fixed binoculars and other optics to use Aim Sensitivity instead of Look Sensitivity
  • Fixed incorrect trophy rating on females in spotting HUD
  • Fixed incorrect weight in pounds shown in the tracking HUD
  • Fixed incorrect weight of a Great One shown in the tracking HUD
  • Fixed wrong placement of heart and lungs on Plains Bison
  • Fixed horns and antlers being very glossy on the harvest screen
  • Fixed floating Huntermate when entering a trophy lodge more than once
  • Fixed ATV driving controls so that they can be remapped freely
  • Fixed occasional black screen on startup
  • Fixed various crashes
  • Fixed various localization issues
theHunter: Call of the Wild™ - TreeKiwi
Howdy Hunters,

I think about the only thing better than announcing this beta, will be when I get to announce these are released for real!!! That is right, this weekend we are running an open beta and we want you guys to go shoot all the Red Deer you can find! Oh and then wait… it gets much better. We are pretty sure the TruRACS scoring has been fixed on ALL animals! So we would like you to have a close look at the harvest screens and scoring for us as well. Then also, while you are here.. Have a look at that huge list of bug fixes!!!

Join our Discord server here: https://discord.gg/ZgXDqFS there will be some raffles being held over the weekend!

List of Fixes/Changes

New Features:
  • TruRACS: Red Deer
  • ATV controls can be remapped
Bugs fixes:
  • Fixed legacy save files overwriting current save files
  • Fixed animation issue that caused Water Buffalo and Spanish Ibex scoring to be wrong
  • Fixed score calculation issue with Roosevelt Elk and Reindeer/Caribou
  • Fixed incorrect Palm Length value on some Moose racks
  • Fixed incorrect Circumference value on some Reindeer & Caribou racks
  • Fixed Multi Trophy Mount disappearing from Trophy Manager after swapping it
  • Fixed various rounding issues in the harvest screen and the trophy lodge
  • Fixed high-scoring animals being too hard to spot with optics
  • Fixed shooting range so that in no longer consumes ammo
  • Fixed .270 rifle sight and ammo not working properly after attaching tritium sights
  • Fixed buying locked items by exploiting Compatible Items button
  • Fixed binoculars and other optics to use Aim Sensitivity instead of Look Sensitivity
  • Fixed incorrect trophy rating on females in spotting HUD
  • Fixed incorrect weight in pounds shown in the tracking HUD
  • Fixed incorrect weight of a Great One shown in the tracking HUD
  • Fixed wrong placement of heart and lungs on Plains Bison
  • Fixed missed shots being attributed to everyone in a multiplayer game
  • Fixed horns and antlers being very glossy on the harvest screen
  • Fixed floating Huntermate when entering a trophy lodge more than once
  • Fixed occasional black screen on startup
  • Fixed various crashes
  • Fixed various localization issues

The Trailblazer Beta, what does it entail?
It’s a chance for you to, during a limited period, experience changes to the game before they are technically “live”. It’s also a way for us to test updates without “committing” them to the main version of the game.

How long does the Trailblazer Beta run for?
The Beta will be available from now, until 9am CEST Monday May the 11th

How can I get involved?
Right-click theHunter: Call of the Wild in your Steam library and click “Properties.'' A window will open, then click the tab at the far right labeled “Betas”, you will then come to a window that looks like the one below:

Please enter the following code in the box (without the quotation marks): “CalloftheWild”, then CLICK “Check Code” (just hitting enter won’t work). You should now notice that your game will start an update, this will be the Open Beta build installing.

Note: The download can potentially be large, and this will need to be re-downloaded as you switch between the live/Open Beta clients, so those on metered internet connections please bear that in mind.

So what happens to my old build and save files?

Nothing. When you start the Open beta client your game will be entirely “fresh”, you’ll have no save game, cash, skills etc. But don’t worry, this has NO effect on your “live” version of the game, you can switch back and forth at any time (see the next point below).

Note: We DO have a means for you to get up and running quickly in the Trailblazer Beta. Hit “Escape” and go to the Hunt Club Beta menu, there’ll be a reward there where you can claim a large sum of credits, a big XP boost and weapon score points in all categories.

DO NOT MOVE OR MESS WITH THE SAVE FILE, IF YOU DO, YOU DO SO AT YOUR OWN RISK!!!

I’ve had enough of testing the Open Beta for now, how do I go back to my normal version of the game?
Do the initial same steps as when installing the Open Beta, but when you get to the Beta tab you should not fill in a code. Instead in the drop-down box saying “Select the beta you would like to opt into:” you simply pick “None - opt out of all beta programs” and your client will run a small update. After that, you can play the normal version of the game again. You can switch back and forth between the live version and Open Beta/Trailblazer Programme at any time during the period just by using that dropdown menu.


How do I provide feedback or report issues I’ve found during the Open Beta/Trailblazer Programme?
Please use our “Beta Feedback” board on the Steam Community Hub here: https://steamcommunity.com/app/518790/discussions/13/2253433385452729981/

What do you want us to test?
Yay, you’ve made it to the best part! Please see below the changelog for the Open Beta/Trailblazer Programme, this will give you some ideas about what to look at specifically when playing on it.

Note: You WILL need ownership to the relevant content on the live version of the game in order to test it in the Open Beta/Trailblazer Programme. For example, Parque Fernando specific content would require you owning that particular DLC. That being said, you can of course join a multiplayer hosted game on that reserve should you not own it yourself.

Again, please be sure to put any feedback or bug reports you may encounter (ONLY from this beta version of the game) on the new forum here: https://steamcommunity.com/app/518790/discussions/13/2253433385452729981/

And please see this bug reporting template that provides some guidelines of what kind of information that might be helpful to us, so we can easily read through your feedback: https://steamcommunity.com/app/518790/discussions/13/1735469327937280314/

Enjoy and thank you for your feedback!

/theHunter: Call of the Wild team


theHunter: Call of the Wild™ - TreeKiwi

Howdy Hunters,

Here are the patch notes for today's Hotfix.

Bugs fixes:
  • Fixed crash when entering the trophy lodge with reindeer or caribou trophy
  • Fixed trophies and trophy lodges not saving at all
  • Fixed invisible male mule deer
  • Fixed female reindeer and caribou spawning without any antlers
  • Fixed several rare fur variations that were far too common

Thank you so much for your support, have a great week!
theHunter: Call of the Wild™ - Phil


Hello Hunters,

we are continuing our work on the hotfix after the Great Ones update and this version is now available on the Open Beta. While not all issues are fixed yet, this is a first step.
We are very grateful for anyone checking out this version and of course understand that save games are different on the Open Beta branch. Any additional data will help us to pinpoint outstanding problems and verify any fixes that went in.
We had hoped to bring you this update sooner but we are not there yet. We are still tracking to push out a hotfix update early next week, possibly as early as Monday.

Thank you very much for anyone testing this build and we will keep you updated!
Please find all information regarding Open Beta below.

List of Fixes (pleases note that not all players experience this issues)
  • Not being able to create new trophy lodge
  • Not being able to save taxidermized animals
  • Players losing trophy lodges should see a small improvement but our work continues
  • Skin variations in trophy lodges should now be correct for newly placed animals.
  • Fixed a crash when entering trophy lodges related to reindeer and caribou
  • Fixes for spawn rate for rare Mouflon, Gemsbok and Kudu
  • Fixed a crash related to harvesting female Caribou & Reindeer
  • Fixed female Caribou & Reindeer not having antlers
  • Fixed male Mule Deer being invisibile


The Trailblazer Beta, what does it entail?

It’s a chance for you to, during a limited period, experience changes to the game before they are technically “live”. It’s also a way for us to test updates without “committing” them to the main version of the game.

How long does the Trailblazer Beta run for?

The Beta will be available from now, until Monday May 4th.

How can I get involved?

Right-click theHunter: Call of the Wild in your Steam library and click “Properties.'' A window will open, then click the tab at the far right labeled “Betas”, you will then come to a window that looks like the one below:



Please enter the following code in the box (without the quotation marks): “CalloftheWild”, then CLICK “Check Code” (just hitting enter won’t work). You should now notice that your game will start an update, this will be the Open Beta build installing.

Note: The download can potentially be large, and this will need to be re-downloaded as you switch between the live/Open Beta clients, so those on metered internet connections please bear that in mind.

So what happens to my old build and save files?

Nothing. When you start the Open beta client your game will be entirely “fresh”, you’ll have no save game, cash, skills etc. But don’t worry, this has NO effect on your “live” version of the game, you can switch back and forth at any time (see the next point below).

Note: We DO have a means for you to get up and running quickly in the Trailblazer Beta. Hit “Escape” and go to the Hunt Club Beta menu, there’ll be a reward there where you can claim a large sum of credits, a big XP boost and weapon score points in all categories.

DO NOT MOVE OR MESS WITH THE SAVE FILE, IF YOU DO, YOU DO SO AT YOUR OWN RISK!!!

I’ve had enough of testing the Open Beta for now, how do I go back to my normal version of the game?

Do the initial same steps as when installing the Open Beta, but when you get to the Beta tab you should not fill in a code. Instead in the drop-down box saying “Select the beta you would like to opt into:” you simply pick “None - opt out of all beta programs” and your client will run a small update. After that, you can play the normal version of the game again. You can switch back and forth between the live version and Open Beta/Trailblazer Programme at any time during the period just by using that dropdown menu.


How do I provide feedback or report issues I’ve found during the Open Beta/Trailblazer Programme?

Please use our “Beta Feedback” board on the Steam Community Hub here: https://steamcommunity.com/app/518790/discussions/13/2269193447662464628/

What do you want us to test?

General gameplay, progress and anything related to the fixes mentioned above.

Note: You WILL need ownership to the relevant content on the live version of the game in order to test it in the Open Beta/Trailblazer Programme. For example, Parque Fernando specific content would require you owning that particular DLC. That being said, you can of course join a multiplayer hosted game on that reserve should you not own it yourself.


Again, please be sure to put any feedback or bug reports you may encounter (ONLY from this beta version of the game) on the new forum here: https://steamcommunity.com/app/518790/discussions/13/2269193447662464628/

And please see this bug reporting template that provides some guidelines of what kind of information that might be helpful to us, so we can easily read through your feedback: https://steamcommunity.com/app/518790/discussions/13/1735469327937280314/

Thank you very much for your support and for your feedback!

/theHunter: Call of the Wild team
theHunter: Call of the Wild™ - TreeKiwi


Howdy Hunters,

Just a quick update to let you know that progress on the hotfix is coming along and we have been able to reproduce and address most of the recent issues players were experiencing. We are on track to finish up tomorrow, and then will more thoroughly test the hot fix. This means that if everything goes according to plan, we should be able to release it across all platforms early next week - possibly as early as Monday.

At the same time, there is one issue we want to let you know about. If you have been lucky enough to harvest a Great One, there is a chance that one of the fixes might change it’s medal back down to a Diamond. This is sadly unavoidable, but we wanted to correct it as early on as possible and to also inform you all, so if you do find a Great One, you might want to leave it until after the hotfix, to retain its correct medal.


Thank you,
Apr 29
theHunter: Call of the Wild™ - TreeKiwi


Howdy Hunters,

We just wanted to give you an update, as we are well aware that the patch yesterday came with frustrating issues. It is important that you know we are taking this very seriously and sorting them out is our highest priority at the moment.

Trophy lodge issues, animal variations, and other issues are our focus, alongside crashes. Sending your save games to support@thehunter.com and letting us know what issues you are experiencing, is always a tremendous help.

We are aiming to get a hotfix out before the end of the week, and we will give you an update tomorrow to let you all know how this is tracking.

We are sorry for the frustration and inconvenience this has caused some of you, we endeavour to put it right!

Thank you very much
theHunter: Call of the Wild™ - TreeKiwi
Great Ones and TruPATCH - Free Update

The Great One has now been released into Layton Lakes!

As well as the Great One, we have released a very nice list of bug fixes and game improvements, these are:

New Features:

🦌The Great One
🦌The Sound Design team has brought some major improvements. Animal footsteps and sounds of
animals moving through vegetation have been updated and remixed to give you a better sense of
distance and spatiality. Similar treatment has also been done to some animal calls. Additionally the
amplitude of several player (like whistling) and environmental (like rain) sounds has been tweaked,
so that they never get too loud. We received great feedback on the sound improvements, and our
work here will continue.

Bugs fixes:

🐞Fixed floating roads and weird terrain in different reserves
🐞Fixed single-shot rifles that didn’t work after using shooting range
🐞Fixed buckshot often failing the Harvest Check
🐞Fixed track colors resetting back to defaults in Cuatro Colinas
🐞Fixed 10GA lever-action shotgun shooting infinitely when using slugs
🐞Fixed tracking HUD showing obsolete score when spotting animal
🐞Fixed missing Confirm button when creating a Multi Trophy Mount
🐞Fixed spawn rate of melanistic Red Deer
🐞Fixed legacy Multi Trophy Mounts showing wrong Trophy Rating
🐞Fixed shining on some hunter outfits and animals furs
🐞Fixed issue with Sombra fleeing immediately after spawning during Baden’s Folly side mission
(Cuatro Colinas)
🐞Fixed issue where Sombra did not respawn if player could not harvest it after killing it (Cuatro
Colinas)
🐞Fixed issue with spotting Need Zones for Just Like Old Times side mission (Cuatro Colinas)
🐞Fixed multiple photo missions to be reasonably easier to complete
🐞Fixed missions disappearing from Huntermate after visiting a Trophy Lodge
🐞Fixed animals jittering when idle, feeding or drinking
🐞Fixed missing footsteps sounds for Grizzly Bear
🐞Fixed Trophy Manager still referring to Score rather than Trophy Rating
🐞Fixed Cinnamon Teal textures in Trophy Lodge
🐞Fixed tracking HUD showing wrong animal class when interacting with calls
🐞Fixed missions that still referred to Integrity Bonus instead of Harvest Check
🐞Fixed over-under shotgun that could not fire the second shot from the hip
🐞Fixed several UI issues where the text was truncated
🐞Fixed various crashes

Good Luck and have a good week!
theHunter: Call of the Wild™ - TreeKiwi


“Easter Egg” Hunt and Big Fix Checks Open Beta Announcement


Hello Hunters,

This weekend, we need you to head out into the many different reserves and test the bug fixes listed below for us. On top of this, there is actually new content hidden somewhere, but in order for us to test it properly, we can not tell you what it is, as we need to check the rarity of it happening.

What we can tell you, is that it is not Turkeys and it is not Bigfoot. But, if you do find it, you can shoot it and you will go down in history as a hunting legend, especially if you are the first player ever to find it. This is a true “Easter Egg Hunt”! We have opened up a new channel in our Discord where you can discuss this new addition to the game and if you find it, put your proof there and @treekiwi!
Join our Discord server here: https://discord.gg/ZgXDqFS

List of Fixes

Below is a huge list of fixes and improvements that we have made and would like you to test out while you are hunting around for the “Easter Egg”.

Goals:
  • Feedback on sound improvements (details below)
  • Report all scoring issues (missing measurements, wrong medal, wrong trophy rating in tracking HUD etc.)
  • Sending crash reports

New Features:
  • The Sound Design team has brought some major improvements to our sounds. Animal footsteps and sounds of animals moving through vegetation have been updated and remixed to give you a better sense of distance and spatiality. Similar treatment has also been done to some animal calls. Additionally the amplitude of several player (like whistling) and environmental (like rain) sounds has been tweaked, so that they never get too loud.

Bugs fixes:
  • Fixed floating roads and weird terrain in different reserves
  • Fixed single-shot rifles that didn’t work after using shooting range
  • Fixed buckshot often failing the Harvest Check
  • Fixed tracks color resetting back to defaults in Cuatro Colinas
  • Fixed 10GA lever-action shotgun shooting infinitely when using slugs
  • Fixed tracking HUD showing obsolete score when spotting animal
  • Fixed missing Confirm button when creating a Multi Trophy Mount
  • Fixed spawn rate of melanistic Red Deer
  • Fixed legacy Multi Trophy Mounts showing wrong Trophy Rating
  • Fixed shining on some hunter outfits and animals furs
  • Fixed issue with Sombra fleeing immediately after spawning during Baden’s Folly side mission (Cuatro Colinas)
  • Fixed issue where Sombra did not respawn if player could not harvest it after killing it
  • Fixed issue with spotting Need Zones for Just Like Old Times side mission (Cuatro Colinas)
  • Fixed medals that were awarded only if the trophy rating was greater than threshold, instead of equal to or greater
  • Fixed multiple photo missions across all reserves
  • Fixed missions disappearing from Huntermate after visiting a Trophy Lodge
  • Fixed animals jittering when idle, feeding or drinking
  • Fixed missing footsteps sounds for Grizzly Bear
  • Fixed Trophy Manager still referring to Score rather than Trophy Rating
  • Fixed Cinnamon Teal textures in Trophy Lodge
  • Fixed tracking HUD showing wrong animal class when interacting with calls
  • Fixed missions that still referred to Integrity Bonus instead of Harvest Check
  • Fixed over-under shotgun that could not fire the second shot from the hip
  • Fixed ATV controls being hard-coded to WASD (they now match the movement controls)
  • Fixed various crashes

The Trailblazer Beta, what does it entail?
It’s a chance for you to, during a limited period, experience changes to the game before they are technically “live”. It’s also a way for us to test updates without “committing” them to the main version of the game.

How long does the Trailblazer Beta run for?
The Beta will be available from now, until 9am CEST Tuesday April 14th

How can I get involved?
Right-click theHunter: Call of the Wild in your Steam library and click “Properties.'' A window will open, then click the tab at the far right labeled “Betas”, you will then come to a window that looks like the one below:

Please enter the following code in the box (without the quotation marks): “CalloftheWild”, then CLICK “Check Code” (just hitting enter won’t work). You should now notice that your game will start an update, this will be the Open Beta build installing.

Note: The download can potentially be large, and this will need to be re-downloaded as you switch between the live/Open Beta clients, so those on metered internet connections please bear that in mind.

So what happens to my old build and save files?

Nothing. When you start the Open beta client your game will be entirely “fresh”, you’ll have no save game, cash, skills etc. But don’t worry, this has NO effect on your “live” version of the game, you can switch back and forth at any time (see the next point below).

Note: We DO have a means for you to get up and running quickly in the Trailblazer Beta. Hit “Escape” and go to the Hunt Club Beta menu, there’ll be a reward there where you can claim a large sum of credits, a big XP boost and weapon score points in all categories.

DO NOT MOVE OR MESS WITH THE SAVE FILE, IF YOU DO, YOU DO SO AT YOUR OWN RISK!!!

I’ve had enough of testing the Open Beta for now, how do I go back to my normal version of the game?
Do the initial same steps as when installing the Open Beta, but when you get to the Beta tab you should not fill in a code. Instead in the drop-down box saying “Select the beta you would like to opt into:” you simply pick “None - opt out of all beta programs” and your client will run a small update. After that, you can play the normal version of the game again. You can switch back and forth between the live version and Open Beta/Trailblazer Programme at any time during the period just by using that dropdown menu.


How do I provide feedback or report issues I’ve found during the Open Beta/Trailblazer Programme?
Please use our “Beta Feedback” board on the Steam Community Hub here: https://steamcommunity.com/app/518790/discussions/13/2269193447662464628/

What do you want us to test?
Yay, you’ve made it to the best part! Please see below the changelog for the Open Beta/Trailblazer Programme, this will give you some ideas about what to look at specifically when playing on it.

Note: You WILL need ownership to the relevant content on the live version of the game in order to test it in the Open Beta/Trailblazer Programme. For example, Parque Fernando specific content would require you owning that particular DLC. That being said, you can of course join a multiplayer hosted game on that reserve should you not own it yourself.



Again, please be sure to put any feedback or bug reports you may encounter (ONLY from this beta version of the game) on the new forum here: https://steamcommunity.com/app/518790/discussions/13/2269193447662464628/

And please see this bug reporting template that provides some guidelines of what kind of information that might be helpful to us, so we can easily read through your feedback: https://steamcommunity.com/app/518790/discussions/13/1735469327937280314/

Enjoy and thank you for your feedback!

/theHunter: Call of the Wild team


...

Search news
Archive
2020
Jul   Jun   May   Apr   Mar   Feb  
Jan  
Archives By Year
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002