Beat Hazard - Starg
Hey Guys,

If you didn't already know Beat Hazard Ultra is part of the latest Humble Bundle.
You get BHU and other great games on Android, PC, Mac & Linux.

Go check it out:

Beat Hazard - Alice O'Connor

The Humble stork has delivered another big bouncing bundle of games in the Humble Bundle with Android 5. The latest pay-what-you-want package offers musical shoot 'em up Beat Hazard Ultra, Dynamite Jack, Solar 2, NightSky HD, and, if you beat the average price, tower defense action-RPG Dungeon Defenders plus superb spin 'em up Super Hexagon too. All games come in PC, Mac, Linux and Android flavours.

As ever, you get the games DRM-free and receive Steam keys too if you pay more than a dollar, which you surely will many times over, yes? Oh, and soundtracks are included for some games.

You know the drill: head on over to, name a price, divide the amount up between the developers, charity and Humble Bundle as you see fit, then download the games, play one or two, and add the rest to that ever-growing pile of video games you've bought in sales but never quite got around to playing.

Feb 19, 2013
Beat Hazard - Starg
Hi guys,

Beat Hazard Ultra is now out for Linux!
Hope you like it.

Drop in on the forums if you have any problems.

Beat Hazard - Starg
Hi guys, long time no see. I've been busy.

Just to let you know that the Android version of Beat Hazard Ultra is now out!
You can grab it here:

If you give it a go, please rate it and help spread the word because word of mouth is really important (Or contact me if you have problems)

Thanks again, hope you enjoy it.

p.s. Beat Hazard 2 will start development next year ! \o/
Beat Hazard - Ozzie Mejia

Cold Beam Games' Beat Hazard has been turning beautiful music into twin-stick bullet hell for over two years. It went Ultra via DLC in June 2011, and has slowly made its way across several platforms, from PC to PS3. Shockingly, Beat Hazard had yet to make the leap to handheld devices. Fortunately for iOS owners, that's no longer the case. Beat Hazard Ultra is now available for iOS and the transition couldn't have gone any smoother.

For those new to the game, Beat Hazard Ultra is a twin-stick space shooter played atop an isometric playing field. Obstacles and enemy ships are generated based on the tracks in your own personal music library. It's a concept that feels like it was made for a portable music player. The only concern I had was whether the shooting mechanics would work with the iOS touch screen.

Beat Hazard Ultra allows for two control methods â€" single-stick and twin-stick. Twin-stick controls offer a more traditional control scheme, using the bottom corners of the touch screen to move the ship and shoot in any direction. The touch controls are responsive and carry over the PC/console experience seamlessly to the iOS platform.

iPad owners looking for a traditional Beat Hazard experience will love the twin-stick controls, but they can be problematic for iPhone users. Players' thumbs can obstruct parts of the screen on the smaller iPhone/iPod Touch screen. The single-stick controls help alleviate this issue slightly by requiring only a single thumb for movement, while the player's ship shoots automatically. This solves the visibility problem and the auto-shooting mechanic works more often than not, with only a few instances of my ship shooting away from my intended target.

Ideally, Beat Hazard Ultra works best as a pick-up-and-play title. Quick Play sessions last only the length of a song and will likely be the way most people experience the game, because of the portable nature of the iOS platform. I also had a blast with the game's extended game modes, like Survival and Boss Rush. Boss Rush changed things up from the other game modes by using the Horde-style wave system. It felt like Boss Rush was less dependent on my music, but I enjoyed the structure of the time-based wave system. I particularly liked that later waves would arrive, whether I cleared out the previous wave or not.

What makes Beat Hazard Ultra feel unique is that the atmosphere changes based on your own music. I had different enemies spawn in depending on whether I played The Beatles, Iron Maiden, or Jay-Z, with some songs ushering in boss ships as their beats changed. The game even compelled me to hit the iTunes app and buy new songs just to see how they would fit the Beat Hazard experience. One issue I've noticed, however, is that there's no way to filter the random song setting. I have an eclectic music collection and it's a little jarring for the game to transition from Mastodon to Bruno Mars. I tried getting around this by using the Internet Radio feature, but those songs varied wildly in quality. A playlist feature would have been ideal in this instance.

As much as I enjoyed Beat Hazard Ultra on PC and PSN, there's no better way to experience it than on iOS. With a personal music library at your fingertips, there's plenty of reason to grab a good shooter to go along with it. Beat Hazard Ultra will fit whatever musical mood you're in, whether you’re on-the-go or looking to plunge into a whole album.

Beat Hazard - Starg
Woo - Beat Hazard is now live on the App Store!

Grab it now for $1 -

Possible Andorid version in the future too! (Still have some things to look in to)

Jan 2, 2012
Beat Hazard - Starg
Hey guys,

For those who are interested, here's some details about the iOS version of BHU:


Screens and videos:

Nov 21, 2011
Beat Hazard - Valve
- Radio stations now use direct IP address for faster start-up
- Fixed URL for Germany Number 1 Radio Station
- Radio stations now hardcoded in the game, so please now use Radio2.txt to add custom stations
- Fixed game forgetting home music folder
Beat Hazard - Starg
Oct 31, 2011
Beat Hazard - Valve
- Added Local 2 Player & Online Boss Rush mode
- Added Local 2 Player & Online Survival mode


Search news
Oct   Sep   Aug   Jul   Jun   May  
Apr   Mar   Feb   Jan  
Archives By Year
2018   2017   2016   2015   2014  
2013   2012   2011   2010   2009  
2008   2007   2006   2005   2004  
2003   2002