Call of Duty®: WWII - contact@rockpapershotgun.com (Alice O'Connor)

A Kansas court has sentenced a man to 20 years in prison on charges related to swatting, including one incident which started with a $1.50 ( 1.15) bet on a Call Of Duty: WWII match and ended with the police shooting an innocent person dead. Swatting is the not-very-funny prank of phoning emergency services with fake threats so cops bust into the prankee’s house, typically when they’re streaming so the pranker can watch and chortle away. With America’s ha-ha-hilariously militarised police, that brings a fair chance they’ll be killed too. The US legal system has seemed slow to respond to swatting so it’s good to see them recognise how serious it is.

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HITMAN™ - contact@rockpapershotgun.com (Katharine Castle)

HDR on PC continues to be a bit of a mess these days, but provided you haven’t been put off by the astronomical prices of the [cms-block]s for HDR or, indeed, the ongoing debacle surrounding Windows 10 support for it, then the next step on your path to high dynamic range glory is to get an HDR compatible graphics card.

Below, you’ll find a complete list of all the Nvidia and AMD graphics cards that have built-in support for HDR, as well as everything you need to know about getting one that also supports Nvidia and AMD’s own HDR standards, G-Sync HDR and FreeSync 2. I’ve also put together a list of all the PC games that support HDR as well. There aren’t many of them, all told, but I’ll be updating this list with more titles as and when they come out so it’s always up to date.

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Call of Duty®: WWII - contact@rockpapershotgun.com (Alice O'Connor)

Michael Condrey, who co-founded Call Of Duty crew Sledgehammer Games after being a big cheese at EA’s Visceral Games on games including Dead Space, has now joined 2K as president of a mysterious new studio. Continuing his tour of big American publishers, 2K say Condrey “will build and lead a new development team to work on an unannounced project.” It is weird to see 2K opening a studio after shutting down so many in recent years, and that does make me doubt its long-term chances, but hey, we’ll see.

(more…)

HITMAN™ - contact@rockpapershotgun.com (Katharine Castle)

HDR on PC continues to be a bit of a mess these days, but provided you haven’t been put off by the astronomical prices of the [cms-block]s for HDR or, indeed, the ongoing debacle surrounding Windows 10 support for it, then the next step on your path to high dynamic range glory is to get an HDR compatible graphics card.

Below, you’ll find a complete list of all the Nvidia and AMD graphics cards that have built-in support for HDR, as well as everything you need to know about getting one that also supports Nvidia and AMD’s own HDR standards, G-Sync HDR and FreeSync 2. I’ve also put together a list of all the PC games that support HDR as well. There aren’t many of them, all told, but I’ll be updating this list with more titles as and when they come out so it’s always up to date.

(more…)

HITMAN™ - contact@rockpapershotgun.com (Katharine Castle)

HDR on PC continues to be a bit of a mess these days, but provided you haven’t been put off by the astronomical prices of the best gaming monitors for HDR or, indeed, the ongoing debacle surrounding Windows 10 support for it, then the next step on your path to high dynamic range glory is to get an HDR compatible graphics card.

Below, you’ll find a complete list of all the Nvidia and AMD graphics cards that have built-in support for HDR, as well as everything you need to know about getting one that also supports Nvidia and AMD’s own HDR standards, G-Sync HDR and FreeSync 2. I’ve also put together a list of all the PC games that support HDR as well. There aren’t many of them, all told, but I’ll be updating this list with more titles as and when they come out so it’s always up to date.

(more…)

Call of Duty®: WWII - SHG_Hammer
Hey PC community!

PC Free Access Multiplayer Weekend for Call of Duty: WWII is now live until 1PM PDT Sunday, July 22 on PC-only.

Details:
  • Only Multiplayer is available
  • MP Soldier progress carries over when you purchase the game (this includes loot/unlockables earned in MP)
  • Players who took part in past WWII Free Weekends but did not purchase WWII will be able to play again, with their MP progress intact
  • Valve is running COD Game/Season Pass discounts on Steam

If you've already got Call of Duty: WWII on PC, but have some friends who don't, this is a great weekend for you all to jump in and play together!

https://store.steampowered.com/app/476600/Call_of_Duty_WWII/

Enjoy!

Love,
Sledgehammer Games
HITMAN™ - contact@rockpapershotgun.com (Katharine Castle)

Graphics card HDR header

HDR on PC is a bit of a mess, but provided you haven’t been put off by Windows 10’s hazy support for it or the astronomical prices of the best gaming monitors for HDR, then the next step on your path to high dynamic range glory is to get a graphics card that actually supports it. Below, you’ll find a complete list of all the Nvidia and AMD graphics cards that have built-in support for HDR, as well as everything you need to know about getting one that also supports Nvidia and AMD’s own HDR standards, G-Sync HDR and FreeSync 2.

We’ve also put together a list of all the PC games that support HDR as well. There aren’t many of them, all told, but we’ll be updating this list with more titles as and when they come out so it’s always up to date.

(more…)

Dota 2 - contact@rockpapershotgun.com (Alec Meer)

biggest-steam-games-2018

We’ve just passed the half-way point of 2018, so Ian Gatekeeper and all his fabulously wealthy chums over at Valve have revealed which hundred games have sold best on Steam over the past six months. It’s a list dominated by pre-2018 names, to be frank, a great many of which you’ll be expected, but there are a few surprises in there.

2018 releases Jurassic World Evolution, Far Cry 5 Kingdom Come: Deliverance and Warhammer: Vermintide II are wearing some spectacular money-hats, for example, while the relatively lesser-known likes of Raft, Eco and Deep Rock Galactic have made themselves heard above the din of triple-A marketing budgets. (more…)

Call of Duty®: WWII - contact@rockpapershotgun.com (Dominic Tarason)

Call of Duty: WW2

It’s very nearly Explosion Day in America, so that means that every online shooter is doing its best to bludgeon us senseless with loud guns and louder outfits. Call of Duty: WW2 is no exception, but accompanying the Liberty Strike event‘s obligatory and garish red/white/blue-painted weaponry and outfits is a juicy little cherry of daftness on top. While Call of Duty isn’t my usual cup of shootybang tea, I love the sound of this week’s time-limited playmode, available now until July 9th – Wanderlust Mosh Pit – as it seems delightfully> stupid.

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Call of Duty®: WWII - SHG_Hammer
Hey PC community,

Thanks for being patient while we prepared the latest game update for you all. Below are the details on fixes and new features.

New week, NEW CONTENT! We weren't going to leave you hanging for Independence Day. That's why we're serving you with some awesome new stuff to celebrate. Check out the trailer for our new Liberty Strike Community Event: https://www.youtube.com/watch?v=hYRw-LrejPs

And with all the new stuff, came more fixes for some of the top issues that have popped up since we launched DLC 3 last week. Details below:

FEATURE UPDATES
  • NEW Liberty Strike Community Event is now live!
  • NEW Weapons: ZK-383, De Lisle, AVS-36, and Push Dagger
  • NEW Content: Weapon Camos, Weapon Charms, Helmets, etc.
  • NEW Community Challenge: 260 Million Multiplayer Match Wins!
  • NEW Ranked Play Season 5 is now live! Keep an eye out for top 100 rewards from Season 4.
  • NEW Division: CAVALRY - The Cavalry is an objective-focused Division that leads the way forward to victory. This new Division wields the Cavalry Shield, which offers protection against enemy attacks. The Cavalry Division also has improved objective capabilities, which include capturing Domination flags faster, planting bombs in S&D quicker, and swiftly building and destroying walls in War Mode. To make this the true team-play Division, the Cavalry also gets more score from objectives, and every two assists equal a kill. Lastly, the Cavalry can get back to the objective quicker (and ram enemies on the way) by entering a Shield Charge while sprinting. When used expertly, the Cavalry can change the tide of battle and get that tank across the line. See below for more details on what “improved objective capabilities” entails.
  • NEW Basic Training: Escalation - If you love rushing with an SMG, then the Escalation Basic Training was made for you. After each kill, you can aim down sights twice as fast for a short period. This allows you to snap on to targets and take them down in rapid succession. Double Kills with Escalation instantly refill your magazine, so that you can keep slaying the opposition.
  • NEW Basic Training: Wanderlust - The new Wanderlust Basic Training is similar to personal Gun Game. Each life, you respawn with a new random gun (which has up to 6 attachments). And pressing TRIANGLE or Y (weapon switch) will provide a new weapon. This unusual Basic Training makes each life feel unique as you use whatever weaponry is available.
  • NEW Basic Training: Specialist - When equipped, Specialist allows you to select 3 Basic Trainings to earn instead of Scorestreaks. At 200, 400, and 600 score, you unlock each Basic Training. And at 800 score, you are granted all Basic Trainings in the game. Progress resets on death, so stay alert. Specialist allows skilled players to feel the power of having multiple Basic Trainings at once.
  • Infected mode continues! Find it in the Party Games tab.

MULTIPLAYER

Connectivity/Spawns/Performance/Split Screen/Mechanics
  • Fixed functionality issues experienced when restarting the game after backing out to a previous menu
  • Fixed split screen issue where players would get stuck while viewing another player using a mounted LMG
  • Fixed issue where players would crash when trying to load into MP after idling for 5 minutes
  • Fixed issue where CWL Team Pack Weapon Camos were locked in LAN

Maps
  • Fixed issue where players were receiving memory error messages when attempting to load into Gibraltar
  • Fixed wall exploit in Valkyrie
  • Fixed issue where camera is zoomed in when players load into War Mode on Operation Neptune HQ
  • Fixed issue where players were able to start 1v1 matches in the Firing Range
  • Fixed issue where players were unable to take on obtain Contracts
  • Fixed issue where players were unable to edit reticles for various Division slots

Modes
  • Fixed split screen issue where players would crash in between rounds of a War Mode match
  • Implemented AFK timer for Infected

HQ
  • Fixed Paintshop menu issues caused by the Combat Knife
  • Fixed display issues with Paintjobs on the Fire Axe
  • Fixed functionality loss issue experienced when players tab to the Contracts option in Quartermaster

UI/Art
  • Fixed issue where white background was appearing in Match selection menus
  • Fixed issue where incorrect Uniform was showing up when players selected a Helmet
  • Various UI fixes and improvements (typos, text descriptions, error messages, notification icons, AAR, ammo counters, menu navigation, Firing Range, weapon animations, supply drop menus, Quartermaster menus, Ranked Play menus, floating gamertags in split screen, Calling Cards)
  • Fixed UI functionality loss issue experienced when players were in the process of Prestiging
  • Fixed issue where Prestige Unlock Token UI was present when it shouldn’t be

Audio
  • Fixed issue where audio was not present when rotating or changing Paintjob decals

RANKED PLAY
  • Fixed issue where when a match ends due to a disconnect, all players were receiving losses for Placement matches instead of a voided result

WEAPONS/SCORESTREAKS
  • Fixed issue where shotguns loaded with Incendiary Shells were disappearing when players were killed
  • Adjusted angle at which Mortar Strikes and Artillery Barrage fire, so that these streaks’ paths behave as expected

DIVISIONS/BASIC TRAINING
  • Fixed issue where switch Cavalry to another Division would cause players to have 2 Primary Weapons

Cavalry III Improved Objective Capabilities:
  • Search and Destroy/Demolition: Quick plant/defuse, Silent plant/defuse
  • Domination: Quick Cap
  • Hardpoint: Held XP (awards for staying in the zone)
  • Capture the Flag: Flag location on mini-map updates less frequently, plus 20 health shield when holding flag
  • Gridiron: Ball location on mini-map updates less frequently, plus an extra 30 health shield when holding flag (total of 130 health shield while holding flag)
  • Team Deathmatch/Free-for-All: Every two assists/crossfires awards a "Cavalry Assist/Crossfire," which equals a kill

War Mode:
  • Core Objective speed is not affected (i.e. Tank push speed unaffected, objective bomb plant speed unaffected, captive-untying speed unaffected, flag raise speed unaffected, etc.)
  • Quicker Builds/Destroys (of walls, barbed wire, tank spikes, etc.)
  • Receive XP while Securing hardpoint zones
  • Receive XP while Escorting Tank and at Tank Checkpoints

ZOMBIES
  • Fixed UI issue with chapter progress boxes in split screen
  • Fixed issue in The Tortured Path with Geist Bomb steps in Sword of Barbarossa
  • Fixed UI issue where Special Camos were unlocked and appearing twice in menus
  • Fixed UI issue in The Tortured Path where incorrect wave number was displayed in AAR after players failed an objective wave
  • Fixed issue where players’ progression on The Tortured Path was being interrupted by playlist updates
  • Various UI and art fixes and improvements (Camouflage menus, subtitles, supply drop icons, description text, timers, AAR, typos, prompt messages, ammo counters, objective UI, weapon animations, Jack in the Box cards)
  • Fixed issue where players were loading in with default “No Preference,” despite having selected a character preference
  • Fixed UI issue with chapter progress boxes in split screen
  • Fixed issue where players attempting to navigate Orders menu were redirected to Contracts Menu

MOONRAVEN: Recently, we’ve been trying out new ways to connect the Multiplayer and Zombies communities and create more crossover between the modes. Hence, our Attack of the Undead Community Event, which featured zombies in MP. This time, we’re giving the community more opportunities to get awesome gear that is native to Zombies, like the Moonraven Character/Uniform.

That’s why we rolled out new Contracts that are available in both Multiplayer and Zombies and that unlock cool new Zombies stuff in both modes. Whether you get these Contracts from Rideau, the Quartermaster in Nazi Zombies or from Captain Butcher, the current Quartermaster in Multiplayer, you have a chance to earn Moonraven variants. Once you complete one Contract (starting with the Moonraven Mountaineer Contract), another one will subsequently become available for you to complete.

To see the order in which these Contracts will roll over, head to the Liberty Strike Community Event page on the Call of Duty website and check out the Zombies Contracts chart. Have fun, everyone, and let us know what you think!
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