Armored Warfare - Silentstalker
Commanders!

The summer of 2019 is all but over and, for those of you still tending to your education, it’s high time to get back to school desks to learn a thing or two about things you will never need in real life. To make the transition from the bright joys of summer to the grey drudgery of an average school autumn smoother and to celebrate underfunded education systems worldwide, we’ve prepared a set of bonuses for you as well as an Armored Warfare gift.

And if you are worried about going back to school – don’t. In fact, try to enjoy it. It only gets worse from here on out. Just wait till you have to pay taxes...



Between August 31 and September 2, 2019, the following bonuses will be available:
  • 100% Crew Experience income bonus for every battle
  • 100% Commander Experience income bonus for every battle
  • 100% bonus to Experience to Reputation conversion
Additionally, for the duration of this event, you can also pick up a gift on MyLoot in the Chest section of the web page. This gift contains:
  • 2 days of Premium Time
  • Back to School decal
Please note:
  • This event starts on August 31, 3:00 CEST
  • This event ends on September 2, 3:00 CEST
We’ll see you on the battlefield!
Armored Warfare - Silentstalker
Commanders!

One again, we are happy to offer you the opportunity to obtain the AFT-10 Tier 10 Tank Destroyer.



The AFT-10 is a tracked ATGM carrier based on a ZBD-04 IFV hull that carries eight massive Red Arrow-10 guided missiles. In their latest version, these modern ATGMs are capable of devastating even the most modern MBTs at extreme distances and the AFT-10 was designed to do just that – to stop enemy assaults dead in their tracks. You can read more about it in our dedicated article.

In Armored Warfare, the AFT-10 is a Tier 10 Premium Tank Destroyer. Its massive ATGM launcher immediately draws comparison with another Tier 10 vehicle, the Kornet-EM. But where Kornet-EM is all about speed, stealth and missile ambushes, the AFT-10 is about one thing and one thing only – uncompromising firepower. It is capable of unleashing devastating missile salvos that can knock out even Tier 10 MBTs in seconds. Additionally, its missiles have a very high penetration value, which means that no matter the angle, no target is truly safe from its reach.

Between August 29 and September 5, 2019, you have the opportunity to obtain this unique vehicle from an AFT-10 Loot Crate.

This Loot Crate contains mostly AFT-10 blueprint pieces. You need to assemble one hundred of these pieces (that will appear in your Inventory upon the crate opening) to receive the AFT-10. Each crate drops one of the following items:

As a main reward:
  • AFT-10 Tier 10 Premium Tank Destroyer (rare drop)
  • 1 to 99 blueprint pieces
  • Temporary 3-day version of a random Tier 6 or higher Premium vehicle
As a additional reward:
  • 10 Special AFT-10 Loot Crates (Special AFT-10 Loot Crate – Special Loot Crates are enhanced versions of the standard Loot Crates, offering more drops and higher chances to receive better items)
  • A part of an Special AFT-10 Loot Crate (collect 10 to receive a Special AFT-10 Loot Crate)
The Loot Crate is available by purchasing it in our Web Shop in the following bundles:
  • 2 Loot Crates (15% discount)
  • 5 Loot Crates (20% discount)
  • 11 Loot Crates (25% discount)
  • 23 Loot Crates (30% discount)
  • 50 Loot Crates (40% discount)
 


Additionally, during this period, the following Battle Coin bundles will be available exclusively on MyLoot:
  • 10.000 Battle Coins (15% off)
  • 25.000 Battle Coins (20% off)
  • 50.000 Battle Coins (25% off)
  • 100.000 Battle Coins (30% off)
  • 500.000 Battle Coins (45% off)
Battle Coins can be used for a number of things, including:
Please note:
  • This offer starts on August 29 at 16:00 CEST (7 AM PDT, 17:00 MSK)
  • This offer ends on September 5 at 16:00 CEST (7 AM PDT, 17:00 MSK)
  • This offer is not available to players located in the Netherlands and the Kingdom of Belgium
Enjoy the offer and see you on the battlefield!
Armored Warfare - Silentstalker
Commanders!

Yet another round of discounts is here. This week, in connection with the Day of Moscow celebrations, we’ve prepared two more cool Russian vehicles for you:
  • T-72B3 Tier 8 Premium Main Battle Tank with three skins
  • Object 279 Banner Bearer Tier 5 Premium Main Battle Tank
The following bundles are available between August 29 and September 5, 2019:

T-72B3

The T-72B3 is the most modern Russian T-72 variant currently in service. It is a heavily upgraded version of the T-72B, featuring Kontakt-5 ERA kit and an improved Fire Control System. Together, these modifications allow the aging T-72 to serve well into the 21st century. You can learn more about its history in our dedicated article.



In Armored Warfare, the T-72B3 is a Tier 8 Premium Main Battle Tank. It continues the tradition of other Russian tanks. Its low silhouette, good mobility, powerful 125mm gun and its advanced ERA kit make it a formidable opponent. This version of the T-72B3 is offered without any specific camouflage, allowing you to change its looks as you see fit.

This vehicle is available alone, as are three skins (two of which are connected to the recent Tank Biathlon event):
  • T-72B3 Red
  • T-72B3 Blue
  • T-72B3 Sunray
These three skins are available separately or in a bundle with 35% discount. Please note that in order to use any of these skins, you have to own the standard T-72B3 Tier 8 Premium Main Battle Tank.



And last but not least, we are offering the Ultimate T-72B3 Bundle for this vehicle with 47% discount. It contains the following items:
  • T-72B3 Tier 8 Premium Main Battle Tank
  • Red skin for T-72B3
  • Blue skin for T-72B3
  • Sunray skin for T-72B3
  • 20 Platinum Loot Crates
  • 20 Platinum Battlefield Glory 12-hour Boost tokens
  • 20 Platinum Armored Warfare 12-hour Boost tokens
 

 
Object 279 Banner Bearer
 

Historically, the Object 279 was one of the last Soviet attempts to produce a Heavy Tank capable of defeating pretty much anything it encountered on the battlefield of the late 1950s. The tank’s strange UFO-like shape was optimized to make its frontal sector completely impervious to enemy armor-piercing or HEAT shells and its massive 130mm M-65 cannon was perhaps the most powerful tank gun of the era. Another rather unique feature was its four-track suspension that allowed it to retain extremely favorable ground pressure and thus off-road capabilities – when going forward.

In reality, steering was very difficult and put a lot of stress on the whole system, resulting in very poor agility as well as reliability issues. The suspension system was also hydro-pneumatic and thus capable of lowering the tank to a static position. And last but not least, the tank was equipped with a NBC system, allowing it to not only survive in irradiated environment, but also, thanks to its distinctive shape, to withstand a nuclear blast shockwave. While certainly impressive, the tank was also extremely expensive and suffered from the abovementioned issues. It was thus never mass-produced and the only surviving prototype is located in the Kubinka tank museum.



In Armored Warfare, the Object 279 Banner Bearer is a Tier 5 Premium Main Battle Tank. Gameplay-wise, it’s a slow and ponderous vehicle with excellent armor and a powerful 130mm gun, very suitable for players who prefer firepower and protection over speed and agility. On top of that, the gun has excellent depression and elevation values. However, what makes it truly interesting is its suspension system. The tank has the ability to lower its suspension. In this squatting position, the tank covers its weakspots better, is harder to spot and has a better aiming time, but it moves and turns significantly slower with its view range lowered as well. The four-track suspension also makes it very hard to immobilize it.

The Banner Bearer skin adds several changes to the core vehicle:
  • Its smoke discharger fires red smoke instead of the standard grey
  • It has a camouflage net on the hull (this is a visual element that does not provide any bonus)
  • It has a Soviet Victory Banner flag on its turret
Additionally, the following bundles are available:

Improved Bundle with 35% discount, containing:
  • Object 279 Banner Bearer Tier 5 Premium Main Battle Tank
  • 5 Gold Loot Crates
  • 5 Gold Battlefield Glory 12-hour Boost tokens
  • 15 Gold Crew Insignia tokens
  • 15 Gold Commander Insignia tokens
  • 15 Gold Reputation Insignia tokens
  • 15 Gold Credits Insignia tokens
  • 15 Gold Experience Insignia tokens
Prime Bundle with 45% discount, containing:
  • Object 279 Banner Bearer Tier 5 Premium Main Battle Tank
  • Banner Bearer skin for Object 279
  • 7 Platinum Loot Crates
  • 7 Platinum Battlefield Glory 12-hour Boost tokens
  • 20 Platinum Crew Insignia tokens
  • 20 Platinum Commander Insignia tokens
  • 20 Platinum Reputation Insignia tokens
  • 20 Platinum Credits Insignia tokens
  • 20 Platinum Experience Insignia tokens
 


Please note:
  • This offer starts on August 29 at 16:00 CEST (7 AM PDT, 17:00 MSK)
  • This offer ends on September 5 at 16:00 CEST (7 AM PDT, 17:00 MSK)
  • If you already owned a bundle vehicle, you will instead receive its Compensation Value in Gold instead
Enjoy the offer and see you on the battlefield!
Armored Warfare - Silentstalker
Commanders!

On the 7th and 8th of September, the citizens of Moscow will be celebrating the Day of Moscow. But Armored Warfare players can celebrate the anniversary a week earlier – with a bonus and a decal!



Between August 29 and September 5, 2019, the following bonuses will be available:
  • 300% Experience income bonus (x4) for the first victory of the day for all modes
  • 50% bonus to Battle Coin income for every battle
  • 100% bonus to Gold to Credits conversion
Additionally, for the duration of this event, you can also pick up a gift on MyLoot in the Chest section of the web page. This gift contains:
  • 10 Gold Loot Crates
  • 3 days of Premium Time
  • Moscow decal
Please note:
  • This event starts on August 29, 16:00 CEST (7 AM PDT, 17:00 MSK)
  • This event ends on September 5, 16:00 CEST (7 AM PDT, 17:00 MSK)
We’ll see you on the battlefield!
Armored Warfare - Silentstalker
Commanders!

In our previous article, we’ve discussed the upcoming Battalion features, including the Recruitment system and internal Battalion trading. Today, we’ll take a look at the feature you’ve been asking about the most and the reason why, in Update 0.30, finding (or founding) a Battalion will really pay off – a special Tier 10 Premium AFV called Shadow RST-V.



As usual, let’s talk shortly about the history of the vehicle itself. The RST-V abbreviation stands for “Reconnaissance, Surveillance, Targeting Vehicle”. It was an attempt to build something truly advanced for the Special Forces guys and the U.S. Marines to use as a fast attack and recon vehicle.

In the 1990s, these units were using modified M151 jeeps, Humvees and other more exotic vehicles (such as modified Mercedes G-series) to do the job. Neither of those vehicles was, however, tailor-made for the role and usually required some (quite extensive) modifications.

The famous DARPA laboratory, in cooperation with the U.S. Marine Corps and the U.S. Navy, funded a General Dynamics Land Systems project to create a light assault and recon platform that would combine the 21st century recon capabilities with low weight, stealthy movement, high speeds and, of course, durability. At the same time, the vehicle would have to be light to fit into larger helicopters in order to match the transportability of the earlier platforms.

The result of this line of thought was the launch of the RST-V Shadow project in 1999 with four prototypes being delivered by GDLS in 2002 and extensively tested until 2004.

The Shadow prototype shape roughly resembled a Humvee, even though the vehicle was made to look very futuristic with sharp angles pretty much everywhere. It could carry up to six men (the standard crew was four), was 5.45 meters long (almost a meter longer than the Humvee) and 2.06 meters wide in its deployed form.

Some parts, such as the mudguards, could, however, be folded in order to reduce the width of the vehicle even further (by another 40cm) for easier transportation. The Shadow also had higher clearance than the Humvee (by four centimeters) when deployed. What it also had was a pneumatic suspension that could be used to reduce its clearance to mere 10cm, allowing it to be transported in a V-22 Osprey. This is what that noticeable arch on the bottom of the vehicle is for – to allow it to cross ramps to get into smaller aircraft.



The combat version weighed 3.6 tons, although this was without a weapons station. The basic vehicle was unarmored with its body made of aluminum, although bulletproof glass and extra armor protecting it against small arms were available, as were other defensive measures such as a laser warning system.

What made it truly unique, however, was the propulsion. Instead of a massive engine such vehicles usually sport, the Shadow was powered by a hybrid drive. A 2.5 liter Detroit Diesel engine (rated at 150hp) powered an electric generator, which in turn either charged the vehicle’s on-board batteries, or powered four electric motors, one installed in each of its wheels (that is why the wheels have those massive hub covers). Combined, this system provided the maximum power output of roughly 200hp, which – at first glance – might not seem as that big of an upgrade over the 190hp 6.5 liter turbo-diesel of the Humvee, but it had numerous advantages.

First, electric motors offer a lot of instant torque, which in turn meant a lot of acceleration. Where it took a Humvee roughly 25 seconds to accelerate to 100 km/h (providing it was not fully loaded), the Shadow could do it in 15 seconds. Its maximum speed was roughly the same as the Humvee – 112 km/h.

Secondly, the fuel economy of such a system was much improved (by 25-50% up to some sources). But, most importantly, there were two very interesting traits no other systems could offer.

The Shadow could also switch to an electric-only mode by running on batteries alone. This made it very, very stealthy due to the lack of heat emissions from its engine and, of course, the missing distinctive engine sound that could be heard at long distances. In this mode, the range was (for obvious reasons) reduced from the standard 750km to mere 32km, but that was deemed enough for it to be able to creep up on unsuspecting enemies and either ambush them or spy on them using its cutting edge electronics.

And last but not least, not requiring a central gearbox for the electric motors, the polarity of each engine could be switched. This effectively meant that with one side rotating one way and the other, the Shadow could turn on a dime, much like tanks with neutral steering. Quite handy for those hairy situations where you need to get away very fast since recon intelligence is only valuable as long as it actually reaches your commanders.



In summation, the vehicle was fast, extremely agile and stealthy. That that’s not all there was to it – it featured a cutting edge suite of recon electronics to boot. These would be installed in a retractable three-meters-long mast in the rear of the vehicle. The recon system included:
  • Day/night camera
  • Thermal Imager
  • Laser designator (designating enemy targets with for a strike)
Additionally, the vehicle carried an advanced GPS system as well as a satellite communications device.

As for its armament, the Shadow was designed to carry a wide assortment of lighter weapons, ranging from machineguns (7.62mm, 12.7mm), over an XM307 automatic 25mm grenade launcher up to TOW and Javelin ATGM launchers.

The 2004 tests were largely successful and, in 2005, General Dynamics Land Systems received a contract to upgrade the Shadow based on their results, including modifying the electric generator so that it could be used to power external objects and in 2006, one or more Shadow prototypes were allegedly sent to and tested in Iraq for three months.

And that’s where its story abruptly ended. During the years that followed, the Shadow was sporadically mentioned in connection with the JLTV program (“Joint Light Tactical Vehicle”) that was launched in 2006 to replace the old Humvee in pretty much every role within the U.S. military, but it would not appear as a serious contended during its run that ended only fairly recently with a victory for another company, the Oshkosh Corporation. The Shadow was likely defunded sometime after 2006 and will likely remain a prototype only.



In Armored Warfare, the Shadow RST-V will be a Tier 10 Premium Armored Fighting Vehicle, obtainable as a new reward for Battalion Contract Missions. Players will get to collect its blueprints from Battalion Contracts reward Loot Crates and will be able to trade these blueprints between one another as long as they are a part of the same Battalion.

As its Battalion reward status suggests, this vehicle will be extremely useful as a part of an organized group of players but, at the same time, its usefulness in solo gameplay will be somewhat limited due to its very specialized nature.

But before we get into the specifics, please note:

This is just an initial idea that shows how we’d like to set the vehicle up in the game. These numbers are therefore all but certain to change after a number of thorough rounds of testing.

With that in mind:

The Shadow effectively sacrifices pretty much all protection and a lot of its firepower to become the ultimate top Tier spotter in Armored Warfare. What this means is that it will not have any armor whatsoever since its aluminum hull doesn’t protect even against small arms. Hitpoint-wise, it will be possible to destroy it with one well-aimed HE shot.

The Shadow’s armament will consist of a single Javelin launcher, using the same locking and fire/forget mechanism as the Leclerc T40 does. Its top-attack missiles will be deal some damage but the vehicle will have the lowest damage per minute value in its Tier bracket.



All this, however, will be compensated by this vehicle’s supreme stealth and mobility. The Shadow is a tiny vehicle, which means it is very easy to hide – and that’s before we take its stealthy electric drive into account. The Shadow will therefore start with a camouflage value of 40%, but that’s not all. Two special abilities will improve its chances to stay hidden even further:

For one, it will have a hydraulic suspension, allowing players to lower it to the ground. In this “low rider” form, the Shadow will see its camouflage improved by another 5%, will not lose any camouflage when moving at all and will become 60% harder to detect by enemy thermal imagers. And the best part? Its agility will remain the same. The downside of this mode will be the lowered maximum speed (to 50%) as well as 10 meter lower viewrange.

The second ability will be its passive jammer device on board, reducing the effectiveness of enemy surveillance systems. Simply put, all enemy targets within 200 meter radius from the vehicle will have their viewrange reduced by 10% (we are talking 40-50 meters in absolute numbers).

Speaking of viewrange, let’s talk about Shadow’s scouting capabilities. Not only will the Shadow have a great viewrange value on its own (440 meters), it will also – like other dedicated scouts – feature a Recon Package module, increasing its viewrange by another 60 meters when standing and giving it a major bonus to seeing the enemy through foliage thanks to its integrated Thermal Imager. In other words, the Shadow will feature the best stealth and viewrange values across the board.

And last but not least, there’s the mobility. The Shadow will be extremely light and fast with the best acceleration value in the game. Its maximum speed will be 112 km/h.

Additional progression unlocks will be available for the most dedicated of Shadow players, including:
  • Reduced camouflage penalty for firing its weapon
  • Rate of fire bonus paired with the ability to have more than one missile in the air at the same time
  • Major additional bonus to the ability to see the enemies through foliage
All this will lead to a fairly unique playstyle of a vehicle that will be mostly dependent on others when it comes to damage dealing, but as a spotter, it will be without equal.

We hope that you will enjoy this Battalion prize and will see you on the battlefield!
Armored Warfare - Silentstalker
On the 28th of August 2019, starting from 8:00 CEST (27th of August, 11 PM PDT), the server will not be available for 2 hours due to the application of Update 0.29.5666.

Australian:



BAE Urban:



Russian Arctic:



Swiss Digital:



Modern Urban:



List of Update 0.29.5666 Changes
 
  • Fixed a number of issues that caused the game client to crash
  • Splash HE damage now counts correctly for the Marksman Contract Mission
  • BMPT Prototype: fixed an issue that caused its unmanned turret to receive full damage instead of the correct reduced one
  • WPB Anders: fixed the appearance of size of this vehicle’s flags
  • Added the assets for five historical camouflages based on player votes (Australian, BAE Urban, Russian Arctic, Swiss Digital and Modern Urban) that are coming soon to Armored Warfare
Armored Warfare - Silentstalker
Commanders!

Amongst the multitude of new trends and requirements swaying modern militaries and taking a firm hold is the one of electrifying things: almost no experimental technology these days can do without sticking a computer in it.

It seems logical – we are, after all, living in a digital age. Of course, solid state electronics are not always better, as the Americans found out in 1976, when they had the opportunity to dismantle the then cutting edge MiG-25 fighter jet, learning that many of its electronic parts were vacuum-tube-based, giving the fighter exceptional resistance to EM blasts caused by nuclear explosions.




Viktor Belenko's MiG-25P in Japan


Still, as the world becomes more connected and reaction times get faster, the computerization of military systems is all but unavoidable and the need for electricity grows ever higher. Subsequently, planning for a future war must take such requirements into account.

This isn’t a new issue by any means and increasing power consumption hounded both the soldiers and the logistics experts involved in the recent wars. For example, insufficient power capacity plagued the Bradley IFV during the Iraq war as well as in the other IED-ridden theaters of operation where consumption-heavy electronics such as jammers had to be deployed to keep the operators and the troops inside safe. The crew often had to switch off other components to make the jammer operational, which was less than ideal. In other words, it makes a lot of sense to significantly improve the power generation capacity of the next generation of fighting vehicles and, even now, we are also already seeing an increase in average APU capacity for most offered upgrades.

However, that is not all there is to the story, because the abovementioned electrification trend has another aspect – electric mobility (replacing standard combustion engine with a hybrid or an electric one). At first glance, this idea might seem ridiculous – how would one adapt a relatively new technology that’s being used in electric cars into a tank and why? Let’s take a look.

First of all, the electric car technology is not new. It’s very old – in fact, almost exactly as old as the combustion engine car. It made sense in a way – compared to a combustion engine, an electric motor is very simple in its basic design. We are talking, however, about the late 19th century – as you can imagine, the use of such cars was extremely limited and more of a curiosity than anything else. Electricity, however, made its way into mass transportation, mostly by the means of various combined drives such as the petro-electric and diesel-electric ones.

A diesel-electric system is quite simple. A diesel engine powers an electric generator, which in turn powers the electric motors that move the vehicle. Its main advantage is that it theoretically does not need a gearbox and a clutch, as electric motor revolutions per minute can be controlled by simply adjusting the power to them. The downside is the weight and size of this system, effectively restricting it to large platforms only such as marine ships and locomotives where it is used to this day.




Holt Gas Electric Tank, 1917, USA


Naturally, the military, always aware of (or funding) new technologies, couldn’t stay away and the first attempts to use a petrol-electric or diesel-electric system appeared as early as in the First World War. Diesel-electric submarines became the gold standard of the branch until the appearance of nuclear propulsion due to the fact that while the diesel engine needed air to operate, the electric one did not and the submarine could therefore operate under water for a very limited time on batteries only.

On the ground, things were a lot more complicated. Some very early tanks during the WW1 period and even after the war were tested with this drive, but all of them generally suffered from serious reliability issues and the system was not deemed practical when compared to a more conventional engine, even though the potential ability to simply reversing the electric motor polarity in order to make one or both tracks move backwards would make for an excellent trait in a tracked vehicle, allowing it not only to turn on the spot (neutral steering), but also to retreat very fast.

The “golden age” of diesel-electric tanks (if it can be called that way) came during the Second World War with Ferdinand Porsche, who designed several vehicles with such a drive, including the mass-produced giant Ferdinand/Elefant tank destroyer and, of course, the mythical Maus super-tank. Long story short, it didn’t go well. The Elefant was notoriously unreliable, maintenance-heavy, fuel-hungry and – while becoming, much like the Tiger, one of the iconic and dreaded German vehicles of the Second World War – represented a developmental dead end. How such a platform became (relatively) mass-produced was more a matter of politics and Hitler’s admiration of Porsche than of common sense. The victors tested the Elefant platform and found it lacking – it never really went anywhere.




Ferdinand in Kubinka


For the remainder of the 20th century, electric mobility became practically restricted to small cities due to the high price and limited range of such vehicles. However, since the 2000s, a lot of money has been funneled into electric mobility research, partially out of its urban practicality, but mostly out of environmental concerns, be they rational or not. From pretty much any wide population point of view, full-scale implementation of electric mobility is an impractical thing that few want, and is pushed, especially in China and Europe, for other reasons.

But what about the military? Could they be interested in having electric armored vehicles?

The answer to this question is not simple and can be roughly summed up as “perhaps”. Private companies such as BAE are already working on or testing hybrid solutions for both the existing and future vehicles, but when the layers of corporate talk and buzzwords are peeled off, what remains is of little substance or improvement compared to the current generation of fossil fuel engines on its own. One has to look at the big picture to notice significant differences.

As far as individual vehicles are concerned, military electric motors, just like their civilian counterparts, offer:
  • Better response
  • Instant surge of power
  • Potential ability to retreat very fast
  • Improved acoustics
At the expense of potential range, costs, reliability and maintenance issues. As far as the advantages are concerned, have you ever attended a car event where a Tesla would out-accelerate pretty much every sports car? Same thing. Electric motors provide incredible amounts of instant power, which would, in tracked vehicles, translate into a major increase in agility and acceleration. Military technology in general is an extreme one, where, even now, peaks are required during combat at the expense of life-span. After all, what good is an engine that can last thousands of kilometers when the tank gets knocked out after a few minutes in combat? Agility and power are always good to have in battle – the more, the better.




Hybrid drive combat vehicle by BAE


The other advantages, however, are not as major as it might seem. The ability to drive very fast in reverse is not very practical due to the fact the driver often doesn’t really see to the back of the vehicle. Cameras are well and good, but you can’t seriously expect to drive a 50 ton tank like that for any significant period of time – such an action would be extremely dangerous to the crew, the vehicle and, most importantly, to its surroundings.

As for the improved acoustics part, it simply means that a vehicle running on electricity is quiet. This is actually a considerable advantage for various lighter wheeled vehicles tasked with scouting duties and the U.S. Army has already experimented with such a hybrid drive. On the other hand, heavier tracked vehicles such as tanks or IFVs practically negate this advantage due to the other sounds that they produce (the clanking of tracks is a VERY distinctive sound that can be heard at long distances) as well as the dust they kick up and their heat signatures. There are various means of reducing those as well (such as heat-masking camouflages or sound mufflers) but it doesn’t change the fact that such vehicles are inherently not stealthy.

Then there are the disadvantages.

The first and the most obvious one is, of course, the potentially limited range, although this is not as big a problem as one might think – at least not for IFVs and tanks. We are talking about 30 to 50 ton vehicles after all. Adding a few tons of batteries is a problem for a normal car, but for a tank? Not all that much. Here’s, however, where things go sideways.

Modern lithium-ion battery capacity lies somewhere in the region of 250-300 Wh/kg. Now, let’s take a modern 30 ton fighting vehicle as an example. Let’s say it has an engine with a consumption of 300 kW. Let’s also assume we want the same range as the Bradley IFV has – approximately 400km – and that the average speed of such a vehicle is 50 km/h. In other words, it needs 8 hours to reach it, which means supplying it with 300 kW for 8 hours – ergo, 2400 kWh.




BAE "Thor" hybrid drive demonstrator


Using the 300 Wh/kg value, such battery would have to weigh whopping 8 tons. That’s a lot and it will get only bigger with the power consumption of 1500hp tank class engines. Those of you who follow general AFV news know of the trend to develop new light armor with the same protection levels as the old one rather than adding more and more composite plates to MBTs. Adding a giant heavy battery to a tank that is already deemed to be too heavy doesn’t really help in this regard.

In comparison, the Bradley (with its old Cummins engine) carries around 700 liters of diesel fuel, which translates to roughly 600kg.

And, of course, there’s the matter of where would you even put such a battery. You can’t just replace the vehicle’s fuel tanks, they are much smaller. Combat vehicles are generally size-restricted in order to comply with the available means of transportation. One does not simply make them bigger. As a result, there would most likely be less space inside than there currently is. There are further negative implications of having battery-powered vehicles, but this suffices as an example.

Which brings us to the second problem – how does one charge such massive batteries. Aside from being slow to charge (an average 22kW car charger would take several days to charge the abovementioned 8-ton battery with the top of the line military chargers reaching the power of 350 kW), there is obviously the matter of producing enough power to charge anything (aside from powering the military base itself, of course).

Electric infrastructure is notoriously vulnerable or – in such places as Afghanistan – lacking altogether, so all the required power would have to be generated by the military and pretty much the only viable way to do so in large quantities would be to use diesel generators. That in turn means that the often cited advantage of electric vehicles in the military – that no fuel would have to be hauled around – is mostly illusory. That is not to say that fuel costs aren’t a problem. In Afghanistan, around 50 percent of the entire military transportation capacity was taken by fuel transports and given the dangers of attacks and the required transport protection, the cost of a single liter of military JP-8 fuel rose to 85 USD.

So would it really save some fuel transportation?

The fuel economy of a Bradley is approximately 1.7 miles per gallon, which translates roughly into 140 liters of fuel per 100km. For 400km, the vehicle would therefore consume on average some 560 liters of fuel. The U.S. Army currently uses a wide range of diesel generators, including a 200kW one by GMG – let’s assume that the abovementioned hypothetical IFV, requiring 2400 kWh to move the same distance, would be getting charged with a 200 kW charger, which translates into 12 hours of charging (ignoring all system losses for the sake of the example).




M2A3 Bradley


The full load 200kW generator consumption is roughly 50 liters of fuel per hour. Charging the vehicle in this configuration would therefore require 600 liters of fuel, which is more than a Bradley would consume on its own. In reality, if an infrastructure with large generators was built, it would obviously be less, but fuel costs would still be an issue.

There are other considerations as well. You can pour some fuel into a can, but electrical energy cannot be easily transported. At these power levels, maintenance and repairs of such systems are no joke and cannot be handled in the field – they also require specialists and equipment to do so.

Batteries also require some elements such as lithium and cobalt, which are not only finite, but also difficult to produce. Cobalt is especially problematic with most of it being mined in a rather turbulent area of the world (Democratic Republic of the Congo), which isn’t exactly good for the strategic needs of western militaries.

Furthermore, the development and procurement costs of such a technology would also be extremely high and even though the advanced militaries across the world are used to the taxpayer footing pretty much any bill, it would be incredibly tough for any politician to sell such a program to his or her constituents.

And yet, it seems that this is already happening. The American Department of Defense promised to use renewable sources for 25 percent of the energy it yearly consumes. This is quite a promise, considering that its energy bill costs about 20 billion USD each year and the electricity consumption alone equals that of one half of a smaller European country.




Akrep II, the first Turkish electric AFV


On the operational side of things, the U.S. military is talking about its electric future already with some of its representatives predicting that by the 2030s, some brigade combat teams will already be fully electric thanks to the adoption of a new generation of fighting vehicles, including the NGCV. This shift is mostly justified by the need to reduce the fuel consumption of the military with a single brigade combat team (roughly 4 thousand men strong) consuming as much as 7500 liters of fuel per operational day. While a large-scale deployment of such vehicles is unlikely for the near future, it seems that the future of the U.S. Army might be electric indeed. Whether the other countries will follow suit remains to be seen.

In Armored Warfare, you had the opportunity to drive an electric vehicle already. An experimental, hypothetical version of the Turkish Altay MBT was available as the main prize for the last Battle Path campaign, featuring – amongst other things – the unique sound of an electric drive. But those of you, who didn’t have or take the opportunity to receive it, worry not.

In the near future, another electric – or, specifically, hybrid – vehicle will appear in Armored Warfare. Stay tuned for more information to be revealed soon and as always:

See you on the battlefield!
Armored Warfare - Silentstalker
Commanders!

Another round of weekly discounts is here. This week, we’ve prepared two items for you that are available between August 22 and August 29, 2019:
  • Centauro 120 Wolf Tier 9 Premium Tank Destroyer (available directly with a discount)
  • Wolf skins (available separately)
The Centauro 120 is an advanced version of the Italian Centauro wheeled Tank Destroyer, designed with the goal of further improving its firepower by arming it with the OTO-Melara low-recoil 120mm smoothbore gun in a HITFACT turret. However, only a few were ever built and most of them for export. You can read more about it in our dedicated article.



In Armored Warfare, the Centauro 120 Wolf is a Tier 9 Premium Tank Destroyer with a special wolf-styled camouflage. Its main feature is a very high damage per shot value as well as sustained damage over time. Its 120mm gun is devastating even against heavily armored opponents, such as the main battle tanks, and it is capable of firing the most advanced NATO rounds. The Centauro 120 is also very mobile thanks to its low weight and powerful engines. This feature allows it to avoid danger, making it a deadly hit-and-run fighter. Mobility is the key to the Centauro, as firing off a few well-placed shots and relocating will leave opponents confused, reeling from the blows and searching for an enemy that is no longer there.

This vehicle is available directly on MyLoot with 30% discount or as a part of a major bundle with 45% discount, featuring:
  • Centauro 120 Tier 9 Premium Tank Destroyer
  • Wolf skin for BMD-2
  • Wolf skin for Wiesel 1 HOT
  • Wolf skin for Challenger 1
  • 20 Platinum Loot Crates
  • 20 Platinum Battlefield Glory 12-hour Boost tokens
  • 20 Platinum Armored Warfare 12-hour Boost tokens
The Wolf skins are also available separately. Please note that, unlike the Centauro 120 Wolf, the Wolf skin bundles do not contain the vehicles needed to use the skins, only the skins themselves.



Please note:
  • This offer starts on August 22 at 16:00 CEST (7 AM PDT, 17:00 MSK)
  • This offer ends on August 29 at 16:00 CEST (7 AM PDT, 17:00 MSK)
  • If you already owned a bundle vehicle, you will instead receive its Compensation Value in Gold instead
Enjoy the offer and see you on the battlefield!
Armored Warfare - Silentstalker
Commanders!

On August 26, we are celebrating a holiday belonging to man’s best friend. Dogs are kind, loyal and cute (well, most of them anyway) but, most importantly, also protective of their masters even to the point of giving up their lives for them. You can therefore celebrate the International Dog Day by not only enjoying bonuses and a gift that we have prepared for you, but also petting your beloved pooch and throwing him a tasty snack!



Between August 22 and August 29, 2019, the following bonus will be available:
  • 400% Experience income periodic bonus (x5) for the Special Operations mode
Additionally, for the duration of this event, you can also pick up a gift on MyLoot in the Chest section of the web page. This gift contains:
  • 3 Gold Loot Crates
  • 1 Dog decal
Please note:
  • This event starts on August 22, 16:00 CEST (7 AM PDT, 17:00 MSK)
  • This event ends on August 29 16:00 CEST (7 AM PDT, 17:00 MSK)
We’ll see you on the battlefield!
Armored Warfare - Silentstalker
Commanders!

Armored Warfare has its fans all around the world, including South Korea. Today, we’d like to introduce you to one of them – Hanaiel is a streamer who owns his own portal.

https://www.youtube.com/watch?v=yYcWEiuZezk

His channel streams are mostly not commented, but if you are interested in Korean content, reach out to him in the game or on Discord and let him know you like his work.

Apart from streaming, Hanaiel also runs an Armored Warfare page where you can find news, discussions and other content in Korean. It's available here.

We hope that those of you who speak Korean will enjoy Hanaiel's content and, as always:

See you on the battlefield!
...

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