Armored Warfare - Silentstalker
Commanders!

This week, we are introducing another discount available exclusively via the MyLoot system – this time, the vehicle is the BMPT Prototype Reaper Tier 8 Premium Tank Destroyer.

The BMPT Terminator is a Russian fire support vehicle, built on the hull of a T-90 tank. Its main purpose is to accompany tank units in urban areas and protect them against enemy infantry. To do that, the vehicle is armed with two 30mm cannons, capable of laying down suppressive fire in a split second. Additionally, the vehicle is equipped with four guided missile launchers, making it a deadly opponent. You can read more about it in a dedicated article.



In Armored Warfare, the BMPT Prototype Reaper is a Tier 8 Premium Tank Destroyer. Its power lies in the combination of thick armor, an unmanned turret and the ability to fire volleys of guided missiles, making it one of the deadliest vehicles on the battlefield.

Apart from the standalone offers that are available with 10% discount for the duration of this offer, the following special bundles are also available between February 27 and March 6, 2019:

Improved Bundle with 25% discount, containing:
  • Terminator Reaper Tier 8 Premium Tank Destroyer
  • 30 Gold Loot Crates
  • 5 Gold Battlefield Glory 12-hour Boost tokens
  • 25 Gold Crew Insignia tokens
  • 25 Gold Commander Insignia tokens
  • 25 Gold Reputation Insignia tokens
  • 25 Gold Credits Insignia tokens
  • 25 Gold Experience Insignia tokens
  • 2.500 Gold
Prime Bundle with 47% discount, containing:
  • Terminator Reaper Tier 8 Premium Tank Destroyer
  • 30 Platinum Loot Crates
  • 10 Platinum Battlefield Glory 12-hour Boost tokens
  • 50 Platinum Crew Insignia tokens
  • 50 Platinum Commander Insignia tokens
  • 50 Platinum Reputation Insignia tokens
  • 50 Platinum Credits Insignia tokens
  • 50 Platinum Experience Insignia tokens
  • 5.500
 


Additionally, we’ve prepared a small bonus for you to enjoy. This is what awaits you in Armored Warfare for the duration of this event:
  • 200% Experience income bonus (x3) for the first victory of the day for the PvE mode
  • 50% Crew Experience income bonus for all battles
Please note:
  • This offer starts on February 27, 16:00 CET (7 AM PST, 18:00 MSK)
  • This offer ends on March 6, 16:00 CET (7 AM PST, 18:00 MSK)
  • If you already owned a bundle vehicle, you will instead receive its Compensation Value in Gold instead
We hope that you will enjoy this offer and will see you on the battlefield!
Armored Warfare - Silentstalker
Commanders!

One of the most important balance changes that we are introducing in Update 0.28 is the one that concerns an overhaul of many anti-tank guided missiles, especially those on higher Tiers. Today, we’d like to tell you a bit more about it.



The reasons for the changes we’ve prepared for this update is the overall performance of ATGMs following the improvements we’ve made to the APS mechanism in the Black Sea Incursion season. These APS improvements were implemented to address the situation where the vehicles that relied on “spamming” ATGMs were extremely powerful in the game. It was due to this overhaul as well as several other factors (including the appearance of new vehicles with anti-ATGM measures) that the performance of ATGM vehicles, especially in PvP, dropped considerably.

At this point, we find ourselves in a situation where we are introducing a competitive Battalion high-Tier PvP mode but, at the same time, the most popular high-Tier vehicles that rely on guided missiles (Kornet-EM, T-15 Armata and Sphinx) are some of the worst performing high-Tier vehicles in the game, despite their fearsome reputation that is mostly based on the past (pre-APS overhaul) experience. Even the others notorious ATGM launching vehicles, such as the Swingfire, that do not encounter APS as much as the top Tiers do, are performing considerably worse than they did before.

As an example, here are the average damage-per-battle values for PvP for the most common vehicles:
  • Merkava Mk.4M: 3.516
  • XM1A3: 3.410
  • Leopard 2AX: 3.118
  • T-14 Armata: 2.995
  • Challenger 2 ATDU: 2.960
  • Type 99A2: 2.878
  • Wilk XC-8: 2.866
  • K21 XC-8: 2.498
  • PL-01: 2.472
  • T-15 Armata: 2.156
  • Kornet-EM: 2.101
  • Sphinx: 1.882
Our vision for this type of vehicles (non-MBTs that rely mostly on ATGMs to deal damage – gun-launched ATGMs are excluded from this overhaul) is for them to be what we call “lots of skill required, lots of rewards received.” Simply put, scoring an actual hit with an ATGM is a matter of skill due to a number of factors:
  • Slow speed of the missile
  • Exposing yourself to the enemy for the flight duration (related to the previous point)
  • Difficulty to hit moving targets with a missile
  • Presence of enemy APS
  • The enemy actually being warned that there’s a missile heading towards him
But, when such a missile lands, we want it to not only penetrate; we want it to hurt. To that end, we are introducing several changes. The most global change is the improvement of damage dealt by the ATGMs that are not launched from a gun barrel.

The damage dealt will be newly based on the missile’s caliber, so, for example, all 152mm caliber missiles (such as the TOW) of the same warhead type will deal the same damage. Additionally, this damage will be improved, so, as an example:
  • In Update 0.27, VBL’s 152mm BGM-71C TOW missiles deal 739 damage
  • In Update 0.28, VBL’s 152mm BGM-71C TOW missiles deal 845 damage
On average, the non-gun-launched ATGMs will deal approximately 30 percent more damage per missile than their gun-launched counterparts, although compared to all shells, the damage increase will be roughly only 10 percent. Please note that even though some of these vehicle changes will be accompanied by reload time adjustments in order for them to not become too powerful, this will result in a net damage per minute value improvement for such vehicles, although for some vehicles (such as the VBLs), the DPM increase will be a small one because they perform well already.

Other vehicles will receive different boosts as well:
  • Kornet-EM and AFT-10 will have their penetration improved in order for those missiles that land to have a very decent chance to actually deal damage and will also be able to have two missiles in the air at the same time (the “double tap” feature that will, however, only work with both Kornet-EM launchers activated)
  • We will be adjusting the soft-kill APS performance as a whole for a bit – it’s been a little too powerful so far, especially when deployed by multiple vehicles in the same area
  • Some vehicles, such as the Swingfire and the Sabre, will see their camouflage penalties for firing ATGMs reduced in order for them to be able to stay hidden better
Even though the damage improvement might sound like a major buff to general ATGM performance, it’s also worth noting that even with those improvements the missiles will definitely not be as overpowered as they were before the launch of the abovementioned APS overhaul. Players will still be warned about any incoming missile and the APS will still mostly work as it does now.

Do not be alarmed – we haven’t forgotten about PvE either. We are currently investigating the matter of AI vehicle ATGM performance as we are definitely not interested in having the AI opponents clobber everyone down with a torrent of laser-accurate and powerful missiles.

And last but not least, please keep in mind that this set of changes does not exist in a vacuum – we will be making a large number of balance changes in Update 0.28, the extent of which will be revealed at the launch of the PTS. They, however, include:
  • Tier 9 and Tier 10 composite armor changes (specifically, its interaction with HEAT shells)
  • External module changes (the way they interact with shells)
  • HEAT shell jet changes (keep in mind that many of these ATGMs are essentially HEAT shells)
  • Light Tank class improvements
And more.

We will be carefully analyzing your responses from the upcoming Public Test Server and are looking forward to your feedback.

See you on the battlefield!
Armored Warfare - Silentstalker
When we think about armored vehicles, we rarely think of something truly positive. After all, these are tools of war, designed to kill the enemy in the most efficient manner possible. But, even if we take their dark purpose into account, there are some very black spots in the armored vehicle history.

One of those very specific black blotches in history diaries is their abuse, especially by civilians. The best known such case is the infamous United States of America tank rampage from 1995. A troubled man by the name of Shawn Nelson stole a National Guard M60A3 Patton tank from a poorly guarded yard and set off on a twenty minute rampage through the suburbs of San Diego, crushing cars, fences and other obstacles along the way. Fortunately, no innocent bystanders were hurt during the event.

https://youtu.be/tmFiZoe-7P4 

The chase eventually ended when Nelson got on a highway and steered the 57 ton tank into concrete obstacles in the middle of the road, preventing drivers from crossing to the opposing lane. His vehicle didn’t manage to break through them despite Nelson’s several attempts to shake it loose. Nelson did not lock his crew hatches and several law enforcement officers climbed aboard the tank, opened them and shot Nelson dead.

The chase was broadcasted live on TV and was widely publicized afterwards with many journalists looking for Nelson’s motivations. Their investigations unveiled the life of a man who fell deep into his problems and just couldn’t get out. The chase was later immortalized in a song by Megadeth. This case is generally very well-known and documented. Others are, however, not.

Such sad stories weren’t, of course, confined to the United States. They also happened on the eastern side of the Iron Curtain – with one major difference. The state-controlled media weren’t reporting on such events and thus they passed unnoticed except for direct witnesses until the opening of military archives after the fall of communism. In the 1950s and 1960s, cases involving armored vehicles were often attempts to escape the “worker’s paradise” that was former Czechoslovakia – sometimes, they were successful but most of the time they were not.

Another source of such incidents was the situation in the military. For the entirety of the socialist era, the militaries of all Warsaw Pact countries were based on conscription. There was a mandatory service required for all able-bodied males for the duration of two years and even though in reality there were many way of bypassing this “honor”, thousands of young men every year ended up in involuntary service to their state, often suffering from bullying from the hands of older, ranking or professional soldiers (the entire Czechoslovak military was 200 thousand strong at any given point, out of which roughly 61 thousand were professional soldiers).

This hostile environment led to a large number of suicides or suicide attempts, especially amongst the conscripts. According to the military archives, the number of yearly suicides and suicide attempts combined was as high as approximately 200 men per year. The general training losses for a military of this size were relatively high as well with 2799 dead and 3146 critically injured between 1969 and 1989 – and all that during peace time. It’s worth noting that this number does not cover the “instructors” sent to various third world countries.



One such tragic case happened in 1983 in the town of Rakovník – only this time, it involved a tank. The official account goes like this:

On one Sunday afternoon October 16, two friends – both conscripted Privates in the army – decided they’d sneak out of the barracks for a beer or two. They drank in a local pub for a few hours until they were fairly drunk. Around 20:00, they decided to return back to the barracks and on their way, they passed a tank yard. One of them – Private Rudolf Meduna, a trained tank driver – decided it would be a good idea to take his T-55 tank for a spin.

He ran to his assigned tank that was a part of a fast response unit and thus kept fueled and combat-ready. He started it up and drove off, crushing through a thin steel fence surrounding the vehicle pool. A few kilometers down the barracks road, he encountered a civilian car. Drunk as he was, he didn’t manage to clear it and crushed it with his tank instead, running over the entire driver’s side. The driver, a local woman, miraculously survived, but she was critically wounded and never really recovered from her injuries.



After driving for some time, Meduna sobered up and realized what he had done. Near a village called Veclov, he drove his tank into a field, switched the gears to reduce the vehicle’s speed to a crawl, climbed out of the tank, lay down before it and let himself be crushed by its tracks. The policemen who were in pursuit at that point found him still alive, but he died shortly afterwards.

The uncontrolled tank continued to drive forward into another village ahead of it, crushing a few fences until it crashed into a large barn, stalling the engine. It was recovered the next day.



The official report of the incident mentioned drunkenness along with a desire to see his girlfriend as the reason for the deed. This story was later replaced by another official version that included an argument between two friends as to which tank type is better and Meduna’s desire to prove his point. However, a recent investigation uncovered the fact that Meduna was bullied mercilessly in his unit. Bullying officially did not exist and was rarely punished with most of unit commanders turning a blind eye to it.

The professionalization of the Czech military solved most of the bullying issued, even though it took fifteen long years to implement. From 2004 until today, 36 active service members died in the line of duty, 15 of who gave their lives during combat missions abroad.

Even today, however, there are those who long for the return of the “old ways” when serving in a large conscript army “made boys into men”. This is, of course, a foolish notion – with new military technology becoming more and more complex, conscript armies are not suitable for modern battlefields at all. Let’s therefore hope that the fantasies of old men about their youth stay just that – fantasies.
Armored Warfare - Silentstalker
Commanders!

This week, we’ve prepared for you another major bonus for those currently participating in the Battle Path campaign as well as the opportunity for new players to join and catch up!



Today, we are introducing a third bundle, the Warlord Pack with 50% discount, containing:
  • Battle Path access
  • Player title: “Explorer”
  • Decal: “Power”
  • Battle Coins: 36.822 (enough to boost your progress to Level 25)
This bundle can be obtained in the game by clicking on the Warlords of the Wasteland icon, or on MyLoot.



As for the players who participate in the event already, from February 21 to February 27, 2019, the following bonuses will be in effect:
  • 100% Battle Coin income bonus for every battle in every mode
  • 400% Experience income bonus (x5) for the first victory of the day for the Random Battles (PvP) mode
It’s worth noting that the PvP and Global Operations modes are the best way to maximize your Battle Coin income (providing you perform well and survive long enough). Risk pays off in Armored Warfare and now is the best time to take some and throw yourselves at your enemies!

And last but not least, we’ve prepared two Battle-Path-related offers for you. First, for the duration of this event, several discounted Battle Coin bundles are available on MyLoot, specifically:
  • 1.000 Battle Coins (10% discount)
  • 5.000 Battle Coins (15% discount)
  • 10.000 Battle Coins (25% discount)
  • 50.000 Battle Coins (45% discount)
Additionally, there are two MyCoin boxes available in the Chest section of MyLoot:
  • Battle Path Access Chest
  • Battle Coin Chest
The Battle Path Access Chest is intended for those players, who do not own the Warlords of the Wasteland Battle Path access yet. In addition to the actual access, players can receive 7.500, or even 25.000 Battle Coins. However, this chest can only be purchased once and should not be purchased by players who own the access already, as receiving the access grants no compensations.

The Battle Coin Chest, on the other hand, is intended for players who already participate in the Warlords of the Wasteland Battle Path. It contains various amounts of Battle Coins, ranging from 600 to whopping 250.000.



We hope that you will enjoy both offers.

Please note:
  • This event starts on February 21, 16:00 CET (7 AM PST, 18:00 MSK)
  • This event ends on February 27, 16:00 CET (7 AM PST, 18:00 MSK)
  • Please do not purchase the Battle Path Access Chest if you already have access to the Warlords of the Wasteland Battle Path – the Access drop grants no compensation
We hope that you will enjoy this event and will see you on the battlefield!
Armored Warfare - Silentstalker
Commanders!

This week, we have prepared a special gift for you in honor of the 2019 Defender of the Fatherland Day. Originally, this holiday was established after the end of the Great War in the Soviet Union as a celebration of the Red Army and its victories during the Russian Civil War. Over the course of the 20th century, however, it became a celebration of men and the military as a whole as well as their role in defending the lives and freedoms of the people of Russia and several post-Soviet countries.



Between February 21 and February 27, 2019, you can pick up a special Defender of the Fatherland gift on MyLoot in the Chest section of the web page. This gift contains:
  • BMP-3M Dragun 125 Defender of the Fatherland skin
  • Defender of the Fatherland player avatar
  • Three Defender of the Fatherland decals
 
Defender of the Fatherland skin for Dragun 125:









Defender of the Fatherland player avatar:



Defender of the Fatherland decals:







Please note:
  • This event starts on February 21, 16:00 CET (7 AM PST, 18:00 MSK)
  • This event ends on February 27, 16:00 CET (7 AM PST, 18:00 MSK)
  • The Dragun 125 skin does not come with the vehicle itself – you need to unlock and purchase the BMP-3M Dragun in the game to use it
We hope that you will enjoy this event and will see you on the battlefield!
Armored Warfare - Silentstalker
Today, we are finally getting to the MBT everyone’s been waiting for – or, rather, its prototype. We are, of course, talking about the iconic French Char Leclerc.



Even though the Leclerc MBT is still one of the most modern tanks around, its beginnings can be traced back to the time when the first AMX-30 tanks were rolling off the assembly lines – the 1960s. The AMX-30 was, of course, a very conventional tank and even though the French were quite happy with it, they were also aware of the NATO intelligence reports about the high quality of Soviet MBTs.

Those reports painted a very bleak picture because, the way the French saw it, they’d be quite outgunned in an all-out showdown with the Soviet Union, even with the military might of the United States and West Germany on their side. The vast manpower resources of the Red Army allowed the Soviets to potentially soak up losses the French would never be able to afford. The French pondered this question and came up with a concept called EPC.

EPC stands for “Engin Principal de Combat” – a “Main Combat Vehicle.” It was a program to develop a machine (not necessarily a tank at first) that would be very expensive but also packed with cutting edge technology that would allow its operator to defeat a large number of enemy armored vehicles. France wasn’t the only NATO country to think this way – this is how the MBT-70/KPz-70 program came to be as well. But where the other nations failed and eventually turned towards a more affordable solution, the French continued on until the program’s successful conclusion.

As you can see, the program was initially very vaguely defined and various discussions about multiple combat platforms took more than a decade. For example, at one point, a high-tech helicopter was preferred to an armored vehicle, but, amongst other things, due to truly enormous costs tied to anything aviation-related, the French finally decided on a tank that would just blow the Soviet competition out of the water. And it was high time too – in the second half of the 1970s, the AMX-30 tank was badly outperformed by the newest Soviet designs.

As was customary at the time, the French first tried a joint project with West Germany. The Germans were already deep in the development of their Leopard 2 tanks and basically offered the French to co-develop some components for it, including a turret. The bottom line was that the French would have to use a German-built tank built in Germany. One does not need a lot of understanding of politics to figure out how that discussion went.

Sometimes during the abovementioned attempt, the AMX company presumably took a long look at the Leopard 2 plans and they really liked what they saw, especially the Leopard 2 armor layout with all the air-gaps that had the same effect as composite armor. These lessons were then applied to the EPC program, resulting in two tanks:
  • AMX-32 (which was basically a heavily upgraded AMX-30B with a new turret)
  • AMX-40 (which was built from scratch)
Both of these machines were export-oriented (the French were modernizing their AMX-30B tanks to the AMX-30B2 standard). Especially the AMX-40 was a major leap forward compared to the AMX-30B, incorporating many new features, including a French NATO-compatible 120mm smoothbore gun.

Unfortunately, they failed to attract any attention and remained in prototype stage only. Their real value was in the fact that they allowed the AMX engineers to test many solutions and elements that would eventually find their way into the Leclerc.



In any case, the 1980s was a tumultuous time, full of rapid development. The EPC program was no different. In the first half of the 1980s, the French developed a brand-new turret called TSC. What made it quite different from the other NATO designs was the presence of an automatic loading mechanism and the related reduction of turret crew from three to two men since a loader was no longer necessary. Unlike the Germans, the French found the automatic loading to be more advantageous compared to the manual one. The reasons for that are related to the abovementioned lack of manpower (whereas the Germans did prefer the reliability of a human loader) and the general size and weight of the shells feeding the powerful 120mm gun the future tank was to be armed with.

In 1986, the EPC program was renamed to “Leclerc” in honor of Philippe François Marie Leclerc de Hauteclocque, a famous Free French commander during the Second World War, who died in 1947.

The first real Leclerc prototype came along – the MSC (Mulet Systéme Complet, or Complete System Testbed). It was quite different from what would later become the production Leclerc MBT and, as its name suggests, served as a testing tool for multiple Leclerc technologies, especially the automatic loading mechanism that loaded the gun from a turret bustle ammunition rack. The vehicle shown in Armored Warfare is based on this initial prototype.

The tank weighed 52.7 tons and had a crew of three. It was protected by composite armor, consisting of layers of steel and aluminum with the protection levels being roughly equal to the early German Leopard 2 series. Additionally, its frontal flanks were protected by segmented “skirts.” Some older sources claimed that these skirts were in fact ERA segments but it seems that the more likely version is, based on sources available, that these plates are in fact NERA segments. Further protection was provided by two banks of GALIX smoke grenade launchers.

The armament consisted mainly of 120mm L/52 smoothbore cannon called GIAT CN 120-26, fed by a Creusot-Loire autoloader, providing a steady rate of fire of 10 rounds per minute (can reach 12 rounds per minute for limited periods of time). The tank carried 40 rounds, 24 of which were located in the turret bustle, accessed by the automatic loading mechanism. The gun was fully stabilized and was equipped with a muzzle reference system and a thermal shroud. Its maximum elevation was +15 degrees and its maximum depression was -8 degrees.

The tank had several French-made ammunition types available, including:
  • OFL 120 G1 APFSDS round with tungsten core, penetrating 550mm at 2000m at 60 degrees
  • OECC 120 F1 HEAT multi-purpose round, penetrating approximately 450mm at 2000m at 60 degrees
  • OE 120 F1 HE round
The electronics were cutting-edge for its time and included a laser rangefinder, panoramic sights and a thermal imager for the commander as well as an advanced digital FCS. Later prototypes would also be equipped with a precursor to a real Battlefield Management System.

The whole thing was powered by a UNIDIESEL V8X 1500 16.47 liter V8 supercharged diesel engine producing, as its name suggests, 1500hp. This engine was developed by a company called Wärtsilä and was essentially the same engine that the production Leclerc would use – the biggest difference was a different supercharger used on the prototype and, of course, a different designation. It was paired with a SOMA Minerva ESM 500 automatic transmission, allowing for a maximum speed of some 70 km/h (50 km/h off-road). The suspension was a conventional torsion bar one.



Overall, the tank was well-armed and rather compact – smaller than its other western counterparts at least, which resulted in relatively lower weight and, thanks to its powerful engine, excellent mobility and off-road capabilities.

This vehicle appeared in several configurations between 1986 and 1989 and underwent numerous tests, which resulted in the construction of the first real Leclerc prototypes that were even more packed with modern electronics, resulting in the biggest difference between the Leclerc and other western MBTs – the use of digital technologies. The Leclerc, even in its prototype stage, featured a large number of computerized systems, allowing the crew to receive feedback from its systems in real time, as well as the use of one of the first true Battlefield Management Systems.

The first three prototypes built in 1989 were nicknamed Arés, Bayard and Carnot. Three more were built a year later – these were called Duroc, Estienne and Foch. These names were specifically picked for their relation to war or cavalry (Bayard was a legendary knight, for example). All six underwent a lot of testing and some (especially the Bayard one) were heavily modified during the process to fix any issues encountered. At the same time, they were shown to public as the future of French armored forces with large numbers of them being envisaged – the initial requirement called for no fewer than 1.400 vehicles to replace the French Army AMX-30B as soon as possible. The tank fulfilled the expectations and everything was going according to the French military plans – until the collapse of the Soviet Union. But that is a story for another “In Development” article.

In Armored Warfare, the Leclerc Prototype will be a Tier 7 progression Main Battle Tank. Much like its predecessors, it will be an agile and mobile MBT with additional armor upgrades – the modular side skirts. It will boast a powerful 120mm gun but what will make it truly special will be its advanced FCS ability to mark enemy targets on the battlefield.

Once per several minutes, the tank will have the option to mark all enemy targets within 100 meters. These marked targets will then take higher damage (the same way as with the AFV class ability). This will make the tank exceptionally suitable for leading a charge – or defeating massed enemy troops. A single Leclerc Prototype, if it gets close to a static opposing team group position (which a fancy term for a bunch of campers) will be able to turn the tide of battle by significantly increasing your team’s damage output against such marked targets.

We hope that you will enjoy it and will see you on the battlefield!
Armored Warfare - Silentstalker
On the 19th of February 2019, starting from 8:00 CET (18th of February, 11 PM PST), the server will not be available for 4 hours due to the application of Update 0.27.5244.



List of Update 0.27.5244 Changes
 
  • Fixed an issue with damage received in situations where one vehicle drives on top of the other – the top vehicle will now always receive damage
  • Fixed an issue where the IT-1 Tank Destroyer had parts of its ATGM launching mechanism missing on the Garage model
Armored Warfare - Silentstalker
Commanders!

Valentine’s Day is here and it’s time to profess your undying love of tanks and everything armored! We’ve prepared a number of bonuses and gifts that will hopefully stoke the flames of your desire... to blow something up!



Between February 14 and February 21, 2019, you can pick up a special Valentine’s Day gift on MyLoot in the Chest section of the web page. This gift contains:
  • Mechanical Heart decal
  • Wings of Love decal
  • Armored Cupid decal
 






But that’s not all. This is what awaits you in Armored Warfare for the duration of this event:
  • 300% Experience income bonus (x4) for the first victory of the day for the PvE mode
  • 100% Commander Experience income bonus for all battles
Got any spare MyCoins to spend from your previous purchases? You’re in luck as, for the duration of this event, special Valentine’s Day Chest will be available on MyLoot. This Chest contains a number of truly exciting items, including:
  • Armata 152 Tier 10 Premium MBT
  • Premium vehicles
  • High-end boosters and insignia
  • Premium Time
And much more. You can find it in the Chest section of MyLoot.



Finally, there is a very special Valentine’s Day offer, available for the duration of this event, consisting of:
  • Valentine’s Day Camouflage for all environments (available with major discounts on MyLoot or in the Armored Warfare Web Shop for Gold)
  • Arabian Loot Crates with K1A1 MBT (available for Gold in the Web Shop)
 












The Arabian Loot Crates are currently available for the season-limited Arabian contracts. They are the only way of obtaining the K1A1 Tier 7 Premium Main Battle Tank.



The K1A1 is an upgraded version of the older South-Korean K1 MBT. It’s a very distant relative of the Abrams MBT with the main difference being the presence of a hydro-pneumatic suspension, allowing the vehicle to tilt itself forward, backward and (unlike the Type 90) to the sides.

In Armored Warfare, it retains this ability as the first MBT able to do so. The combination of a 120mm gun, good mobility and solid armor (all of them roughly the same as the M1A1 has) as well as the ability to mark enemy targets for increased damage (the way AFVs and LTs can) makes it powerful opponent even in its basic form, which is equivalent to a stock vehicle of the same Tier.

But that’s not all. The Arabian Loot Crate allows you to receive five upgrade modules that you can collect and install on your K1A1. These modules are:
  • Improved protection (bonus to repair speed and damage taken reduction)
  • Improved survivability (bonus to vehicle hitpoints)
  • Improved spotting (bonus to view range and the duration your target stays spotted)
  • Improved firepower (bonus to reload time)
  • Improved mobility (bonus to acceleration, hull traverse and turret traverse)
With all five upgrade modules collected and installed, the tank becomes truly formidable and on par with the best vehicles of its Tier and class, perhaps even slightly surpassing them.

The Arabian Loot Crate drops blueprints of this vehicle that you can collect. Assembling one hundred of them will award you with the permanent version of this MBT. Its upgrades come in parts as well and once enough parts of each type are collected, you can receive and install the respective upgrade. All the received blueprints and the K1A1 itself can be sold for Credits.

The Arabian Loot Crates do not, of course, only drop the vehicle or component blueprints. You can also receive:
  • K1A1 Tier 7 Premium MBT right away without the need to collect its blueprints (very rare)
  • K1A1 skin (very rare, can be sold for Gold)
 


Please note:
  • This event starts on February 14, 16:00 CET (7 AM PST, 18:00 MSK)
  • This event ends on February 21, 16:00 CET (7 AM PST, 18:00 MSK)
  • If you already owned a bundle vehicle, you will instead receive its Compensation Value in Gold instead
We hope that you will enjoy this event and will see you on the battlefield!
Armored Warfare - Silentstalker
Commanders!

A brand new feature has just been added to the myLoot store, one that informs you of all your myLoot-related transactions and rewards.



You should see the new Mailbox icon in your menu bar at the top of your screen; either on the right, or, for those accessing their myLoot features via a small window or touchscreen device, on the left. As you’ll have already worked out, the number in the icon refers to the number of unread notices you have received, which, when selected, will be displayed in most recent order first.

Currently there are two types of notification, those that are actionable and those that aren’t. Unactionable messages will tend to be confirmations, such as to inform you that you’re in receipt of myCoins from purchases or events prizes, or a support ticket involving chests or items has been resolved. You do not have to respond or react to these messages, as they are merely telling you of a process that has been completed.

Actionable notifications are slightly different in that they require a response, namely to take possession of something - such as a reward from an event - that has been assigned to your myLoot account. All you have to do is select the ‘claim’ icon and acknowledge the confirmation popup to complete the transfer.

When you first access your myLoot Mailbox you may find that you have a considerable number of messages. However, once claims are completed and notifications read, they’ll disappear from the mailbox so as not to clog up the system.

We hope you find the myLoot Mailbox useful and convenient and, as ever, we welcome any feedback that you have. We will be revisiting and expanding the Mailbox system later in the year, so if you have any concerns or feature requests, do please pass them on.

We'll see you on the battlefield!
Feb 13
Armored Warfare - Silentstalker
Commanders!

This February, the AGL Team and ZuberG have prepared a very special community-driven Global Operations tournament for all Global Servers players to participate in. Do you have what it takes to defeat the best players on the server? Join and win one of the amazing prizes we’ve prepared for you!



Where does the event take place?
 
  • Language: English/Russian (English or Russian language required from the team captain)
  • Date: 18.2.2019
  • Time: from 18:30 to 20:00 CET (20:30 to 22:00 MSK)
  • Mode: Global Operations (Custom Match)
  • Team Size: 7 man teams (3 in reserve)
  • Tournament Format: Group Stage (Round Robin) followed by Play-Offs
  • Maps: Roughneck, Ghost Field, Narrows, Grindelwald
  • Tier: 7 (Premium vehicles not permitted with the exception of Merkava Mk.2D, NM142 not permitted, Artillery not permitted)
  • Team Composition: Maximum 4 AFVs or 5 MBTs or 4 LTs or 4 TDs per Team, no more than 2 MBTs of the same nation per Team, no fewer than 3 different classes per Team
 
How to sign up?
 
The registration is open until 16.2.2018, 23:59 CET.

Prizes
 

The best four teams will obtain the following prizes:
  • First place: Tier 9 Premium vehicle of team’s choice for the whole team (or its price in Gold)
  • Second place: Tier 8 Premium vehicle of team’s choice for the whole team (or its price in Gold)
  • Third place: Tier 7 Premium vehicle of team’s choice for the whole team (or its price in Gold)
  • Fourth place: 1.500 Gold for each member of the Team
It is also possible to select lower Tier Premium vehicle than the Tier of the prize you won and receive the difference between its Gold price and the price of the won prize instead. In other words, ending up third will make you entitled to the prize of a Tier 7 Premium vehicle worth 5.500 Gold. You can however choose to receive a Tier 6 vehicle worth 3.250 Gold. The difference (2.250 Gold) will be paid out to you along with the Tier 6 vehicle. The Gold price of a Tier 9 vehicle is 14.000 Gold. Additionally, every tournament participant will also receive one day of Premium Time.

Rules and Organizer

The host of this Event is AGL. You can find the list of rules following this link.
We'll see you on the battlefield!
...

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