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Each week Marsh Davies jacks into the virtual battleground that is Early Access so that his spandex-clad avatar may wrestle with the digital monstrosities therein. This week he s uploaded himself into CrossCode, a top down 16-bit-styled singleplayer ARPG set within a distant future MMO, where the boundaries between the real and virtual worlds have blurred.>
It is a strange vision of the future in which the world s number one entertainment involves me slapping a hedgehog to death with my balls. These balls are sadly just glowing projectiles, of course, aimed in 360 degrees and fired continuously if desired, ricocheting off walls to hit enemies and switches out of the line-of-sight – but the game does insist on referring to them as your balls in a way which is either deadpan mischief or minor mistranslation from the developers native German. It is but one of many mysteries in the intriguing world of CrossCode – and a rather natty combat system to boot.