Hollow Knight

The button-pushers at Microsoft are trigger-happy today: loads of new games are now available to play via Xbox Game Pass ahead of an official announcement.

Eagle-eyed users of ResetEra and Reddit spotted new games ready to install on Xbox One and on PC via the Microsoft Store, and have been working together to create a list of titles added to the subscription service today.

Highlights include Hollow Knight, which you can now install on your devices if you have an Xbox Game Pass:

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Hollow Knight

If you've been patiently holding out for a Hollow Knight physical release, today's your special day. Team Cherry's gorgeous bug-themed Metroidvania will shortly receive a fancy Collector's Edition (and slightly less fancy standard edition) on Switch, PS4, and PC.

For a while, following the collapse of Team Cherry's partnership with Skybound Games, a Hollow Knight physical release looked uncertain. However, the developer assured fans at the time that it would "investigate other ways to deliver physical versions of Hollow Knight", and those investigations have finally borne fruit, in conjunction with Fangamer.

Should you choose Fangamer's standard edition of Hollow Knight, you'll get the game and all DLC (on cartridge, disc, or DRM-free disc with Steam Key, depending on your platform of choice) in a good old-fashioned box that fits snuggly upon your shelf. That version costs $29 USD on PC and PS4 (around 22) and $34 USD on Switch (around 26).

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Hollow Knight - Team Cherry

Become the Princess Knight
As Hornet, princess-protector of Hallownest, adventure through a whole new kingdom haunted by silk and song. Captured and brought to an unfamiliar land, Hornet must battle foes and solve mysteries as she ascends on a deadly pilgrimage to the kingdom’s peak.



Hollow Knight: Silksong is the second game by Team Cherry (that’s us!) and the full-scale sequel to Hollow Knight.

And Pwoarrrrrrowza! if this one hasn’t been a struggle to keep under-wraps! Hidden behind the scenes, Hornet’s gigantic adventure has been growing (and growing and growing!) for well over a year now, with the very first pieces coming together right after the original PC release of Hollow Knight on Feb 24th 2017.

Almost from the very start, Hornet’s adventure was intended to take place in a new land, but as we dove in, it quickly became too large and too unique to stay a DLC, as initially planned. We do know that makes the wait a little longer, but we think the final, fresh world you’ll get to explore is worth it.


Check out our shiny new Steam store page and WISHLIST today!

https://store.steampowered.com/app/1030300/Hollow_Knight_Silksong/

Hollow Knight

Team Cherry has announced a sequel to the awesome metroidvania Hollow Knight last night with a trailer, a website, and some colourful screenshots. 

In Hollow Knight: Silksong you play as the princess-protector of Hallownest, Hornet, who has been captured and taken to a different land. That means a new map full of beautiful art, boss monsters, and towns of cute bug people. It looks like the new setting will allow for more variety than Hollow Knight's melancholy ruined city. The website mentions "gilded cities, lakes of fire, and misted moors".

Hornet will have to face 150 new enemies with a highly mobile acrobatic combat style and new tools. The trailer shows a a grapple line, a spinning razorblade and a host of small companion bugs.

This is welcome news because we love Hollow Knight. Its intricately designed map and atmospheric storytelling earned it a GOTY award from us in 2017. It sounds like the sequel's map could be even bigger than Hallownest. For more on how that was designed, check out Wes' feature on how to design a great metroidvania map, complete with some intense design sketches.

Hollow Knight: Silksong is coming to Steam, Gog, the Humble Store and the Nintendo Switch, if you have one of those. No release date yet, but anyone who backed the first game on Kickstarter will get the sequel for free. Look out for more info on the Team Cherry blog.

Hollow Knight - contact@rockpapershotgun.com (Jay Castello)

Good news for all bug fans Hollow Knight developers Team Cherry have announced a full-fledged sequel called Hollow Knight: Silksong. This time players will take on the role of Hornet, antagonist-turned-adventurer, and the trailer looks and sounds as good as ever.

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Hollow Knight

Who saw this coming? Team Cherry has unveiled its latest project, which turns out to be a full sequel to popular Metroidvania Hollow Knight.

According to developer Team Cherry's blog post, Hollow Knight: Silksong follows the adventures of Hornet as she journeys through "a whole new kingdom haunted by silk and song".

"Captured and brought to an unfamiliar land, Hornet must battle foes and solve mysteries as she ascends on a deadly pilgrimage to the kingdom's peak."

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Hollow Knight - contact@rockpapershotgun.com (Jay Castello)

I hope you didn t have anything planned this week, because speedrunning extravaganza Awesome Games Done Quick starts today at 4:30pm GMT.

If you ve never tuned in before, AGDQ is a weeklong, 24/7 marathon of games, all played as fast as possible, while streaming on Twitch and raising a whole shedload of cash for the Prevent Cancer Foundation. What s not to like?

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Hollow Knight

The physical edition of Hollow Knight has been cancelled.

Developer Team Cherry had partnered with publisher Skybound Games to release Hollow Knight on discs, but both parties have walked away from the deal.

Skybound tweeted to say it was no longer working with Team Cherry on the physical edition of Hollow Knight.

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Hollow Knight

When Wes caught up with Hollow Knight creators Team Cherry last year, they mentioned Boneforest—a lava-filled zone that was cut near the end of the game's development. The dev's Ari Gibson has spoken more about the ill-fated area in an interview with Game Informer

"We removed one large area from the game, the Boneforest," Gibson tells GI. "It was a huge later-game area filled with lava. Cutting it was tough at the time. It seemed so cool! But it was totally the right thing to do. William and I were already slammed with all the other enormous areas to build, and they all would have suffered for Boneforest’s inclusion."

In conversation with Wes, Gibson and teammate William Pellen explained they originally planned to have other levels below the Boneforest—which Gibson didn't approve of. They eventually moved the zone south, before ultimately axing it entirely. 

Both Gibson and Pellen seem certain this was the right decision, but it did look cool nevertheless:

It also turns out Deepnest was once much bigger than what now appears in-game. "We also significantly reduced the size of Deepnest, which seems unbelievable, given how huge it ended up being, but most players would thank us for that decision," Gibson tells GI. "Too long in Deepnest isn’t good for anyone!"

Read Wes' chat with Team Cherry about how to design a great Metroidvania map. Read Game Informer's full conversation with Gibson and Pellen over here

HITMAN™ - contact@rockpapershotgun.com (Dominic Tarason)

The Humble Monthly continues to impress – today’s $12 subscription bundle deal is massive souls-inspired Metroidvania Hollow Knight, murder-sim Hitman and zombie survival sandbox 7 Days To Die. While the third of those doesn’t quite fit, the first two are among the best in their genres, though Hitman is arguably a genre unto itself.

That’s not even mentioning the other handful of games to be unveiled at the end of the month. Plus, the upcoming Hitman 2 (due November 13th) will integrate with the original game, letting you take on old missions with new gear. Below, some trailers for the current trio of games, and some thoughts on each.

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