Niffelheim - Andrew
-Warlock Achievement issue fixed
-Keyboard Input Save issue fixed

- controllers double click improves
- dungeon mushroom fix
- French and Brazilian languages issues fix

UPD: HOTFIX for Linux version.

Hi everyone,

We’ve been working on a few large updates for Niffelheim in the last months.
And I am excited to finally share the news with you.

1. Animations

First I’d like to tell you that we
have unified and improved animations for each character individually. Check out
the new trailer to see some of these.

2. Satiety.

We have improved the satiety balance for each
character, so you won’t starve that often from now on. Let the heroes’ stomachs
be full! )

3. Hints

We’ve added in-game hints for various
actions: collection, attack, gathering etc. Now the gameplay is going to be
even more comfortable, especially if you are using a gamepad. You can always
disable hints in the game’s settings.

4. Mobs

Another thing we focused on was the
distribution of mobs across dungeons and now it’s more interesting to hunt a
certain boss or mob. Mines are now inhabited by various undead mobs, the left
dungeon – by trolls and skeletons, and the right dungeon – by spiders. We have
also improved stats and loot for the mobs.

We are going to support and improve the game further; we are reading all
your feedback and really appreciate the interest and support you are showing
for our game. At the time we are also porting the PC version of the game to Nintendo
Switch, Xbox One, and PlayStation 4 platforms. The game’s release on consoles in
scheduled for this spring.

Ellada Games Team
Niffelheim - Valve
Today's Deal: Save 66% on Niffelheim!*

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*Offer ends Wednesday at 10AM Pacific Time
Dec 27, 2018
Niffelheim - Andrew

Hi there,

we would like to say Happy Holidays to all our followers and players!

also, I would like to say that we are working on a new big update with new animations, balance and other improves! I hope it will be live in January!

So, best wishes!

Ellada Games Team
Nov 22, 2018
Niffelheim - Andrew

Hi everyone,

congratulations to you all with the Autumn Sale on Steam. We’ve decided to celebrate this great even as well and prepared for you a bundle of games drawn by our artist Eduard Arutyunyan. It includes two games of different genre but with a somewhat similar visual stylistics: The Tiny Bang Story and Niffelheim.

I’m sure many of you are already familiar with The Tiny Bang Story - a great looking game with a unique atmosphere. It was released on Steam as early as in 2011 and still keeps bringing joy to players to this very day. Thanks to this game we are able to continue our work and develop new interesting projects!

I’ll soon be back with more news on Niffelheim and our latest plans. We are working hard on the game and preparing a new update! And I’m sure you will be very pleased with some of our news! But we’ll get back to that in due time!

And for now - wishing you some juicy discounts! :)

Ellada Games Team
Oct 31, 2018
Niffelheim - Andrew

UPD: Mines bug is fixed. Just update the game.

Hi there,

meet improves and fixes:

1. Portals are common now, everyone from a team can use it. But just one can be activated. [Multiplayer]


1. Achievement "Access denied!" fixed
2. Droughts synchronization - fixed [Multiplayer]
3. Visual lag when destroying castle- fixed.
4. Attack castle by mouse - fixed.
5. Offline players icons on dungeon map- fixed
6. If more then one controller plugged at the same time- fixed

working on improves
Ellada Games Team
Oct 29, 2018
Niffelheim - Andrew

Hi there,

we are keeping work on improves. So here the new one:

buildings icons [you can turn of it in settings as other hints]

Towers are not charged
The building should be repaired
Production stopped, because no space
Some product available to take

Bug fixing

1. Controller issues fixed
2. Ultimatum issues in multiplayer are fixed
3. Castle health bar issues in multiplayer are fixed

Dragon damage is 200 now.

Working hard!
Ellada Games
Oct 25, 2018
Niffelheim - Andrew

Hi there,

We are pleased to announce that the game is now supported in Turkish. This was made possible thanks to our player Derman Çolak.
Let's all thank him for this man!

Also this patch included:
1. Fix loot issues in multiplayer mode.
2. Fix priests tasks issues in multiplayer mode.
3. Fix traps issues in multiplayer mode.
4. Survival achievements was changed, now 20, 50 and 100 days. 200 days was too much.

and last point is: we turned on all achievements in Multiplayer!

New updates coming soon:)
Ellada Games Team

Oct 22, 2018
Niffelheim - Andrew

Hi there,
here new patch with new engine version.


1. The game moved to Unity 2018.2 (we tested it also and everything working now). I hope it will fix some issues with a new type of videocards also.
2. We fixed muiltiplayer bug, when players changed scene together and the game crashed, so this issues fixed.
3. We increased chance for seeds

we are working on balance issues, and looking at any suggestions from you)

next update will be soon, with new language support (we adding Turkish) and with some new fixes in multiplayer.

Best Wishes,
Ellada Games
Oct 18, 2018
Niffelheim - Andrew

Hi there,

last days we worked to move the game from Unity 5.6 to Unity 2018.2.
So, now we created the beta branch named unity2018 and we are asking you to help us to test it and say if you will see something wrong! anything
Also, we had issues with GTX 1060-1080, so if someone has this device and can test it, it will be great.

thanks again, if everything will be cool, we will do a patch on Monday with new things and the new engine.

Ellada Games
Oct 11, 2018
Niffelheim - Andrew

Hi there,

we here with some fixes and improves.

1. Multiplayer buffs-debuffs view fixed
2. Shields texts fixed
3. Traps work in multiplayer fixed

we improved some spawn of flora and generation of dungeons.
now all flowers grow just daytime. mushrooms as usual night time.
skeletons waves are now coming every 5 days - it should bring more fun and challenge.
Don`t hesitate to visit other lands to get resources from such beautiful places.

we looking your videos and reading your feedback, and looking at how we can improve the game and do it more interesting for you!

Thank you for your play!
Ellada Games Team

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