Sid Meier’s Civilization® VI - Hinkle2K
Hello, Civilization fans! We're happy to announce that the first major game update for Civilization VI: Gathering Storm is coming soon. We're calling it the Antarctic Late Summer Game Update, and you can learn all about it in this update preview video from the developers of Civilization VI: Gathering Storm!

SUBSCRIBE on YouTube ► http://2kgam.es/CivilizationYT
youtu.be/GGvjflXi3uE
The developers will be live later today to show off the new update. Be sure to tune in at 11am PT / 2pm ET / 8pm CET via one of these links:

Twitch ► twitch.tv/firaxisgames
YouTube ► youtube.com/civilization
Steam ► 2kgam.es/CivilizationVI

https://store.steampowered.com/app/947510/Sid_Meiers_Civilization_VI_Gathering_Storm/
Civilization VI: Gathering Storm will launch for Windows PC on February 14, 2019. Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.

           
Sid Meier’s Civilization® VI - contact@rockpapershotgun.com (Alice O'Connor)

2K Games have taken the curious and welcome step of explaining what data Civilization VI collects about you, your computer, and your play – and why. It’s fairly common for games from big publishers to report back, but rare for publishers to say what it’s doing and why. The license we have to agree to ostensibly gives them permission, after all. Most evidently don’t think it’s in their best interests to be open, which is unfortunate because it is in ours. Whether you’re okay with how much data they collect, ah, that’s up to you; at least now we can make a more-informed decision.

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Sid Meier’s Civilization® VI - Hinkle2K
Hello Civilization fans,

We’ve noticed some questions in the community surrounding our EULA (End-User License Agreement), the Take-Two (T2) Privacy Policy and how T2 collects data and other information from Civilization VI players. We want to take a moment and address this, as well as provide some clarity.

Like other T2 games, Civilization VI uses T2’s EULA and Privacy Policy, both of which apply to the broad portfolio of T2 games and cover various genres, platforms and business models. T2’s Privacy Policy, referenced and linked to within the EULA, was last updated on May 8, 2018.

When a player agrees to the Privacy Policy, the player’s SteamID and Steam Alias (if the user has one) are collected and stored securely by T2; this data is used to improve Customer Service. Personal information, such as email address and birth date, is collected when a user voluntarily registers for a 2K Account and is required to participate in our Online Services. The amount of personal information we collect depends on your use of our Online Services.

Civilization VI collects telemetry for gameplay actions like session start/stop times, system information (e.g. video card type/DXX11 and DX12 devices), in-game economics, tech boosts, game settings and other stats that help with our ongoing commitment to improve the gameplay experience and make the AI a better player. We collect select hardware information for tuning the game to run better on the wide variety of systems used by our players. We also may collect bug reports containing game logs; these help us proactively fix bugs without users having to contact our Customer Service department.

We have also seen some questions about Red Shell, a marketing analytics tool we implemented and ultimately removed from Civilization VI. We originally implemented Red Shell into Civilization VI on February 8, 2018 in build version CL332786 and, based on community feedback, removed it on July 8, 2018 in build version CL362541. After removing Red Shell from Civilization VI, T2 instructed Red Shell to destroy all collected Civilization VI data. If you are still using a version of Civilization VI between CL332786 and CL362541, rest assured the Red Shell servers are not collecting any data.

The legacy of the Civilization series is as much about the games as it is about you – the fans who play them. You are the reason why the Civilization series has continued for nearly 30 years, and we care about what you have to say – good and bad. We thank you for your ongoing support and hope you will continue being active participants in this great community we all love.

Stay civilized!
Grand Theft Auto V - contact@rockpapershotgun.com (Alice O'Connor)

Oh hello! John is away in San Francisco gobbling up gum left on the underside of chairs at the Game Developers Conference, so I’m filling in for our regular rundown of last week’s top-selling games on Steam. As is customary for weeks where I need to take over, the charts are full of the surprises he grumbles they never have. What can I say, John – video games must make more of an effort for me. And for goodness’ sake, leave that gum. I don’t care if Sid Meier himself stuck it there.

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Sid Meier’s Civilization® VI

Do you like strategy games? Then you might like the new Humble Strategy Bundle for 2019, which gets things rolling with Niche: A Genetics Survival Games, Ashes of the Singularity: Escalation (a standalone expansion, so you don't need the original to play) and Throne of Lies: The Online Game of Deceit, for $1. That's good stuff all around—but there's more

Beat the average price to add Dungeons 3, Offworld Trading Company, and the OTC: Jupiter's Forge expansion pack to the bundle, or pay $9 and get Stellaris and Plague Inc. Evolved. Things get really interesting at the top tier: For $15, they'll throw in Civilization 6, which normally goes for $60 all on its own.   

That's cheaper than Civilization 6 has ever been previously, according to Steam Database, and that's without taking the other games into account. If you haven't picked it up yet because you're waiting on a deal that's just too good to ignore, you might want to give this one a look. The Humble Strategy Bundle 2019 is available until March 26. 

Some online stores give us a small cut if you buy something through one of our links. Read our affiliate policy for more info.

Grand Theft Auto V - contact@rockpapershotgun.com (John Walker)

Hahaha, I can’t believe you think the game you like is good! The game you like ISN’T good! Your liking the game you like makes you look just SO silly. Find out which games everyone else likes, and then start liking those games instead, with our handy Steam Charts guide.

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Grand Theft Auto V - contact@rockpapershotgun.com (John Walker)

I’m nothing if not a hypocrite. Week after week I lament you utterly awful people buying the exact same five games again and again and again and again and again and again> and again. This week I shall lament people buying games that barely even exist. Hold my hand, let me walk you through this most peculiar of weeks, and into oncoming traffic.

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Dying Light - contact@rockpapershotgun.com (John Walker)

Of course the original editions of the Steam Charts focused on those maps used by the early pioneers of steam-based exploration, so this week we take a historical look back at the origins of your favourite game series. For just one week, put aside your modern electricity-based computing, and come on a journey through time.

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Sid Meier’s Civilization® VI

Look, Civilization 6 is a cool videogame and all, but it's no Footloose. It may span the breadth of human history, but it's not epic on the scale of a battle between a religious dad and a city boy who just wants to dance to rock 'n' roll. Civilization is tragically lacking in Kevin Bacon. But at least this new mod, "To Hell With The Devil: Religious units fight Rock Bands," is putting us on the right track.

Recent Civ 6 expansion Gathering Storm introduced rock bands as a type of unit. Rock bands pump up the local tourism, can go on tour, and even have a "religious rock" promotion that "Performs a concert that converts the majority religion of that city to the religion founded by the player." But because rock 'n' roll is obviously the devil's work, it seems only fair that religious units could fight back against music's corrupting influence. That's where the mod comes in.

Here's what it does:

"Allows Religious units (Apostles and Inquisitors) to fight against Rock Bands, by giving Rock Bands a religious strength level. Rock Bands have a religious strength of 125 -- stronger than an Apostle with no bonuses, but able to be overcome by fervent prayer, fasting, and proper use of wonders and policies. Rock Bands cannot initiate combat. The point of this mod is to give players an optional line of defence against rock bands."

That's right: fervent praying can now save your soul from the sinful sounds of rock. The mod's few commenters seem eager to see whether Civ's AI leaders will now use their missionaries to slaughter rock bands. Or, in the words of Steam user nut9931: "finally kill fucking rock star. very nice." This guy's seen Footloose.

Kidding, kidding. I love that the mod's creator felt it important to clarify that he's totally cool with rock. "Before you flood the comments below, I didn't choose the name because I think rock & roll is 'of the Devil' or something." The mod is named after a song by—wait for it—a Christian heavy metal band.

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