Jan 22, 2018
Dragons and Titans - scottarius
Hello D&T Players,

We are performing some server maintenance and relocation. We are sorry for the short notice and hope to have everything back up as soon as possible.

May 24, 2017
Dragons and Titans - scottarius
Hello everybody! Sorry for the long downtime. One of our primary servers was taken down by ransomeware.

The good news is: We're back online!
The bad news is: Due to corrupted backups we were unable to recover a lot of data. Most of you will probably find that your accounts have been reset or you lost a lot of progress and items. :(

To try and make up for this, we are doing the following:

  • All Steam DLC you purchased will be restored when you log in.
  • Any in-app purchases that you ever made will be restored when you log in.
  • All "Unlocked" acheivements that were tracked by Steam are restored in-game, however progress is not.
  • The Titan Pass is now unlocked forever, for anybody who has ever bought one in the past or anybody who buys on in the future, even if they had expired.
  • If you ever purchased multiple Titan Passes, you will receive an additional one of every Dragon and Weapon for each.
  • Any player that started playing before the data loss will receive 50 Dragon Egg Packs and 100,000 Crystals when you log in.
  • And finally, there will be double XP and Crystal rewards for the next month (which means 8x crystals for Titan Pass owners).


Again, we're very sorry for this. If you have any questions you may contact us at http://support.dragonsandtitans.com

May 18, 2017
Dragons and Titans - Wyrmbyte
Hi everyone, quick update. Our server was attacked by a ransomware attack so we have been slowly getting things rebuilt to bring the game back up as soon as we can as several of our backed up components were corrupted as well. We are still working through this and I imagine it will be a day or two more before we are back up and running. I just wanted to let you know that we are actively working on it day and night. We are going to give some kind of in game reward to everyone for the down time and I'll have more information on that once we have everything ready to go again. Thank you for your patience.
Dragons and Titans - scottarius
Bug Fixes:

Fixed bug with Mac clients not being able to connect to the server.


Balance Changes

Bloodthief
Reverted previous change that caused the dragon to keep it's speed boost after leaving shadow form.
Dragons and Titans - scottarius
Bug Fixes:

Fixed occasional server crashes on match end.

Map Changes:

Nethergate Map
Changed Nether Titan targeting to only target structures

Alley Map
Reduced Respawn Time by 25%

Balance Changes

Winter Flow
Increased Ice Stars mana cost from 20/25/30 to 40/45/50

Sparrowthron
Increased Precise Shot mana cost from 20/25/30 to 40/45/50

Blood Saviour
Increased Titan’s Fury mana cost from 35/40/45 to 45/50/55

Facture Barrel
Increased Facture Ball mana cost from 20/30/40 to 30/40/50

Slingsharp
Increased Whip Thrash duration from 3 to 4/4.5/5 seconds
Increased Minion Snap damage reduction from 30/40/50% to 40/50/60%

Dreadnaught
Ash Burst's damage now falls off to 100% at edge.

Shoggspurt
Reduced dot damage from 60/70/80 to 60/60/60 & dot duration from 4 to 3

Netherdrake
Rift Storm’s cooldown can now be reduced by cooldown reduction
Increased Rift Storm’s damage from 140/180/220 to 160/200/240

Chillblade
Increased Cold Snap damage reduction from 90/70/50 % to 95/80/65%
Decreased Cold Snap range by 25%

Direbone
Removed Lifesteal from Bone Shards

Tanglewing
Removed Nari's Haven's ability to be healed by weapons and spells.

Goldenclaw
Reduced breath DoT to structures by 75%

Icemaul
Increased shard chance from 10% to 15%

Dragokin
Increased health from 1300 to 1400/1650/1900/2150
Reduced breath mana cost from 2/3/4 to 2

Twinscale
Enlarged Blood Breath and Mana Breath hit boxes.

Bloodthief
Added +50% damage for 0.1 seconds when leaving shadow form

Crimson Halberd
Removed damage fall off from Shatter
Increased Ruby Shield’s shield from 350/450/550 to 500/700/900
Increased Ruby Shield’s mana cost from 150/175/200 to 250/350/450
Ruby Shield can now shield self



Mastery Bonuses
Reduced dragon speed bonus from 1% per mastery level to 0.8% per mastery level (from 4% at platinum to 3.2%, 5% at obsidian to 4%)

Forge Bonuses
Reduced mana cost reduction bonus from 1% (total 15%) to 0.9% (total 13.5%)
Reduced damage bonus from 1% (total 14%) to 0.8% (total 11.2%)
Reduced cooldown reduction bonus from 1% (total 13%) to 0.75% (total 9.75%)

Runes
Reduced health steal runes from 1.2/1.4/1.5% to 0.6/0.7/0.75%
Reduced cooldown runes from 0.8/0.9/1% to 0.5/0.6/0.65%
Increased Gold Collect runes from 1.5/1.75/2.0 to 3.0/3.65/4.0%
Increased Gold Carry runes from 75/90/100 to 300/360/400
Dragons and Titans - keynup
>Unity Mark
Change CD & Duration to 0.2.
Change Damage to 250 / 375 / 500 per second

>Mana Strike spell
Change to Instant spell, affects allies with same range as Heal spell
Strike (1) restores 150+35% mana to self, allies 300 mana CD 90
Strike (2) restores 200+45% mana to self, allies 450 mana CD 90

> Dark One
Remove all damage from Eye of Chaos
Add 20/25/30% damage dealt debuff for 2 seconds
Add 20/25/30% damage taken debuff for 2 seconds
Add mana drain equal to mana regen
Restore Eye of Chaos mana regen

> Truth's Charge
Increase CD from 12/11/10 to 18/17/16

> Chillblade
Increase Ice Wall cool down to 2/2/2
Decrease Ice Wall health to 400/800/1200

> Venomtail
Increase Sting Punch mana cost from 0/0/0 to 100/125/150
Decrease Poison Spit mana cost from 50/60/70 to 30/40/50

> Nightmare
Increase Fear Swarm damage from 30/40/50 to 40/50/60 (CD 0.25 sec)
Increase Flames of Terror collision damage from 70/90/110 to 90/110/130
Increase Flames of Terror burn duration from 2 to 3

> Novastar
Increase Starfire move speed by 3%

> Netherdrake
Reduce Rift Storm mana cost from 200 to 150
Add Charge system
# charges 2/3/4
charge build time 10 seconds
CD 1 second

> Mistfallow
Increase Soul Siphon damage from 65/82/100 to 70/90/110

> Imperial
Increase Dive of Devastation damage reduction duration to 0.5 / 0.75 / 1.0 seconds

> Bogwraith
Increase Pressure Blast explosion chance from 10% to 15%
Increase Pressure Blast explosion radius from 50 to 100

> Noxwing
Increase Poison Breath DoT from 70 for 5 seconds to 70 for 4/5/6 seconds
Increase Noxious Cloud DoT duration from 3 to 4/5/6

> Bilebite
Increase Bile Shot hit box
Increase Bile Shot range

> Seastark
Reduce Rushing Waters mana cost from 350 to 325/300/275
Increase max Health on level up from 1000/1400/1800/2200 to 1000/1500/2000/2500
Increase max Mana on Level up from 1000/1100/1200/1300 to 1000/1200/1400/1600
Increase Churning Seas damage from 120/170/210 to 120/180/240

> Crimson Halberd
Remove self slow before attack
Reduce Ruby Shield mana cost from 200/250/300 to 150/175/200

> Eldarscale
Increase Eldar’s Wrath
- initial launch speed
- duration from 4 to 4/5/6
- damage from 70/90/110 to 90/110/130
- crit damage from 100/140/180 to 140/180/220
Decrease Eldar’s Wrath crit from 20% to 10%

> Eldar’s Branch
Increase Tanglevines duration from 9.5 to 10/11/12

> Eir’s Glory
Increase Friendly Heal from 300/450/600 to 400/500/600

> Tanglewing
Reduce Aetherflies move speed by 3%

> Blood Savior
Increase Titan’s Fury damage from 100/120/140 to 100/140/180
Increase chance to mark from 10/30/60% to 10/35/70%
Increase Totem health from 800/1000/1200 to 1000/1250/1500
Increase Blood Sacrifice lifetime from 20 to 60
Dragons and Titans - keynup
- Arcfury
- Bilebite
- Magmascale
- Stonepeak
- Wardhammer
- Wyrm-MK1

- Beggar's Casting
- Death's Reach
- Hallowed Lantern
- Tempus Reach
- Unity Mark
- Veritas Scriptura

Did you get what you were hoping for? If not what would you want next week?
Oct 2, 2015
Dragons and Titans - keynup
Who wants 1000 crystals & a T3 Rune?

Go to the Options Menu (Gear bottom left corner) and enter one of the following code and click redeem. Each code is specific to the platform that you play on, so make sure you grab the right code:

Facebook: wb1-47108909
Kongregate: wb1-45344af5
Steam: wb1-4c5fb036

May your skies be clear and you victories sweet.
Dragons and Titans - Turknor
Support Dragons and Titans while rockin' some sweet digs! If at least 10 are ordered, the shirts get printed and shipped at the end of the campaign (in 14 days from now).

LINK --> http://teespring.com/dragons01



Thanks to everyone for playing our game and sharing our passion for dragons.
Dragons and Titans - Tiamat
General Bug Fixes and Optimizations:
Performance, physics, and network optimizations.
All textures are halved on the lowest graphic setting.
General networking overhead reduced in Towers & Titans map.
Bloom corrected in Ballista Alley and Nethergate.
New lighting settings and optimizations applied to Tutorial map.
Adjusted many projectile hit settings so they don't hit more often than they are supposed to.

Chaos and Ballista Map:
Fixed Slow wall collision to match visual.

Nethergate Map:
Increased number of minions on Nethergate.

Minions AI fixed to go to the wall instead of sitting on Capture Points.
Fix: The gate archers show up in PvP.

Balance Changes:
Wardhammer:
Reduced defense bonus from 50% to 25%, but adjusted HP appropriately. Wardhammer is still tough, but resists less damage and effectively takes longer to heal.
Health increased from 1300/1550/1800/2050
to 1900/2250/2600/2950

Health on level up increased from 70 to 100.

Chillblade:
Increased Ice Wall mana cost from 20/30/40 to 30/35/40.
Increases Ice Wall cooldown from 1 to 1.75/1.5/1.25.

Venomweaver:
Increased the health of the spider from 3000/4500/6000 to 4500/6750/9000.
Reduced Cobwebs mana cost from 70 to 50.
Increased Cobwebs size by 10.
Spider now fires 3 spit projectiles at a time in a cone.

Goldenclaw:
Increased Scales of Gold armor to gold rate from 2 to 2/3/4.

Fracture Barrel:
Reduced Iron Fist projectile speed by 5%.
Damage reduced from 150/200/300 direct + 100/150/200 splash to 120/160/200 + 120/160/200 splash.
Cooldown increased from 1.5 to 2 seconds.

Spineback:
Increased Sandstorm’s speed from 130/140/150 to 150/150/150.
Increased the speed of spineback’s breath to match Hellfire.

Gravelurker:
Changed breath speed/duration to be same as Hellfire
Increase Rot Breath crit % from 5 to 10%

The Harvester:
Decrease Phantom Blade life steal from 60% to 50%.
Increased size of Grim Harvest hitbox

Spinereaver:
Reduced Tail Thrash chance to inflict slow from 100% to 50% (not the posion chance).

Health Increases:
Icemaul health increased from 1200/1450/1700/1950 to 1400/1650/1900/2150
Dragokin health increased from 1200/1450/1700/1950 to 1300/1550/1800/2050
Gemtalon health increased from 1100/1350/1600/1850 to 1200/1450/1700/1950
Venomtail health increased from 1200/1450/1700/1950 to 1300/1550/1800/2050

Hellfire:
Fireball now combines splash damage and direct hit.
Fireball splash damage no longer falls off.

Noxwing:
Increased Poison Breath DoT duration from 4 to 5.
Increased Noxious Cloud damage from 52/64/84 to 70/85/100.
Increased Noxious Cloud size +50%.
Noxious Cloud does 50% damage to structures (down from 100%)

Quetzcoatl:
Increased Jungle Mist width by 25%.
Decreased Warrior Spirits cool down from 15 to 13.
Jungle Mist Damage falloff at max range decreased from 75/75/75% to 60/50/40%.

Bladeforge:
Changed Forge Rippers to a charge system; 6/8/10 max charges, gets a charge every 2 seconds, can use charges every 0.5
Forge Rippers damage decreased from 60/83/106 to 50/75/100
Decreased Forge Rippers mana cost from 50/60/70 to 40/45/50
Fix: Inner Fire can be used without enough mana (like all breaths).
Fix: Forge Rippers from cannot be used without enough mana.

Stonepeak:
Boulder speed increased from 150 to 170.
Increased health from 2200/2550/2700/2950 to 2500/2850/3000/3250.

Venomtail:
Sting Punch hitbox increased.
Poison Spit speed increased slightly.
Poison Spit range increased.

Sphere of Wudeng:
Increased Dragon Blossom range.
Increased Dragon Blossom damage from 150/190/230 to 180/220/260.

Elder’s Branch:
Reduced Restoring Salve charge time from 8 to 6 seconds.

The Aegis:
Increased Astral Ward slow % from 30/35/40 to 40/50/60.
Increased Astral Ward armor break from 10/15/20 to 20/25/30.

Frostbane:
Increased travel speed of Ice Shard, without increasing its range.
Ice Shards spread out more.

Bilebite:
Decreases Buzzbomb cool down from 10 to 8.
Increased Bile Shot mana cost from 8 to 10/11/12.
Increase Bile Shot damage from 75/90/105 to 75/100/120.

Ulfberht:
Changed Living Flame’s speed, acceleration, and weight to be a little more nimble.

Skyburst:
Reduced Arrow Storm mana cost from 500/550/600 to 400/450/500.

Seastark:
Increase the rate of Rushing Waters damaging/healing from 1 to 0.25 (total damage/heal-per-second unchanged).

Slingsharp:
Reduced Whip Thrash cool down from 12 to 10/9/8.

Twinscale:
Increased Blood Breath damage from 130/180/230 to 150/195/240.

Skyripper:
Sky Rip minions spawn interval increased from 3 to 5 seconds.

Sparrowthorn:
Killing Shot and Precise Arrow no longer inherit additional velocity from the dragon rider.

Arcfury:
Shock Breath mana cost increased from 2.5 to 6.

Icemaul:
Fix: Hoarfrost should no longer inflict massive damage when the enemy fires from inside it.

Heal Spell I & II:
Now removes negative status effects.
...

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