Papers, Please - contact@rockpapershotgun.com (Matt Cox)

Papers Please film

The closest I’ve come to an altercation with a border guard was on a family holiday. We’d arrived at Philadelphia airport, and the American at the desk was deeply suspicious about my parents lack of a shared surname. He demanded to know why they weren’t married, prompting my dad to explain that while he was in favour of it for tax reasons, neither of them really believed in the importance of marriage as a cultural or religious institution. We made it through, just.

Who knows how that conversation would have played out in Arstotzka, the fictitious setting of Papers, Please and its newly released official short film. Developer Lucas Pope was involved with the writing, which helps explain how it manages to capture the spirit of the game so effectively. If you didn’t get your fill of tortuous decisions packed with moral angst and grim ramifications from Papers, Please itself, then this should do the trick.

(more…)

Papers, Please

The Papers, Please short film is out now on YouTube (and Steam shortly). Have a gander at the 10-minute flick below.

The film absolutely nails the look, sound and feel of the superb dystopian document thriller, with a cool nod to the quick-fire puzzle element of the game. The wonderful metronome music from the game makes it into the film, too.

Like the video game, the Papers, Please film is a border control thriller. The unnamed inspector from the video game is played by Igor Savochkin, a Russian actor who starred in Leviathan and Night Watch. Like the game, the film is set entirely at the Grestin border control checkpoint, and references the fictional community country Arstotzka.

Read more…

Papers, Please - contact@rockpapershotgun.com (RPS)

podcast-33b

All right, picture this. There’s five podcasts tied to a train track, and you’re on a train speeding toward them. On another track, there’s just one podcast, the Electronic Wireless Show. Do you swap tracks and kill one podcast to save the other five? Or do you forge ahead? Take your time, it’s a difficult moral choice – exactly our topic this week. Think hard about it. No, listen, you should think about it very carefully. No, listen–

I know, but–

You can’t just p–

Ha ha, okay, stop the train. Joke’s over.

Stop the train.

STOP THE TRAIN FOR THE LOVE OF GOD STOP THE TR– (more…)

Papers, Please - Valve
Today's Deal: Save 80% on Papers, Please!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Wednesday at 10AM Pacific Time
Half-Life - contact@rockpapershotgun.com (RPS)

best-pc-games-ever

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it’s important that you spend your time as wisely as possible. Thankfully, we’re here to help. What follows are our picks for the best PC games ever made. (more…)

Papers, Please

Lucas Pope turned down Uncharted 3. He found a seat at Naughty Dog during the development of the first Uncharted and stuck around for Uncharted 2, but when Drake's third outing rocked up, he left the studio because he wanted to experiment with smaller, weirder games. Those experiments would eventually lead to Papers, Please, one of the finest games of 2013 and, to most people, Pope's first name. His last name is guy.

Today, the Papers, Please guy is hard at work on another experiment: Return of the Obra Dinn. Pitched as a death-fuelled mystery adventure set aboard an abandoned trade ship, Obra Dinn first surfaced in 2014, just as Pope was polishing off the bulk of Papers, Please. It's still not out. It might not be out this year. To understand why, you have to back much further than 2014, all the way back to the '90s, to a small town in Virginia where a young Pope finds himself enamoured with a Macintosh and Quake mods.

"I started out doing skins mostly, because that was easy," Pope tells me over Skype from his home in Tokyo, Japan. "You could just open up a 2D file and draw one and then you could see it in 3D. It was fucking amazing. Then I got involved with a couple guys on the internet who were making small commercial mods. Sony had the idea to make a Quake mod to promote [the film Anaconda]. I hooked up with the guy who was doing that and did a couple of skins for him."

Read more…

Papers, Please - contact@rockpapershotgun.com (Samuel Horti)

Papers Please film

Glory to Arstotzka! A fan-made Papers, Please short film is in the works and, judging by the early videos and stills, has nailed the oppressive atmosphere of the border sim game. The trailer doesn’t give much away but still has me hooked, and I love seeing the game’s pixel art objects come to life.

The folks behind it are Nikita and Liliya Ordynskiy, graduates of the Moscow Institute of Television and Radio Broadcasting.

(more…)

Announcement - Valve
Today's Deal: Save 60% on Papers, Please!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Tuesday at 10AM Pacific Time
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

From South Korea – that nearest of neighbours to the world’s most notoriously oppressive regime – comes Replica [official site], a short game about paranoia, censorship, cruelty and the smartphone generation. It would not be inaccurately described as a riff on Papers, Please based around modern technology, given that it concerns labelling someone a traitor to the state by uncovering ‘evidence’ from their smartphone.

… [visit site to read more]

Announcement - Valve
Today's Deal: Save 60% on Papers, Please!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Sunday at 10AM Pacific Time
...

Search news
Archive
2018
Apr   Mar   Feb   Jan  
Archives By Year
2018   2017   2016   2015   2014  
2013   2012   2011   2010   2009  
2008   2007   2006   2005   2004  
2003   2002