Killing Floor 2 - [TW]Yoshiro


Hello everyone!

First off, thank you to all those who have chosen to help us make a better final release by participating in the Twisted Christmas Beta! Now that you have had some time with the beta, please take to opportunity to let us know your thoughts by filling out our survey! You can find it "here".

Once again, thank you for helping us, and if you run into any issues please be sure to let us know in the official bug forums.
Killing Floor 2

If you'd like to kill many, many zombies, there are few better ways to do that than by playing Killing Floor 2, which remains one of our favorite wave shooters. Good news, then: we have 20 Steam keys for the full game to give away.

All you have to do is fill out this form to enter.

Note that we won't see your email address, and Godankey won't keep it. It'll only be used to send 20 randomly-selected winners their Steam keys, which will be distributed at the end of today, November 9.

The opt-in beta for Killing Floor 2's Twisted Christmas: Season's Beatings event is underway, and when it fully launches it'll add two new maps and four new weapons, among other things—including a new purchasable DLC character voiced by Gary Busey. You can find the details on that, as well as how to opt into the beta, here.

If you're a PC Gamer Club member, head to the Discord server's #giveaways channel for a few more opportunities to snag a key. Good luck! 

Killing Floor 2 - [TW]Yoshiro
December 2018 Beta 1 Changelog

Event
  • Twisted Christmas : Season’s Beatings
  • Beta 1 Start 11 / 8 / 2018, Beta 1 End 11 / 23 / 2018 (Date is subject to change)
  • To opt in, select the "preview" branch from the Beta tab in the game properties on Steam

New Additions and Highlights
  • 2 New Maps

    • Santa’s Workshop (Weekly, Survival, and Endless compatible)
      • Ally with Santa to take back his workshop from Krampus’ evil clutches
      • Survival experience with mandatory objectives

    • Shopping Spree (Weekly, Survival, and Endless compatible)
      • Experience the shopping spree rush of slaying Zeds in this mangled mall
  • 4 New Weapons
    • Battle Axe for the Berserker
      • Unlocked by completing all Christmas seasonal objectives
      • Shareable weapon content ( weapon is available to all players on a dedicated server if one player owns it )

    • Fire Axe for the Berserker

    • Tommy Gun for the SWAT and Commando

    • M32 Grenade Launcher for Demolitionist
  • Time-Limited Christmas Objectives, Tickets, and Cosmetics
    • Christmas seasonal objectives to earn the Battle Axe and a unique weapon skin for it

    • Christmas Event Tickets (Not available during BETA)
    • Christmas Cosmetics (Not available during BETA)
  • New Paid DLC Character
    • Badass Santa, fully voiced by Gary Busey (only available on final release)
  • New Steam Achievements for Santa’s Workshop and Shopping Spree and their Collectibles
  • Prestige System
    • Prestige Rank 3 is now available
  • Zedconomy
    • Added no duplicates system (Only available on BETA and final release)
      • From this patch onward, the system records items granted from a crate, usb, or ticket. While the same rarity drop percentages apply, it will be guaranteed to grant one of each cosmetic (ware-variants included) until you have the full item set. Once you have obtained all the items from a crate, usb, or ticket, it will clear the records of that item set and begin recording anew.
      • This system does not factor in currently owned items obtained before this BETA.
      • This system does not intentionally function for the Dosh Vault crates and materials.
      • This system only works while on the BETA version. It will not work on the live build until final release.
    • Added Cyber Samurai Crate (Not available during BETA)
    • Added Neon Skin Pack MK IV USB (Not available during BETA)
    • Added crate and key bundles (Not available during BETA)
  • Dosh Vault
    • Added more Tier 3 weapon skins
    • Increased Vault Dosh capacity to 600 million
  • MKb.42 (H) Carbine Rifle is now available to all players

Beta 1 for this update contains a lot of exciting new features! As such, feedback is going to be incredibly important. Stay tuned for a link to a survey where you, the community, will be able to provide your feedback directly to us!

General
  • Added new daily objectives for the Fire Axe, Tommy Gun, M32 Grenade Launcher, Santa’s Workshop, and Shopping Spree.
  • Added E.D.A.R. Christmas model.

  • Added new armor model for Rioter Christmas model.

  • Added Badass Santa voice audio as the Trader voice for Santa’s Workshop Survival.
  • Added new Twisted Christmas video slides to the Main Menu.


Bug Fixes
Community Feedback Resolved Issues
  • Fixed an issue where the Die Sector Suicidal Endless Achievement was not unlocking.
  • Fixed an issue where the Spitfire was not using tactical reloads with the Sharpshooter Perk.
  • Fixed an issue with the Loco Mask | Dancer | Precious not appearing in the Gear menu.
  • Fixed an issue in Monster Ball where dying or leaving the map while on Han’s dance floor was causing music to mute on the next played map.
  • Fixed an issue where the Death Pit in Monster Ball stayed open after Endless boss waves.
  • Fixed an issue where the 2018 Tier 3 Previous Vosh Vault Skins were using incorrect textures in-game.
  • Fixed an issue where Create a Match settings were influencing Find a Match settings.
  • Fixed an issue with the Siren scream causing unexpected behaviors.

Gameplay
  • Fixed an issue where the SPX 464 Centerfire and Winchester 1894 were doing significantly less damage during Zedtime in an online match when the Ranger Perk skill was selected.

  • Fixed an issue with Molotovs causing team damage.
  • Fixed an issue where dropped dual pistols could be sold for a higher price than originally intended.
  • Fixed an issue where the Kill Boss Daily was only awarded to a single player for a Patriarch kill.
  • Fixed an issue where explosive projectiles could be stopped by Zed collision without any detriment to the Zed.
  • Fixed an issue with Molotov fire effects remaining for too long.
  • Fixed an issue with the Freezethrower’s 3rd person hand animation.

User Interface
  • Fixed an issue where the Horzine Supply Crate | Series Loco was not tradable or marketable.
  • Fixed an issue in the Inventory Tab where selecting any category in the Weapon Type drop down besides “ANY” caused the items in the Inventory to become hidden.
  • Fixed an issue where the Seeker Six’s description text was cutting off at the end.
  • Fixed an issue where the Rarity filter was applying to the “Items” section of the Inventory Tab.

Zeds
  • Fixed an issue where the Abomination’s Gorge attack can cause players to take damage from any location.

Map
  • Monster Ball
    • Fixed multiple issues with lighting
    • Fixed an issue with seeing through wall grates into other areas
  • Fixed an issue where unwelding and re-welding a door while it’s taking damage from a Zed was limiting the maximum welding value players were allowed to perform on the door.
  • Fixed an issue with desync between the client and server which allowed the players to open doors that were still welded.
  • Fixed an issue where holdout-style maps were not assigned to the right sub Game Type which caused condescending Trader remarks.
  • Fixed an issue with a wall mesh creating a gap on the ground.

Sound
  • MKb.42 (H) Carbine Rifle
    • Fixed an issue where footstep audio was missing when holding the MKb.42(H) Carbine Rifle.

  • Doomstick
    • Fixed an issue with the Doomstick where players could hear it at full volume from anywhere in the map.

Art
  • DJ Skully
    • Fixed an issue where DJ Skully’s goggles were clipping through Halloween Masks.
    • Fixed an issue with DJ Skully having a floating backpack with the Steampunk outfit equipped.

  • Ana Larive
    • Fixed an issue with the position of the Undead Mask on Ana Larive.
    • Fixed an issue with Ana Larive’s mohawk clipping through the Lord Mask.

  • Mr. Foster
    • Fixed an issue with the Warrior Mask clipping Mr. Foster’s gas mask.

  • Classic Masterson
    • Fixed an issue with the Halloween Witch Hat clipping through Classic Masterson’s head

  • Oisten Jagerhorn
    • Fixed an issue with the Halloween Witch Hat clipping through Oisten Jagerhorn’s head.
    • Fixed an issue with the Doctor Mask clipping through Oisten Jagerhorn’s head.
    • Fixed an issue with the Incognito Mask clipping through Oisten Jagerhorn’s head.

  • Donovan Neal
    • Fixed an issue with the Warrior Mask clipping through Donovan Neal’s face.
    • Fixed an issue with the Incognito Mask clipping through Donovan Neal’s head.

  • Fixed an issue with multiple guns partially missing weapon skins in 3rd person.
  • Fixed an issue with the positioning of the Halloween Cyclops Eyes on many characters.

Localization
  • Fixed an issue where all STS Supported Languages were not supporting features from after game launch.

Known Critical Issue
  • During the first escort wave with the Cart there's a known performance drop for just that wave and then it will stabilize for the rest of the match.

As always, thank you for your continued support!
Killing Floor 2 - contact@rockpapershotgun.com (Dominic Tarason)

We’re barely out of October and Killing Floor 2 is jumping the queue to get its next holiday sweater on. In a bit of oddball casting that somehow makes sense, Tripwire’s monster-mashing co-op shooter is adding a grizzled, eyepatched Santa to its playable characters, voiced by the eternally boggle-eyed Gary Busey. Players can opt in to the game’s beta branch later today to try the upcoming Season’s Beatings event featuring a story-based romp through Santa’s Workshop, a shopping mall map, three new weapons and Busey himself lurking in a video below.

(more…)

Killing Floor 2

Gary Busey did a turn a couple of years ago as an Elusive Target in Hitman, and apparently he was elusive indeed, because soon he'll take center stage in Killing Floor 2's Twisted Christmas: Season's Beatings update as—brace yourselves—Badass Santa

Badass Santa isn't a boss, but a new purchasable, playable character voiced by Busey. Separately, Busey will deliver advice on weapon and gear purchases at the Free Trader station as a unique voice for the Trader. There will be a few new weapons under that tree, too: a new Thompson SMG, a Krampus battle axe, an M32 grenade launcher, and the Fire Axe, a seasonal favorite for Berserkers. 

The update will also include a couple of festive new maps, Santa's Workshop and Shopping Spree, the return of Christmas-themed Zeds, and for owners of Road Redemption, the return of the Road Redeemer weapon for the Berserker class.   

The Killing Floor 2 – Twisted Christmas: Season's Beatings update will go live in early December, and will be free for all owners of the game. Busey's Badass Santa will also be available for purchase as a playable character. 

Developer Tripwire Interactive also announced that Killing Floor 2 has sold more than three million copies since its release in November 2016—not really related to the holiday update, but still an impressive milestone to move past, and a nice way to kick off the season.

Update: Tripwire clarified that the Badass Santa playable character will go for $10, but will not be available for purchase during the Twisted Christmas: Season's Beatings beta, which is set to go live later today. The Gary Busey-voiced trader will be live in the beta, however. 

Killing Floor 2 - [TW]Yoshiro
Hello everyone!

While the Killing Floor 2 Halloween Horrors Monster Masquerade event has just ended, the festivities begin anew!



Starting tomorrow, PC players will be able to opt into the Twisted Christmas Season’s Beatings beta and start their journey through Santa’s Workshop to help take it back from that Abomination of a Krampus!



This includes the already announced 3 new weapons, the Fire Axe, Thompson SMG, and M32 Grenade launcher. Players will also receive the MKB if they did not unlock it during the Monster Masquerade.



Joining Santa’s Workshop is the community map Shopping Spree, for all your holiday last minute gift pickups.



But that is not all! We’ve got a few last minute gifts for you! First, we’ve been working towards player requested changes for the ZedConomy and a major part of that is ready and will be a part of this beta!

Specific crates and keys will be available for direct purchase so players do not need to hunt down a crate that they want to open or wait for it to drop. And even more importantly, moving ahead crates will no longer drop duplicate items until ever item in the crate has been obtained! Keep in mind this ONLY applies to items opened from the beta forward and does NOT apply to the vault dosh crates.

And we have some gameplay of the new update in action as part of our first Tripwire Interactive Community Report!

https://youtu.be/FaFNQuwcHjI

The TICR is something new we are hoping to continue moving ahead, gathering up all the news beats from around Tripwire and the games we are working on. Please let us know what you think of the first and what more you would want out of it! And we have one more surprise for you so keep an eye out tomorrow!
Killing Floor 2 - [TW]Yoshiro
Killing Floor 2 - [TW]Yoshiro
Ho Ho Ho everyone!

Nick here, with an important message to all mercenaries. I’ve got a big mission coming up and I’m building a team who is ready to deal with the fantastic, the magical, and the downright scary. That abomination of a Krampus stole my Workshop, and I am getting it back. You in?



So here is the plan. First, we have to break into my Workshop, should be easy enough with you there to cover my back. Then we’ll need to acquire a sleigh to haul a large package and move it deeper into the workshop.

From there we’ll need to get some of my old machinery up and running, as we’ll be building a special present for Krampus (that is why we need the sleigh dummies)! But once we’ve got that package ready, there is no turning back.... It packs quite a bit of Christmas spirit! More details will be provided on site, and I’ll be holding some test runs (beta) hopefully in the next few weeks - so keep an ear out for my jingle!
Killing Floor 2 - [TW]Molly
Hello everyone!

Today we want to talk about an upcoming... Not again Nick, it isn’t your time yet.  As we were saying, an upcoming community map joining the game as an official custom later this year.  Introducing Shopping Spree!


Something evil lurks these halls of commerce.  Yes of course we are talking about shoppers such as yourselves looking for deals of the latest and greatest gifts for others, or perhaps yourselves, this holiday season.  

These new toys are flying off the shelves!

No Nick, nobody wants to see your badly put together drawing of “candy armor”.   What do you mean it will be useful later?  Fine, fine, but you owe us for this!

No, no more til next week.  That is when we said you would have your chance.  

To the rest of you, it looks like this Nick fellow has something special in store.  Make sure to check back in next week to see what else he pulls out of his bag.  
...

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