Community Announcements - BMG Eric
Some more bug fixes
  • Fixed resource leak causing game to hang when playing a long time
  • Fixed potential crash when script code returns an error
  • Fixed OK button in loading error screen
  • Fixed wrong and/or badly selected display size in fallback screen size selection code
  • Removed a SetCurosPos call in hope it fixes the "cursor snaps to screen center" issue some players reported (but also read this for Win8.1. And also this on WoW for a similar issue)
Community Announcements - BMG Eric
This is mainly a bug fix release dealing with invalid resolutions and problems with integrated graphics and other low end graphics chips.

  • Fix: Bug in reading desktop size sometimes leading to non-displayable resolutions
  • Fix: Allowing only resolution less or equal than desktop dimensions
  • Fix: No (broken) screen scaling with Intel Integrated Graphics
  • Change: Using fixed function pipeline when available to deal with broken shader implementations in driver
  • Add: Options to disable screen scaling and disable use of realtime shader system
  • Add: Alternate name "config.txt.txt" for config.txt file
  • Add: Message box to validate game starts (Hold shift when starting the game)
  • Fix: Positioned some artwork and hit boxes for stretched screen layout
  • Add: Some more possible screen resolutions for 16:9 displays
  • Change: When scaling up screen higher game view resolution are preferred (Display game elements in full when possible)
Community Announcements - BMG Eric
Finally there! Thank you to all the friendly players who tried the Beta version and reported bugs and missing stuff! It wouldn't have worked without you!

What's new:
  • Steam Trading Cards
  • Achievements
  • Leaderboards for All-You-Can-Eat levels (and new difficulty progression)
  • Little indicators for diffculty level
  • Fixed another startup crash on some computers
Community Announcements - BMG Eric
What's new:
- Achievements
- Leaderboards for All-You-Can eat levels
- Changed difficulty for All-You-Can-Eat levels

You can play the beta version using the Games Properties 'Beta' tab.

- The saved games of the new version are not backwards compatible to the latest release version. So you loose all saved games if you decide to go back to the 1.8 version after playing the beta.
- The All-You-Can-Eat modes are still tweaked and leaderboards might be wiped a few times before the final version goes live. This does NOT impact any achievements earned.

We need your help!
The All-You-Can-Eat levels are still pretty unbalanced. But if enough people play them we can tweak difficulty using the leaderboard information. So please try them! Also feel free to post feedback into the forums. Thanks!

Community Announcements - BMG Eric
  • Fullscreen mode completely redone: Less black borders!
  • Added all the polish and little fixes from the iOS version to the PC version (for the iOS version see {LINK REMOVED})
  • Fixed single click sometimes reported as a double click (and killing a streak sometimes :-( )
  • Changed DRM wrapper. Should fix cases where game wouldn't start in Steam client but worked as DRM free version.
  • Sprites grouped in texture atlases and use of hardware texture compression for better support of low spec machines
  • Added user config file with additional options (for example to fix a missing mouse cursor). These options are published on the Community Forum

Community Announcements - BMG Eric
(Information on how to join beta at the end of this announcement)


- Fullscreen mode completely redone. Less black borders.
- Changed DRM wrapper. Should fix cases where game wouldn't start in Steam client but worked as DRM free version.
- Added all the polish and little fixes done for the iPhone/iPad version to the PC version
- Fixed single click sometimes reported as a double click
- Sprites grouped in texture atlases and support of hardware texture compression to better support very low endish machines
- Added user config file with additional config options (for example to fix the missing mouse cursor). These options will be published soon in the Support Forum

To enable the beta version:

- Right mouse button click on Dead Hungry Diner/Dead Hungry Diner Demo in Games Library and choose "Properties"
- Go to "Beta" tab and enter "brainberries" as beta access code. Click "Check Code"
- Select "Beta - Public beta" from the drop down list
You can revert back by choosing "NONE - Opt out of all beta programs"

Please report any problems to the Support forum!
Product Update - Valve
Dead Hungry Diner 1.5 Update

- Permanently lowered price
- Three new monster customers: Mummy Girl, Skelley the skeleton lady and the Crazy Werewolf
- New "affection" game mechanic: Some monsters admire some other monsters so much that they do not engage in a fight
- Level selection screen: You can replay any level you have played before to get all three stars (with all upgrades you bought so far)
- Shady, the shop keeper, now only accepts stars as currency to buy upgrades!
- Moved from save slots to player profiles
- Levels are reworked with the new features
- Artwork polished
- Website refurbished (
Product Update - Valve
1.2 Patch Notes: Dead Hungry Diner
NEW: 3 Difficulty modes to choose from (Casual, Expert, Master) with ability to skip/fast track introductory levels
NEW: Localization added for the following languages.
- French
- German
- Irish
- Italian
- Spanish
NEW: Help screen added to the main menu
NEW: Language selection screen added to main menu
NEW: Task Indicators that show queued player actions
NEW: Selected monsters now pulse in the queue
NEW: Ability to deselect a queue or spell by clicking on it again
FIX: Mouse disappearing at start of game
FIX: Right mouse button problems
FIX: Upper middle table was unclickable in certain circumstances.
FIX: Some in game dialogue had been missing. The events that fire these are now fixed
CHANGED: Some audio has been tuned down (Vampire Hiss, Coin "ping")
Product Release - Valve
Dead Hungry Diner is Now Available on Steam and 15% off!*

Dead Hungry Diner is all about big combos, spells, monsters fighting monsters and finding your flow within the monstrous mayhem!

Help Gabe and Gabby, patrons of “The Dead Hungry Diner”, as they feed the creatures of the night buckets and buckets of juicy Brain Berry goop!

(Well... that’s the easy part!)

Do you know what happens when you place werewolves near vampires?

They fight!!! And you don’t want fighting when you have so many other things to take care of...

*Offer valid until May 23rd at 10AM PST.


Search news
Sep   Aug   Jul   Jun   May   Apr  
Mar   Feb   Jan  
Archives By Year
2018   2017   2016   2015   2014  
2013   2012   2011   2010   2009  
2008   2007   2006   2005   2004  
2003   2002