Feb 18
Ace In Space - Cadaver Carnival Studios
Sometimes 5 sets of eyes and 3 computer programs don’t catch every mistake, so here’s a patch to fix some of those mistakes as well as a small bug that was found!

-Sero date CG now unlocks in Gallery
-Fern ending blog graphic has the correct text
-Misc. spelling and grammar corrections

As always, let us know if you’ve found any other issues or have any questions!
Ace In Space - Cadaver Carnival Studios
Ace in Space is finally here!
It’s been 1 year, 8 months, and 22 days since we decided to make Jon’s (unfinished) short story “Leaving Earth” into a visual novel/dating sim. At times it honestly felt like we’d never get to this point, but somehow here we are!
We’re incredibly grateful for all of the support we’ve received from family, friends, and the lovely folks on the internet! We hope you all will be just as enthusiastic about our future projects as you have been with this one!
We have plans to add a few accessibility features as well as some additional content (free!), so stay tuned for more information on that and other projects. In the meantime, we look forward to hearing what you all think of the game!
As always, if you have any questions, comments, or concerns, don’t hesitate to reach out!

-Development Stats-
Days in development: 632
Words (including code): 68,318
Words (dialogue): 45,798
Images used: 236
Audio files: 35
Lines of code (in-game): 16,728
Engines used: 3
Engines broken: 2 (“My bad.” -SB)
Laptops broken: 2 (“I only broke 1 of those!” -SB)
Giant Toblerones eaten: 4.15 (“Please stop giving me Toblerones, I beg of you.” -SB)

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