After almost 4 years of development and more support than we ever could have expected, we did the thing! Norman's Night In is now available!!
Norman’s Night In is a slingshot adventure game that tells the tale of an old man, his new bowling ball, and a fateful fall into the world of Cave. Use slingshot mechanics to solve physics-based puzzles, face unfamiliar cave beasties, and discover the unseen world by the light of your new bowling ball.
Every level of Norman’s Night In is hand crafted and hand painted. Upgrade your bowling ball to access new abilities, uncover secrets, and continue your descent into the interconnected world below.
2019 PAX East Indie Showcase - Winner 2019 PAX West Indie MEGABOOTH - Official Selection
"You can just feel what a labor of love this is." - Touch Arcade
Controller support coming soon! :D
If you have any questions or technical difficulties, please email us at firstname.lastname@example.org with as much information as possible!
Nick here. Just wanted to give you an update on development and the status of release. We ran into some unexpected stability issues last week. Problems that, despite our best efforts, late nights, and eager spirits, persisted and have yet to be resolved. We would absolutely love to get Norman's Night In into your hands and share the thing we've been working so passionately on. Unfortunately, stability of the build isn't up to the level of quality we expect from ourselves. The game is so close and it absolutely breaks our hearts, but we'll be delaying the launch of Norman's Night In.
We'll have more information for you shortly including a new release date--don't worry, it will be very soon! In the meantime, we're working on getting a demo of the game up on Steam that you can play until the full launch. Look forward to that early next week.
Thank you for all for the support. Our sincere apologies for those as excited as we are for Norman's Night In; we're working to make it the highest quality we possibly can.
Nick here. I just wanted to send you a quick note and share some release news with you.
As some of you may have seen, earlier this week, Apple announced big changes to the app store coming September 19th, one day after our September 18th launch. It was difficult news to process because of how much of an impact it will have on our release.
As a self-publishing team of 2, getting press, being featured on various store fronts, and word of mouth are some of our best tools for a successful launch. Launching one day before such a large change undercuts the potential coverage and feature opportunities we have. With iOS being such a big market for us, we’ve decided to push the release a couple weeks and hope for less turbulent waters.
Norman’s Night In will be available October 2, 2019 on Steam, Google Play, and the App Store!
It was a difficult decision to make, but we’re optimistic! We’ve put so much time and love into this game; after almost 4 years of development, what’s another 2 weeks. If anyone asks, tell them we’re giving Apple some room to breathe--we’d hate to overshadow them on their big day :)
Regarding development, things are going really well! I’ll follow up with more specifics in a future post, but suffice to say, PAX West was awesome, the game is in a great place, and we’re excited to have you play it.
We finally have an answer to the most common question we get asked.
Norman’s Night In is coming to Steam (PC & Mac), iOS and Android on SEPTEMBER 18th 2019. Mark your calendars, pee your pants, sound the alarms.
You can watch our announcement trailer here:
https://www.youtube.com/watch?v=nsEsVFOo-HE This is an exciting and stressful time of development for the two of us. It’s been a long 3 ½ years of development but it’s paying off in ways we couldn’t have imagined at the start. We’re very proud of the game we’ve made and can’t wait to get it in the hands of everyone who has supported us over the years. :)
Self-publishing is a challenge we’ve been confident in tackling from the start, but it means we have to lean hard on our incredible supporters. If you can Like and Share our trailer, that would mean a great deal to us :)
That's it! That's the update! Thank you, as always, for hanging out and reading. Don't forget to wishlist if you haven't already.
As a brief recap: The folks at Penny Arcade were gracious enough to select Norman's Night In as PAX East 2019 Indie Showcase Winners. We were lucky enough to be 1 of 4 awesome indie games chosen to showcase, and saying that still feels weird!
The 2 of us have been developing Norman's Night In for more than 3 years, and watching people (700+ in 4 days!!) play, enjoy, laugh, and share the thing we've worked so hard to make is flippin magical.
With PAX East complete and our sleep schedules wrangled back to normalcy, we're excited to be heads-down on finishing Norman's Night In.
Over the last month, we've extended our playable platforms and now have NNI running smoothly on PC, Android, and iOS! We also added fancy new controller support, which might be my favorite update this month. We've also been adding final art throughout the game including brand new levels that we'll be BETA testing in the near future.
We're very happy with how development is going! Things are coming together, Norman's Night In is starting to look shiny thanks to the vigorous polish we're applying, and people are being nice to us on the internet. Onwards to profit so we can keep doing this awesome thing we're passionate about (and finally feed our physical bodies)!
I'd like to briefly thank everyone who stopped by our booth at PAX East. Your support is very-much appreciated :) We'd also like to thank PAX East and everyone involved in the Indie Showcase--great games and great people all around.
Don't forget to Wishlist NNI if you haven't already. (Oh hey! I just realized I can make this fancy wishlist widget)
Norman’s Night In was selected for the 2019 PAX East Indie Showcase!!
This is an absolute honor for us. We’ll be showcasing Norman's Night In at the PAX Indie Showcase booth alongside 3 other incredible indie developers. It’s been a stretch goal of ours for a very long time and we couldn’t be more excited! You can find the announcement and more information about the 3 other awesome games here: http://east.paxsite.com/indie
If you’ll be at PAX East, come say hi and play our demo! We'll be at booth 15120 all 4 days and we’d love to show you everything that's new with Norman (and give you some free PAX exclusive stuff)!
That's it! That's the update!
Thanks to everyone for the support and kind words following the PAX announcement, it's been really awesome to hear from you all. We'll have more information for you very soon. As always, you can follow us on Twitter and Facebook and don't forget to Wishlist on Steam.