New persistent side quests! What strange characters you will encounter? New guns including: Throwing Knives, Pop Rox, Freeze Gun, Pulse Pistol, and Lindstradt air Rifle New Gamepad Crosshair for improved controller aiming (can be disabled in settings) New Elaborate enemy bullet patterns, spirals and bullet fields! Now supporting Steam Achievements! New advanced lighting and shadowing system New Ice level enemies Improved Spanish translations
New persistent levelling up system! Level up and earn attribute points to grow your character. New m16 gun New grenade added radius markers to turret traps updated hazard indicators on map Improved keyboard controls Many technical improvements Updated Russian translations New rooms
New Completionist Hub in the home ship, discover the extents of the story New goodie mushrooms in earth level New swarming bees in earth level Full stylistic upgrade for ice level: rocks, trees, cover ice, and decorations Air strikes now available in ice level New goodie snowmen in ice level New room designs and technical improvements
New explodable reactors New breakable fish tanks Faster loading speeds and smaller file sizes New earth boss New air strikes Many enhancements for the first level new talking holograms refined story and opening sequence dozens of new rooms new health boxes improved mouse and keyboard controls
2 New playable characters with different weapons and attributes! New Rescue Missions! Save your teammates then fight along side them New unlockable item system. Earn experience points and spend them to expand your arsenal! Expanded opening sequence New weapon favoriting system Fire and Ice grenades! New character voices and improved dialogue Electric bullet improvements
Thanks again everyone for the great feedback, it has been extremely useful in shaping RSR.
Large visual improvements, better jetpacking, safes, teleporting, and level details New breakable vending machines and other breakable props New RG6 grenade launcher New double minigun and double flamethrower pods New sound effects for guns, footsteps, jetpacking, safes, teleporting and synergies New floor gratings in first level New boss music for the Steampunk level Many other technical fixes and gameplay adjustments
Thanks to all for your great feedback, you're really helping us craft a great game.
New Steam Leaderboards! See how you rank against the world New bosses for Ice and Steampunk worlds New guns including the Gyrojet, Kill-O-zap, and Electro-Shock, Suppressed Glock New passive items and synergies, including electric bullets New music for Ice and Steampunk worlds Dozens of new rooms with integrated hazards Many visual improvements, specifically for the Ice level and the Level Selection ship Many technical fixes and gameplay improvements