Eclectic indie developer since 2009. Strategic thinking in everything -- even our action-oriented games.

Starward Rogue: AuGMENTED January 24
AuGMENTED is Starward Rogue, but bigger, better, and coated with gold. Newly added Gold Floors mysteriously appear throughout your run. Inhabited by rare enemies, unique treasures await those who can overcome the challenges within.
In Case of Emergency, Release Raptor August 29, 2016
A passion project that never found its footing. But we thought the (very) early pieces of the game were cool, so we wanted you to have it for free. Run around, be a raptor, and kill robots!
Starward Rogue January 22, 2016
A roguelite labyrinth lodged in the side of a star. Dodge gorgeous waves of bullets, claim weapons and upgrades, defeat The Warden, and rescue... Rodney?
The Last Federation - The Lost Technologies November 11, 2015
Dozens of new technologies, a new technology-focused game mode, and technology "side effects" on even existing techs. Champion enemies also make their first appearance in combat. Plus new turrets, abilities, events, alliances, a new planet, type, and more!
The Last Federation - Betrayed Hope September 22, 2014
Betrayal Mode lets you completely reverse the usual game flow, working as a full planetary power trying to destroy your foes, not unite them. Invasion Mode sees you working with the other races to survive slaughter by a grave new threat. Plus new ships, abilities, music, and more!
AI War: Destroyer of Worlds August 18, 2014
From the game-changing Nomad Planets to the mysterious Exodian Blade, "Destroyer of Worlds" brings a new level of devastation to the epic AI War universe. Dare you use weapons that threaten the structure of the galaxy itself?
The Last Federation April 18, 2014
From the creators of AI War: Fleet Command comes an all-new grand strategy title with turn-based tactical combat, set in a deep simulation of an entire solar system and its billions of inhabitants. You are the last of a murdered race, determined to unify or destroy the 8 others.
Bionic Dues October 8, 2013
Bionic Dues is a tactical, turn-based roguelite with mech customization. Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit.
Skyward Collapse: Nihon no Mura August 27, 2013
The Japanese enter the fray on Luminith: their faction has a very strong military and a very strange pantheon: their gods are much more aggressive than their Greek and Norse counterparts, and each has three god creatures rather than three god tokens.
AI War: Vengeance Of The Machine June 17, 2013
The AI's gotten kind of upset. Somewhere along the way it decided you puny humans need more interesting ways to lose (or win, if you're one of those people, but who are we to judge).
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