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END USER AGREEMENT (EULA)
Game title: PSYCHOTRONS
Rights holder: Paolo Bigazzi Alderigi, a natural person residing at Via Camilliani 25, 90145 Palermo, Italy — Tax Code BGZPLA75M26D612Z (referred to as the Licensor).
Contact: paolobigazzialderigi@gmail.com
Last revised: 29 August 2026
Version: 1.0
Preliminary note for the user
This agreement (“EULA”) governs the relationship between (the User, the Licensee) and (the Licensor) in relation to the use of the video game entitled “Psychotrons” and all its software components, content and associated materials (collectively, the “Software”), distributed via the Steam platform operated by Valve Corporation (“Valve”).
BY INSTALLING, DOWNLOADING, ACCESSING OR USING THE SOFTWARE, YOU ACKNOWLEDGE THAT YOU HAVE READ, UNDERSTOOD AND FULLY ACCEPTED THIS EULA.
If you do not accept even a single clause, do not install, download, access or use the Software; in such cases, you may avail yourself of the refund procedure set out in the Steam Refund Policy.
This EULA is in addition to — and does not replace — the Steam Subscriber Agreement (“SSA”) between you and Valve, available at https://store.steampowered.com/subscriber_agreement/. In the event of a conflict regarding the terms governing access to the Steam platform, the SSA shall prevail; in the event of a conflict regarding the terms governing the use of the Software, this EULA shall prevail, unless the provisions of the SSA are mandatory.
1. Definitions
- Software: the video game “Psychotrons” in its executable form, the compiled source code, the audiovisual assets, the text, the characters, the game mechanics, the documentation and any associated content.
- Platform: the Steam service operated by Valve Corporation.
- User: the individual who, having purchased or redeemed a licence via Steam, installs, accesses or uses the Software for personal, non-commercial use.
2. Grant of Licence
2.1 The Licensor grants the User a personal, limited, non-exclusive, non-transferable, revocable and non-sublicensable licence to install and use the Software for the purposes of personal, non-commercial entertainment, on supported devices and within the technical limits made available by the Platform.
2.2 The licence is granted in relation to the Steam account on which activation took place.
2.3 A purchase on the Platform constitutes the acquisition of a licence to use the Software and does not constitute a transfer of ownership of the Software or any part thereof. Any rights not expressly granted remain reserved to the Licensor.
3. Restrictions on Use
Unless expressly permitted by this EULA, by mandatory law or by the SSA, the User is not permitted to:
a. copy, reproduce, distribute, hire out, lease, lend, resell or transfer the Software or any of its individual components to third parties, with the exception of transfers permitted by Steam’s functionality;
b. modify, adapt, translate, decompile, disassemble or reverse engineer the Software, except within the strictly permitted limits set out in Articles 64-ter and 64-quater of Law No. 633 of 22 April 1941 on copyright, and in any event subject to a prior written request to the Licensor;
c. remove, alter or obscure copyright notices, trade marks, watermarks or other indications of intellectual property contained in the Software;
d. use the Software for commercial or professional purposes, or for any purpose other than personal use (subject to the provisions of paragraphs 5 and 6 below regarding streaming and fan-generated content);
e. to use *cheats*, *trainers*, *bots*, *aimbots*, automated *macros*, exploits or third-party software capable of altering the normal functioning of the Software;
f. to use the Software in such a way as to infringe applicable laws, the rights of third parties, or the Rules of Use set out in the SSA;
g. circumvent, disable or interfere with technical protection measures (DRM), including Steam DRM where applicable;
h. extract, recompile or reuse the Software’s assets (music, textures, models, text, scripts, dialogue, code) to create derivative works distributed to third parties, except as provided for in paragraph 5.
I. Furthermore, the Software must not be subject to ‘scraping’ or ‘crawling’ for the purposes of analysis and inclusion in datasets intended for, or generally relating to, Artificial Intelligence of any kind, whether currently existing or yet to be invented. The decision not to permit the use of training data is irrevocable unless the user, or their authorised representative, makes an express request by email to the Licensor to negotiate a potential licence.
4. Intellectual Property Rights
4.1 The Software and all its components, including but not limited to source and object code, audiovisual works, soundtracks, sound effects, characters, storylines, trade marks, names and logos, are the exclusive property of the Licensor or its predecessors in title and are protected by Law 633/1941 on copyright, the Industrial Property Code (Legislative Decree 30/2005) and relevant international conventions.
4.2 The trade marks, logos and trade names of Valve, Steam, Steamworks and any third parties remain the property of their respective owners.
4.3 Any open-source or third-party components incorporated into the Software are governed by their respective licences.
5. Fan Content, Streaming and Let’s Plays
5.1 The Licensor grants the User a free, non-exclusive licence to:
- record, edit and publish videos containing gameplay of the Software (including Let’s Plays, walkthroughs, reviews and commentary videos);
- live stream the Software on platforms such as Twitch, YouTube, Kick and similar;
- publish screenshots, GIFs and fan-made works (fan art, fan fiction) based on the Software.
5.2 This authorisation is granted on condition that:
a. the content is not used for defamatory, unlawful, offensive or discriminatory purposes;
b. the authorship of the Software is always acknowledged, stating the title and the Licensor;
c. the original soundtrack of the Software is not used independently of the gameplay (for example, as background music in content unrelated to the game) without separate written authorisation;
d. no sponsorship, endorsement or official affiliation with the Licensor is implied, unless previously agreed in writing.
5.3 The User may monetise such content through the partner programmes of streaming and video-sharing platforms (adverts, sponsorships, Super Chat, subscriptions). The sale of the game itself, of copies thereof, or of unauthorised reproductions of its assets remains prohibited.
The rights to the commercial exploitation of the original soundtrack of the game entitled “Psychotrons” are owned by Paolo Bigazzi Alderigi and Paolo Bigazzi’s Iter-Research publishing house for the Universe territory and for the entire duration of the copyright in accordance with the laws in force in every country worldwide.
6. Updates, modifications and availability of the Software
6.1 The Licensor may, at its discretion, release updates, patches, fixes, and DLC, either free of charge or for a fee. Updates are distributed via the Platform and may be necessary for the continued operation of the Software.
6.2 In accordance with Legislative Decree No. 173 of 4 November 2021 (which implemented EU Directive 2019/770 on digital content and services), the Licensor undertakes to provide the updates — including security updates — necessary to maintain the Software’s compliance for a reasonable period having regard to the nature and purpose of the product and the reasonable expectations of the User-consumer.
6.3 The Licensor may discontinue the development, support or distribution of the Software, giving the User reasonable notice via the product’s Steam page or other equivalent channels, without prejudice to the User’s rights as a consumer under applicable legislation.
7. Online Services
‘The Software is designed for offline, single-player use and does not require a connection to the Licensor’s servers for its normal operation.’
8. Processing of Personal Data
8.1 In connection with the use of the Software, the Licensor may, where applicable, process personal data in its capacity as Data Controller pursuant to Regulation (EU) 2016/679 (“GDPR”) and Legislative Decree 196/2003, as amended by Legislative Decree 101/2018, but solely for purposes of a purely quantitative and aggregated nature.
8.2 No categories of data are processed.
8.3 The processing of data collected by Valve in connection with the operation of the Steam Platform is governed separately by Valve’s Privacy Policy, available at https://store.steampowered.com/privacy_agreement/.
9. Warranties and compliance (User as a consumer)
9.1 In dealings with the User acting as a consumer within the meaning of Article 3 of Legislative Decree 206/2005 (Consumer Code), the provisions of Articles 128 et seq. of that Code and of Legislative Decree 173/2021 concerning the conformity of digital content and services shall apply in full.
9.2 To the fullest extent permitted by applicable law, and without prejudice to the consumer’s mandatory rights, the Software is provided ‘as is’ and ‘as available’ (as available), without any further warranties — whether express or implied — of merchantability, fitness for a particular purpose, freedom from minor defects, uninterrupted availability or compatibility with third-party hardware or software.
9.3 A consumer User who identifies any lack of conformity may exercise their rights by writing to iter.android@gmail.com, as well as by making use of the refund and support procedures provided by Valve via the Steam Platform.
10. Limitation of Liability
10.1 Except in cases of wilful misconduct, the Licensor’s liability to the User for any claim relating to the Software is limited to the amount actually paid by the User for the licence during the twelve (12) months preceding the event giving rise to the claim.
10.2 The Licensor shall not be liable for any indirect, incidental or consequential damages, or for any loss of data, profits, goodwill or business opportunities, to the extent that such exclusion is permitted by applicable law.
10.3 Nothing in this EULA excludes or limits liability which, by law, cannot be excluded or limited.
11. Term and Termination
11.1 This EULA takes effect upon first use of the Software and remains in force until terminated in accordance with this clause.
11.2 The User may terminate this EULA at any time by uninstalling the Software and removing it from the Steam library, to the extent permitted by the Platform.
11.3 The Licensor may terminate this EULA in the event of a serious and unresolved breach of its provisions by the User, subject to prior written notice to the email address associated with the Steam account, unless the seriousness of the breach justifies immediate termination.
11.4 Termination does not entitle the User to a refund of the purchase price, subject to the User’s mandatory rights as a consumer and Valve’s refund policies.
12. Amendments to this EULA
12.1 The Licensor reserves the right to amend this EULA to bring it into line with regulatory changes, Software updates or the introduction of new features.
12.2 Amendments will be communicated to the User with at least thirty (30) days’ notice via the Software’s Steam page and/or through acceptance of a new version upon the first subsequent launch.
12.3 Continued use of the Software after the amendments come into effect constitutes acceptance of those amendments. In the event of non-acceptance, the User may uninstall the Software; any rights to a refund, where applicable, remain unaffected.
13. Governing law and jurisdiction
13.1 This EULA is governed by Italian law
14. Final provisions
14.1 Partial invalidity. The invalidity or ineffectiveness of any provision of this EULA shall not affect the validity of the remaining provisions. The invalid provision shall be replaced by another suitable provision capable of achieving the intended economic and legal effects to the extent permitted by law.
14.2 Assignment. The User may not assign this EULA or the rights arising therefrom without the Licensor’s written consent. The Licensor may assign this EULA to third parties in the event of a transfer of the business unit or a transfer of ownership of the Software, provided the User is given prior notice.
14.3 Communications. Communications to the Licensor must be sent to the contact email address. The Licensor may communicate with the User via the Software’s Steam page, the Steam notification system or the email address associated with the Steam account.
14.4 Languages. This EULA is drawn up in Italian.
15. Contact details
Licensor: [Paolo Bigazzi Alderigi]
Address: [via Camilliani, 25 - 90145, Palermo, Italy]
Tax Code: [BGZPLA75M26D612Z]
Email: iter.android@gmail.com
Game title: PSYCHOTRONS
Rights holder: Paolo Bigazzi Alderigi, a natural person residing at Via Camilliani 25, 90145 Palermo, Italy — Tax Code BGZPLA75M26D612Z (referred to as the Licensor).
Contact: paolobigazzialderigi@gmail.com
Last revised: 29 August 2026
Version: 1.0
Preliminary note for the user
This agreement (“EULA”) governs the relationship between (the User, the Licensee) and (the Licensor) in relation to the use of the video game entitled “Psychotrons” and all its software components, content and associated materials (collectively, the “Software”), distributed via the Steam platform operated by Valve Corporation (“Valve”).
BY INSTALLING, DOWNLOADING, ACCESSING OR USING THE SOFTWARE, YOU ACKNOWLEDGE THAT YOU HAVE READ, UNDERSTOOD AND FULLY ACCEPTED THIS EULA.
If you do not accept even a single clause, do not install, download, access or use the Software; in such cases, you may avail yourself of the refund procedure set out in the Steam Refund Policy.
This EULA is in addition to — and does not replace — the Steam Subscriber Agreement (“SSA”) between you and Valve, available at https://store.steampowered.com/subscriber_agreement/. In the event of a conflict regarding the terms governing access to the Steam platform, the SSA shall prevail; in the event of a conflict regarding the terms governing the use of the Software, this EULA shall prevail, unless the provisions of the SSA are mandatory.
1. Definitions
- Software: the video game “Psychotrons” in its executable form, the compiled source code, the audiovisual assets, the text, the characters, the game mechanics, the documentation and any associated content.
- Platform: the Steam service operated by Valve Corporation.
- User: the individual who, having purchased or redeemed a licence via Steam, installs, accesses or uses the Software for personal, non-commercial use.
2. Grant of Licence
2.1 The Licensor grants the User a personal, limited, non-exclusive, non-transferable, revocable and non-sublicensable licence to install and use the Software for the purposes of personal, non-commercial entertainment, on supported devices and within the technical limits made available by the Platform.
2.2 The licence is granted in relation to the Steam account on which activation took place.
2.3 A purchase on the Platform constitutes the acquisition of a licence to use the Software and does not constitute a transfer of ownership of the Software or any part thereof. Any rights not expressly granted remain reserved to the Licensor.
3. Restrictions on Use
Unless expressly permitted by this EULA, by mandatory law or by the SSA, the User is not permitted to:
a. copy, reproduce, distribute, hire out, lease, lend, resell or transfer the Software or any of its individual components to third parties, with the exception of transfers permitted by Steam’s functionality;
b. modify, adapt, translate, decompile, disassemble or reverse engineer the Software, except within the strictly permitted limits set out in Articles 64-ter and 64-quater of Law No. 633 of 22 April 1941 on copyright, and in any event subject to a prior written request to the Licensor;
c. remove, alter or obscure copyright notices, trade marks, watermarks or other indications of intellectual property contained in the Software;
d. use the Software for commercial or professional purposes, or for any purpose other than personal use (subject to the provisions of paragraphs 5 and 6 below regarding streaming and fan-generated content);
e. to use *cheats*, *trainers*, *bots*, *aimbots*, automated *macros*, exploits or third-party software capable of altering the normal functioning of the Software;
f. to use the Software in such a way as to infringe applicable laws, the rights of third parties, or the Rules of Use set out in the SSA;
g. circumvent, disable or interfere with technical protection measures (DRM), including Steam DRM where applicable;
h. extract, recompile or reuse the Software’s assets (music, textures, models, text, scripts, dialogue, code) to create derivative works distributed to third parties, except as provided for in paragraph 5.
I. Furthermore, the Software must not be subject to ‘scraping’ or ‘crawling’ for the purposes of analysis and inclusion in datasets intended for, or generally relating to, Artificial Intelligence of any kind, whether currently existing or yet to be invented. The decision not to permit the use of training data is irrevocable unless the user, or their authorised representative, makes an express request by email to the Licensor to negotiate a potential licence.
4. Intellectual Property Rights
4.1 The Software and all its components, including but not limited to source and object code, audiovisual works, soundtracks, sound effects, characters, storylines, trade marks, names and logos, are the exclusive property of the Licensor or its predecessors in title and are protected by Law 633/1941 on copyright, the Industrial Property Code (Legislative Decree 30/2005) and relevant international conventions.
4.2 The trade marks, logos and trade names of Valve, Steam, Steamworks and any third parties remain the property of their respective owners.
4.3 Any open-source or third-party components incorporated into the Software are governed by their respective licences.
5. Fan Content, Streaming and Let’s Plays
5.1 The Licensor grants the User a free, non-exclusive licence to:
- record, edit and publish videos containing gameplay of the Software (including Let’s Plays, walkthroughs, reviews and commentary videos);
- live stream the Software on platforms such as Twitch, YouTube, Kick and similar;
- publish screenshots, GIFs and fan-made works (fan art, fan fiction) based on the Software.
5.2 This authorisation is granted on condition that:
a. the content is not used for defamatory, unlawful, offensive or discriminatory purposes;
b. the authorship of the Software is always acknowledged, stating the title and the Licensor;
c. the original soundtrack of the Software is not used independently of the gameplay (for example, as background music in content unrelated to the game) without separate written authorisation;
d. no sponsorship, endorsement or official affiliation with the Licensor is implied, unless previously agreed in writing.
5.3 The User may monetise such content through the partner programmes of streaming and video-sharing platforms (adverts, sponsorships, Super Chat, subscriptions). The sale of the game itself, of copies thereof, or of unauthorised reproductions of its assets remains prohibited.
The rights to the commercial exploitation of the original soundtrack of the game entitled “Psychotrons” are owned by Paolo Bigazzi Alderigi and Paolo Bigazzi’s Iter-Research publishing house for the Universe territory and for the entire duration of the copyright in accordance with the laws in force in every country worldwide.
6. Updates, modifications and availability of the Software
6.1 The Licensor may, at its discretion, release updates, patches, fixes, and DLC, either free of charge or for a fee. Updates are distributed via the Platform and may be necessary for the continued operation of the Software.
6.2 In accordance with Legislative Decree No. 173 of 4 November 2021 (which implemented EU Directive 2019/770 on digital content and services), the Licensor undertakes to provide the updates — including security updates — necessary to maintain the Software’s compliance for a reasonable period having regard to the nature and purpose of the product and the reasonable expectations of the User-consumer.
6.3 The Licensor may discontinue the development, support or distribution of the Software, giving the User reasonable notice via the product’s Steam page or other equivalent channels, without prejudice to the User’s rights as a consumer under applicable legislation.
7. Online Services
‘The Software is designed for offline, single-player use and does not require a connection to the Licensor’s servers for its normal operation.’
8. Processing of Personal Data
8.1 In connection with the use of the Software, the Licensor may, where applicable, process personal data in its capacity as Data Controller pursuant to Regulation (EU) 2016/679 (“GDPR”) and Legislative Decree 196/2003, as amended by Legislative Decree 101/2018, but solely for purposes of a purely quantitative and aggregated nature.
8.2 No categories of data are processed.
8.3 The processing of data collected by Valve in connection with the operation of the Steam Platform is governed separately by Valve’s Privacy Policy, available at https://store.steampowered.com/privacy_agreement/.
9. Warranties and compliance (User as a consumer)
9.1 In dealings with the User acting as a consumer within the meaning of Article 3 of Legislative Decree 206/2005 (Consumer Code), the provisions of Articles 128 et seq. of that Code and of Legislative Decree 173/2021 concerning the conformity of digital content and services shall apply in full.
9.2 To the fullest extent permitted by applicable law, and without prejudice to the consumer’s mandatory rights, the Software is provided ‘as is’ and ‘as available’ (as available), without any further warranties — whether express or implied — of merchantability, fitness for a particular purpose, freedom from minor defects, uninterrupted availability or compatibility with third-party hardware or software.
9.3 A consumer User who identifies any lack of conformity may exercise their rights by writing to iter.android@gmail.com, as well as by making use of the refund and support procedures provided by Valve via the Steam Platform.
10. Limitation of Liability
10.1 Except in cases of wilful misconduct, the Licensor’s liability to the User for any claim relating to the Software is limited to the amount actually paid by the User for the licence during the twelve (12) months preceding the event giving rise to the claim.
10.2 The Licensor shall not be liable for any indirect, incidental or consequential damages, or for any loss of data, profits, goodwill or business opportunities, to the extent that such exclusion is permitted by applicable law.
10.3 Nothing in this EULA excludes or limits liability which, by law, cannot be excluded or limited.
11. Term and Termination
11.1 This EULA takes effect upon first use of the Software and remains in force until terminated in accordance with this clause.
11.2 The User may terminate this EULA at any time by uninstalling the Software and removing it from the Steam library, to the extent permitted by the Platform.
11.3 The Licensor may terminate this EULA in the event of a serious and unresolved breach of its provisions by the User, subject to prior written notice to the email address associated with the Steam account, unless the seriousness of the breach justifies immediate termination.
11.4 Termination does not entitle the User to a refund of the purchase price, subject to the User’s mandatory rights as a consumer and Valve’s refund policies.
12. Amendments to this EULA
12.1 The Licensor reserves the right to amend this EULA to bring it into line with regulatory changes, Software updates or the introduction of new features.
12.2 Amendments will be communicated to the User with at least thirty (30) days’ notice via the Software’s Steam page and/or through acceptance of a new version upon the first subsequent launch.
12.3 Continued use of the Software after the amendments come into effect constitutes acceptance of those amendments. In the event of non-acceptance, the User may uninstall the Software; any rights to a refund, where applicable, remain unaffected.
13. Governing law and jurisdiction
13.1 This EULA is governed by Italian law
14. Final provisions
14.1 Partial invalidity. The invalidity or ineffectiveness of any provision of this EULA shall not affect the validity of the remaining provisions. The invalid provision shall be replaced by another suitable provision capable of achieving the intended economic and legal effects to the extent permitted by law.
14.2 Assignment. The User may not assign this EULA or the rights arising therefrom without the Licensor’s written consent. The Licensor may assign this EULA to third parties in the event of a transfer of the business unit or a transfer of ownership of the Software, provided the User is given prior notice.
14.3 Communications. Communications to the Licensor must be sent to the contact email address. The Licensor may communicate with the User via the Software’s Steam page, the Steam notification system or the email address associated with the Steam account.
14.4 Languages. This EULA is drawn up in Italian.
15. Contact details
Licensor: [Paolo Bigazzi Alderigi]
Address: [via Camilliani, 25 - 90145, Palermo, Italy]
Tax Code: [BGZPLA75M26D612Z]
Email: iter.android@gmail.com