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END USER LICENSE AGREEMENT
THE YARD - ESCAPE FROM PRISON

Effective date: 17 August 2026
Version: 1.1

Licensor (author and rights holder): Martin Zrubec, a natural person residing at Vavilovova 26, 851 01 Bratislava, Slovak Republic
Published and distributed by: Webnetic s.r.o., Sládkovičova 1071/29, 038 53 Turany, Slovak Republic, company registration no. (ICO) 53 451 244, tax ID (DIC) 2121371923
Contact: info@frostmeltgames.com
Applies to: "The Yard - Escape from Prison" (full version) and "The Yard - Escape from Prison Demo", as distributed on Steam.




IMPORTANT - READ CAREFULLY BEFORE PLAYING

This End User License Agreement (the "Agreement") is a binding legal agreement between you (the "End User", "you") and Martin Zrubec, an individual (the "Licensor", "we", "us"), the developer, author and rights holder of the video game "The Yard - Escape from Prison", including its demo version, updates, patches and any additional content (together, the "Game").

The Game is published and distributed on Steam by Webnetic s.r.o. (the "Publisher") under a license granted by the Licensor. Where this Agreement refers to "we" or "us" in connection with the distribution, sale, support or discontinuation of the Game, this includes the Publisher.

By installing, copying, downloading, launching or otherwise using the Game, you accept this Agreement in full. If you do not agree, do not install or use the Game. If you have already purchased it, you may request a refund through the Steam Refund Policy, subject to its conditions.

The Game is distributed through the Steam platform operated by Valve Corporation ("Valve", "Steam"). Your use of Steam is additionally governed by the Steam Subscriber Agreement and Valve's other policies, which you enter into with Valve, not with us.




1. DEFINITIONS

1.1 "Game" means the software "The Yard - Escape from Prison" in object-code form, together with its artwork, 3D models, animations, textures, sound effects, music, voice recordings, dialogue, text, translations, user interface, achievements and documentation.

1.2 "Demo" means the free, feature-limited version of the Game distributed on Steam.

1.3 "Online Features" means the Game's online cooperative multiplayer mode, in-game voice chat, Steam lobby and matchmaking integration, Steam achievements and Steam Cloud save synchronisation.

1.4 "Save Data" means the local save files, settings, key bindings, achievement progress and other player-specific data written by the Game to your device and, where applicable, mirrored to Steam Cloud.

1.5 "User Content" means anything you create, transmit or communicate through or in connection with the Game, including voice chat audio, player names and gameplay recordings.

1.6 "Publisher" means Webnetic s.r.o., the company that publishes, distributes and sells the Game on Steam under a license granted by the Licensor.




2. LICENSE GRANT

2.1 Subject to your compliance with this Agreement, the Licensor grants you a limited, non-exclusive, non-transferable, non-sublicensable, revocable license to install and use the Game for your own personal, non-commercial entertainment purposes.

2.2 The license is tied to your Steam account and to the number of installations and devices permitted by Valve. You may install the Game on devices you own or control, provided the Game is used by you (or, in a local split-screen or Steam Remote Play Together session, by guests physically or virtually joining your session).

2.3 The Game is licensed, not sold. You acquire no ownership rights in the Game or in any copy of it.

2.4 The Demo is licensed on the same terms, with the additional limitation that it exposes only part of the Game's content and may stop or restrict play after a predefined session length. The Demo is provided free of charge and strictly "as is".




3. RESTRICTIONS

You must not, and must not permit anyone else to:

  • 3.1 copy, reproduce, distribute, publicly perform, rent, lease, lend, resell, sublicense or otherwise make the Game available to third parties, except as expressly permitted by this Agreement or by mandatory law;
  • 3.2 sell, gift, trade or transfer your license, Steam account, save files or Game keys for consideration outside the mechanisms Valve officially provides;
  • 3.3 reverse engineer, decompile, disassemble, decrypt, or otherwise attempt to derive the source code, algorithms, file formats or underlying structure of the Game, except and only to the extent that applicable law expressly permits this despite this limitation (in the European Union, notably for interoperability purposes under Directive 2009/24/EC);
  • 3.4 modify, adapt, translate or create derivative works of the Game, or extract, rip, re-host or re-use its assets (models, animations, textures, audio, music, voice lines, text or translations) in any other product, game, AI training dataset, asset pack or distribution;
  • 3.5 remove, obscure or alter any copyright, trademark or other proprietary notice;
  • 3.6 circumvent, disable or interfere with any technical protection, licensing, anti-cheat or authentication mechanism of the Game or of Steam;
  • 3.7 use cheats, trainers, memory editors, packet manipulation, exploits or unauthorised third-party software to gain an unfair advantage over, disrupt or harm other players in Online Features, or to manipulate Steam achievements or leaderboards;
  • 3.8 use the Game to transmit malware, to attack, overload or disrupt other players' devices or Valve's infrastructure, or to harvest other players' personal data;
  • 3.9 use the Game for any commercial purpose not expressly permitted under Section 5 (Streaming and Video Content), including commercial tournaments, pay-to-play arcades, LAN centres, hotels or other commercial venues, without our prior written consent;
  • 3.10 use the Game in any manner that violates applicable law or the rights of third parties.

Note on the in-game cheat menu: The Game contains a built-in developer/cheat menu. Using it is permitted - it is part of the Game - but it disables Steam achievements for the rest of that session (and, in online co-op, for the whole lobby). This is intended behaviour and not a defect.




4. OWNERSHIP AND INTELLECTUAL PROPERTY

4.1 The Game and all intellectual property rights in it are owned by the Licensor or its licensors and are protected by copyright law and international treaties. All rights not expressly granted to you are reserved.

4.2 The title "The Yard - Escape from Prison" and the associated logos and in-game marks are trademarks or unregistered marks of the Licensor.

4.3 The Game incorporates third-party technology and content licensed to the Licensor, including the Unity engine (Unity Technologies), the PurrNet networking framework and PurrVoice voice components, Steamworks.NET, TextMesh Pro, glTFast, retro post-processing shaders and third-party animation and audio assets. Those components remain the property of their respective owners and are subject to their own license terms. The components are listed in Appendix A - Third-Party Notices, and the license texts that require reproduction are set out in full in Appendix B.

4.4 All persons, characters, institutions, brands, dialogue and events in the Game are fictional. Any resemblance to real persons (living or dead), real prisons, real institutions or real events is purely coincidental and unintended.

4.5 The Publisher publishes, distributes and sells the Game under a license granted to it by the Licensor. The Publisher acquires no ownership of the Game's intellectual property by virtue of that arrangement, and that arrangement neither enlarges nor reduces the rights granted to you under this Agreement.




5. STREAMING, VIDEO AND CONTENT CREATION

5.1 You are welcome to record, stream and publish video and audio footage of your own gameplay (Let's Plays, reviews, livestreams, VOD, clips and screenshots), including on monetised channels (YouTube, Twitch, TikTok, Kick and comparable platforms), free of charge and without separate permission, provided that:

  • (a) the footage is your own gameplay and includes meaningful commentary, editing or reaction content, rather than being a bare re-upload of the Game's cinematics, dialogue or soundtrack;
  • (b) you do not present the Game or your video as officially endorsed by, or produced by, the Licensor;
  • (c) you do not place the footage behind a hard paywall as the primary product being sold, and do not distribute it as a standalone commercial product;
  • (d) you do not use the footage in advertising for third-party products, in gambling, adult, political, hateful or discriminatory contexts, or in a way that misrepresents the Game;
  • (e) you do not distribute the Game's music or audio as standalone files.

5.2 This permission is a revocable license, not a transfer of rights. We may withdraw it in individual cases (for example in the event of abuse under 5.1(d)) by written notice.

5.3 The Game's soundtrack and audio may contain third-party licensed material. In rare cases a platform's automated content-ID system may flag such material. We are not liable for third-party claims, strikes or demonetisation arising from your published footage.




6. MODIFICATIONS AND USER CONTENT

6.1 The Game does not currently provide official mod support, a level editor, or Steam Workshop integration. Nothing in this Agreement grants you a right to create or distribute modifications (see Section 3.4).

6.2 If we later release official modding tools, their use will be governed by the terms accompanying those tools.

6.3 You are solely responsible for User Content you transmit, including voice chat. You must not transmit content that is unlawful, harassing, threatening, hateful, defamatory, sexually explicit towards minors, or that infringes third-party rights.

6.4 To the extent you send us feedback, bug reports, suggestions or ideas about the Game, you grant us a perpetual, worldwide, royalty-free right to use and implement them without obligation, attribution or compensation. You are not required to send us feedback.




7. ONLINE FEATURES AND MULTIPLAYER

7.1 The Game offers (i) local split-screen play for two players on one device, (ii) Steam Remote Play Together, and (iii) online cooperative multiplayer using Steam lobbies and Valve's Steam Datagram Relay. Online sessions are peer-to-peer and host-authoritative: one player's machine acts as host and holds the authoritative game state and the shared save. We do not operate dedicated game servers.

7.2 Consequences of the peer-to-peer model that you expressly acknowledge:

  • (a) if the host leaves, crashes or loses connection, the session ends for everyone;
  • (b) the session's save progress belongs to the host's save slot;
  • (c) session quality depends on the participants' internet connections and hardware, which we do not control;
  • (d) other players may see your Steam profile name and, where enabled, hear your voice chat.

7.3 Voice chat is transmitted directly between session participants via Valve's relay infrastructure. We do not record, store, moderate or monitor voice chat. You interact with other players at your own risk. Play with people you trust, use push-to-talk, and use Steam's blocking and reporting tools where appropriate.

7.4 Online Features, Steam achievements and Steam Cloud depend on services operated by Valve and on third-party infrastructure. They may be unavailable, interrupted, changed or discontinued. We do not guarantee any level of availability, uptime, latency or player population.

7.5 We may modify, suspend or permanently discontinue Online Features, in whole or in part, where this is necessary for technical, security, legal or economic reasons, giving reasonable notice where practicable. The single-player and local modes are designed to remain playable offline.

7.6 We may suspend or terminate your access to Online Features if you materially breach Sections 3.7, 3.8 or 6.3. Valve independently enforces its own rules on Steam accounts; account bans are Valve's decision, not ours.




8. SAVE DATA, SETTINGS AND UPDATES

8.1 The Game writes Save Data to your device's local application data folder and, where enabled, mirrors it to Steam Cloud. Save slots are separated per mode (single player, local split-screen, online co-op host). Autosave occurs at defined points in the game's day cycle.

8.2 Back up anything you care about. We are not liable for loss or corruption of Save Data caused by hardware failure, storage limits, operating-system issues, Steam Cloud conflicts, simultaneous play on multiple devices, third-party software, or by your own actions (for example deleting the local data folder).

8.3 The Game may receive updates, patches, hotfixes and balance changes automatically through Steam. Such updates may add, alter or remove content and features. Where a save-format change makes older saves incompatible, we will endeavour to provide migration, but we cannot guarantee that saves created in earlier versions will remain loadable in later ones. Continued use after an update constitutes acceptance of the updated Game.

8.4 In online co-op, all participants should run the same version of the Game. Version mismatches may prevent connection or cause undefined behaviour.




9. PRIVACY AND DATA

9.1 We do not operate analytics, telemetry or advertising systems in the Game, and the Game does not send gameplay data to servers operated by us. The Game contains no in-app purchases and no third-party advertising SDKs.

9.2 Data processed locally on your device: save files, game settings, audio and graphics options, key bindings, censorship setting, achievement progress and playtime. This data stays on your device and, if you enable it, in your Steam Cloud storage.

9.3 Data processed through Steam when you use Online Features: your Steam ID and Steam profile name (shown to other players in the lobby, in name plates above characters and in the session player list), lobby membership, achievement unlocks, and - during a session - gameplay state and voice audio exchanged with the other participants. This processing is carried out through Valve's platform under Valve's Privacy Policy.

9.4 Because online sessions are peer-to-peer through Valve's relay, other participants receive the data necessary to render your character and hear your voice, but the relay is designed to avoid exposing your IP address directly.

9.5 If you contact us for support, we process the contact details and information you provide solely to answer your request. Where the GDPR or comparable law applies to you, you have the rights of access, rectification, erasure, restriction, objection and portability with respect to the data we hold. For questions about the Game itself, contact info@frostmeltgames.com. For refunds and purchase/billing issues, use Steam's support and refund tools. For matters concerning Webnetic's role as publisher, contact info@webnetic.sk.

9.6 The Game is not directed at children under the age of digital consent in your country, and we do not knowingly collect their data.




10. CONTENT NOTICE, AGE SUITABILITY AND HEALTH

10.1 The Game is a fictional prison-escape simulation set in an invented correctional facility. It contains, among other things: depictions of incarceration and prison routine; non-graphic physical violence and improvised weapons; solitary confinement as a game-mechanical penalty; depictions of smoking and consumption of in-game items; crude humour, profanity and sexual references; simulated gambling (a card table and scratch-card tickets) played exclusively with in-game items - no real money, no real-money purchases, and no cash-out of any kind.

10.2 The Game includes a censorship option in Settings > Gameplay, enabled by default, which covers explicit visual gags and substitutes non-explicit dialogue variants. This setting is local to each device and each player; it is not enforced across an online session.

10.3 The Game depicts criminal behaviour in a fictional context for entertainment. It does not endorse, encourage or instruct real-world crime, violence, escape from lawful custody, drug use or self-harm. Nothing in the Game constitutes advice of any kind.

10.4 You must be of the minimum age required to hold a Steam account in your country, and of the age indicated by any applicable ratings (PEGI / ESRB / USK / local equivalent) shown on the store page. Parents and guardians are responsible for supervising minors' use of the Game and its Online Features, in particular voice chat.

10.5 PHOTOSENSITIVITY WARNING. The Game contains flashing lights, strobing colour effects and retro-style visual filters. A very small percentage of people may experience seizures when exposed to certain light patterns. If you or anyone in your family has an epileptic condition, consult a doctor before playing. Stop playing immediately and consult a doctor if you experience dizziness, altered vision, eye or muscle twitching, disorientation, or convulsions.

10.6 COMFORT. Take a 10-15 minute break every hour. Do not play when tired or short on sleep. Some players may experience motion discomfort from first-person camera movement, camera shake or the retro rendering filter; several of these effects can be reduced or disabled in Settings.




11. WARRANTY AND CONSUMER RIGHTS

11.1 To the maximum extent permitted by applicable law, and without prejudice to Section 11.3, the Game is provided "AS IS" and "AS AVAILABLE", without warranty of any kind, whether express, implied or statutory, including any implied warranty of merchantability, satisfactory quality, fitness for a particular purpose, accuracy or non-infringement.

11.2 We do not warrant that the Game will be uninterrupted or error-free, that all defects will be corrected, that it will run on any particular hardware or operating-system configuration, or that it is compatible with any specific third-party software (including overlays, capture tools, drivers or security software). Hardware requirements are stated on the Steam store page as a guideline only.

11.3 Nothing in this Agreement excludes or limits your mandatory statutory rights as a consumer. If you are a consumer in the European Union, the United Kingdom, or another jurisdiction granting comparable protection, you retain your statutory rights regarding conformity of digital content, and those rights apply regardless of Sections 11.1, 11.2 and 12. Purchases made through Steam are also subject to the Steam Refund Policy as operated by Valve.




12. LIMITATION OF LIABILITY

12.1 To the maximum extent permitted by applicable law, the Licensor and any contractors and licensors engaged by the Licensor shall not be liable for any indirect, incidental, special, consequential or punitive damages, or for loss of profit, revenue, data, save progress, goodwill or business opportunity, arising out of or in connection with the Game or this Agreement, even if advised of the possibility of such damages.

12.2 Where liability cannot lawfully be excluded, the Licensor's total aggregate liability arising out of or in connection with the Game and this Agreement is limited to the amount you actually paid for the Game in the twelve (12) months preceding the event giving rise to the claim, or, where the Game was obtained free of charge (including the Demo), to zero.

12.3 The limitations in this Section do not apply to liability for death or personal injury caused by our negligence, for fraud or fraudulent misrepresentation, for intent or gross negligence, or to any other liability that cannot be excluded or limited under applicable mandatory law.

12.4 We are not liable for the conduct of other players in online sessions, for third-party services (including Steam), or for damage caused by unauthorised modifications, cheats or third-party software used with the Game.




13. TERM AND TERMINATION

13.1 This Agreement takes effect when you first install or use the Game and remains in force until terminated.

13.2 You may terminate it at any time by ceasing all use of the Game and uninstalling it.

13.3 We may terminate this Agreement with immediate effect if you materially breach it, in particular Sections 3, 6.3 or 7.6. Where the breach is capable of remedy and the circumstances allow, we will give you notice and a reasonable opportunity to remedy it first.

13.4 On termination you must stop using the Game and delete all copies in your possession. Termination of this Agreement does not by itself remove the Game from your Steam library; removal of Steam entitlements is governed by Valve's terms.

13.5 Sections 3, 4, 6.4, 9, 11, 12, 13.4, 14 and 15 survive termination.




14. GOVERNING LAW AND DISPUTES

14.1 This Agreement is governed by the laws of the Slovak Republic, excluding its conflict-of-law rules and the UN Convention on Contracts for the International Sale of Goods.

14.2 The courts of the Slovak Republic have exclusive jurisdiction over disputes arising out of this Agreement.

14.3 CONSUMERS: if you are a consumer resident in the European Union, Sections 14.1 and 14.2 do not deprive you of the protection of the mandatory provisions of the law of your country of residence, and you may bring proceedings in the courts of your place of residence. The European Commission's Online Dispute Resolution platform is available at https://ec.europa.eu/consumers/odr/. We are not obliged, and do not commit, to participate in dispute resolution before a consumer arbitration board.

14.4 Before starting formal proceedings, please contact us first - most issues can be resolved directly. For questions about the Game itself, contact info@frostmeltgames.com. For refunds and purchase/billing issues, use Steam's support and refund tools. For matters concerning Webnetic's role as publisher, contact info@webnetic.sk.




15. GENERAL PROVISIONS

15.1 ENTIRE AGREEMENT. This Agreement, together with the Steam Subscriber Agreement and any terms accompanying additional content, constitutes the entire agreement between you and the Licensor regarding the Game and supersedes prior communications.

15.2 CHANGES. We may amend this Agreement for future versions of the Game, for legal or regulatory reasons, or to reflect changes in the Game's features. The current version will be made available on the Steam store page and/or shown in the Game. Material changes will be notified in a reasonable manner. If you do not accept a change, your remedy is to stop using the Game; changes do not apply retroactively to your existing rights as a consumer.

15.3 SEVERABILITY. If any provision is held invalid or unenforceable, it will be limited or severed to the minimum extent necessary, and the remaining provisions stay in full force.

15.4 NO WAIVER. Our failure to enforce any provision is not a waiver of it.

15.5 ASSIGNMENT. You may not assign this Agreement. We may assign it in connection with a sale or other transfer of the Game, or of the business or entity through which the Game is published, provided your rights under it are not diminished.

15.6 FORCE MAJEURE. Neither party is liable for failure to perform due to causes beyond its reasonable control.

15.7 LANGUAGE. This Agreement is concluded in English. Any translation is provided for convenience only; in case of conflict, the English version prevails.

15.8 EXPORT CONTROL. You may not use or export the Game in violation of applicable export control or sanctions laws.




16. CONTACT

Licensor (author and rights holder):
Martin Zrubec
Vavilovova 26, 851 01 Bratislava, Slovak Republic

Publisher and distributor:
Webnetic s.r.o.
Sládkovičova 1071/29, 038 53 Turany, Slovak Republic
Company registration no. (ICO): 53 451 244
Tax ID (DIC): 2121371923
VAT ID (IC DPH): SK2121371923

Game support and questions: info@frostmeltgames.com
Publisher / billing-related matters: info@webnetic.sk
Web: https://store.steampowered.com/app/4964620/




APPENDIX A - THIRD-PARTY NOTICES

The Game includes components licensed from third parties. These components remain the property of their respective owners and are used under their own license terms. This list is provided for attribution and does not grant you any rights in those components.

  • Unity Engine, Universal Render Pipeline, Input System, Localization, ProBuilder, TextMesh Pro, AI Navigation, Timeline, Addressables - Unity Technologies (runtime engine, rendering, input, localisation, navigation, user interface)
  • Steamworks.NET - Riley Labrecque, MIT License (Steam API integration: achievements, lobbies, Cloud, Steam identity)
  • Steamworks SDK - Valve Corporation (platform, relay networking, Cloud, achievements)
  • PurrNet - Pebbles Games Consultancy Corporation, Riten SARL, MIT License (online co-op networking)
  • PurrVoice - Pebbles Games Consultancy Corporation, Riten SARL, MIT License (online proximity voice chat)
  • glTFast - Unity Technologies / Andreas Atteneder, Apache License 2.0 (asset import pipeline)
  • Newtonsoft.Json for Unity - Unity Technologies ApS, Unity Companion License (data serialisation)
  • Retro Vision Pro - PSX & Consoles - Unity Asset Store (package 368324), used under the Unity Asset Store EULA (retro post-processing and visual style)
  • Character and NPC animations - Mixamo (Adobe Inc.), used under the Mixamo license terms (player and NPC animation)
  • 3D model, prop and environment packs - licensed from their respective authors, including Old Prison (BitSoft), Retro Survival House and assorted PSX-style prop packs (environment art, props and item models)
  • Music and sound effects - AudioJungle / Envato Market and other licensed stock sources, including LDj_Audio and urbazon, used under the Envato Market license (game music and SFX)
  • Voice recordings - AI-generated speech produced with ElevenLabs, used under the ElevenLabs Terms of Service, together with licensed stock recordings from Envato Market (character voice lines)
  • Fonts - Jersey 10 and the Noto Sans family (Google Fonts) and Liberation Sans, SIL Open Font License 1.1 (user interface typography)




APPENDIX B - FULL LICENSE TEXTS

The licenses below are reproduced in full as required by their own terms. They apply only to the third-party components identified against them, not to the Game as a whole. A copy is also available on request from info@frostmeltgames.com.

B.1 MIT LICENSE

Applies to: Steamworks.NET and to PurrNet and PurrVoice.

Copyright (c) 2013-2021 Riley Labrecque (Steamworks.NET)
Copyright 2025 Pebbles Games Consultancy Corporation, Riten SARL (PurrNet, PurrVoice)

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

B.2 APACHE LICENSE, VERSION 2.0

Applies to: Unity glTFast, copyright (c) 2023 Unity Technologies and the Unity glTFast authors.

Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 1. Definitions. "License" shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document. "Licensor" shall mean the copyright owner or entity authorized by the copyright owner that is granting the License. "Legal Entity" shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, "control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License. "Source" form shall mean the preferred form for making modifications, including but not limited to software source code, documentation source, and configuration files. "Object" form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types. "Work" shall mean the work of authorship, whether in Source or Object form, made available under the License, as indicated by a copyright notice that is included in or attached to the work (an example is provided in the Appendix below). "Derivative Works" shall mean any work, whether in Source or Object form, that is based on (or derived from) the Work and for which the editorial revisions, annotations, elaborations, or other modifications represent, as a whole, an original work of authorship. For the purposes of this License, Derivative Works shall not include works that remain separable from, or merely link (or bind by name) to the interfaces of, the Work and Derivative Works thereof. "Contribution" shall mean any work of authorship, including the original version of the Work and any modifications or additions to that Work or Derivative Works thereof, that is intentionally submitted to Licensor for inclusion in the Work by the copyright owner or by an individual or Legal Entity authorized to submit on behalf of the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but excluding communication that is conspicuously marked or otherwise designated in writing by the copyright owner as "Not a Contribution." "Contributor" shall mean Licensor and any individual or Legal Entity on behalf of whom a Contribution has been received by Licensor and subsequently incorporated within the Work. 2. Grant of Copyright License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works of, publicly display, publicly perform, sublicense, and distribute the Work and such Derivative Works in Source or Object form. 3. Grant of Patent License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as stated in this section) patent license to make, have made, use, offer to sell, sell, import, and otherwise transfer the Work, where such license applies only to those patent claims licensable by such Contributor that are necessarily infringed by their Contribution(s) alone or by combination of their Contribution(s) with the Work to which such Contribution(s) was submitted. If You institute patent litigation against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that the Work or a Contribution incorporated within the Work constitutes direct or contributory patent infringement, then any patent licenses granted to You under this License for that Work shall terminate as of the date such litigation is filed. 4. Redistribution. You may reproduce and distribute copies of the Work or Derivative Works thereof in any medium, with or without modifications, and in Source or Object form, provided that You meet the following conditions: (a) You must give any other recipients of the Work or Derivative Works a copy of this License; and (b) You must cause any modified files to carry prominent notices stating that You changed the files; and (c) You must retain, in the Source form of any Derivative Works that You distribute, all copyright, patent, trademark, and attribution notices from the Source form of the Work, excluding those notices that do not pertain to any part of the Derivative Works; and (d) If the Work includes a "NOTICE" text file as part of its distribution, then any Derivative Works that You distribute must include a readable copy of the attribution notices contained within such NOTICE file, excluding those notices that do not pertain to any part of the Derivative Works, in at least one of the following places: within a NOTICE text file distributed as part of the Derivative Works; within the Source form or documentation, if provided along with the Derivative Works; or, within a display generated by the Derivative Works, if and wherever such third-party notices normally appear. The contents of the NOTICE file are for informational purposes only and do not modify the License. You may add Your own attribution notices within Derivative Works that You distribute, alongside or as an addendum to the NOTICE text from the Work, provided that such additional attribution notices cannot be construed as modifying the License. You may add Your own copyright statement to Your modifications and may provide additional or different license terms and conditions for use, reproduction, or distribution of Your modifications, or for any such Derivative Works as a whole, provided Your use, reproduction, and distribution of the Work otherwise complies with the conditions stated in this License. 5. Submission of Contributions. Unless You explicitly state otherwise, any Contribution intentionally submitted for inclusion in the Work by You to the Licensor shall be under the terms and conditions of this License, without any additional terms or conditions. Notwithstanding the above, nothing herein shall supersede or modify the terms of any separate license agreement you may have executed with Licensor regarding such Contributions. 6. Trademarks. This License does not grant permission to use the trade names, trademarks, service marks, or product names of the Licensor, except as required for reasonable and customary use in describing the origin of the Work and reproducing the content of the NOTICE file. 7. Disclaimer of Warranty. Unless required by applicable law or agreed to in writing, Licensor provides the Work (and each Contributor provides its Contributions) on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied, including, without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are solely responsible for determining the appropriateness of using or redistributing the Work and assume any risks associated with Your exercise of permissions under this License. 8. Limitation of Liability. In no event and under no legal theory, whether in tort (including negligence), contract, or otherwise, unless required by applicable law (such as deliberate and grossly negligent acts) or agreed to in writing, shall any Contributor be liable to You for damages, including any direct, indirect, special, incidental, or consequential damages of any character arising as a result of this License or out of the use or inability to use the Work (including but not limited to damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses), even if such Contributor has been advised of the possibility of such damages. 9. Accepting Warranty or Additional Liability. While redistributing the Work or Derivative Works thereof, You may choose to offer, and charge a fee for, acceptance of support, warranty, indemnity, or other liability obligations and/or rights consistent with this License. However, in accepting such obligations, You may act only on Your own behalf and on Your sole responsibility, not on behalf of any other Contributor, and only if You agree to indemnify, defend, and hold each Contributor harmless for any liability incurred by, or claims asserted against, such Contributor by reason of your accepting any such warranty or additional liability. END OF TERMS AND CONDITIONS

B.3 SIL OPEN FONT LICENSE, VERSION 1.1

Applies to the fonts used in the Game's user interface:

  • Jersey 10 - Copyright 2023 The Soft Type Project Authors (https://github.com/scfried/soft-type-jersey)
  • Noto Sans (Latin/Greek/Cyrillic, Vietnamese, Thai, JP, KR, SC, TC) - Copyright 2022 The Noto Project Authors (https://github.com/notofonts)
  • Liberation Sans - Digitized data copyright (c) 2010 Google Corporation with Reserved Font Arimo, Tinos and Cousine; Copyright (c) 2012 Red Hat, Inc. with Reserved Font Name Liberation

SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 ----------------------------------------------------------- PREAMBLE The goals of the Open Font License (OFL) are to stimulate worldwide development of collaborative font projects, to support the font creation efforts of academic and linguistic communities, and to provide a free and open framework in which fonts may be shared and improved in partnership with others. The OFL allows the licensed fonts to be used, studied, modified and redistributed freely as long as they are not sold by themselves. The fonts, including any derivative works, can be bundled, embedded, redistributed and/or sold with any software provided that any reserved names are not used by derivative works. The fonts and derivatives, however, cannot be released under any other type of license. The requirement for fonts to remain under this license does not apply to any document created using the fonts or their derivatives. DEFINITIONS "Font Software" refers to the set of files released by the Copyright Holder(s) under this license and clearly marked as such. This may include source files, build scripts and documentation. "Reserved Font Name" refers to any names specified as such after the copyright statement(s). "Original Version" refers to the collection of Font Software components as distributed by the Copyright Holder(s). "Modified Version" refers to any derivative made by adding to, deleting, or substituting -- in part or in whole -- any of the components of the Original Version, by changing formats or by porting the Font Software to a new environment. "Author" refers to any designer, engineer, programmer, technical writer or other person who contributed to the Font Software. PERMISSION & CONDITIONS Permission is hereby granted, free of charge, to any person obtaining a copy of the Font Software, to use, study, copy, merge, embed, modify, redistribute, and sell modified and unmodified copies of the Font Software, subject to the following conditions: 1) Neither the Font Software nor any of its individual components, in Original or Modified Versions, may be sold by itself. 2) Original or Modified Versions of the Font Software may be bundled, redistributed and/or sold with any software, provided that each copy contains the above copyright notice and this license. These can be included either as stand-alone text files, human-readable headers or in the appropriate machine-readable metadata fields within text or binary files as long as those fields can be easily viewed by the user. 3) No Modified Version of the Font Software may use the Reserved Font Name(s) unless explicit written permission is granted by the corresponding Copyright Holder. This restriction only applies to the primary font name as presented to the users. 4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font Software shall not be used to promote, endorse or advertise any Modified Version, except to acknowledge the contribution(s) of the Copyright Holder(s) and the Author(s) or with their explicit written permission. 5) The Font Software, modified or unmodified, in part or in whole, must be distributed entirely under this license, and must not be distributed under any other license. The requirement for fonts to remain under this license does not apply to any document created using the Font Software. TERMINATION This license becomes null and void if any of the above conditions are not met. DISCLAIMER THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.

B.4 UNITY COMPANION LICENSE

Applies to: Newtonsoft.Json for Unity, copyright (c) 2022 Unity Technologies ApS, and to Unity packages distributed under that license. The full license is available at http://www.unity3d.com/legal/licenses/Unity_Companion_License

B.5 COMPONENTS UNDER COMMERCIAL TERMS

The Unity engine, the Steamworks SDK, Mixamo animations, Unity Asset Store packages and licensed stock audio are supplied under their publishers' own commercial license terms, which do not require their text to be reproduced here. Those terms remain in force between the Licensor and the respective publisher and grant you no rights beyond this Agreement.




Copyright (c) 2026 Martin Zrubec. All rights reserved. "The Yard - Escape from Prison" and its logo are trademarks of Martin Zrubec. Steam and the Steam logo are trademarks of Valve Corporation. Unity is a trademark of Unity Technologies. All other trademarks are the property of their respective owners.