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Browse games and software that have posted recent major updates.
The Culling Of The Cows July 10th, 2014


We've added some achievements into the game. There is currently 8 achievements so far and we're working on more and they'll be added in soon.

Enjoy!!!

6 Rate up
City of Steam: Arkadia July 10th, 2014
Hello all,

The brand new version 2.7 is up on all servers now, as a major update for CoS, it has some really important new things and changes, let's take a look at what they are:

Additions:
  • Added 2nd-day Login Packages (Strider – MK I as reward);
  • Added Wardrobe to collect and store Cosmetic skins;
  • Added Cosmetic Chest that provides players daily chances to get Cosmetics;
  • Added Cosmetics to the Collection system;
  • Added Antiques to the Collection system;
  • Added brand new Noticeboard that includes latest activities, announcements, etc
  • Added new Privilege system that can get all players 500% bonus goodies;
  • Added new Diamond Subscription;
  • Added new Subscriber Package;
  • Added level 60 Boss Raid;
  • Expanded layers of Tower of Peril to 60.
Changes:
  • Overhauled the Mercenary System with enhanced gameplay and refined interface;
  • Changed rewards of in-game systems including 7-day Login, Clock-in and Level-up;
  • Changed rewards of the Recharge System;
  • Now Lucky Stones are required to increase success rate of Smelting;
  • Optimized Dungeon Objective Complete stamp;
  • Changed rewards of the Transmuter and increased the success rate;
  • Removed items that cost over 10,000 Electrum from the Mystery Shop;
  • Removed exits from Rift Weaver and Copperwaste;
  • Removed Slayer Steambike from Dungeon drops.
Fixes:
  • Fixed a bug where players could open up Crafting system via Daily Goals even level requirement not met;
  • Fixed a bug where Bound Electrum could not purchase full Cosmetic set on the Electrum Shop;
  • Fixed a bug where pop-up message screen didn’t include Bound Electrum when Electrum was not sufficient;
  • Fixed a bug where gained success rate lost due to ticking off and then canceled “Full probability”;
  • Fixed a bug where a number of systems didn’t include Bound Electrum purchase icon.
1 Rate up
Crystals of Time July 9th, 2014
We are happy to announce that Steam Trading Cards are now available for Crystals of Time.

You will now receive card drops periodically while playing.
These cards can be used to create badges which will also unlock backgrounds and emoticons.
5 Rate up
7 Days to Die July 9th, 2014
Guten Morgen Survivalists,
Alpha 8.7 is out with many new additions, improvements and requested fixes including: New anti-cheat strategies with VAC enabled anti cheat integration, our new standalone Dedicated Server, new upgradable wood fort spikes, a heap of loot tuning, a ton of the most annoying player requested bug fixes and much, much more.

Note: If you want to try 8.7 make sure not to load your 8.6 save game as it might get corrupted. It might be fine but always back up your save. For best results start a new game with 8.7

We’ve decided from now on to always make the last stable build available to re download so here’s how you do it.
1. Open your steam client.
2. Click on Games/View Games Library
3. Right click ‘7 Days to Die’ and select properties
4. From the new popup dialogue box select the ‘BETAS’ Tab
5. Under ‘Select the beta you would like to opt into’ – select ‘Alpha 8.6 Stable’
6. The game will then update and download Alpha 8.6
7. Switching back to the latest version is as easy as repeating steps 1-4 and on step 5 choose the option ‘None – Opt out of all Beta Programs’ and you’ll revert to the latest version

And for your detailed oriented folks here is a complete list of new Alpha 8.7 Release Notes. So check it out now funk soul brother!

Official Alpha 8.7 Release Notes

59 Rate up
Splatter - Blood Red Edition July 9th, 2014
The new Splatter update changes a lot under the hood in preparation for the Mac&Linux release. But you shouldn't notice that at all if it works as intended :-)

What you should notice:
- ability to delete save games
- some zombies now aim ahead of you when attacking
- final boss, third phase, moves around more dynamically
- final boss, third phase, does not take damage from its own mines anymore. Kill that guy like you're supposed to do :-)
- fixed that dialogue long gone would start playing again after loading a savegame
- always enabled "Apply settings" in the graphics options, maybe it helps against the lost settings some of you experienced
- rebalanced some ammo and flare placements
- lots of details and small fixes

Please leave us a message in the forum if something doesn't work as announced. Other than that: have fun!
12 Rate up