We patched the game today and wiped the Database.
That means a fresh start for everybody!!
Hve a look at what is new and improved!
-The first part of our brand new single player campaign, starting with a nifty tutorial and introducing new captains, which the player will face
-An extensive Tutorial explaining the ins and outs
-Yet another new ship: The Arc, the ESS's latest invention
-A new season starting!
-More achievements, more badges, more fun!
-Parts of the match UI have been redone: new health and aether bars for champions and ships
-Captain shell activation animations have been added
-All intro sequences have been redone
-Current XP and needed XP for next level are now shown again in the player bar
-Cut off texts in loading screens are now wholly visible again
-Fixed a typo in Corporal's info screen
-It is not possible anymore to load out more shells of a type than you possess
-Adjusted the light settings for the Arenas
-Fixed an issue that could cause accidental multiple purchases in the shop
-League Points lost are now correctly shown with a minus before the number
-Champions and ships are now correctly highlighted when in effect area of an attack
-Fixed a special case with Corporal's super that dealt damage when it shouldn't
-Renamed a button in loadout screen when searching for match is active
-Announcer now announces the match and the spawned champions correctly
-Fixed some UI elements which had the wrong color
-Fixed several issues with the corporal's super
-Fixed an issue that could cause the shop to display an item as purchaseable despite the fact that the player doesn't have enough Shillings to buy it
-Healing Effects can't save a character that has reached 0 HP anymore.
- The Butcher's Ultrimate and the Corporal's Super can now be used against the opponent's ship.
-Already bought champions don't show a discount tag anymore
-If players in the Aether Master Tier earn more than 99 LP the amount will be shown correctly now.
-Switching between one active shell (or skill) and another one will now play the correct animation in the skill- (or shell-)button
-The achievements for logging in frequently now have a progress display in the master profile
-Buttons in confirmation dialogues no longer drift apart on higher resolutions
-Health markers are no longer shown in front of the player names
-Ship health markers no longer vanish if they go offscreen when the ship shakes